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On July 15 2020 18:31 Shuffleblade wrote:Laughed at myself btw for reading this: Show nested quote +On July 15 2020 05:02 sneakyfox wrote: and that it will be possible to make ramps that are buildable. And thinking holy moly we can build our own ramps now O_O Like use resources to edit the map layout, thats so cool! New proxy strats! 2 rax, ramp into main. Proxy immortal in PvP is stronger, isn't it? Though I think zerg would be the biggest benefactor, with the ling runbys.
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Tons of wc3 related stuff. Pretty interesting.
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Let s hope they will add one day a way to connect an ELO system to the best multiplayer maps
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On July 15 2020 23:43 Wombat_NI wrote:
I’m rather intrigued by the ‘map to map loading’ feature. I’m not 100% sure on the application of this feature in terms of the map transfer.
In theory as ladder maps are uploaded by Blizz and thus share authorship, we could set a series and map picks more ahead of time and smoothly within one lobby.
Again I’m not sure if that’s the intent or how that’ll work. It seems more marketed towards playing custom maps with friends but it would be a tasty quality of life change if it’ll work like I think it sounds it would?
That is indeed one of the ideas:
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On July 16 2020 01:09 Weavel wrote: Tons of wc3 related stuff. Pretty interesting.
Anyone checked yet if they added new HD assets or just the original low poly?
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This is honestly shockingly good news for the sc2 scene and not the kind of big effort I was expecting.
Personally I'm very interested in the fact that there is enough of a sc2 dev team still at Blizzard to release something this big. Along with the 10th anniversary coming up I am wondering if they are planning another expansion or major update to the game. Who knows.... maybe a StarCraft 3 announcement? A man can dream!
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Northern Ireland23745 Posts
On July 16 2020 01:57 sneakyfox wrote:Show nested quote +On July 15 2020 23:43 Wombat_NI wrote:
I’m rather intrigued by the ‘map to map loading’ feature. I’m not 100% sure on the application of this feature in terms of the map transfer.
In theory as ladder maps are uploaded by Blizz and thus share authorship, we could set a series and map picks more ahead of time and smoothly within one lobby.
Again I’m not sure if that’s the intent or how that’ll work. It seems more marketed towards playing custom maps with friends but it would be a tasty quality of life change if it’ll work like I think it sounds it would?
That is indeed one of the ideas: https://twitter.com/WeilhartSC2/status/1283152382818316288 Could be tasty, any further UI tweaks or improving the editor and other factors are welcome in my book.
Looking back with what we have now and remembering what Wings was actually like in many regards, the team have made lots of nice changes over the years.
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This is some pretty excellent news . Thanks for the big freebie Blizzard!
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StarCraft II now supports water pathing
I never thought I'd see the day when boats could be in StarCraft.
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I remember the day i bought Warcraft 3 after warcraft 2.. I was a bit disappointed, Why ? There wasn t rock walls !!!
In a war3-mod, It would be amazing to draw some walls and place turrets besides
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Czech Republic12128 Posts
On July 17 2020 03:11 corn322 wrote:I never thought I'd see the day when boats could be in StarCraft. We need submarines! The hunt for the Red October, comrades, begins!
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On July 17 2020 03:11 corn322 wrote:I never thought I'd see the day when boats could be in StarCraft. As Tasteless would say: "Get your boats ready!"
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can't wait for a mod with stupid things like blueflame hellions / cracklings / chargelots would be able to swim and would negate airspace and islands -.-
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On July 17 2020 19:14 bela.mervado wrote: can't wait for a mod with stupid things like blueflame hellions / cracklings / chargelots would be able to swim and would negate airspace and islands -.-
This gives a whole new vibe to beach maps :-D
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On July 17 2020 19:14 bela.mervado wrote: can't wait for a mod with stupid things like blueflame hellions / cracklings / chargelots would be able to swim and would negate airspace and islands -.- Units that are in water should be immune to Hellions/Hellbats, only makes sense.
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On July 17 2020 22:23 Solar424 wrote:Show nested quote +On July 17 2020 19:14 bela.mervado wrote: can't wait for a mod with stupid things like blueflame hellions / cracklings / chargelots would be able to swim and would negate airspace and islands -.- Units that are in water should be immune to Hellions/Hellbats, only makes sense.
Ships can also burn ;-)
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On July 17 2020 04:50 Superouman wrote:Show nested quote +On July 17 2020 03:11 corn322 wrote:StarCraft II now supports water pathing I never thought I'd see the day when boats could be in StarCraft. As Tasteless would say: "Get your boats ready!"
Imagine Port Alexander v2 with actual boats that can be used to transport units around the map like Nydus networks :D
Before using the boat, you would need to get it ready somehow, e.g. hold the area for 10 seconds. Now I wanna see Tasteless say: "Okay. Both players are getting their boats ready right now. Let's see what they decide to put in there."
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On July 17 2020 22:27 Lucasmus wrote:Show nested quote +On July 17 2020 22:23 Solar424 wrote:On July 17 2020 19:14 bela.mervado wrote: can't wait for a mod with stupid things like blueflame hellions / cracklings / chargelots would be able to swim and would negate airspace and islands -.- Units that are in water should be immune to Hellions/Hellbats, only makes sense. Ships can also burn ;-)
All Zerg ground units should be able to swim without a ship though.
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Wow Now I expect a new CoOp commander that uses a lot of these new features, to be released at the 10th anniversary.
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Northern Ireland23745 Posts
On July 18 2020 06:18 Xamo wrote: Wow Now I expect a new CoOp commander that uses a lot of these new features, to be released at the 10th anniversary. Yeah man that would be sick.
Never really played much Co-op but have friends who are interested casually in SC but not enough to grind ladder and they are enjoying playing it. More content there can only be a good thing, especially with my friends who are interested having played WC3 with me back in the day, so things like naval combat would be neat.
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