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StarCraft II 5.0 /10th anniversary update

Forum Index > SC2 General
75 CommentsPost a Reply
1 2 3 4 Next All
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2020-07-28 01:00:00
July 24 2020 00:40 GMT
#1
StarCraft II 5.0 is now live!

Major changes include a giant update of the Map Editor, the addition of a new "prestige" system for co-op mode that adds new depth of gameplay, new achievements for single-player campaigns, the addition of two new announcers (White-Ra and Stone), and more!

https://news.blizzard.com/en-us/starcraft2/23482838/starcraft-ii-5-0-patch-notes




https://news.blizzard.com/en-us/starcraft2/23482888/starcraft-ii-5-0-ptr-patch-notes

New custom map mode to let people build campaigns, all of the recently posted editor stuff, achievements, announcers, lobby options, bug fixes, co-op balance and design pass, enormous new co-op features :D

Here is a list of all of the co-op prestige talents:
https://old.reddit.com/r/starcraft2coop/comments/hw84br/commanders_prestige_talents_sc2_patch_50_ptr/
https://imgur.com/a/qqxqSYI

Sounds like there is more stuff coming for 5.0 soon too, e.g. talk of a new co-op hero release and blizzard devs on episode 100 of the pylon show to unveil and discuss some stuff.
Facebook Twitter Reddit
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Waxangel
Profile Blog Joined September 2002
United States33710 Posts
July 24 2020 03:00 GMT
#2
I know there's not many co-op fans on TL (or at least not many who post), but I'm glad they're putting such a huge content patch out for co-op mode. Now, crossing my fingers for the rumored War3 hero leaks to be real
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
July 24 2020 03:15 GMT
#3
On July 24 2020 12:00 Waxangel wrote:
I know there's not many co-op fans on TL (or at least not many who post), but I'm glad they're putting such a huge content patch out for co-op mode. Now, crossing my fingers for the rumored War3 hero leaks to be real

leaks? :O do tell
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
July 24 2020 03:19 GMT
#4
On July 24 2020 12:00 Waxangel wrote:
I know there's not many co-op fans on TL (or at least not many who post), but I'm glad they're putting such a huge content patch out for co-op mode. Now, crossing my fingers for the rumored War3 hero leaks to be real

Oh wow. That could pull A LOT of casuals. That would be cool.
Stephano//HerO//TaeJa//Squirtle//Bomber
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
July 24 2020 03:26 GMT
#5
This is pretty cool, I am going to try some SC2 again after quite some time.
AKA: TelecoM[WHITE] Protoss fighting
TanksALot
Profile Joined December 2002
United States153 Posts
July 24 2020 03:34 GMT
#6
This is a hell of a lot of co-op content. I assume that when you level up a prestige, you can use it anytime from then on?
Big up
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2020-07-24 04:07:51
July 24 2020 03:50 GMT
#7
On July 24 2020 12:34 TanksALot wrote:
This is a hell of a lot of co-op content. I assume that when you level up a prestige, you can use it anytime from then on?


Yeah.

The 5.0 / editor stuff should be impactful for other stuff too, even ranked multiplayer, but a lot of that has been discussed already in the editor thread. The stuff that they've improved in the engine is interesting
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
-Kyo-
Profile Blog Joined August 2010
Japan1927 Posts
July 24 2020 05:49 GMT
#8
cool to see them supporting co-op so much. i think people often forget that such a huge number of the remaining sc2 players are people who put time into that mode. even tho i generally only play ranked, i actually played around with co op a bit and it's a good way to pass 10-20 minutes if you need to do something else soon but dont wanna risk losing a ranked game or something. no stress, and enjoyable overall - if you haven't try getting a character to lvl 15 and have fun with it
Anime is cuter than you. Legacy of the Void GM Protoss Gameplay: twitch.tv/kyo7763 youtube.com/user/KyoStarcraft/
TL+ Member
dbRic1203
Profile Joined July 2019
Germany2655 Posts
July 24 2020 06:51 GMT
#9
On July 24 2020 14:49 -Kyo- wrote:
cool to see them supporting co-op so much. i think people often forget that such a huge number of the remaining sc2 players are people who put time into that mode. even tho i generally only play ranked, i actually played around with co op a bit and it's a good way to pass 10-20 minutes if you need to do something else soon but dont wanna risk losing a ranked game or something. no stress, and enjoyable overall - if you haven't try getting a character to lvl 15 and have fun with it

AFAIK Coop is the most played game mode in all of SC2 for a couple of years now. So it just makes sense. It s also way more casual and beginner friendly. I played it quite a lot with my brother, when I introduced him to SC2.
MaxPax
Vision_
Profile Joined September 2018
877 Posts
Last Edited: 2020-07-24 11:10:19
July 24 2020 11:07 GMT
#10
Obviously, SC2 is too violent.
Casuals aren t interested by violence, you can't bear a game if your army disappear in 2 seconds and for god sake, long games are very compatible with Esport at the moment you reduce BO5 to BO3 and so on (playing BO1)... The game has to be reworked to keep the pro scene alive because the base quality players is decreasing : definetly commintment in fights are too fast and in a certain way, it s easy to do :

reduce game speed in fast (instead of very fast) while decreasing timers for buildings, upgrades and spells.


I m even not sure a match will be longer if so.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 24 2020 11:34 GMT
#11
I never played co-op, team games or even the campaign for BW.

I always thought that 1v1 is the real game, and the rest is some kind of gimmick.
ilax30
Profile Joined November 2019
720 Posts
Last Edited: 2020-07-24 12:25:34
July 24 2020 12:24 GMT
#12
On July 24 2020 15:51 dbRic1203 wrote:
Show nested quote +
On July 24 2020 14:49 -Kyo- wrote:
cool to see them supporting co-op so much. i think people often forget that such a huge number of the remaining sc2 players are people who put time into that mode. even tho i generally only play ranked, i actually played around with co op a bit and it's a good way to pass 10-20 minutes if you need to do something else soon but dont wanna risk losing a ranked game or something. no stress, and enjoyable overall - if you haven't try getting a character to lvl 15 and have fun with it

AFAIK Coop is the most played game mode in all of SC2 for a couple of years now. So it just makes sense. It s also way more casual and beginner friendly. I played it quite a lot with my brother, when I introduced him to SC2.


A lot of people play co op, but you shouldnt say its the most popular mode if you dont have numbers and as far as I know there just are not any on that mode. On june 17th there were 300k ranked 1v1 games played that day, and thats just the 1v1 section (rankedftw) so it wouldnt be surprising if versus is the most popular mode. But adding new content for co-op for sure is healthy for the game overall caters to another audience as well
InfCereal
Profile Joined December 2011
Canada1759 Posts
Last Edited: 2020-07-24 15:25:15
July 24 2020 15:24 GMT
#13
On July 24 2020 21:24 ilax30 wrote:
Show nested quote +
On July 24 2020 15:51 dbRic1203 wrote:
On July 24 2020 14:49 -Kyo- wrote:
cool to see them supporting co-op so much. i think people often forget that such a huge number of the remaining sc2 players are people who put time into that mode. even tho i generally only play ranked, i actually played around with co op a bit and it's a good way to pass 10-20 minutes if you need to do something else soon but dont wanna risk losing a ranked game or something. no stress, and enjoyable overall - if you haven't try getting a character to lvl 15 and have fun with it

AFAIK Coop is the most played game mode in all of SC2 for a couple of years now. So it just makes sense. It s also way more casual and beginner friendly. I played it quite a lot with my brother, when I introduced him to SC2.


A lot of people play co op, but you shouldnt say its the most popular mode if you dont have numbers and as far as I know there just are not any on that mode. On june 17th there were 300k ranked 1v1 games played that day, and thats just the 1v1 section (rankedftw) so it wouldnt be surprising if versus is the most popular mode. But adding new content for co-op for sure is healthy for the game overall caters to another audience as well


They said it was the most popular mode during an interview a few years back. It was during blizzcon, I'm sure someone can find it.
Cereal
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
July 24 2020 15:44 GMT
#14
IDD I think a lot of people around here are probably in a 1v1 ranked bubble. The community is actually huge, i've never seen so many people worldwide swarming the PTR to test changes :D
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
sneakyfox
Profile Joined January 2017
8218 Posts
July 24 2020 15:59 GMT
#15
More good news from blizzard. This is great to see.

Countdown to Start Timer
In Versus games, a short countdown timer will now count down to the beginning of the game after all players have loaded.


I'll be damned, it's finally here.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
InfCereal
Profile Joined December 2011
Canada1759 Posts
July 24 2020 16:05 GMT
#16
I imagine there's going to be more changes that aren't included in the PTR.

Don't major version bumps usually come with a UI update?
Cereal
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2020-07-24 19:23:09
July 24 2020 19:22 GMT
#17
Big fan of the coop changes, can't wait to try out the more macro focused commanders!
Ziggy
Profile Blog Joined June 2013
South Korea2107 Posts
July 24 2020 19:41 GMT
#18
it pains me to see we're transitioning to a new patch cycle with no major changes to the game
WriterDefeating a sandwich only makes it tastier. @imjustziggy
dbRic1203
Profile Joined July 2019
Germany2655 Posts
July 24 2020 20:00 GMT
#19
On July 25 2020 04:41 Ziggy wrote:
it pains me to see we're transitioning to a new patch cycle with no major changes to the game

The Balance and meta are both better than they ve been forever.
Balance is obviously not 100% perfect, but close enough to not just change something for the Sake of changing I think
MaxPax
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2020-07-24 21:38:05
July 24 2020 20:55 GMT
#20
On July 25 2020 04:41 Ziggy wrote:
it pains me to see we're transitioning to a new patch cycle with no major changes to the game


No major change?

https://news.blizzard.com/en-us/starcraft2/23482888/starcraft-ii-5-0-ptr-patch-notes
https://starcraft2.com/en-us/news/23471116

the last time i spent hours talking with people about patch notes was 2015. The new map capabilities alone are really cool (allowing for 1v1 competitive maps with up to 15 levels instead of being hard capped at 3, for example)!
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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