Can immortals hit air and ground or just ground?
[Q] Immortals
Forum Index > SC2 General |
5HITCOMBO
Japan2239 Posts
Can immortals hit air and ground or just ground? | ||
mahnini
United States6862 Posts
Anyway, I think that on the sc2 page you can see the Immortal animation aiming his cannons up. Hopefully, that means they can hit air. | ||
5HITCOMBO
Japan2239 Posts
| ||
atmablade
United States334 Posts
| ||
![]()
IntoTheWow
is awesome32274 Posts
| ||
crazie-penguin
United States1253 Posts
| ||
mahnini
United States6862 Posts
On August 05 2007 14:10 IntoTheWow wrote: From what I was told last night from people who went to Blizzcon they don't hit air oO ![]() | ||
x_woof_x
United States659 Posts
edit: i also thought that the immortal came with its imba shields but actually you have to upgrade it from the new citadel type building. | ||
Haemonculus
United States6980 Posts
On August 05 2007 14:11 x_woof_x wrote: they hit JUST ground, I remember having a lot of them and not hitting air. I wanted to make sure and i read on the unit description, and it sed "can attack ground units" so im guesing thats about it. edit: i also thought that the immortal came with its imba shields but actually you have to upgrade it from the new citadel type building. Just how imba is the shield? lol. | ||
![]()
IntoTheWow
is awesome32274 Posts
| ||
fuglyfrog
United States521 Posts
| ||
5HITCOMBO
Japan2239 Posts
| ||
atmablade
United States334 Posts
| ||
Vin{MBL}
5185 Posts
they still have the blink ability right? | ||
fuglyfrog
United States521 Posts
| ||
![]()
Last Romantic
United States20661 Posts
stalker - hits ground and air, can blink; normal shields/armor immortals - hits only ground, has special shield, cannot blink | ||
Apoptosis
United States78 Posts
| ||
Vin{MBL}
5185 Posts
On August 05 2007 14:39 Last Romantic wrote: immortals? blinking? Wtf? stalker - hits ground and air, can blink; normal shields/armor immortals - hits only ground, has special shield, cannot blink i mixed them up, sorry TT_TT | ||
Klockan3
Sweden2866 Posts
On August 05 2007 14:51 FreeSoul wrote: That's interesting. Although most things are subject to change and probably will, does anybody remember what the the Immortals cost resource-wise in the BlizzCon alpha build? 175 min and 75 gas, basically they cost ~50% more than a basic goon/stalker. Video of gateway unit costs and all toss structures. | ||
zoLo
United States5896 Posts
| ||
FlyingHamsta
United States77 Posts
On August 05 2007 13:33 mahnini wrote: Honestly, I think that if the successor to the dragoon can't hit air, it'd be pretty retarded. Anyway, I think that on the sc2 page you can see the Immortal animation aiming his cannons up. Hopefully, that means they can hit air. Uh, stalkers are the successor to the dragoon. Immortals are further up the tech. They're pretty useless in the dragoon/stalker phase of the game anyways, since they're anti heavy artillery which don't come until later. | ||
fusionsdf
Canada15390 Posts
| ||
5HITCOMBO
Japan2239 Posts
Mrrrrrowwww. | ||
Lukeeze[zR]
Switzerland6838 Posts
| ||
Malambis
United States20 Posts
| ||
x_woof_x
United States659 Posts
its good to have a few for support cuz they OWN buildings | ||
marshmallow
United States93 Posts
1. What's the minimum damage requirement for the super shield to activate? Do they activate against cannons, for example? 2. How much dmg do Immortals do? More than stalkers, right? 3. Does the shield turn on for spells like yamato or storm? | ||
b_unnies
3579 Posts
| ||
| ||