• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:14
CEST 05:14
KST 12:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!26Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
What's the best tug of war? Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard"
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
Making an Online Broodwar Manager Game BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion BW General Discussion How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4302 users

StarCraft II Map Editor updated

Forum Index > SC2 General
42 CommentsPost a Reply
1 2 3 Next All
sneakyfox
Profile Joined January 2017
8217 Posts
July 14 2020 20:02 GMT
#1
Blizzard has released a patch with a major update to the StarCraft II Map Editor:

EDITOR UPDATE

We’re excited to announce a major update to the StarCraft II Map Editor!

Since Wings of Liberty, your feedback has been consistent: The Editor should be easier to use. This patch aims to address this feedback without losing depth of customization. As such, we’ve absorbed elements from the Warcraft III editor designed for ease of use without sacrificing existing capability of the StarCraft II Editor. We have also expanded the SCII Editor’s capability even further.

We encourage map makers and mod makers to jump in, explore, and send us your feedback as we’re always interested in adding more exciting changes in the future. This is the largest Editor update we've ever made, and we're excited to hear what you think! Below is an overview of some of the exciting new features. It is critical for us to get feedback about how your maps are behaving with these changes. So please try publishing your custom maps to the PTR and let us know if you run into any issues or strange behavior on our PTR forum.

Before you start: Please do not to forget to backup your maps before you try them on PTR as PTR is meant to be experimental.

Also: Please keep in mind that while War Chest XP can be earned on the PTR, progress will not carry over onto the other regions, and most rewards from the War Chest will not carry over from the PTR.


See the full (and long) list of changes here:

https://news.blizzard.com/en-us/starcraft2/23471116/starcraft-ii-4-13-0-ptr-patch-notes

Among the changes are that it will now be possible to make more than three terrain levels, and that it will be possible to make ramps that are buildable.
Facebook Twitter Reddit
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
algue
Profile Joined July 2011
France1436 Posts
July 14 2020 20:12 GMT
#2
Quick, someone makes a 1v1 melee map where there isn't a single base on the same terrain level on each side of the map
rly ?
Legan
Profile Joined June 2017
Finland581 Posts
Last Edited: 2020-07-14 20:17:50
July 14 2020 20:14 GMT
#3
This is a really big update. The 15 cliffs levels is at this point the most likely thing to affect melee maps, but there can be more. This probably has something to do with the 10th anniversary that is up in 2 weeks.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
July 14 2020 21:27 GMT
#4
15 cliffs!!! building on ramps!!! being able to set custom zones with values across the board!!

i think this may be the best sc2 update ever made
spectreusmc
Profile Joined April 2012
United States25 Posts
July 15 2020 02:59 GMT
#5
this is lowkey extremely awesome
Solar424
Profile Blog Joined June 2013
United States4001 Posts
July 15 2020 03:42 GMT
#6
Gonna make a map called Onion where it's just a bunch of circles and each circle is on a different layer.
purakushi
Profile Joined August 2012
United States3302 Posts
Last Edited: 2020-07-15 03:47:16
July 15 2020 03:46 GMT
#7
Wow! This is pretty awesome. Hopefully we see cool campaigns come out of map to map loading.

Formation movement is neat. It would be interesting to adjust some of these values for SC2 to reduce clumping.
T P Z sagi
digmouse
Profile Blog Joined November 2010
China6331 Posts
July 15 2020 04:19 GMT
#8
This is going to enable so many possibilities for both custom maps and multiplayer maps.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
dbRic1203
Profile Joined July 2019
Germany2655 Posts
July 15 2020 05:41 GMT
#9
I ve never touched the SC2 editor and was absolutly awfull, when I tried the BW one when I was around 10
So I don t understand most of the changes, but those I can grasp sound absolutly amazing. Realy great work done by blizzard. This will bring us so many more interesting maps/ Coop Missions/ mods/ custom campaigns, that weren t possible before.
Realy hyped for this.

It feels like Blizzard is going for the REALY REALY long game here, trying to ensure a never ending stream of community content. A lot of those go more towards the casual playerbase, wich is keeping the game populated and healthy. I mean even some of the kids crushing it in Alpha X Joungling tourney right now, started playing Arcade/ Coop only for like several years.
MaxPax
RandomPlayer416
Profile Joined January 2019
84 Posts
July 15 2020 05:47 GMT
#10
Hopefully we can actually get balanced maps now that its all nice and updated.
Thaniri
Profile Blog Joined March 2011
1264 Posts
Last Edited: 2020-07-15 05:57:35
July 15 2020 05:56 GMT
#11
New field in GameUI data: Suppress Skins In Replay


Maybe I will be able to hunt down a config in the SC2 config files to turn this off in ladder games. I buy every war chest to support SC2 but I am not at all fond of skins.

Overall, this change is very good. Thank you Blizzard!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
July 15 2020 06:24 GMT
#12
Wow, I'm tempted to switch the title to overhaul, seems like a huge update.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
[PkF] Wire
Profile Joined March 2013
France24239 Posts
July 15 2020 08:36 GMT
#13
looks awesome
deacon.frost
Profile Joined February 2013
Czech Republic12132 Posts
July 15 2020 09:05 GMT
#14
Hey, where's the gloom and doom!?

Sounds super awesome, cannot wait for cannon rushing on the ramp
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Big-t
Profile Joined January 2011
Austria1351 Posts
July 15 2020 09:06 GMT
#15
Sounds good
monchi | IdrA | Flash
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
July 15 2020 09:31 GMT
#16
This sounds amazing, of course we still need map heroes to create them but the possibility for more interesting and fun multiplayer maps goes through the roof with this. I also feel this greatly increases starcraft 2 ability to balance the game through maps like BW. How expansions flows and how safe they are is the most important thing for balance when it comes to maps and this broadens the options available to mapmakers.

Laughed at myself btw for reading this:
On July 15 2020 05:02 sneakyfox wrote:
and that it will be possible to make ramps that are buildable.

And thinking holy moly we can build our own ramps now O_O Like use resources to edit the map layout, thats so cool!
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
July 15 2020 10:15 GMT
#17
Holy shit, this is gonna do so much. Way longer patch notes than i expected

Great potential for performance improvements and design changes to competitive multiplayer.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
figq
Profile Blog Joined May 2010
12519 Posts
July 15 2020 12:56 GMT
#18
This is super exciting! Thank you, Blizzard!
If you stand next to my head, you can hear the ocean. - Day[9]
WombaT
Profile Blog Joined May 2010
Northern Ireland27228 Posts
July 15 2020 14:43 GMT
#19
Both happy for this as it is a good move, while simultaneously pissed off that Blizz are overhauling the SC2 map maker and incorporating WC3 elements, when WC3 itself doesn’t have a ladder yet.

Probably should have been done years ago along with the various tweaks they’ve done over the years, but better late than never.

As someone more interested in stock competitive SC than customs, the 15 ledge heights could see some interesting applications.

I’m rather intrigued by the ‘map to map loading’ feature. I’m not 100% sure on the application of this feature in terms of the map transfer.

In theory as ladder maps are uploaded by Blizz and thus share authorship, we could set a series and map picks more ahead of time and smoothly within one lobby.

Again I’m not sure if that’s the intent or how that’ll work. It seems more marketed towards playing custom maps with friends but it would be a tasty quality of life change if it’ll work like I think it sounds it would?

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Nakajin
Profile Blog Joined September 2014
Canada8990 Posts
July 15 2020 14:57 GMT
#20
Really great stuff!
Hopping all the map makers out there have fun with it!
Writerhttp://i.imgur.com/9p6ufcB.jpg
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
#90
davetesta14
HKG_Chickenman0
Liquipedia
Replay Cast
00:30
Crank Gathers S4: Playoffs
LiquipediaDiscussion
PSISTORM Gaming Misc
22:55
FSLTeamLeaguePlayoffs STvsPOG
Liquipedia
OSC
22:00
Vespene Cup #2
Liquipedia
The PiG Daily
15:00
Best Games of SC
SHIN vs herO
SHIN vs Classic
Rogue vs Cure
MaxPax vs Clem
PiGStarcraft775
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft775
RuFF_SC2 165
Nina 44
FoxeR 33
StarCraft: Brood War
Britney 865
Bale 132
Mong 71
Noble 24
Icarus 11
Terrorterran 6
Dota 2
NeuroSwarm199
LuMiX0
Counter-Strike
summit1g8862
minikerr33
Other Games
JimRising 556
C9.Mang0509
ViBE184
WinterStarcraft93
JuggernautJason45
Organizations
Other Games
gamesdonequick1318
StarCraft 2
IntoTheiNu 336
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• EnkiAlexander 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo695
• Stunt351
Other Games
• Scarra894
Upcoming Events
Afreeca Starleague
46m
RSL Revival
5h 46m
Serral vs SHIN
herO vs Solar
Online Event
11h 46m
RSL Revival
1d 5h
Clem vs ByuN
Rogue vs Lambo
OSC
1d 8h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
INu's Battles
3 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
3 days
The PondCast
4 days
[ Show More ]
Kung Fu Cup
4 days
Patches Events
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
5 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S3: W4
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL S22 SEASON OPEN Day 2
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.