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Active: 2007 users

Warchest comes to Twitch and adds building skins - Page 2

Forum Index > SC2 General
96 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
KR_4EVR
Profile Joined July 2017
316 Posts
November 04 2018 19:18 GMT
#21
On November 04 2018 00:20 Waxangel wrote:
An extra large refinery to hide Widow Mines behind, please


I want my zerglings to look like mini-ultralisks and my Ultralisks to look like mega-zerglings.
Et tu Brute ?
HaloLegend98
Profile Joined June 2013
United States54 Posts
Last Edited: 2018-11-06 03:11:28
November 06 2018 03:10 GMT
#22
On November 03 2018 20:27 TheBloodyDwarf wrote:
Bit offtopic but has anybody got the watching rewards?

I have watched everyday of WCS Global finals and I havent got anything. I got rare loot chest for Heroes of the Storm even tho I watched it for less than 1 minute.



I got two of the random drop banners (one Random and one Terran) and two of the portraits for SC2, and a rare loot chest for HotS. I watched almost all day on the Quarter finals.

I didn't get the Zerg or Protoss banners from the random drops.
dummy1
Profile Blog Joined April 2018
420 Posts
November 06 2018 03:37 GMT
#23
I'm not buying it, Blizzard. Seriously, as I said previously, until they start putting money from warchest not in Blizzcon but in additional tournaments and code A.
https://www.youtube.com/c/DepressingStarcraft <- Maru VODs and stuff | END REGION-LOCK NOW
litLikeBic
Profile Joined August 2018
Canada105 Posts
November 06 2018 04:00 GMT
#24
<insert obligatory post whining about no option to disable skins>
Agh
Profile Blog Joined July 2010
United States1014 Posts
Last Edited: 2018-11-06 05:20:51
November 06 2018 05:19 GMT
#25
On November 06 2018 13:00 litLikeBic wrote:
<insert obligatory post whining about no option to disable skins>


totes

they need XXXL zergling wings so they become actually impossible to count

Better yet just give the new mech ones the metal umbrellas from fortnite so you can't see anything under them
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Dingodile
Profile Joined December 2011
4137 Posts
November 06 2018 12:53 GMT
#26
On November 06 2018 14:19 Agh wrote:

they need XXXL zergling wings so they become actually impossible to count

green wings from Diablo3 (completing set portals).
Grubby | ToD | Moon | Lyn | Sky
Werwolf
Profile Joined January 2011
Russian Federation31 Posts
November 09 2018 20:40 GMT
#27
which streams are participating?
brickrd
Profile Blog Joined March 2014
United States4894 Posts
November 09 2018 21:18 GMT
#28
on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected
TL+ Member
JimmyJRaynor
Profile Blog Joined April 2010
Canada17035 Posts
Last Edited: 2018-11-09 22:07:33
November 09 2018 22:04 GMT
#29
give the ability to customize the skins of both me and my opponent.

so if i want my Terran opponent to look like "Dominion Special Forces" because I hate teh Mengsk family... i buy the "Dominion Special Forces" skin pack and make my opponent look how i want.

or if i just want all skins to be the default standard skins.. i can have that too.

customizing opponents skins gives the best of both worlds for skin lovers and for ultra competitive players.

The Skin Customization Screen and associated software engineering requires substantial Blizzard resources so they can charge say... $25 for skin customization.

ATVI also has to pay someone to fold all the money Bobby Kotick makes so we'll have to add another $2 to that $25. so it'll be $27 total.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
litLikeBic
Profile Joined August 2018
Canada105 Posts
November 09 2018 22:09 GMT
#30
On November 10 2018 06:18 brickrd wrote:
on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected

can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view?
Charoisaur
Profile Joined August 2014
Germany16017 Posts
November 09 2018 22:15 GMT
#31
On November 10 2018 07:09 litLikeBic wrote:
Show nested quote +
On November 10 2018 06:18 brickrd wrote:
on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected

can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view?

maybe it's not about ladder rank but about fun. games are supposed to be fun, you know? And it reduces the fun for me if I have to put more attention than usual in differentiating the units.
Many of the coolest moments in sc2 happen due to worker harassment
phodacbiet
Profile Joined August 2010
United States1740 Posts
November 09 2018 22:21 GMT
#32
On November 10 2018 07:15 Charoisaur wrote:
Show nested quote +
On November 10 2018 07:09 litLikeBic wrote:
On November 10 2018 06:18 brickrd wrote:
on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected

can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view?

maybe it's not about ladder rank but about fun. games are supposed to be fun, you know? And it reduces the fun for me if I have to put more attention than usual in differentiating the units.


But it increases the fun for me if I know you're putting more attention than usual in differentiating the units.
sbEAGLES
Profile Joined October 2010
United States7 Posts
November 10 2018 18:20 GMT
#33
at least it's not a mobile game.
"Lose or be Lost"
Malongo
Profile Blog Joined November 2005
Chile3472 Posts
November 11 2018 22:18 GMT
#34
On November 05 2018 04:18 KR_4EVR wrote:
Show nested quote +
On November 04 2018 00:20 Waxangel wrote:
An extra large refinery to hide Widow Mines behind, please


I want my zerglings to look like mini-ultralisks and my Ultralisks to look like mega-zerglings.

I´d like my zealots with a guitar instead of psiblades, so they look like making solo riff when charging.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 11 2018 23:10 GMT
#35
On November 12 2018 07:18 Malongo wrote:
Show nested quote +
On November 05 2018 04:18 KR_4EVR wrote:
On November 04 2018 00:20 Waxangel wrote:
An extra large refinery to hide Widow Mines behind, please


I want my zerglings to look like mini-ultralisks and my Ultralisks to look like mega-zerglings.

I´d like my zealots with a guitar instead of psiblades, so they look like making solo riff when charging.

I would love all ranged protoss units do Pew! Pew! Pew! instead of their general attack sounds Except for Colossus, where it would be a long Bzzzzzzzzzzzzzzzzzzz!


I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Quantran
Profile Joined September 2018
United States44 Posts
November 14 2018 14:08 GMT
#36
I wish that the skins for buildings corresponded with the last warchest. Umojan skins beat special forces any day.
No one really reads these ; )
BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
Last Edited: 2018-11-14 15:14:43
November 14 2018 15:11 GMT
#37
On November 06 2018 13:00 litLikeBic wrote:
insert obligatory post whining about no option to disable skins

What's wrong with that? I'm colorblind and certain skins can cause me trouble. Should it not be an option to disable them for the vision impaired? Being colorblind is really tough especially in StarCraft. I've had to deal with the pains it has caused me in SC1 for 20 years. SC2 has been much better at colors. Wouldn't it be wise to ask that disabling skins is an options while I still have the chance for developers to improve my predicament?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
NonY
Profile Blog Joined June 2007
8751 Posts
November 14 2018 21:31 GMT
#38
On November 10 2018 07:09 litLikeBic wrote:
Show nested quote +
On November 10 2018 06:18 brickrd wrote:
on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected

can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view?

people who buy skins want to be able to set the skins they see, including opponents' units. it keeps coming up because it's a really obvious improvement that a lot of customers would enjoy and i think they might sell more of the 3-race packs if they did it. win-win

i know in every other game it's the same as sc2 is now (player sets his own skins and other people have to see his choices). but if someone with authority at blizzard would take 5 mins to think about it, it's pretty clear that sc2 should be an exception on how skins work.

it's gonna be brought up in every warchest thread until they implement this improvement
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Doink
Profile Joined April 2017
75 Posts
November 14 2018 23:10 GMT
#39
On November 15 2018 06:31 NonY wrote:
Show nested quote +
On November 10 2018 07:09 litLikeBic wrote:
On November 10 2018 06:18 brickrd wrote:
on the skin debate, anyone ever suggest making skins unranked-only? like, if you queue unranked you see the skins, if you queue ranked you don't? seems like a somewhat reasonable compromise to me... that way the issue of game balance being altered is mitigated since people who are laddering seriously for rank are unaffected

can we please stop with this already? when will you realize it's fruitless to even ponder the disabling of skins? every time there's a thread on skins, we get the same predictable posts whining about how they supposedly alter game balance. if they do alter balance, is it really so gamebreaking? is it the end of the world if you're rank 90 master instead of rank 70 master because jimmy's big ling wings obscured your view?

people who buy skins want to be able to set the skins they see, including opponents' units. it keeps coming up because it's a really obvious improvement that a lot of customers would enjoy and i think they might sell more of the 3-race packs if they did it. win-win

i know in every other game it's the same as sc2 is now (player sets his own skins and other people have to see his choices). but if someone with authority at blizzard would take 5 mins to think about it, it's pretty clear that sc2 should be an exception on how skins work.

it's gonna be brought up in every warchest thread until they implement this improvement


I think many people buy skins because they want them to be seen though. So it's better as it is now. More money for SC2.
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
November 15 2018 04:19 GMT
#40
Adding all of these skins without an option to disable or customize them for the opponent is sacrificing the competitive nature of the game for money and/or non-competitive fun. Given that the game is driven by competition i think that's a bad move.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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