• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:10
CEST 02:10
KST 09:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series Is the larve respawn broken? Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6776 users

New ladder maps for first season of 2021? - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
March 05 2021 00:20 GMT
#61
On March 05 2021 08:02 WombaT wrote:
Show nested quote +
On March 05 2021 05:35 iMECH_KolosS wrote:
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)

Cloud Kingdom baby.

I mean no idea how it’d work in LoTV but damn I loved that map


Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
March 05 2021 00:52 GMT
#62
On March 05 2021 09:20 Teoita wrote:
Show nested quote +
On March 05 2021 08:02 WombaT wrote:
On March 05 2021 05:35 iMECH_KolosS wrote:
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)

Cloud Kingdom baby.

I mean no idea how it’d work in LoTV but damn I loved that map


Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.


All the CK clones (Galactic Process, Eternal Empire etc) are bigger, have more than 12 bases, and in particular have a much safer fourth base, so I don't think that's necessarily true.
Beelzebub1
Profile Joined May 2015
1005 Posts
March 05 2021 05:00 GMT
#63
On March 05 2021 05:35 iMECH_KolosS wrote:
Show nested quote +
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)


Yea me and one of my buddies from the WoL days play alot of games on those 3 maps even to this day, great designs imo.

Even if not perfectly balanced I wouldn't mind an old favorite coming back for a season
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
Last Edited: 2021-03-05 08:07:25
March 05 2021 08:06 GMT
#64
On March 05 2021 09:20 Teoita wrote:
Show nested quote +
On March 05 2021 08:02 WombaT wrote:
On March 05 2021 05:35 iMECH_KolosS wrote:
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)

Cloud Kingdom baby.

I mean no idea how it’d work in LoTV but damn I loved that map


Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.

Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game.

Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
iMECH_KolosS
Profile Joined November 2020
Canada63 Posts
March 05 2021 14:22 GMT
#65
On March 05 2021 17:06 deacon.frost wrote:
Show nested quote +
On March 05 2021 09:20 Teoita wrote:
On March 05 2021 08:02 WombaT wrote:
On March 05 2021 05:35 iMECH_KolosS wrote:
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)

Cloud Kingdom baby.

I mean no idea how it’d work in LoTV but damn I loved that map


Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.

Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game.

Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps.


Agreed. But still, I have great memories of Cloud Kingdom. Awesome map !




Diamond Random Player
Beelzebub1
Profile Joined May 2015
1005 Posts
March 05 2021 15:33 GMT
#66
On March 05 2021 23:22 iMECH_KolosS wrote:
Show nested quote +
On March 05 2021 17:06 deacon.frost wrote:
On March 05 2021 09:20 Teoita wrote:
On March 05 2021 08:02 WombaT wrote:
On March 05 2021 05:35 iMECH_KolosS wrote:
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)

Cloud Kingdom baby.

I mean no idea how it’d work in LoTV but damn I loved that map


Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.

Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game.

Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps.


Agreed. But still, I have great memories of Cloud Kingdom. Awesome map !






I mean its not like it's Steppes of War or anything right? Fond memories of my natural being hit by siege tanks from my opponents natural xD
Legan
Profile Joined June 2017
Finland580 Posts
March 05 2021 15:42 GMT
#67
Hopefully we could get interview with ESL about previous and next circuit and everything else before next circuit starts. We could hear, what they thing about possibly having maps from outside of ladder in tournaments, if they're okay answering such question.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
March 05 2021 15:42 GMT
#68
On March 05 2021 23:22 iMECH_KolosS wrote:
Show nested quote +
On March 05 2021 17:06 deacon.frost wrote:
On March 05 2021 09:20 Teoita wrote:
On March 05 2021 08:02 WombaT wrote:
On March 05 2021 05:35 iMECH_KolosS wrote:
On March 05 2021 00:28 Beelzebub1 wrote:
Bring back some olds but golds like King Sejong Station, Abyssal Reef and Frost LE!

Oh hell, bring back Overgrowth too, we all know that map was dope.


I'd be down for King Sejong Station, Frost LE and Abyssal Reef for sure, but definitely NOT overgrowth. So tired of that map.

Ice and Chrome would still be nice, so would be eternal empire, nightshade and ever dream.

Well, at least in my book as a 100% mech player :-)

Cloud Kingdom baby.

I mean no idea how it’d work in LoTV but damn I loved that map


Considering how many CK clones we've had over the years, I'm sure it would work fine. There are no glaring imbalances on that map, other than maybe the main being a bit too easily accessible by reapers and blink stalkers.

Most of the old maps were built around the fact, you have more minerals in bases thus you don't need so many bases(especially WoL maps), you stay longer on 2 bases if needed. Right now 2 base push is an all in or early game pressure and 3 bases are guaranteed with 4th being semi-guaranteed. A lot of the old maps have harder access to the 3rd base and bad 4th. Because back then 4-base play was very late in the game.

Many of the old maps would be awful in the current meta. And some of the "oh my sweet memories) were maps in the blink stalker era. If there's something we don't need more it's the blink stalker all-in friendly maps.


Agreed. But still, I have great memories of Cloud Kingdom. Awesome map !





Don't get me wrong, if I knew the season would be for a short period of time, I would be all for an oldies party, like a week of meme maps(Steppes of War ) and 2 weeks of good ol' maps. But a full season is an overkill IMO.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
deacon.frost
Profile Joined February 2013
Czech Republic12131 Posts
Last Edited: 2021-03-21 20:44:33
March 21 2021 20:43 GMT
#69
Ehm, anybody heard anything? (sorry for double post, but editing wouldn't poke it up)

I am getting very scared, but maybe I am just a blind idiot(like always :D) so I may have missed them maps tweet or something.

Edit> I believe the new seasons starts April 1st, so we have less than a fortnight now
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Dingodile
Profile Joined December 2011
4139 Posts
March 21 2021 20:50 GMT
#70
A slightly changed Daybreak could be the best map by far (definitely for WoL and HotS). Always great games until the rock in the middle is destroyed. From there too many boring fights and stalements at any circumstances.

A wall instead of the destructible rock is the solution.
Grubby | ToD | Moon | Lyn | Sky
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
March 21 2021 21:02 GMT
#71
On March 22 2021 05:50 Dingodile wrote:
A slightly changed Daybreak could be the best map by far (definitely for WoL and HotS). Always great games until the rock in the middle is destroyed. From there too many boring fights and stalements at any circumstances.

A wall instead of the destructible rock is the solution.


Daybreak was played early in LotV and it was awful fwiw.
iMECH_KolosS
Profile Joined November 2020
Canada63 Posts
Last Edited: 2021-03-21 22:44:50
March 21 2021 22:44 GMT
#72
Still no news for new maps....sigh
Diamond Random Player
Goma
Profile Joined May 2020
Germany15 Posts
March 21 2021 23:47 GMT
#73
It seems like Blizzard don't care about their RTS games at all. wtf happend to this company
Husyelt
Profile Blog Joined May 2020
United States838 Posts
March 22 2021 00:58 GMT
#74
On March 22 2021 08:47 Goma wrote:
It seems like Blizzard don't care about their RTS games at all. wtf happend to this company

There are only a 250,000 players currently on StarCraft 2. Surely you are not suggesting Blizzard hire more than one person to manage a game of such small quantity.

200,000 is the average Cyberpunk playerbase right now which is a very small number, and most likely, (I don't have the data,) they only have a single intern working on that game as well.
You're getting cynical and that won't do I'd throw the rose tint back on the exploded view
Chris_Havoc
Profile Joined August 2016
United States600 Posts
March 22 2021 01:13 GMT
#75
I am a patient man, but if we don't see or hear anything from Blizzard this upcoming week, then it's probably time to raise the torches & pitchforks over another season of the exact same map pool.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
Ben...
Profile Joined January 2011
Canada3485 Posts
Last Edited: 2021-03-22 03:51:00
March 22 2021 02:08 GMT
#76
We've been at least lucky that this has been somewhat of an okay map pool compared to some past ones but yeah it's getting pretty dull playing these same maps. 3/7 of the maps in the pool we've been playing on for 9 months now, and this current pool is essentially 6 months old (this pool was added October 1st, 2020. we'll have been playing on it for a full 6 months as of April 1st).

If they don't want to put resources into vetting new maps, at least rotate in some old ones or something. Personally I would love to have Golden Wall back in the pool for another season. I had a lot of interesting and fun games on that map.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Beelzebub1
Profile Joined May 2015
1005 Posts
March 22 2021 02:29 GMT
#77
I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
March 22 2021 03:05 GMT
#78
On March 22 2021 11:29 Beelzebub1 wrote:
I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps.


I kinda don't want Abyssal Reef in a meta where skytoss has become viable again. King Sejong Station would be interesting I guess--when it was played in early LotV there was loads of tank pushes from across the rocks, wonder if it would still be the same. As a side note Trap and Dream did play on KSS just yesterday for (Wiki)The Gemini Korean Invitational/2021/March
ThunderJunk
Profile Joined December 2015
United States740 Posts
March 22 2021 16:31 GMT
#79
On March 22 2021 12:05 ZigguratOfUr wrote:
Show nested quote +
On March 22 2021 11:29 Beelzebub1 wrote:
I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps.


I kinda don't want Abyssal Reef in a meta where skytoss has become viable again. King Sejong Station would be interesting I guess--when it was played in early LotV there was loads of tank pushes from across the rocks, wonder if it would still be the same. As a side note Trap and Dream did play on KSS just yesterday for https://liquipedia.net/starcraft2/The_Gemini_Korean_Invitational/2021/March


The only problem with King Sejong is swarmhost nydus is horrible to play against in ZvP.
I am free because I know that I alone am morally responsible for everything I do.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
March 22 2021 16:44 GMT
#80
On March 23 2021 01:31 ThunderJunk wrote:
Show nested quote +
On March 22 2021 12:05 ZigguratOfUr wrote:
On March 22 2021 11:29 Beelzebub1 wrote:
I wonder how maps like King Sejong and Abyssal Reefs would play out, both are still pretty straightforward maps.


I kinda don't want Abyssal Reef in a meta where skytoss has become viable again. King Sejong Station would be interesting I guess--when it was played in early LotV there was loads of tank pushes from across the rocks, wonder if it would still be the same. As a side note Trap and Dream did play on KSS just yesterday for https://liquipedia.net/starcraft2/The_Gemini_Korean_Invitational/2021/March


The only problem with King Sejong is swarmhost nydus is horrible to play against in ZvP.


Yeah very possibly, but at least in this case a double stargate void meta helps against it.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 201
ZombieGrub134
ViBE126
NeuroSwarm 96
Nina 62
StarCraft: Brood War
Rain 2859
GuemChi 2838
Counter-Strike
summit1g8953
minikerr1
Other Games
tarik_tv5221
Day[9].tv710
shahzam554
C9.Mang0309
ToD250
XaKoH 143
Maynarde94
Organizations
Other Games
gamesdonequick2785
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• RyuSc2 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv710
Upcoming Events
Replay Cast
8h 50m
CrankTV Team League
10h 50m
Replay Cast
1d 8h
CrankTV Team League
1d 10h
Replay Cast
1d 23h
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
2 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.