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PROTOSSED, or how we gave up on understanding - Page 8

Forum Index > SC2 General
159 CommentsPost a Reply
Prev 1 6 7 8 All
Jealous
Profile Blog Joined December 2011
10167 Posts
December 23 2017 17:54 GMT
#141
mizen: "Hey let's be realistic and show some respect to Protoss players"
thread: "FUCK PROTOSSS RRREEEEEEE"

Lol.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
NonY
Profile Blog Joined June 2007
8748 Posts
December 23 2017 19:09 GMT
#142
See game 2 of Maru vs. herO on Odessey especially. herO gets up three bases, a 15 worker advantage, then with un-upgraded blink, charge and a prism, proceeds to dismantle Maru who is on two bases with superior tech and upgrades. Yes, you can argue T should have built bunkers/turrets to survive but when you're already a base down and 15 workers should you really be investing in defensive structures?


At first it seemed like protoss had builds that could survive anything, and also scout and counter, and ultimately put the protoss in an advantageous situation if no mistakes were made. But now protoss has to guess twice: once in the early game (up to about 4:30-5:00) and then again after terran has shown their early game hand (after 4:30-5:00).

You chose a game where herO essentially guessed right or got lucky on both of those occasions and also where he executed his build better (so maybe he deserves to win anyway). He happened to play the early game as greedy as possible while minimizing the damage a 2 widow mine drop could do. He also killed the medivac, which gives his stalkers a chance to walk across the map and gain some info by pressuring terran's front door.

Meanwhile I'm not even sure that Maru did his build correctly. He's cutting scv's well before he's saturated which then makes him weaker at a timing that matters. He rushed to 5rax with reactor factory and reactor starport but he can't afford to use every building. herO does his build well.

And then how does herO "dismantle" Maru? Nothing that was in herO's control. He gets lucky that a group of MMM had left just before his moment of attack. With those units out of position and with Maru's bad splits, terran can't defend. Watch the second time the prism comes in, how deep it goes in and how long it stays there exposed, long enough to do a warp-in. Just a small group of marines would deny that and have a chance of killing it if they were in the correct position. Of course, he was probably already losing because 12 SCV's had died at his natural, which was easy because those MMM had just left.

Why does Maru send out the MMM? Lack of scouting opportunities leading to rock-paper-scissors scenarios. It's not an issue of balance unless one race can consistently scout while the other can't. This used to seem to be the case in PvT but now terrans do builds that punish protoss who rush to observers. herO can't build as many stalkers, get blink so fast, build as many probes and get a 3rd as fast, if he wants to get an observer in time to scout the terran and choose a counter-build by 5:00-5:30. So herO is already committing to a low-gas, no research no tech surge of basic units before he knows what the terran is doing. And that can be countered by terran. A lot of the PvT's from this IEM qualifier consist of the protoss blind countering the terran at this point in the game.

Anyway Maru saw that the stalkers weren't in position to punish MMM harass so he sent the MMM out, but he didn't anticipate a warp prism about to come in with 8gate chargelots behind it. If Maru had been executing a 2 base power build a little better and had not taken this risk, he actually would've had a great fighting chance despite a really poor opening. His +1 MM and mines would have mowed down endless zealot/stalker that have no upgrades and no sentries supporting them. He just needed to not be caught out of position, especially not at the exact moment he did get caught out of position, because that was when herO was most powerful relative to Maru (when the 8gate and charge just finished and the warp prism got across the map).
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Archeon
Profile Joined May 2011
3253 Posts
Last Edited: 2017-12-23 19:24:23
December 23 2017 19:20 GMT
#143
Imo Protoss attracts a lot of hate because of their inherent design. Zerg and Terra both have different speed upgrades that allow them to contest mapcontrol in different ways and to go blow for blow without ending the game. Toss on the other hand is always slow and in risk of loosing their entire force after the initial speed upgrades hit. They can't just lift off half their force or just retreat with their fast units. So there's very little stimulus to split up the Protoss force and instead P players concentrate on timings when their full army is stronger.

Which results in all-ins and turtle into lategame. Which is very asymmetrical and not very interactive. So it isn't really fun.

Blizz definitely worked on this, they delayed WG, buffed prism and gateway, nerfed tech introduced mass recall and new harass options, but it's softened up, not gone.
low gravity, yes-yes!
Noonius
Profile Joined April 2012
Estonia17413 Posts
December 23 2017 19:30 GMT
#144
there's more salt in this thread than in the Dead Sea, and it's beautiful
Terran forever | Maru hater forever
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 23 2017 19:41 GMT
#145
I just want a Warp Prism nerf, is that too much to ask?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Rollora
Profile Joined February 2012
2450 Posts
December 24 2017 01:01 GMT
#146
On December 24 2017 04:30 Noonius wrote:
there's more salt in this thread than in the Dead Sea, and it's beautiful

I love that that salt the game produced because of some "interesting" design decisions is basically what made the game almost irrelevant in todays esport-scene


User was warned for this post
Heartland
Profile Blog Joined May 2012
Sweden24582 Posts
December 24 2017 08:24 GMT
#147
Most people just meme, if something becomes a meme in the sc2 community they just regurgitate it endlessly no matter what changes. Protoss OP being one of those things.
AaBbCc
Profile Joined February 2016
New Zealand110 Posts
Last Edited: 2017-12-24 08:59:13
December 24 2017 08:58 GMT
#148
On December 24 2017 04:09 NonY wrote:


Why does Maru send out the MMM? Lack of scouting opportunities leading to rock-paper-scissors scenarios. It's not an issue of balance unless one race can consistently scout while the other can't. This used to seem to be the case in PvT but now terrans do builds that punish protoss who rush to observers. herO can't build as many stalkers, get blink so fast, build as many probes and get a 3rd as fast, if he wants to get an observer in time to scout the terran and choose a counter-build by 5:00-5:30. So herO is already committing to a low-gas, no research no tech surge of basic units before he knows what the terran is doing. And that can be countered by terran. A lot of the PvT's from this IEM qualifier consist of the protoss blind countering the terran at this point in the game.

Anyway Maru saw that the stalkers weren't in position to punish MMM harass so he sent the MMM out, but he didn't anticipate a warp prism about to come in with 8gate chargelots behind it. If Maru had been executing a 2 base power build a little better and had not taken this risk, he actually would've had a great fighting chance despite a really poor opening. His +1 MM and mines would have mowed down endless zealot/stalker that have no upgrades and no sentries supporting them. He just needed to not be caught out of position, especially not at the exact moment he did get caught out of position, because that was when herO was most powerful relative to Maru (when the 8gate and charge just finished and the warp prism got across the map).


Thanks very much for taking the time to share your insights. Things will settle as T adapts but the whining will continue. Just letting my Maru fanboydom bias me. Would it be wrong to say that herO's timing attacks are probably the sharpest in the business these days? Makes me harken back and reminisce about MC murdering nerds with those 2 base gateway attacks of his, bouncing in his chair all the while
Life is a meaningless interruption to an otherwise peaceful non-existence.
neptunusfisk
Profile Blog Joined July 2012
2286 Posts
December 24 2017 11:23 GMT
#149
On December 24 2017 17:24 Heartland wrote:
Most people just meme, if something becomes a meme in the sc2 community they just regurgitate it endlessly no matter what changes. Protoss OP being one of those things.


It's not about the strength, it's about what the strengths are
maru G5L pls
DieuCure
Profile Joined January 2017
France3713 Posts
December 24 2017 11:44 GMT
#150
On December 24 2017 17:24 Heartland wrote:
Most people just meme, if something becomes a meme in the sc2 community they just regurgitate it endlessly no matter what changes. Protoss OP being one of those things.



Yes it's just a meme, everything is fine since the patch.
TL+ Member
Heartland
Profile Blog Joined May 2012
Sweden24582 Posts
December 24 2017 11:55 GMT
#151
On December 24 2017 20:44 DieuCure wrote:
Show nested quote +
On December 24 2017 17:24 Heartland wrote:
Most people just meme, if something becomes a meme in the sc2 community they just regurgitate it endlessly no matter what changes. Protoss OP being one of those things.



Yes it's just a meme, everything is fine since the patch.


There are also insufferable balance whiners.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
December 24 2017 15:56 GMT
#152
On December 24 2017 17:24 Heartland wrote:
Most people just meme, if something becomes a meme in the sc2 community they just regurgitate it endlessly no matter what changes. Protoss OP being one of those things.

This is your brain on Protoss.

Don't do it kids
zealotstim
Profile Joined February 2015
United States455 Posts
December 24 2017 23:30 GMT
#153
Good article. I never really understood the cries of protoss imbalance to be honest, apart from when blink stalkers were so good back in late 2014ish I think. I think it's more boring as a viewer to watch the same builds over and over, and protoss has the most builds. If something should be redesigned, it should be the other two races so they have the build and strategy diversity of protoss.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
December 25 2017 01:11 GMT
#154
Hehehe. Protoss is bullshit. I love Protoss.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
December 26 2017 23:32 GMT
#155
On December 25 2017 08:30 zealotstim wrote:
Good article. I never really understood the cries of protoss imbalance to be honest, apart from when blink stalkers were so good back in late 2014ish I think. I think it's more boring as a viewer to watch the same builds over and over, and protoss has the most builds. If something should be redesigned, it should be the other two races so they have the build and strategy diversity of protoss.

And even back then it was mostly about stupid MSC with Mothership vision(what can go wrong? ), bad map pool and idiotict time warp(unless I'm confused about years )
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Hannibaal
Profile Joined July 2016
41 Posts
December 27 2017 16:59 GMT
#156
I just lost a TvT, a proxy reaper, it's in this kind of bullshit when you see clearly that this game is a disaster in terms of design. It is not fun because it is impossible to overcome a situation like this and it is unfair because this can be done by a player with much less skill than you. The macro of SC2 is too easy, the problem is not only Protoss, the three races stink in this game. I'm done with this game, unfortunately there are not many alternatives in the RTS games.
Luolis
Profile Blog Joined May 2012
Finland7113 Posts
December 27 2017 17:41 GMT
#157
On December 28 2017 01:59 Hannibaal wrote:
I just lost a TvT, a proxy reaper, it's in this kind of bullshit when you see clearly that this game is a disaster in terms of design. It is not fun because it is impossible to overcome a situation like this and it is unfair because this can be done by a player with much less skill than you. The macro of SC2 is too easy, the problem is not only Protoss, the three races stink in this game. I'm done with this game, unfortunately there are not many alternatives in the RTS games.

How do you lose to proxy reaper without making a big mistake yourself?
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
December 27 2017 18:12 GMT
#158
On December 28 2017 02:41 Luolis wrote:
Show nested quote +
On December 28 2017 01:59 Hannibaal wrote:
I just lost a TvT, a proxy reaper, it's in this kind of bullshit when you see clearly that this game is a disaster in terms of design. It is not fun because it is impossible to overcome a situation like this and it is unfair because this can be done by a player with much less skill than you. The macro of SC2 is too easy, the problem is not only Protoss, the three races stink in this game. I'm done with this game, unfortunately there are not many alternatives in the RTS games.

How do you lose to proxy reaper without making a big mistake yourself?

You blame the game, the enemy, the lags, the balance team, the design team, the weather, the weatherwoman form Mexico and mexican staring frog from southern sri lanka
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
beefITek
Profile Joined June 2011
France54 Posts
January 06 2018 09:37 GMT
#159
Clearly an issue about Protoss balance, can't understand how blizzard have come to design something like that.
Shame
StarDraKe
Profile Joined January 2009
France65 Posts
January 11 2018 11:05 GMT
#160
I really like the style of writting, mixing real fact or opinions with funny stuff.

I agree overall with the point the writter is making. I would have liked figures of majors tournaments wins overall to show race power over time and games expansion.

Great job!
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