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4 Posts
Kicking things off in Week 2 of the SSL Challenge was a match between VSL and GSL finalist soO and the once upon a time GSL champion, jjakji. The day would also see another GSL winner in action, with ByuN facing another Zerg in Impact after 2-0’ing Rogue a week earlier.
After a lengthy first game in which soO's ultralisks and some key fungals gave him a 1-0 lead, games two and three were brief affairs. jjakji's tank push evened the series, but an attempted proxy four rax with marines fell flat against soO’s queens and speedless zerglings.
Hush's failed zealot all-in put him in an 0-1 hole, but an adept version sent the series to a third game. Rogue’s ravager/ling attack on Newkirk Precinct failed to break Hush's third and gave the Protoss room to macro into an immortal/high templar army that dealt the killing blow.
Bunny expertly built a robust army with minimal loses before executing strong pushes in both games of his one sided series with Patience. He only required one siege to end the first game, but it took two, the second one with liberators, bio and mines, to seal the match 2-0.
Impact stole game two with a disguised ling flood, but wasn't able to take the series. ByuN went for three rax reapers in games one and three and, while neither build ended the game outright, the follow up bio armies were too much for Impact to handle, giving ByuN the 2-1 victory.
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SSL Challenge Week 2 - Bunny and ByuN go 2-0
ByuN won 2-1, Impact was lucky with baneling bust.
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On July 09 2017 05:24 ByuuN wrote:ByuN won 2-1, Impact was lucky with baneling bust. They're 2-0 in matches, it's in the damn recap.
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Rogue losing to Hush is a big deal
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On July 09 2017 05:29 Elentos wrote:Show nested quote +On July 09 2017 05:24 ByuuN wrote:SSL Challenge Week 2 - Bunny and ByuN go 2-0
ByuN won 2-1, Impact was lucky with baneling bust. They're 2-0 in matches, it's in the damn recap. It is a bit confusing saying that they go 2-0, because most people think first about the specific games played rather than overall set scores so far.
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Rogue syndrome is a mystery for me. So creative and fun to watch player, top 10 in kr ladder and still he chokes in offline tournaments after all these years...
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On July 09 2017 06:22 hiroshOne wrote: Rogue syndrome is a mystery for me. So creative and fun to watch player, top 10 in kr ladder and still he chokes in offline tournaments after all these years... Ladder hero is the common name, because it happens to a lot of players, not just Rogue. And it is easily explained by pressure/stress of offline tournament environment. Some players (like Rogue) are more affected by the spotlight than others.
It's not even a Starcraft-specific or videogame-specific thing, they call it stage fright or performance anxiety.
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On July 09 2017 15:25 pvsnp wrote:Show nested quote +On July 09 2017 06:22 hiroshOne wrote: Rogue syndrome is a mystery for me. So creative and fun to watch player, top 10 in kr ladder and still he chokes in offline tournaments after all these years... Ladder hero is the common name, because it happens to a lot of players, not just Rogue. And it is easily explained by pressure/stress of offline tournament environment. Some players (like Rogue) are more affected by the spotlight than others. It's not even a Starcraft-specific or videogame-specific thing, they call it stage fright or performance anxiety. Rogue made many Ro8s in Korean leagues. He made Blizzcon semis. He should not feel stage fright at a tournament with no audience.
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On July 09 2017 17:01 Elentos wrote:Show nested quote +On July 09 2017 15:25 pvsnp wrote:On July 09 2017 06:22 hiroshOne wrote: Rogue syndrome is a mystery for me. So creative and fun to watch player, top 10 in kr ladder and still he chokes in offline tournaments after all these years... Ladder hero is the common name, because it happens to a lot of players, not just Rogue. And it is easily explained by pressure/stress of offline tournament environment. Some players (like Rogue) are more affected by the spotlight than others. It's not even a Starcraft-specific or videogame-specific thing, they call it stage fright or performance anxiety. Rogue made many Ro8s in Korean leagues. He made Blizzcon semis. He should not feel stage fright at a tournament with no audience. Only Rogue knows why he plays better on ladder than in tournaments, I was simply pointing out that ladder performance does not always translate to offline tournament performance, and it is not a strange or unique phenomenon.
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