Community Feedback Update - May 4 - Page 16
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Foxxan
Sweden3427 Posts
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PinoKotsBeer
Netherlands1385 Posts
A random element in a game of SC2, weow that's so "awesome". Spin the RNG wheel to see what you get. Whats next? Stim doesnt work for 1% of the time due jammed gun. Hydralisk doesnt fire , needs to clear its throat and takes a Strepsil. Zealot charge failed, needs to tidy his shoe laces... Maybe we should add (hearthstone) cards as well, so exciting! | ||
reneg
United States859 Posts
On May 16 2017 08:52 PinoKotsBeer wrote: Thor morph random delay durations reduced from 0.36 to 0.18. A random element in a game of SC2, weow that's so "awesome". Spin the RNG wheel to see what you get. Whats next? Stim doesnt work for 1% of the time due jammed gun. Hydralisk doesnt fire , needs to clear its throat and takes a Strepsil. Zealot charge failed, needs to tidy his shoe laces... Maybe we should add (hearthstone) cards as well, so exciting! Brood war has a random miss-if-you-shoot-uphill (almost 50%). Randomness isn't always bad. And the time frame if .2 is nothing. Edit: also had a Miss chance if you were goodies troops in doodads | ||
Lexender
Mexico2623 Posts
On May 16 2017 08:52 PinoKotsBeer wrote: Thor morph random delay durations reduced from 0.36 to 0.18. A random element in a game of SC2, weow that's so "awesome". Spin the RNG wheel to see what you get. Whats next? Stim doesnt work for 1% of the time due jammed gun. Hydralisk doesnt fire , needs to clear its throat and takes a Strepsil. Zealot charge failed, needs to tidy his shoe laces... Maybe we should add (hearthstone) cards as well, so exciting! Theres random numbers for almost anything, that why marines shooting desync after a few seconds for example. | ||
ShambhalaWar
United States930 Posts
On May 05 2017 05:27 wiNgiAN wrote: why people talking about "buff" for tempest, do you read the changers or what? its says REDUCE DAMAGE FROM +25 TO 22, sigh. | ||
Lexender
Mexico2623 Posts
Guys with all due respect, are you stupid? Current tempest deal +14 so going from +14 to +22 IS A BUFF, its not reducing the current bonus tempest deal, they are just reducing how much they are planing on buffing. | ||
JimmyJRaynor
Canada16647 Posts
On May 16 2017 07:18 Foxxan wrote: i think this is a good sign in the "new" direction of the design team after david kim left. Thor change: Atleast they went a direction now, more armor+faster transform time=encouraged to use in direct combat(?) i think you're reaching. its very likely this change was already being run partially thru Blizzard's "process" before putting it into the PTR while DK was still running the show. i think this is a good patch and i've seen other good patches during DK's tenure. "The Team" has to move in small steps because their are competitive leagues going on; its going to take a while before we can judge if SC2 is improving due to new leadership guiding the multiplayer team. i don't think we're headed for a big balance reset after BlizzCon 2017 as occurred after BlizzCon 2016. I think Blizzard is adding the final touches of balance to SC2. That might make an interesting pole question. ![]() | ||
KOtical
Germany451 Posts
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MockHamill
Sweden1798 Posts
On May 16 2017 22:44 KOtical wrote: just dont do any balance changes anymore and start to work on a new project called starcraft 3... Starcraft 3 is at least 10 years away. The only way we ever SC3 within the next 5 years is if it is a MOBA. | ||
JimmyJRaynor
Canada16647 Posts
Heroes of the Storm is Blizzard's MOBA franchise and SC/SC2 is their RTS franchise for a long long time. | ||
beefITek
France54 Posts
Can't stand anymore adept fenix ez play .. boring to play, boring to watch, killing the game time to wake up maybe ??? imba ? | ||
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