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StarCraft II 5.0 /10th anniversary update - Page 2

Forum Index > SC2 General
75 CommentsPost a Reply
Prev 1 2 3 4 Next All
Akio
Profile Blog Joined January 2019
Finland1838 Posts
Last Edited: 2020-07-24 21:40:40
July 24 2020 21:39 GMT
#21
On July 24 2020 20:34 MockHamill wrote:
I never played co-op, team games or even the campaign for BW.

I always thought that 1v1 is the real game, and the rest is some kind of gimmick.

I can personally attest to this and I think it comes down to what you associate a game with generally. This is a weirdcomparison, but I remember hearing and being surprised years and years ago that like an overwhelming majority of Call of Duty players played just the campaign and not the multiplayer shenadigans it's most "known" for. I think because Starcraft as a franchise is so fundamentally dependent on the competitive side of itself, the other modes that many people more invested (including myself) don't really care for go under the radar. With that said I am very surprised about the fact that co-op specifically is the most played gamemode in SC2, thought it would have been the campaign or some custom map-related stuff if not 1v1.

I wonder if the people who just play co-op still tune into the tournament streams for DreamHacks and GSLs? Because (this is mega confirmation bias) I see a lot of reddit threads made about how people have watched a ton and played against AI but ranked seems like too big a mountain to climb.
Mine gas, build tanks.
Chemist391
Profile Joined October 2010
United States366 Posts
July 24 2020 22:55 GMT
#22
Co-op is fun! I spend nearly all my SC2 time on ranked 1v1, but when I first came back after a multi-year hiatus, it was a fun way to get back into the mechanics. I've also played plenty of co-op with friends who are just barely getting into the game or are just ultra-casual.

What is this about 15 levels on 1v1 maps? 15 topographic levels? Somebody is going to make a Dante's circles of hell map and it's going to be ridiculous.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
July 25 2020 19:12 GMT
#23
On July 25 2020 07:55 Chemist391 wrote:
Co-op is fun! I spend nearly all my SC2 time on ranked 1v1, but when I first came back after a multi-year hiatus, it was a fun way to get back into the mechanics. I've also played plenty of co-op with friends who are just barely getting into the game or are just ultra-casual.

What is this about 15 levels on 1v1 maps? 15 topographic levels? Somebody is going to make a Dante's circles of hell map and it's going to be ridiculous.


Yeah
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
July 26 2020 21:34 GMT
#24
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ZAWGURN
Profile Joined July 2018
96 Posts
July 27 2020 02:25 GMT
#25
It would be amazing if someone made a reaper micro challenge map with all the different levels of terrain added.
CJ herO #1 fan.
Harris1st
Profile Blog Joined May 2010
Germany6922 Posts
Last Edited: 2020-07-27 07:36:10
July 27 2020 07:35 GMT
#26
On July 25 2020 07:55 Chemist391 wrote:
Co-op is fun! I spend nearly all my SC2 time on ranked 1v1, but when I first came back after a multi-year hiatus, it was a fun way to get back into the mechanics. I've also played plenty of co-op with friends who are just barely getting into the game or are just ultra-casual.

What is this about 15 levels on 1v1 maps? 15 topographic levels? Somebody is going to make a Dante's circles of hell map and it's going to be ridiculous.


Colossus and Reapers just got buffed xD
Go Serral! GG EZ for Ence. Flashbang dance FTW
sneakyfox
Profile Joined January 2017
8216 Posts
Last Edited: 2020-07-27 22:58:22
July 27 2020 22:57 GMT
#27
https://starcraft2.com/en-gb/news/23482838

The patch is now live.

"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
BonitiilloO
Profile Joined June 2013
Dominican Republic614 Posts
July 27 2020 23:35 GMT
#28
balance chances?
How may help u?
FFgringo
Profile Joined December 2015
44 Posts
July 28 2020 04:01 GMT
#29
Can someone tell me where I can see the new achievements that were supposed to be added to every missions of every campaign?
I might be blind, but I've not been able to see them, I did a mission as well in case they would only appear after doing the mission but no, nothing.
Thank you
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2020-07-28 04:22:17
July 28 2020 04:22 GMT
#30
On July 28 2020 13:01 FFgringo wrote:
Can someone tell me where I can see the new achievements that were supposed to be added to every missions of every campaign?
I might be blind, but I've not been able to see them, I did a mission as well in case they would only appear after doing the mission but no, nothing.
Thank you

In the Achievements menu in your Profile, there should be a category for 10th Anniversary, with subcategories in there for each campaign.
ㅇㅅㅌㅅ
dbRic1203
Profile Joined July 2019
Germany2655 Posts
July 28 2020 05:05 GMT
#31
On July 28 2020 07:57 sneakyfox wrote:
https://starcraft2.com/en-gb/news/23482838

The patch is now live.

https://www.youtube.com/watch?v=bzk4Ae4rxsc

So what unanounced changes do we got?
I only sad the new mutator, that looked unfamiliar
MaxPax
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2020-07-28 09:43:55
July 28 2020 05:06 GMT
#32
Have they broken the war chest? I noticed i hadn't got exp from the last couple games (i hadn't finished the second phase yet) and upon looking for it, it seems to be entirely gone from the UI. It's supposed to be running for 2 more months, last phase wasn't scheduled to be unlocked yet

So what unanounced changes do we got?


I got really hyped up for the show at 2am and then they announced nothing lol

----

edit: I didn't change anything, but an hour later the war chest seems to exist again. Not sure what happened there! I definitely have an exp hole cause i should be maxed already but it works fine now
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Luolis
Profile Blog Joined May 2012
Finland7104 Posts
July 28 2020 11:21 GMT
#33
I have to say that this countdown is actually the worst non-balance thing they added into this game since the 12 worker start.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
July 28 2020 12:20 GMT
#34
On July 28 2020 20:21 Luolis wrote:
I have to say that this countdown is actually the worst non-balance thing they added into this game since the 12 worker start.


Why? Having some warning that the game is about to start (rather than possibly being 0.5 seconds or 90 seconds away from it starting and not being able to tell) is amazing.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Dingodile
Profile Joined December 2011
4133 Posts
July 28 2020 12:22 GMT
#35
prestige lvl1 from raynor and nova are great! and tychus lvl2.
Grubby | ToD | Moon | Lyn | Sky
Garnet
Profile Blog Joined February 2006
Vietnam9017 Posts
July 28 2020 12:36 GMT
#36
Did they announce anything new in the Pylon Show?
Luolis
Profile Blog Joined May 2012
Finland7104 Posts
July 28 2020 12:47 GMT
#37
On July 28 2020 21:20 Cyro wrote:
Show nested quote +
On July 28 2020 20:21 Luolis wrote:
I have to say that this countdown is actually the worst non-balance thing they added into this game since the 12 worker start.


Why? Having some warning that the game is about to start (rather than possibly being 0.5 seconds or 90 seconds away from it starting and not being able to tell) is amazing.

It works really unintuitively and i would say that nobody has ever lost a game of sc2 because they were 1 second late with making their first worker. It's just really obnoxious.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
sneakyfox
Profile Joined January 2017
8216 Posts
July 28 2020 12:52 GMT
#38
On July 28 2020 20:21 Luolis wrote:
I have to say that this countdown is actually the worst non-balance thing they added into this game since the 12 worker start.


I too believe it's going to completely change the meta in all matchups
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
SpaceBoar
Profile Joined November 2019
52 Posts
Last Edited: 2020-07-28 13:01:23
July 28 2020 13:01 GMT
#39
It's amazing that a 10 year old game is receiving such a huge update. This means Blizzard still cares about the franchise and that there are developers still passionate about the project. Improvements to co-op and custom/arcade games should help even more in keeping the game alive for many years to come. Thank you Blizzard!
Serral | soO | HeroMarine | SpeCial
Waxangel
Profile Blog Joined September 2002
United States33369 Posts
July 28 2020 13:02 GMT
#40
I hope the new map editor features means I get my Diablo co-op commander made by the community some day ;o
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
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