• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:46
CET 13:46
KST 21:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 100SC2 All-Star Invitational: Jan 17-1819Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
A cwal.gg Extension - Easily keep track of anyone I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What monitor do you use for playing Remastered?
Tourneys
SLON Grand Finals – Season 2 [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1433 users

StarCraft II Map Editor updated

Forum Index > SC2 General
42 CommentsPost a Reply
1 2 3 Next All
sneakyfox
Profile Joined January 2017
8216 Posts
July 14 2020 20:02 GMT
#1
Blizzard has released a patch with a major update to the StarCraft II Map Editor:

EDITOR UPDATE

We’re excited to announce a major update to the StarCraft II Map Editor!

Since Wings of Liberty, your feedback has been consistent: The Editor should be easier to use. This patch aims to address this feedback without losing depth of customization. As such, we’ve absorbed elements from the Warcraft III editor designed for ease of use without sacrificing existing capability of the StarCraft II Editor. We have also expanded the SCII Editor’s capability even further.

We encourage map makers and mod makers to jump in, explore, and send us your feedback as we’re always interested in adding more exciting changes in the future. This is the largest Editor update we've ever made, and we're excited to hear what you think! Below is an overview of some of the exciting new features. It is critical for us to get feedback about how your maps are behaving with these changes. So please try publishing your custom maps to the PTR and let us know if you run into any issues or strange behavior on our PTR forum.

Before you start: Please do not to forget to backup your maps before you try them on PTR as PTR is meant to be experimental.

Also: Please keep in mind that while War Chest XP can be earned on the PTR, progress will not carry over onto the other regions, and most rewards from the War Chest will not carry over from the PTR.


See the full (and long) list of changes here:

https://news.blizzard.com/en-us/starcraft2/23471116/starcraft-ii-4-13-0-ptr-patch-notes

Among the changes are that it will now be possible to make more than three terrain levels, and that it will be possible to make ramps that are buildable.
Facebook Twitter Reddit
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
algue
Profile Joined July 2011
France1436 Posts
July 14 2020 20:12 GMT
#2
Quick, someone makes a 1v1 melee map where there isn't a single base on the same terrain level on each side of the map
rly ?
Legan
Profile Joined June 2017
Finland524 Posts
Last Edited: 2020-07-14 20:17:50
July 14 2020 20:14 GMT
#3
This is a really big update. The 15 cliffs levels is at this point the most likely thing to affect melee maps, but there can be more. This probably has something to do with the 10th anniversary that is up in 2 weeks.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
July 14 2020 21:27 GMT
#4
15 cliffs!!! building on ramps!!! being able to set custom zones with values across the board!!

i think this may be the best sc2 update ever made
spectreusmc
Profile Joined April 2012
United States25 Posts
July 15 2020 02:59 GMT
#5
this is lowkey extremely awesome
Solar424
Profile Blog Joined June 2013
United States4001 Posts
July 15 2020 03:42 GMT
#6
Gonna make a map called Onion where it's just a bunch of circles and each circle is on a different layer.
purakushi
Profile Joined August 2012
United States3301 Posts
Last Edited: 2020-07-15 03:47:16
July 15 2020 03:46 GMT
#7
Wow! This is pretty awesome. Hopefully we see cool campaigns come out of map to map loading.

Formation movement is neat. It would be interesting to adjust some of these values for SC2 to reduce clumping.
T P Z sagi
digmouse
Profile Blog Joined November 2010
China6330 Posts
July 15 2020 04:19 GMT
#8
This is going to enable so many possibilities for both custom maps and multiplayer maps.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
dbRic1203
Profile Joined July 2019
Germany2655 Posts
July 15 2020 05:41 GMT
#9
I ve never touched the SC2 editor and was absolutly awfull, when I tried the BW one when I was around 10
So I don t understand most of the changes, but those I can grasp sound absolutly amazing. Realy great work done by blizzard. This will bring us so many more interesting maps/ Coop Missions/ mods/ custom campaigns, that weren t possible before.
Realy hyped for this.

It feels like Blizzard is going for the REALY REALY long game here, trying to ensure a never ending stream of community content. A lot of those go more towards the casual playerbase, wich is keeping the game populated and healthy. I mean even some of the kids crushing it in Alpha X Joungling tourney right now, started playing Arcade/ Coop only for like several years.
MaxPax
RandomPlayer416
Profile Joined January 2019
84 Posts
July 15 2020 05:47 GMT
#10
Hopefully we can actually get balanced maps now that its all nice and updated.
Thaniri
Profile Blog Joined March 2011
1264 Posts
Last Edited: 2020-07-15 05:57:35
July 15 2020 05:56 GMT
#11
New field in GameUI data: Suppress Skins In Replay


Maybe I will be able to hunt down a config in the SC2 config files to turn this off in ladder games. I buy every war chest to support SC2 but I am not at all fond of skins.

Overall, this change is very good. Thank you Blizzard!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
July 15 2020 06:24 GMT
#12
Wow, I'm tempted to switch the title to overhaul, seems like a huge update.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
[PkF] Wire
Profile Joined March 2013
France24238 Posts
July 15 2020 08:36 GMT
#13
looks awesome
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
July 15 2020 09:05 GMT
#14
Hey, where's the gloom and doom!?

Sounds super awesome, cannot wait for cannon rushing on the ramp
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Big-t
Profile Joined January 2011
Austria1350 Posts
July 15 2020 09:06 GMT
#15
Sounds good
monchi | IdrA | Flash
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
July 15 2020 09:31 GMT
#16
This sounds amazing, of course we still need map heroes to create them but the possibility for more interesting and fun multiplayer maps goes through the roof with this. I also feel this greatly increases starcraft 2 ability to balance the game through maps like BW. How expansions flows and how safe they are is the most important thing for balance when it comes to maps and this broadens the options available to mapmakers.

Laughed at myself btw for reading this:
On July 15 2020 05:02 sneakyfox wrote:
and that it will be possible to make ramps that are buildable.

And thinking holy moly we can build our own ramps now O_O Like use resources to edit the map layout, thats so cool!
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
July 15 2020 10:15 GMT
#17
Holy shit, this is gonna do so much. Way longer patch notes than i expected

Great potential for performance improvements and design changes to competitive multiplayer.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
figq
Profile Blog Joined May 2010
12519 Posts
July 15 2020 12:56 GMT
#18
This is super exciting! Thank you, Blizzard!
If you stand next to my head, you can hear the ocean. - Day[9]
WombaT
Profile Blog Joined May 2010
Northern Ireland26225 Posts
July 15 2020 14:43 GMT
#19
Both happy for this as it is a good move, while simultaneously pissed off that Blizz are overhauling the SC2 map maker and incorporating WC3 elements, when WC3 itself doesn’t have a ladder yet.

Probably should have been done years ago along with the various tweaks they’ve done over the years, but better late than never.

As someone more interested in stock competitive SC than customs, the 15 ledge heights could see some interesting applications.

I’m rather intrigued by the ‘map to map loading’ feature. I’m not 100% sure on the application of this feature in terms of the map transfer.

In theory as ladder maps are uploaded by Blizz and thus share authorship, we could set a series and map picks more ahead of time and smoothly within one lobby.

Again I’m not sure if that’s the intent or how that’ll work. It seems more marketed towards playing custom maps with friends but it would be a tasty quality of life change if it’ll work like I think it sounds it would?

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
July 15 2020 14:57 GMT
#20
Really great stuff!
Hopping all the map makers out there have fun with it!
Writerhttp://i.imgur.com/9p6ufcB.jpg
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko331
RotterdaM 274
SortOf 210
StarCraft: Brood War
Horang2 1998
PianO 1484
Jaedong 761
Shuttle 671
Stork 568
EffOrt 478
Soma 334
Light 334
actioN 320
Larva 304
[ Show more ]
Mini 270
Sharp 197
Hyuk 194
ggaemo 131
Mong 129
firebathero 129
ZerO 129
Snow 129
hero 123
sorry 87
Pusan 87
Barracks 79
Hyun 77
Killer 65
ToSsGirL 48
Rush 47
JYJ 44
Sea.KH 43
ajuk12(nOOB) 28
Icarus 22
soO 21
zelot 20
HiyA 18
Terrorterran 17
Rock 14
Sacsri 14
Noble 13
yabsab 13
scan(afreeca) 12
GoRush 12
Shine 5
Dota 2
syndereN588
NeuroSwarm69
League of Legends
C9.Mang0450
Counter-Strike
x6flipin696
Other Games
B2W.Neo1682
singsing1322
Fuzer 253
ZerO(Twitch)12
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Adnapsc2 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3390
Upcoming Events
OSC
14m
Platinum Heroes Events
14m
Percival vs Nicoract
NightMare vs Jumy
Krystianer vs Creator
Shameless vs Gerald
Korean StarCraft League
14h 14m
OSC
23h 14m
IPSL
1d 1h
Dewalt vs Bonyth
OSC
1d 5h
OSC
1d 23h
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
Patches Events
3 days
[ Show More ]
OSC
3 days
OSC
4 days
OSC
6 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
Escore Tournament S1: W2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.