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Italy12246 Posts
On March 05 2021 08:02 WombaT wrote:Show nested quote +On March 05 2021 05:35 iMECH_KolosS wrote:On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-) Cloud Kingdom baby. I mean no idea how it’d work in LoTV but damn I loved that map
Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.
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On March 05 2021 09:20 Teoita wrote:Show nested quote +On March 05 2021 08:02 WombaT wrote:On March 05 2021 05:35 iMECH_KolosS wrote:On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-) Cloud Kingdom baby. I mean no idea how it’d work in LoTV but damn I loved that map Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.
All the CK clones (Galactic Process, Eternal Empire etc) are bigger, have more than 12 bases, and in particular have a much safer fourth base, so I don't think that's necessarily true.
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On March 05 2021 05:35 iMECH_KolosS wrote:Show nested quote +On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-)
Yea me and one of my buddies from the WoL days play alot of games on those 3 maps even to this day, great designs imo.
Even if not perfectly balanced I wouldn't mind an old favorite coming back for a season 
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Czech Republic12129 Posts
On March 05 2021 09:20 Teoita wrote:Show nested quote +On March 05 2021 08:02 WombaT wrote:On March 05 2021 05:35 iMECH_KolosS wrote:On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-) Cloud Kingdom baby. I mean no idea how it’d work in LoTV but damn I loved that map Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers. Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game.
Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps.
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On March 05 2021 17:06 deacon.frost wrote:Show nested quote +On March 05 2021 09:20 Teoita wrote:On March 05 2021 08:02 WombaT wrote:On March 05 2021 05:35 iMECH_KolosS wrote:On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-) Cloud Kingdom baby. I mean no idea how it’d work in LoTV but damn I loved that map Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers. Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game. Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps.
Agreed. But still, I have great memories of Cloud Kingdom. Awesome map !
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On March 05 2021 23:22 iMECH_KolosS wrote:Show nested quote +On March 05 2021 17:06 deacon.frost wrote:On March 05 2021 09:20 Teoita wrote:On March 05 2021 08:02 WombaT wrote:On March 05 2021 05:35 iMECH_KolosS wrote:On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-) Cloud Kingdom baby. I mean no idea how it’d work in LoTV but damn I loved that map Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers. Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game. Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps. Agreed. But still, I have great memories of Cloud Kingdom. Awesome map !
I mean its not like it's Steppes of War or anything right? Fond memories of my natural being hit by siege tanks from my opponents natural xD
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Hopefully we could get interview with ESL about previous and next circuit and everything else before next circuit starts. We could hear, what they thing about possibly having maps from outside of ladder in tournaments, if they're okay answering such question.
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Czech Republic12129 Posts
On March 05 2021 23:22 iMECH_KolosS wrote:Show nested quote +On March 05 2021 17:06 deacon.frost wrote:On March 05 2021 09:20 Teoita wrote:On March 05 2021 08:02 WombaT wrote:On March 05 2021 05:35 iMECH_KolosS wrote:On March 05 2021 00:28 Beelzebub1 wrote: Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!
Oh hell, bring back Overgrowth too, we all know that map was dope.
I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map. Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream. Well, at least in my book as a 100% mech player :-) Cloud Kingdom baby. I mean no idea how it’d work in LoTV but damn I loved that map Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers. Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game. Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps. Agreed. But still, I have great memories of Cloud Kingdom. Awesome map ! Don't get me wrong, if I knew the season would be for a short period of time, I would be all for an oldies party, like a week of meme maps(Steppes of War ) and 2 weeks of good ol' maps. But a full season is an overkill IMO.
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Czech Republic12129 Posts
Ehm, anybody heard anything? (sorry for double post, but editing wouldn't poke it up)
I am getting very scared, but maybe I am just a blind idiot(like always :D) so I may have missed them maps tweet or something.
Edit> I believe the new seasons starts April 1st, so we have less than a fortnight now
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A slightly changed Daybreak could be the best map by far (definitely for WoL and HotS). Always great games until the rock in the middle is destroyed. From there too many boring fights and stalements at any circumstances.
A wall instead of the destructible rock is the solution.
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On March 22 2021 05:50 Dingodile wrote: A slightly changed Daybreak could be the best map by far (definitely for WoL and HotS). Always great games until the rock in the middle is destroyed. From there too many boring fights and stalements at any circumstances.
A wall instead of the destructible rock is the solution.
Daybreak was played early in LotV and it was awful fwiw.
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Still no news for new maps....sigh
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It seems like Blizzard don't care about their RTS games at all. wtf happend to this company
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On March 22 2021 08:47 Goma wrote: It seems like Blizzard don't care about their RTS games at all. wtf happend to this company There are only a 250,000 players currently on StarCraft 2. Surely you are not suggesting Blizzard hire more than one person to manage a game of such small quantity.
200,000 is the average Cyberpunk playerbase right now which is a very small number, and most likely, (I don't have the data,) they only have a single intern working on that game as well.
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I am a patient man, but if we don't see or hear anything from Blizzard this upcoming week, then it's probably time to raise the torches & pitchforks over another season of the exact same map pool.
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We've been at least lucky that this has been somewhat of an okay map pool compared to some past ones but yeah it's getting pretty dull playing these same maps. 3/7 of the maps in the pool we've been playing on for 9 months now, and this current pool is essentially 6 months old (this pool was added October 1st, 2020. we'll have been playing on it for a full 6 months as of April 1st).
If they don't want to put resources into vetting new maps, at least rotate in some old ones or something. Personally I would love to have Golden Wall back in the pool for another season. I had a lot of interesting and fun games on that map.
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I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps.
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On March 22 2021 11:29 Beelzebub1 wrote: I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps.
I kinda don't want Abyssal Reef in a meta where skytoss has become viable again. King Sejong Station would be interesting I guess--when it was played in early LotV there was loads of tank pushes from across the rocks, wonder if it would still be the same. As a side note Trap and Dream did play on KSS just yesterday for The Gemini Korean Invitational/2021/March
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On March 22 2021 12:05 ZigguratOfUr wrote:Show nested quote +On March 22 2021 11:29 Beelzebub1 wrote: I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps. I kinda don't want Abyssal Reef in a meta where skytoss has become viable again. King Sejong Station would be interesting I guess--when it was played in early LotV there was loads of tank pushes from across the rocks, wonder if it would still be the same. As a side note Trap and Dream did play on KSS just yesterday for https://liquipedia.net/starcraft2/The_Gemini_Korean_Invitational/2021/March
The only problem with King Sejong is swarmhost nydus is horrible to play against in ZvP.
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On March 23 2021 01:31 ThunderJunk wrote:Show nested quote +On March 22 2021 12:05 ZigguratOfUr wrote:On March 22 2021 11:29 Beelzebub1 wrote: I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps. I kinda don't want Abyssal Reef in a meta where skytoss has become viable again. King Sejong Station would be interesting I guess--when it was played in early LotV there was loads of tank pushes from across the rocks, wonder if it would still be the same. As a side note Trap and Dream did play on KSS just yesterday for https://liquipedia.net/starcraft2/The_Gemini_Korean_Invitational/2021/March The only problem with King Sejong is swarmhost nydus is horrible to play against in ZvP.
Yeah very possibly, but at least in this case a double stargate void meta helps against it.
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