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LotV 3.10.0 Patch Notes

Forum Index > SC2 General
113 CommentsPost a Reply
Normal
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2017-01-24 04:27:04
January 24 2017 04:26 GMT
#1
[image loading]
* This patch goes live in the Americas on Tuesday, January 24th.

Source
General
  • A new TotalBiscuit Announcer has been added to the Collection for standalone purchase. This announcer is only available in English, without subtitles.


2017 Ladder Season 1 map pool has been added.
  • 1v1 maps
    • Abyssal Reef LE
    • Paladino Terminal LE
    • Proxima Station LE
    • Honorgrounds LE
    • Bel'Shir Vestige LE
    • Newkirk Precinct TE
    • Cactus Valley LE

  • Team maps
    • Shadowed Jungle (2v2)
    • Fields of Shazir (3v3)
    • Ujari (3v3)
    • Refinery XJ-17 (4v4)
    • Tropic Shores (4v4)


Co-op Missions and Bug Fixes
  • For full co-op mission changes (there's a lot) check the full source.


Arcade
  • Addressed an issue that was causing some Arcade games with custom models to crash.


User Interface
  • League borders on the Profile now properly display the highest ranked tier.
  • Fixed a crash that could occur when exiting the game while on the Collection.
  • Fixed multiple display issues in the Collection.


Gameplay and Races
  • General
    • Fixed an issue where a custom offline game could not be saved and loaded back properly.

  • Terran
    • Battlecruiser’s Yamato Cannon no longer gets interrupted by the Infestor’s Neural Parasite once it is cast.
Facebook Twitter Reddit
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Cricketer12
Profile Blog Joined May 2012
United States13969 Posts
January 24 2017 04:35 GMT
#2
CACTUS HYPE? CACTUS HYPE!!!!
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Ryu3600
Profile Joined January 2016
Canada469 Posts
January 24 2017 04:40 GMT
#3
its really disappointing that they kept Newkirk and didn't replace it with Terraform or Coda
Maru is the best Terran ever.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
January 24 2017 04:41 GMT
#4
The new Stukov buffs look powerful, but it's still tempting to go for an infested-focused strategy. Buffed vehicles will still be nice when they are needed in brutal and in mutations.
ㅇㅅㅌㅅ
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2017 04:44 GMT
#5
I wonder how many hundreds of megabytes i will have to download this time, only for my gameplay experience to stay almost exactly the same as before
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 24 2017 04:48 GMT
#6
On January 24 2017 13:35 Cricketer12 wrote:
CACTUS HYPE? CACTUS HYPE!!!!

CACTUS
franzji
Profile Joined September 2013
United States581 Posts
Last Edited: 2017-01-24 05:16:45
January 24 2017 05:16 GMT
#7
I'll just veto Newkirk Precinct I guess

Old maps in lotv lol.
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
January 24 2017 05:20 GMT
#8
cactus valley intro is the best Rifkin ever made.

except maybe kappallena.

new season hype!!!
The mind is like a parachute, it doesnt work unless its open. - Zappa
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
January 24 2017 05:45 GMT
#9
Glad they sorted that bunker timing out.
FlashDave.999 aka Star
Couguar
Profile Joined April 2010
Russian Federation54 Posts
January 24 2017 05:54 GMT
#10
worst old maps..... as protoss i prefer one more season of apotheosis much more than garbage cactus (((
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-01-24 06:35:26
January 24 2017 05:59 GMT
#11
Why is newkirk kept for next season?! Stupid unbalanced badly designed map. Why?!!! Replace it with overgrowth.
Less is more.
Noonius
Profile Joined April 2012
Estonia17413 Posts
January 24 2017 07:05 GMT
#12
On January 24 2017 14:20 Kevin_Sorbo wrote:
cactus valley intro is the best Rifkin ever made.

except maybe kappallena.

new season hype!!!


I think Catallena intro was actually by ZG. There were 2 versions early on


Terran forever | Maru hater forever
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
January 24 2017 07:22 GMT
#13
Yay, lets change ALL the maps again
WriterDefeating a sandwich only makes it tastier. @imjustziggy
Cricketer12
Profile Blog Joined May 2012
United States13969 Posts
January 24 2017 07:27 GMT
#14
On January 24 2017 14:54 Couguar wrote:
garbage cactus (((

get the fuck out

User was warned for this post
Kaina + Drones Linkcro Summon Cupsie Yummy Way
Couguar
Profile Joined April 2010
Russian Federation54 Posts
January 24 2017 07:31 GMT
#15
On January 24 2017 16:27 Cricketer12 wrote:
Show nested quote +
On January 24 2017 14:54 Couguar wrote:
garbage cactus (((

get the fuck out

do you understand how awful is this map for lotv?
JulDraGoN
Profile Blog Joined September 2004
Sweden370 Posts
January 24 2017 07:37 GMT
#16
On January 24 2017 16:31 Couguar wrote:
Show nested quote +
On January 24 2017 16:27 Cricketer12 wrote:
On January 24 2017 14:54 Couguar wrote:
garbage cactus (((

get the fuck out

do you understand how awful is this map for lotv?

Nostalgia trumps reason and logic every time, didn't you know that?
I mean nobody wants to admit they eat 9 cans of ravioli, but I did and I'm ashamed of myself. The first can doesn't count and then you get to the second, and the third. The fourth and fifth I think I burnt with the blow torch and I just kept eating.
Charoisaur
Profile Joined August 2014
Germany15883 Posts
January 24 2017 09:18 GMT
#17
Noooooo Daybreak is gone
Many of the coolest moments in sc2 happen due to worker harassment
Ej_
Profile Blog Joined January 2013
47656 Posts
January 24 2017 09:40 GMT
#18
Memepool
"Technically the dictionary has zero authority on the meaning or words" - Rodya
BreAKerTV
Profile Blog Joined November 2011
Taiwan1658 Posts
January 24 2017 10:11 GMT
#19
1 year after it's release? Not to bash, but this is pretty slow compared to how Valve pushed this out.

But to be honest, I love John "Totalbiscuit" Bane. The man has an epic legacy proceeding him.
Retired caster / streamer "BingeHD". Digital Nomad.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
January 24 2017 10:11 GMT
#20
Bel'shir Vestige and Paladino Terminal are veto maps, the rest looks playable.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2017 10:17 GMT
#21
If I ever get to play 1v1, I am sure to veto the 3 old maps. Fuck old maps.

Honorgrounds looks interesting. Can I put a hatch next to the watchtower and mine from all three bases at once?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Elentos
Profile Blog Joined February 2015
55465 Posts
Last Edited: 2017-01-24 10:31:44
January 24 2017 10:25 GMT
#22
Welp

That didn't take very long.
Every 60 seconds in Africa, a minute passes.
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
January 24 2017 10:57 GMT
#23
I liked the map pool last season. Let's see if this one kills my passion or if I can bear it
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
FO-nTTaX
Profile Blog Joined January 2013
Johto4921 Posts
January 24 2017 10:58 GMT
#24
I'm always sad when i see old maps make a comeback. So many new maps out there :x
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
ArtyK
Profile Joined June 2011
France3143 Posts
January 24 2017 11:20 GMT
#25
On January 24 2017 19:25 Elentos wrote:
Welp
https://www.youtube.com/watch?v=UltD2Q-Q57Y&feature=youtu.be
That didn't take very long.


It's almost like they didn't take 5 minutes to test this on that high number of 7 maps :>
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
January 24 2017 11:41 GMT
#26
On January 24 2017 19:58 FO-nTTaX wrote:
I'm always sad when i see old maps make a comeback. So many new maps out there :x

Yep, I want the new maps so, so much more than maps I got burned out from playing in HotS.
Blunder Man doing everything thing a blunder can.
reneg
Profile Joined September 2010
United States859 Posts
Last Edited: 2017-01-24 14:47:24
January 24 2017 11:42 GMT
#27
On January 24 2017 19:25 Elentos wrote:
Welp
https://www.youtube.com/watch?v=UltD2Q-Q57Y&feature=youtu.be
That didn't take very long.


Ugh. I know they like worker harassment and really want to encourage it, but I'm so tired of having miles of space behind every single base for air units to just hang out in.
moose...indian
Penev
Profile Joined October 2012
28463 Posts
January 24 2017 11:46 GMT
#28
On January 24 2017 19:57 GumBa wrote:
I liked the map pool last season. Let's see if this one kills my passion or if I can bear it

I ask again, why France now? Are you jumping from biggest EU economy to lowest one by one? Germany, UK (yes, still EU), France so Italy next?
I Protoss winner, could it be?
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2017 11:52 GMT
#29
On January 24 2017 20:46 Penev wrote:
Show nested quote +
On January 24 2017 19:57 GumBa wrote:
I liked the map pool last season. Let's see if this one kills my passion or if I can bear it

I ask again, why France now? Are you jumping from biggest EU economy to lowest one by one? Germany, UK (yes, still EU), France so Italy next?


Oh, here's a fun little idea I just came up with: what about making lying about the country bannable?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Penev
Profile Joined October 2012
28463 Posts
January 24 2017 11:56 GMT
#30
On January 24 2017 20:52 opisska wrote:
Show nested quote +
On January 24 2017 20:46 Penev wrote:
On January 24 2017 19:57 GumBa wrote:
I liked the map pool last season. Let's see if this one kills my passion or if I can bear it

I ask again, why France now? Are you jumping from biggest EU economy to lowest one by one? Germany, UK (yes, still EU), France so Italy next?


Oh, here's a fun little idea I just came up with: what about making lying about the country bannable?

Well, to be fair, I do remember GumBa actually residing in the first two when he used them so I guess I'm actually asking if he lives in France now

Do you regard not having a country tag as lying btw? :p
I Protoss winner, could it be?
Elentos
Profile Blog Joined February 2015
55465 Posts
January 24 2017 11:57 GMT
#31
On January 24 2017 20:56 Penev wrote:
Show nested quote +
On January 24 2017 20:52 opisska wrote:
On January 24 2017 20:46 Penev wrote:
On January 24 2017 19:57 GumBa wrote:
I liked the map pool last season. Let's see if this one kills my passion or if I can bear it

I ask again, why France now? Are you jumping from biggest EU economy to lowest one by one? Germany, UK (yes, still EU), France so Italy next?


Oh, here's a fun little idea I just came up with: what about making lying about the country bannable?

Well, to be fair, I do remember GumBa actually residing in the first two when he used them so I guess I'm actually asking if he lives in France now

Do you regard not having a country tag as lying btw? :p

Not if you can prove you're not from a country that has a tag.
Every 60 seconds in Africa, a minute passes.
Koektrommel
Profile Joined December 2012
Netherlands47 Posts
January 24 2017 12:05 GMT
#32
Terran
Battlecruiser’s Yamato Cannon no longer gets interrupted by the Infestor’s Neural Parasite once it is cast.

GM, here I come.
_fool
Profile Joined February 2011
Netherlands675 Posts
January 24 2017 12:21 GMT
#33
On January 24 2017 14:20 Kevin_Sorbo wrote:
cactus valley intro is the best Rifkin ever made.

except maybe kappallena.

new season hype!!!


Hoi hoi hoi! My 3yr old keeps asking for the Catallena song! I should introduce her to the Cactus Valley song, for some variation
"News is to the mind what sugar is to the body"
HsDLTitich
Profile Blog Joined October 2012
Italy830 Posts
January 24 2017 12:25 GMT
#34
Bel'Shir? What year is this?
I used to organize tournaments for ESL Italy and referee Go4SC2s, WCSs, and IEMs for ESL SC2.
Elentos
Profile Blog Joined February 2015
55465 Posts
January 24 2017 12:26 GMT
#35
On January 24 2017 21:25 HsDLTitich wrote:
Bel'Shir? What year is this?

One where a map with 10 bases shouldn't be considered ladder ready but still gets to see play.
Every 60 seconds in Africa, a minute passes.
Edowyth
Profile Joined October 2010
United States183 Posts
January 24 2017 13:30 GMT
#36
On January 24 2017 21:05 Koektrommel wrote:
Show nested quote +
Terran
Battlecruiser’s Yamato Cannon no longer gets interrupted by the Infestor’s Neural Parasite once it is cast.

GM, here I come.


You and Nathanias both.

He'll be pretty stoked to hear this, if he hasn't already.
"Q. How do I check a valid [e-]mail address? A. You can't, at least, not in real time. Bummer, eh?" /r/programming
Of course, you could just send them a validation email.
Durnuu
Profile Joined September 2013
13319 Posts
January 24 2017 14:18 GMT
#37
Ugh, in-base naturals
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
January 24 2017 14:58 GMT
#38
Did new season go live today on NA? Said the 25th, Blizz sometimes resets a day early though....want to grind when I get home
Potassium Gang
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
January 24 2017 15:21 GMT
#39
On January 24 2017 13:44 opisska wrote:
I wonder how many hundreds of megabytes i will have to download this time, only for my gameplay experience to stay almost exactly the same as before


Ever played dota2? you basically download 50-200 MB every day, sometimes twice and basically nothing changes.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
Dingodile
Profile Joined December 2011
4133 Posts
January 24 2017 15:42 GMT
#40
at this rate, we will play next or in 2 seasons maps like xel naga, metapolis, steppes of war etc xD
Grubby | ToD | Moon | Lyn | Sky
reneg
Profile Joined September 2010
United States859 Posts
Last Edited: 2017-01-24 15:43:15
January 24 2017 15:43 GMT
#41
On January 24 2017 23:58 dr3am_b3ing wrote:
Did new season go live today on NA? Said the 25th, Blizz sometimes resets a day early though....want to grind when I get home


Yea, it goes live today.
moose...indian
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 24 2017 16:19 GMT
#42
On January 25 2017 00:21 KalWarkov wrote:
Show nested quote +
On January 24 2017 13:44 opisska wrote:
I wonder how many hundreds of megabytes i will have to download this time, only for my gameplay experience to stay almost exactly the same as before


Ever played dota2? you basically download 50-200 MB every day, sometimes twice and basically nothing changes.


And your point is? That something is even more stupid is not an excuse to other stupidity.

My favorite part is however how I have to constantly update battle.net itself, even though I do not care about the app at all and it brings me absolutely zero benefits. The arrogance on Blizzard's side towards people with slow internet is endless.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
HsDLTitich
Profile Blog Joined October 2012
Italy830 Posts
January 24 2017 16:30 GMT
#43
On January 25 2017 00:42 Dingodile wrote:
at this rate, we will play next or in 2 seasons maps like xel naga, metapolis, steppes of war etc xD


Oh thor rushes on steppes, those were the times
I used to organize tournaments for ESL Italy and referee Go4SC2s, WCSs, and IEMs for ESL SC2.
SpecKROELLchen
Profile Joined August 2011
Germany151 Posts
January 24 2017 16:40 GMT
#44
On January 25 2017 01:19 opisska wrote:
Show nested quote +
On January 25 2017 00:21 KalWarkov wrote:
On January 24 2017 13:44 opisska wrote:
I wonder how many hundreds of megabytes i will have to download this time, only for my gameplay experience to stay almost exactly the same as before


Ever played dota2? you basically download 50-200 MB every day, sometimes twice and basically nothing changes.


And your point is? That something is even more stupid is not an excuse to other stupidity.

My favorite part is however how I have to constantly update battle.net itself, even though I do not care about the app at all and it brings me absolutely zero benefits. The arrogance on Blizzard's side towards people with slow internet is endless.


We are getting a little bit offtopic here, but want to give my 2cent on the bnet client.
I used Teamspeak, then in parallel tried skype for some years, but recently my friends and me
started using the bnet clients voice chat and the chatroom.
Its pretty nice since you have all in one program and for my part i have to say none of us had
any issues using it. It just worked perfectly (well this is just about 20 people so the statistics are not very good ;D).
And you do not have to run another program besides the client that you use anyways.
So i think blizzard provided something great that is totally underused.

Also if you compare it to any other game. They are all related to steam that you have to start
in some way. And i think the bnet client is way more elegant than steam is.
Of course this is subjective and everyone has its own opinion about this and i can undestand
your hate towards the updates.
But somehow you have to get the improvements to the user. And if the game updates or a client...
insitelol
Profile Joined August 2012
845 Posts
January 24 2017 16:55 GMT
#45
For gods sake, how can they be that incompetent, wtf are maps like newkirk and cactus valley doing in the mappool?
Less is more.
vik7
Profile Joined May 2009
United States227 Posts
January 24 2017 16:57 GMT
#46
is a balance change happening soon as well?
NA player, go KT Flash, ST Life( ;( ) , IMMvp, EGJD, CMStorm Polt, SKT Rain, KT Zest, Bisu, RootherO, Stats and teamliqiud
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
January 24 2017 17:14 GMT
#47
On January 25 2017 01:57 vik7 wrote:
is a balance change happening soon as well?

Last week, David Kim was thinking about testing a change as soon as possible.

This week, he suggested the idea about applying the Liberator nerf to the live game as soon as next week since he doesn't think it should drastically affect other matchups besides TvP.
ㅇㅅㅌㅅ
figq
Profile Blog Joined May 2010
12519 Posts
January 24 2017 17:19 GMT
#48
Terran

Battlecruiser’s Yamato Cannon has been renamed to Yamoto Cannon.
If you stand next to my head, you can hear the ocean. - Day[9]
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
January 24 2017 17:40 GMT
#49
On January 25 2017 02:19 figq wrote:
Terran

Battlecruiser’s Yamato Cannon has been renamed to Yamoto Cannon.


The "Tastosis" Patch

So no new Co-Op commander? Just buffs to Stukov, who I personally find unexciting? Sad panda...
Peaked at C- on ICCUP and proud of it! @Sunyveil
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2017-01-24 18:34:48
January 24 2017 18:34 GMT
#50
7,50 euro is pretty steep for the voicepack, i was hoping for a portrait (like the TB hat) but Nope!...
http://www.twitch.tv/pinokotsbeer
prabuty
Profile Joined October 2016
Poland26 Posts
January 24 2017 19:16 GMT
#51
Why is dayvie still toying with an idea of buffing hydras? Maybe I'm biased, but hydras got buffed indirectly once again by nerfing liberators, and current pvz midgame is already a nightmare for protoss so what's the point?
InfCereal
Profile Joined December 2011
Canada1759 Posts
January 24 2017 20:02 GMT
#52
On January 25 2017 04:16 prabuty wrote:
Why is dayvie still toying with an idea of buffing hydras? Maybe I'm biased, but hydras got buffed indirectly once again by nerfing liberators, and current pvz midgame is already a nightmare for protoss so what's the point?


Because the current meta for every zerg matchup is Ling bane (Or mass roach zvz). You sprinkle in hydras in ZvP for anti air, but that's it. You get like 12.

Blizzard probably wants top open up some choices for zerg.


Cereal
jimminy_kriket
Profile Blog Joined February 2007
Canada5490 Posts
January 24 2017 20:42 GMT
#53
Anyone getting a black screen at the start of each game before they can build a worker?
life of lively to live to life of full life thx to shield battery
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
January 24 2017 21:08 GMT
#54
On January 24 2017 13:35 Cricketer12 wrote:
CACTUS HYPE? CACTUS HYPE!!!!

I don't think even the creator is hyped for it
Moderatorshe/her
TL+ Member
Cheesologist
Profile Joined May 2013
Canada7 Posts
January 24 2017 21:10 GMT
#55
Looks like I'm not the only one getting a 4 second screen delay at the start of each game. Are they going to fix this anytime soon?
Hushfieldx
Profile Joined December 2016
Belgium64 Posts
January 24 2017 21:29 GMT
#56
On January 25 2017 02:19 figq wrote:
Terran

Battlecruiser’s Yamato Cannon has been renamed to Yamoto Cannon.
Haha, I know right? I think that is actually part of the upcoming broodwar patch, though.
+ Show Spoiler +
It was especially bad during ASL finals
jimminy_kriket
Profile Blog Joined February 2007
Canada5490 Posts
January 24 2017 21:41 GMT
#57
On January 25 2017 06:10 Cheesologist wrote:
Looks like I'm not the only one getting a 4 second screen delay at the start of each game. Are they going to fix this anytime soon?

As far as I can tell everyone I've talked to is getting the same problem.
life of lively to live to life of full life thx to shield battery
Entropy137
Profile Joined January 2012
Canada215 Posts
January 24 2017 21:50 GMT
#58
christ is paladino bad.
realityyy
Profile Joined January 2011
Germany50 Posts
January 24 2017 22:02 GMT
#59
Goodbye Starcraft, playing a game the devs care so few about that the seasonal changes are bringing back old maps which don't even remotely fit the expansions meta.
Cheesologist
Profile Joined May 2013
Canada7 Posts
January 24 2017 22:06 GMT
#60
After many seasons, I can honestly say that this is one awful map pool. And enough of these horrible free natural expansions. Can we go back to actual Starcraft?
Everready
Profile Joined June 2012
United States42 Posts
January 24 2017 22:15 GMT
#61
On January 25 2017 01:40 SpecKROELLchen wrote:
Show nested quote +
On January 25 2017 01:19 opisska wrote:
On January 25 2017 00:21 KalWarkov wrote:
On January 24 2017 13:44 opisska wrote:
I wonder how many hundreds of megabytes i will have to download this time, only for my gameplay experience to stay almost exactly the same as before


Ever played dota2? you basically download 50-200 MB every day, sometimes twice and basically nothing changes.


And your point is? That something is even more stupid is not an excuse to other stupidity.

My favorite part is however how I have to constantly update battle.net itself, even though I do not care about the app at all and it brings me absolutely zero benefits. The arrogance on Blizzard's side towards people with slow internet is endless.


We are getting a little bit offtopic here, but want to give my 2cent on the bnet client.
I used Teamspeak, then in parallel tried skype for some years, but recently my friends and me
started using the bnet clients voice chat and the chatroom.
Its pretty nice since you have all in one program and for my part i have to say none of us had
any issues using it. It just worked perfectly (well this is just about 20 people so the statistics are not very good ;D).
And you do not have to run another program besides the client that you use anyways.
So i think blizzard provided something great that is totally underused.

Also if you compare it to any other game. They are all related to steam that you have to start
in some way. And i think the bnet client is way more elegant than steam is.
Of course this is subjective and everyone has its own opinion about this and i can undestand
your hate towards the updates.
But somehow you have to get the improvements to the user. And if the game updates or a client...


I completely agree with you here. My friends and I use B.Net chat almost exclusively now too.

Most games today that aren't Blizzard games must either update through Steam or something else like Origin, uPlay, etc. The gaming world has changed. You no longer go to a store and pick up your SNES Super Mario cartridge, or even a PS2 disc, and whatever is on that media is what you get. Games are now meant to constantly evolve, be patched, fix bugs, etc. People now expect this model and usually get mad at a developer when there is radio silence and no updates to their game.

So don't be mad at Blizzard that the industry is changed, or that you may live in an area with only poor ISPs. Be mad that the infrastructure in your community isn't up to snuff. There are many areas around the world where reliable fast internet isn't available, and that sucks when we live in 2017.
InfCereal
Profile Joined December 2011
Canada1759 Posts
January 24 2017 22:17 GMT
#62
On January 25 2017 07:06 Cheesologist wrote:
After many seasons, I can honestly say that this is one awful map pool. And enough of these horrible free natural expansions. Can we go back to actual Starcraft?


Well you need free naturals because your main mines out in roughly 3 minutes.
Cereal
playa
Profile Blog Joined December 2010
United States1284 Posts
January 24 2017 22:20 GMT
#63
This map pool is so bad it's insulting. It's a middle finger. I can't see on most of the maps. Like playing in pitch dark. No go. And on the maps I can see... you have stuff like unwallable mains and maps that make you feel like you're battling a dude inside a closet.

So bad, can't even bother to play anymore.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 25 2017 00:29 GMT
#64
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..
~ ~ <°)))><~ ~ ~
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 25 2017 00:49 GMT
#65
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.
Ecliptium
Profile Joined January 2011
Canada147 Posts
January 25 2017 00:52 GMT
#66
I cant even see on abyssal reef.So dark it hurts
starkiller123
Profile Joined January 2016
United States4030 Posts
January 25 2017 00:57 GMT
#67
Really? So far the maps don't seem too bad to me, anything is better than Ulrena and Dasan Station.
Lil_nooblet
Profile Joined March 2016
United States459 Posts
January 25 2017 01:09 GMT
#68
On January 25 2017 09:52 Ecliptium wrote:
I cant even see on abyssal reef.So dark it hurts


Yeah I changed my graphics to low because it was bothering my eyes so much. Might just veto it.
Ecliptium
Profile Joined January 2011
Canada147 Posts
January 25 2017 01:11 GMT
#69
On January 25 2017 10:09 Lil_nooblet wrote:
Show nested quote +
On January 25 2017 09:52 Ecliptium wrote:
I cant even see on abyssal reef.So dark it hurts


Yeah I changed my graphics to low because it was bothering my eyes so much. Might just veto it.


After that first game it's vetod for me. Unbearable
jimminy_kriket
Profile Blog Joined February 2007
Canada5490 Posts
January 25 2017 02:29 GMT
#70
On January 25 2017 10:11 Ecliptium wrote:
Show nested quote +
On January 25 2017 10:09 Lil_nooblet wrote:
On January 25 2017 09:52 Ecliptium wrote:
I cant even see on abyssal reef.So dark it hurts


Yeah I changed my graphics to low because it was bothering my eyes so much. Might just veto it.


After that first game it's vetod for me. Unbearable

You guys find abyssal dark? I find it super bright...

Mostly medium settings.
life of lively to live to life of full life thx to shield battery
playa
Profile Blog Joined December 2010
United States1284 Posts
Last Edited: 2017-01-25 02:41:26
January 25 2017 02:40 GMT
#71
Playing on Proxima is like staring into an abyss or a blackhole. Getting sucked into the darkness, expecting to be torn apart at any second. Next patch: give Toss units some flash lights or some miner hats with a light on it. As biased as this game is, probably couldn't even get that. Would be argued as too OP and game breaking.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2017-01-25 06:37:12
January 25 2017 06:23 GMT
#72
ugh I hate to use this forum for this so please forgive ...

Has anyone use their Name Change and now have trouble logging in? Every time I try to log in, it asks me to change my name like normal - then won't let me login and asks me to play offline.

.. alternatively is anyone also just having plain old trouble logging on right now? Might it be that?

thank you.

edit: Fixed. Apparently if you use a name that is unacceptable, it doesn't give you any kind of relevant message, it just tells you that you cannot connect and to check your internet. Awesome.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 25 2017 06:37 GMT
#73
On January 25 2017 09:49 Shield wrote:
Show nested quote +
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.


Is Blizzard paying you for this, or do you stick your head up their ass for free? Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes), but they haven't done that, because it would cost them money to develop and they prefer to shift those costs to the customers instead? Why on Earth do you feel the need to defend a corporation behaving in a selfish way?

The other argument "this is how it is done nowadays" is really one of the stupidest lines of thought in existence and it is the bane of today's society - people without the ability to form their own opinion on things accept the current state of a product and start vigorously defending it, because it makes them look smart, even though it is not better for anyone but the corporation that produces said product. The willingness of people to behave in this absurd way is the sole reason for the success of Apple and similar corporations who now say literal shit covered in sprinkles, yet they have a million-headed herd of marketeers that they don't even need to pay.

User was warned for this post
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
CursOr
Profile Blog Joined January 2009
United States6335 Posts
January 25 2017 06:52 GMT
#74
Man all the narrow chokes all over these maps. Reminds me of Red City. There are hardly any open spaces anywhere for a decent surround. The only one with any decent open space is Newkirk and maybe Honorgrounds.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Creager
Profile Joined February 2011
Germany1889 Posts
January 25 2017 09:15 GMT
#75
On January 24 2017 20:41 blunderfulguy wrote:
Show nested quote +
On January 24 2017 19:58 FO-nTTaX wrote:
I'm always sad when i see old maps make a comeback. So many new maps out there :x

Yep, I want the new maps so, so much more than maps I got burned out from playing in HotS.


Yeah and while we're at it, they could also at least rotate some maps for the previous expansions, as well. And implement automated tournaments for those.
... einmal mit Profis spielen!
Creager
Profile Joined February 2011
Germany1889 Posts
January 25 2017 09:33 GMT
#76
On January 25 2017 15:37 opisska wrote:
Show nested quote +
On January 25 2017 09:49 Shield wrote:
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.


Is Blizzard paying you for this, or do you stick your head up their ass for free? Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes), but they haven't done that, because it would cost them money to develop and they prefer to shift those costs to the customers instead? Why on Earth do you feel the need to defend a corporation behaving in a selfish way?

The other argument "this is how it is done nowadays" is really one of the stupidest lines of thought in existence and it is the bane of today's society - people without the ability to form their own opinion on things accept the current state of a product and start vigorously defending it, because it makes them look smart, even though it is not better for anyone but the corporation that produces said product. The willingness of people to behave in this absurd way is the sole reason for the success of Apple and similar corporations who now say literal shit covered in sprinkles, yet they have a million-headed herd of marketeers that they don't even need to pay.


Well put, but this phenomenon unfortunately is kinda common among people, thinking critically is too demanding for lots of them, they just don't want things to be complicated. Kinda the same with 'business is business', an easy excuse for just being selfish and not wanting to care about morale or ethics.

The sad reality, however, is that this probably won't change, as long as there are no customer-oriented standards for gamers, corporations will always try to change things up a little for worse and trying to get away with it. Things like frequency of patches, small updates, micro transactions (fuck them), gambling (CS:GO *cough*), those things just shouldn't be a common thing, at all.

So yeah, not gonna buy anything, please let me opt out of those pesky updates. Thing is, if they want to have micro transactions in SC2 that badly, fuck you hard, I don't like it, but FFS then make mutiplayer F2P, at least.
... einmal mit Profis spielen!
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
January 25 2017 12:12 GMT
#77
OpenGL 4.1 and Metal are now supported on OSX , really nice of Blizzard to continue this development.
http://www.twitch.tv/pinokotsbeer
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
January 25 2017 14:07 GMT
#78
on abyssal reef scv who build refinery at 4th base in the middle can stuck lol
Ignorant prodigy
Profile Blog Joined October 2009
United States385 Posts
January 25 2017 14:39 GMT
#79
is it just me or is paladino's main extremely susceptible to doom drops?
http://www.twitch.tv/ignorantprodigy playing masters random with no hotkeys......big pimpin'
xongnox
Profile Joined November 2011
540 Posts
January 25 2017 19:51 GMT
#80
On January 25 2017 15:37 opisska wrote:
Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes)


That. It seems like they don't know how to make a differential patch at Blizzard. So they do 5 very small bugs fixes and some minor changes ( a few dozens/hundreds lines of code ), compile everything, and then you downloads every modified (agglomerated archive) file.

It's the most inefficient way ever. It's like bulldozing half an house and then rebuild it to modify the painting of a door. Even for a Beta it's considered bad, it's like pre-alpha stage practice...

The best part is, besides annoying lots of players with bad or average internet, Blizzard looses money doing this. They need way more bandwidth and servers resources than with the correct way to do it. It's not even complicated to do it. Everyone do it, from steam to Windows, Linux, etc. Free software do this, and do this very well.

So they annoy people, waste money, time and energy, for no reason at all (except pure incompetence ).
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 25 2017 20:00 GMT
#81
On January 26 2017 04:51 xongnox wrote:
Show nested quote +
On January 25 2017 15:37 opisska wrote:
Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes)


That. It seems like they don't know how to make a differential patch at Blizzard. So they do 5 very small bugs fixes and some minor changes ( a few dozens/hundreds lines of code ), compile everything, and then you downloads every modified (agglomerated archive) file.

It's the most inefficient way ever. It's like bulldozing half an house and then rebuild it to modify the painting of a door. Even for a Beta it's considered bad, it's like pre-alpha stage practice...

The best part is, besides annoying lots of players with bad or average internet, Blizzard looses money doing this. They need way more bandwidth and servers resources than with the correct way to do it. It's not even complicated to do it. Everyone do it, from steam to Windows, Linux, etc. Free software do this, and do this very well.

So they annoy people, waste money, time and energy, for no reason at all (except pure incompetence ).


"I can feel your anger. It makes you stronger, gives you focus."
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
January 26 2017 01:55 GMT
#82
abyssal reef feels the same size as steppes of war because of all the fucking chokes omg.

The 4 player map doesnt look that bad after a few games tho.
The mind is like a parachute, it doesnt work unless its open. - Zappa
ClanWars
Profile Blog Joined February 2014
United States330 Posts
January 26 2017 04:03 GMT
#83
On January 25 2017 18:33 Creager wrote:
Show nested quote +
On January 25 2017 15:37 opisska wrote:
On January 25 2017 09:49 Shield wrote:
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.


Is Blizzard paying you for this, or do you stick your head up their ass for free? Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes), but they haven't done that, because it would cost them money to develop and they prefer to shift those costs to the customers instead? Why on Earth do you feel the need to defend a corporation behaving in a selfish way?

The other argument "this is how it is done nowadays" is really one of the stupidest lines of thought in existence and it is the bane of today's society - people without the ability to form their own opinion on things accept the current state of a product and start vigorously defending it, because it makes them look smart, even though it is not better for anyone but the corporation that produces said product. The willingness of people to behave in this absurd way is the sole reason for the success of Apple and similar corporations who now say literal shit covered in sprinkles, yet they have a million-headed herd of marketeers that they don't even need to pay.


Well put, but this phenomenon unfortunately is kinda common among people, thinking critically is too demanding for lots of them, they just don't want things to be complicated. Kinda the same with 'business is business', an easy excuse for just being selfish and not wanting to care about morale or ethics.

The sad reality, however, is that this probably won't change, as long as there are no customer-oriented standards for gamers, corporations will always try to change things up a little for worse and trying to get away with it. Things like frequency of patches, small updates, micro transactions (fuck them), gambling (CS:GO *cough*), those things just shouldn't be a common thing, at all.

So yeah, not gonna buy anything, please let me opt out of those pesky updates. Thing is, if they want to have micro transactions in SC2 that badly, fuck you hard, I don't like it, but FFS then make mutiplayer F2P, at least.


"Support your 6+ year old game and update it frequently for free".

You know for all the grandstanding you do about "critical thinking" you haven't applied any of it to how game development works and why it is that games as old as Starcraft 2 are generally unsupported and completely dead by this point if they don't develop additional revenue streams to make continued development sustainable.

You are entitled to absolutely nothing beyond bug fixes after release. You paid for the game as it was when it launched, not the game + years of additional development time after it came out. You're not entitled to that content for free any more than you are entitled to the expansion packs for free.

But keep rattling on about critical thinking if it makes you feel better. I'm sure a lot of critical thinking was in action when you said in so many words "If you want to sell cosmetic content developed after release, then you have to make the biggest component of the game completely free!". Maybe this is another of these "alternative facts" I've been hearing so much about lately.
SHOUTcraft Kings - Official account.
Hexe
Profile Joined August 2014
United States332 Posts
January 26 2017 04:06 GMT
#84
the post match graphs are hella ugly yo. i thought blizzard knew what art direction was
Vari
Profile Joined September 2010
United States532 Posts
January 26 2017 05:22 GMT
#85
they changed the sound for when a CC finishes upgrading and marines look different in the production tab, besides all the changes to the post game thing

I find it weird this stuff isn't listed anywhere. unless I missed it.
Stroke Me Lady Fame
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-01-26 06:21:04
January 26 2017 06:10 GMT
#86
This mappool is dragging protoss deeper into abyss.
360 degree dead space all over the main and natural (Proxima Station)
Unreachable/invisible lib spots behind mineral lines (Cactus/Belshir)
Tank/Libs pushes starting right in your base (Paladino Terminal)
Enormous natural ramps (Newkirk) - for f*** sake am i dreaming or is this map still in the pool?!

Seriously, blizzard. Could you ******* please put a little more *****ng effort into this?
How on earth did you came to a conclusion that Newkirk is worth staying for the next whole quarter while overgrowth is not?
Where did that belshir idea came from?! (like seriously why not shakuras plateau?)
Stop adding clones of dasan station to the pool. Noone ***ng wants and plays that.
A bit more testing into blind lib spots please (how the hell do i take a third on cactus?!) (if you can't test units you design, at least test maps).
God, this is disgusting.

At least:
Replace Belshir/Paladino - These are just unplayble.
Replace newkirk - it's just *** bad.
Fix or replace Cactus.

The only decent map in the pool turns out to be abyssal reef, i can understand why terrans and zerg can hate it though (btw on low setting you can't even see the grid there, but w/e).
Less is more.
starslayer
Profile Joined August 2011
United States696 Posts
January 26 2017 08:44 GMT
#87
wow i mean i know TL is full of negative nerds posting after they rage but damn only negative comments so far maybe for this first time i might not play sc2.... i mean im sure ill try it but so far you guys make its seem awful.
i came here to kickass and chew bubblegum and i'm all out of bubble gum
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
January 26 2017 08:50 GMT
#88
On January 26 2017 17:44 starslayer wrote:
wow i mean i know TL is full of negative nerds posting after they rage but damn only negative comments so far maybe for this first time i might not play sc2.... i mean im sure ill try it but so far you guys make its seem awful.


The people who enjoy it is playing the game, not posting in forums
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-01-26 09:32:07
January 26 2017 09:31 GMT
#89
On January 26 2017 17:44 starslayer wrote:
wow i mean i know TL is full of negative nerds posting after they rage but damn only negative comments so far maybe for this first time i might not play sc2.... i mean im sure ill try it

Ye right, i always check out random boards in case random guys are negative towards something im about to do, then threaten them im not gonna do that. Makes perfect sense.
Less is more.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
Last Edited: 2017-01-26 10:10:26
January 26 2017 10:10 GMT
#90
On January 26 2017 14:22 Vari wrote:
they changed the sound for when a CC finishes upgrading and marines look different in the production tab, besides all the changes to the post game thing

I find it weird this stuff isn't listed anywhere. unless I missed it.

Can confirm. The War Pigs marine skin's portrait looks a bit different, and the OC upgrade now gives a different audio prompt ("Commander Center upgrade complete"?)
ㅇㅅㅌㅅ
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-01-26 10:23:59
January 26 2017 10:21 GMT
#91
On January 26 2017 13:03 ClanWars wrote:
Show nested quote +
On January 25 2017 18:33 Creager wrote:
On January 25 2017 15:37 opisska wrote:
On January 25 2017 09:49 Shield wrote:
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.


Is Blizzard paying you for this, or do you stick your head up their ass for free? Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes), but they haven't done that, because it would cost them money to develop and they prefer to shift those costs to the customers instead? Why on Earth do you feel the need to defend a corporation behaving in a selfish way?

The other argument "this is how it is done nowadays" is really one of the stupidest lines of thought in existence and it is the bane of today's society - people without the ability to form their own opinion on things accept the current state of a product and start vigorously defending it, because it makes them look smart, even though it is not better for anyone but the corporation that produces said product. The willingness of people to behave in this absurd way is the sole reason for the success of Apple and similar corporations who now say literal shit covered in sprinkles, yet they have a million-headed herd of marketeers that they don't even need to pay.


Well put, but this phenomenon unfortunately is kinda common among people, thinking critically is too demanding for lots of them, they just don't want things to be complicated. Kinda the same with 'business is business', an easy excuse for just being selfish and not wanting to care about morale or ethics.

The sad reality, however, is that this probably won't change, as long as there are no customer-oriented standards for gamers, corporations will always try to change things up a little for worse and trying to get away with it. Things like frequency of patches, small updates, micro transactions (fuck them), gambling (CS:GO *cough*), those things just shouldn't be a common thing, at all.

So yeah, not gonna buy anything, please let me opt out of those pesky updates. Thing is, if they want to have micro transactions in SC2 that badly, fuck you hard, I don't like it, but FFS then make mutiplayer F2P, at least.


"Support your 6+ year old game and update it frequently for free".

You know for all the grandstanding you do about "critical thinking" you haven't applied any of it to how game development works and why it is that games as old as Starcraft 2 are generally unsupported and completely dead by this point if they don't develop additional revenue streams to make continued development sustainable.

You are entitled to absolutely nothing beyond bug fixes after release. You paid for the game as it was when it launched, not the game + years of additional development time after it came out. You're not entitled to that content for free any more than you are entitled to the expansion packs for free.

But keep rattling on about critical thinking if it makes you feel better. I'm sure a lot of critical thinking was in action when you said in so many words "If you want to sell cosmetic content developed after release, then you have to make the biggest component of the game completely free!". Maybe this is another of these "alternative facts" I've been hearing so much about lately.


Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again. I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).
But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions - right now, it's both and that's just not good for customers, at all. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.
... einmal mit Profis spielen!
Creager
Profile Joined February 2011
Germany1889 Posts
Last Edited: 2017-01-26 10:23:30
January 26 2017 10:23 GMT
#92
accidents happen, double post.
... einmal mit Profis spielen!
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
Last Edited: 2017-01-26 10:38:55
January 26 2017 10:31 GMT
#93
I feel like Blizzard is moving in the direction for F2P, but they don't have enough cosmetic content or a more robust progression system to unlock the content, at least not yet. With the development team freed from making any more campaigns or mini-campaigns at the moment, we could see more development for those cosmetics and possibly more progression elements.
ㅇㅅㅌㅅ
xongnox
Profile Joined November 2011
540 Posts
January 26 2017 12:16 GMT
#94
On January 26 2017 13:03 ClanWars wrote:
Show nested quote +
On January 25 2017 18:33 Creager wrote:
On January 25 2017 15:37 opisska wrote:
On January 25 2017 09:49 Shield wrote:
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.


Is Blizzard paying you for this, or do you stick your head up their ass for free? Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes), but they haven't done that, because it would cost them money to develop and they prefer to shift those costs to the customers instead? Why on Earth do you feel the need to defend a corporation behaving in a selfish way?

The other argument "this is how it is done nowadays" is really one of the stupidest lines of thought in existence and it is the bane of today's society - people without the ability to form their own opinion on things accept the current state of a product and start vigorously defending it, because it makes them look smart, even though it is not better for anyone but the corporation that produces said product. The willingness of people to behave in this absurd way is the sole reason for the success of Apple and similar corporations who now say literal shit covered in sprinkles, yet they have a million-headed herd of marketeers that they don't even need to pay.


Well put, but this phenomenon unfortunately is kinda common among people, thinking critically is too demanding for lots of them, they just don't want things to be complicated. Kinda the same with 'business is business', an easy excuse for just being selfish and not wanting to care about morale or ethics.

The sad reality, however, is that this probably won't change, as long as there are no customer-oriented standards for gamers, corporations will always try to change things up a little for worse and trying to get away with it. Things like frequency of patches, small updates, micro transactions (fuck them), gambling (CS:GO *cough*), those things just shouldn't be a common thing, at all.

So yeah, not gonna buy anything, please let me opt out of those pesky updates. Thing is, if they want to have micro transactions in SC2 that badly, fuck you hard, I don't like it, but FFS then make mutiplayer F2P, at least.


"Support your 6+ year old game and update it frequently for free".


-dedicated SC2 ladder players were kinda forced to pay for (a game full price) expansions. Last one is 1.5 yo. Your friends and the pro scene move to the new expansion, so if you want to stay in touch with community you actually had to do it, even if this expansion doesn't appeal you at all. 3x60€ is not free AT ALL at a time when most of esport games are F2p. No wonders why 12yo boys play f2p games and not SC2.

-Ladder players don't need upgrades frequently. In fact upgrades frequently brings more bugs than (mostly useless) features for ladder players.

-Some people love campaign/co-op/etc. So it's not that stupid, now, to make them pay for it, and in exchange, get a free to play multiplayer game in order to improve the players base and save the game (some of theses new players will pay for campaigns etc. ). In two words, it could be a brilliant move, from a playerbase and money perspective.

-The unique thing ladder players need is good map pool (not to talk about good balance). SC2 force people to use bnet and blizzard mappool to ladder (no legal LAN, so no alternative client ), yet they produce terrible non-sense map pool most fo the time.


SC2 is a great game, witch we all love here, and the fact is Blizzard killed it by some very bad choices (horrible balance-design for years like bl/infestors and SH, no f2p multi, etc. ). So yeah it seems legit to use critical thinking, conservative "positive" auto-satisfactory thinking is what blizzard had done by the past, and it didn't works, to say the least.
Vari
Profile Joined September 2010
United States532 Posts
January 26 2017 12:54 GMT
#95
On January 26 2017 18:31 insitelol wrote:
Show nested quote +
On January 26 2017 17:44 starslayer wrote:
wow i mean i know TL is full of negative nerds posting after they rage but damn only negative comments so far maybe for this first time i might not play sc2.... i mean im sure ill try it

Ye right, i always check out random boards in case random guys are negative towards something im about to do, then threaten them im not gonna do that. Makes perfect sense.

hahahaha
Stroke Me Lady Fame
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-01-27 06:04:53
January 27 2017 06:04 GMT
#96
Still waiting for belshir and newkirk replacements, fixing lighting on abyssal reef, fixing lib spots on cactus valley.

Less is more.
ClanWars
Profile Blog Joined February 2014
United States330 Posts
January 27 2017 06:05 GMT
#97
On January 26 2017 21:16 xongnox wrote:
Show nested quote +
On January 26 2017 13:03 ClanWars wrote:
On January 25 2017 18:33 Creager wrote:
On January 25 2017 15:37 opisska wrote:
On January 25 2017 09:49 Shield wrote:
On January 25 2017 09:29 TheFish7 wrote:
Yay i love having to download 700mb of co-op missions so that I can mess around on the arcade for an hour..


Disk space is cheap these days. Internet is getting faster. Whining too much? If you say Blizzard didn't do enough, then you have a right to complain.


Is Blizzard paying you for this, or do you stick your head up their ass for free? Do you realize that they could as well have made it so that you download only what you actually care about, or they could have made it much more data efficient (because honestly, the data volumes are absurd even for all the changes), but they haven't done that, because it would cost them money to develop and they prefer to shift those costs to the customers instead? Why on Earth do you feel the need to defend a corporation behaving in a selfish way?

The other argument "this is how it is done nowadays" is really one of the stupidest lines of thought in existence and it is the bane of today's society - people without the ability to form their own opinion on things accept the current state of a product and start vigorously defending it, because it makes them look smart, even though it is not better for anyone but the corporation that produces said product. The willingness of people to behave in this absurd way is the sole reason for the success of Apple and similar corporations who now say literal shit covered in sprinkles, yet they have a million-headed herd of marketeers that they don't even need to pay.


Well put, but this phenomenon unfortunately is kinda common among people, thinking critically is too demanding for lots of them, they just don't want things to be complicated. Kinda the same with 'business is business', an easy excuse for just being selfish and not wanting to care about morale or ethics.

The sad reality, however, is that this probably won't change, as long as there are no customer-oriented standards for gamers, corporations will always try to change things up a little for worse and trying to get away with it. Things like frequency of patches, small updates, micro transactions (fuck them), gambling (CS:GO *cough*), those things just shouldn't be a common thing, at all.

So yeah, not gonna buy anything, please let me opt out of those pesky updates. Thing is, if they want to have micro transactions in SC2 that badly, fuck you hard, I don't like it, but FFS then make mutiplayer F2P, at least.


"Support your 6+ year old game and update it frequently for free".


-dedicated SC2 ladder players were kinda forced to pay for (a game full price) expansions. Last one is 1.5 yo. Your friends and the pro scene move to the new expansion, so if you want to stay in touch with community you actually had to do it, even if this expansion doesn't appeal you at all. 3x60€ is not free AT ALL at a time when most of esport games are F2p. No wonders why 12yo boys play f2p games and not SC2.

-Ladder players don't need upgrades frequently. In fact upgrades frequently brings more bugs than (mostly useless) features for ladder players.

-Some people love campaign/co-op/etc. So it's not that stupid, now, to make them pay for it, and in exchange, get a free to play multiplayer game in order to improve the players base and save the game (some of theses new players will pay for campaigns etc. ). In two words, it could be a brilliant move, from a playerbase and money perspective.

-The unique thing ladder players need is good map pool (not to talk about good balance). SC2 force people to use bnet and blizzard mappool to ladder (no legal LAN, so no alternative client ), yet they produce terrible non-sense map pool most fo the time.


SC2 is a great game, witch we all love here, and the fact is Blizzard killed it by some very bad choices (horrible balance-design for years like bl/infestors and SH, no f2p multi, etc. ). So yeah it seems legit to use critical thinking, conservative "positive" auto-satisfactory thinking is what blizzard had done by the past, and it didn't works, to say the least.


What does any of this have to do with microtransactions being literally Hitler?
SHOUTcraft Kings - Official account.
ClanWars
Profile Blog Joined February 2014
United States330 Posts
January 27 2017 06:15 GMT
#98
Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again


Entitled to what? Don't get all offended and then pretend your offense is a good substitute for facts and knowing what the hell you're talking about. It isn't.


I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).


And your evidence of that is... where? Even if it were true, where do you think the millions of dollars a year in prize money, logistical tournament support, cost of staff and crew for events, flights, hotels etc. is coming from?

Do you have any examples at all of games this old that have this level of support and don't feature some form of DLC or micro-transaction options to fund that support? I'll wait.


But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions


Why? Why should they do that? You are declaring arbitrary rules just based on your own personal preference and not the industry reality. Starcraft is hardly unique in offering cosmetic microtransactions in a full priced product. It took them 6 years to finally put that stuff in. Most multiplayer games include it from Day 1 now. If you wanted to stop that, you missed the train by about half a decade, sorry.

- right now, it's both and that's just not good for customers, at all


Why isn't it good for customers? Does being denied a Carbot portrait or Abathur announcer pack ruin the game for you? Does cosmetic content in any way affect your ability to play all the things you bought the game for? It doesn't does it? Your argument boils down to "it should be free because I want it to be free".There's no real standard to support your wishes or industry precedent. Starcraft is unusual solely because it took so long to put microtransactions in, instead of doing it right off the bat (which it should have done frankly and had planned to do with the paid mod store that never materialized).


. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.


Why did it take you this long to just admit that you just want free shit? You could have saved both of us a lot of time.

So I dunno where that critical thinking you said you had was but you obviously didn't apply it here either. All you did was stamp your feet and get mad at me for giving you a bit of a reality check. No I'm not the only person who can talk about game development but I do know a lot more about it than most non-developers, especially when it comes to SC2s development and maybe you should listen to me when I take the time to share that with you instead of getting mad at me.

That would be breaking with a Starcraft tradition though, forum-goers driving professionals away because they don't like being told that they know less than they think they do and we can't have that.
SHOUTcraft Kings - Official account.
Creager
Profile Joined February 2011
Germany1889 Posts
January 27 2017 11:00 GMT
#99
On January 27 2017 15:15 ClanWars wrote:
Show nested quote +
Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again


Entitled to what? Don't get all offended and then pretend your offense is a good substitute for facts and knowing what the hell you're talking about. It isn't.

Show nested quote +

I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).


And your evidence of that is... where? Even if it were true, where do you think the millions of dollars a year in prize money, logistical tournament support, cost of staff and crew for events, flights, hotels etc. is coming from?

Do you have any examples at all of games this old that have this level of support and don't feature some form of DLC or micro-transaction options to fund that support? I'll wait.

Show nested quote +

But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions


Why? Why should they do that? You are declaring arbitrary rules just based on your own personal preference and not the industry reality. Starcraft is hardly unique in offering cosmetic microtransactions in a full priced product. It took them 6 years to finally put that stuff in. Most multiplayer games include it from Day 1 now. If you wanted to stop that, you missed the train by about half a decade, sorry.

Show nested quote +
- right now, it's both and that's just not good for customers, at all


Why isn't it good for customers? Does being denied a Carbot portrait or Abathur announcer pack ruin the game for you? Does cosmetic content in any way affect your ability to play all the things you bought the game for? It doesn't does it? Your argument boils down to "it should be free because I want it to be free".There's no real standard to support your wishes or industry precedent. Starcraft is unusual solely because it took so long to put microtransactions in, instead of doing it right off the bat (which it should have done frankly and had planned to do with the paid mod store that never materialized).

Show nested quote +

. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.


Why did it take you this long to just admit that you just want free shit? You could have saved both of us a lot of time.

So I dunno where that critical thinking you said you had was but you obviously didn't apply it here either. All you did was stamp your feet and get mad at me for giving you a bit of a reality check. No I'm not the only person who can talk about game development but I do know a lot more about it than most non-developers, especially when it comes to SC2s development and maybe you should listen to me when I take the time to share that with you instead of getting mad at me.

That would be breaking with a Starcraft tradition though, forum-goers driving professionals away because they don't like being told that they know less than they think they do and we can't have that.


You simply don't get the point, but yeah, thanks for those insights, I'm a miserable human being which apparently can't have his own opinion about things - barely not even able to breathe without your holy guidance...

I'm not wanting free stuff, I bought the game (3 times) and just want to play it, not have multiple patches which don't improve the playing experience for me. We haven't even talked about War Chests, which might be an overall better approach to the topic.

And by the way, how is the industrie not establishing new standards by setting arbitrary rules in the first place?! And is paying much more for a game than a decade ago a good thing for customers? I don't think so.




... einmal mit Profis spielen!
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2017-01-27 14:17:30
January 27 2017 13:30 GMT
#100
this TB announcer pack makes for a fascinating litmus test. If another announcer pack with an SC2 personality is never done and Blizzard never adds other languages to TB's pack then it was probably a financial failure. OTOH, if we get 10 new announcer packs for all the top personalities including Blizzard paying for them to say their lines in other languages we'll know TB's announcer pack was a financial windfall.

On January 26 2017 19:21 Creager wrote:
Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again. I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).
But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions - right now, it's both and that's just not good for customers, at all. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.


Blizzard uses the initial base price of the boxed game to deter hacking. the hackers must buy the game again. they do the same thing with Overwatch. OW is boxed game with microtransactions. So is SC2. I'm happy with both games and i like Blizzard's approach to pricing and how they use price to deter hacking.

On January 26 2017 21:16 xongnox wrote:
No wonders why 12yo boys play f2p games and not SC2.

12 yo boys get their giant army fighting fix playing Mobile Strike and Clash of Clans on their Smartphones. Those games are not as hackable as RTS games. Name 1 financially viable F2P RTS game. I've already highlighted why the entire genre is doomed to a slow decline into oblivion due to market forces and consumer taste changes far beyond Blizzard's control.

Of course, we could also claim Blizzard sucks balls because the 3/4 overhead perspective racing game genre died because ROck'n'Roll Racing killed it off. And, monthly subsciption MMO's are dying off... WoW destroyed it. Tellin' ya man... Blizzard just sucks.

On January 27 2017 20:00 Creager wrote:
And by the way, how is the industrie not establishing new standards by setting arbitrary rules in the first place?! And is paying much more for a game than a decade ago a good thing for customers? I don't think so.

let's get really historical then for a greater perspective. Atari 2600 Pacman sold for $220 USD when you factor inflation. Space Invaders $240 and Asteroids $195. Every Mattel Intellivision game was $120.

if u love SC2 and have very little cash you do not have to spend much to enjoy the fundamental experience. if you love SC2 and have money to burn you can spend it in all kinds of ways and have all kinds of different fun with the game. Basically, this is a "pay whatever you can afford" model with the minimum box price to prevent hackers from easily rejoining.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Creager
Profile Joined February 2011
Germany1889 Posts
January 27 2017 15:38 GMT
#101
On January 27 2017 22:30 JimmyJRaynor wrote:
this TB announcer pack makes for a fascinating litmus test. If another announcer pack with an SC2 personality is never done and Blizzard never adds other languages to TB's pack then it was probably a financial failure. OTOH, if we get 10 new announcer packs for all the top personalities including Blizzard paying for them to say their lines in other languages we'll know TB's announcer pack was a financial windfall.

Show nested quote +
On January 26 2017 19:21 Creager wrote:
Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again. I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).
But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions - right now, it's both and that's just not good for customers, at all. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.


Blizzard uses the initial base price of the boxed game to deter hacking. the hackers must buy the game again. they do the same thing with Overwatch. OW is boxed game with microtransactions. So is SC2. I'm happy with both games and i like Blizzard's approach to pricing and how they use price to deter hacking.

Show nested quote +
On January 26 2017 21:16 xongnox wrote:
No wonders why 12yo boys play f2p games and not SC2.

12 yo boys get their giant army fighting fix playing Mobile Strike and Clash of Clans on their Smartphones. Those games are not as hackable as RTS games. Name 1 financially viable F2P RTS game. I've already highlighted why the entire genre is doomed to a slow decline into oblivion due to market forces and consumer taste changes far beyond Blizzard's control.

Of course, we could also claim Blizzard sucks balls because the 3/4 overhead perspective racing game genre died because ROck'n'Roll Racing killed it off. And, monthly subsciption MMO's are dying off... WoW destroyed it. Tellin' ya man... Blizzard just sucks.

Show nested quote +
On January 27 2017 20:00 Creager wrote:
And by the way, how is the industrie not establishing new standards by setting arbitrary rules in the first place?! And is paying much more for a game than a decade ago a good thing for customers? I don't think so.

let's get really historical then for a greater perspective. Atari 2600 Pacman sold for $220 USD when you factor inflation. Space Invaders $240 and Asteroids $195. Every Mattel Intellivision game was $120.

if u love SC2 and have very little cash you do not have to spend much to enjoy the fundamental experience. if you love SC2 and have money to burn you can spend it in all kinds of ways and have all kinds of different fun with the game. Basically, this is a "pay whatever you can afford" model with the minimum box price to prevent hackers from easily rejoining.


Ok, to be perfectly honest, I haven't considered this side of the argument, at all. Preventing hackers is a really interesting and good point.
... einmal mit Profis spielen!
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
January 27 2017 16:16 GMT
#102
hey, i'd like everything for free from Blizzard. I'm just being a realistic consumer.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 27 2017 16:42 GMT
#103
I am really not sure why Creager decided to "agree with me" and then go in a completely different direction, even summoning the wrath of TB himself.

I insist that my original complaint is well founded. I have paid 150 euro for a game, which I quite often can't play, because Blizzard forces me to download shit I do not care about as you can't play online without patching and there is no LAN alternative. This is in my opinion inexcusable and if the customer protection standards in Europe weren't absurdly skewed in the case of software (that is, if the same standards applied to software than they apply to loads of other products) they could even be investigated by some customer protection agencies for this - selling me something and then preventing me from using it.

Yes, I am glad that Blizzard is supporting the game, in the form of bug fixes, gameplay/balance changes and e-sports support, but being glad doesn't bind me to being subservient. They are still a for-profit company, so I see their actions as primarily motivated by their gains and I am not happy that they have decided to reach said gains using my resources - in this case, my bandwidth. I am not saying they should stop producing patches, but they should invest into conservation of the bandwidth, because the data volumes are silly. At least there needs to be the possibility to opt out of anything that is not essential for ladder and have that downloaded only on demand.

But Creager's idea that paying for cosmetics in a game that costed money to buy is somehow essentially wrong, is exactly as absurd as the post I was replying to and Creager was "agreeing with me" - it's just based on Creager being used to getting shit for free. As long as Blizzard keeps the things that I have paid for available for me, why should I take issues with them offering other things for money? That is fucking insane!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
reneg
Profile Joined September 2010
United States859 Posts
January 28 2017 06:14 GMT
#104
On January 28 2017 01:42 opisska wrote:
I am really not sure why Creager decided to "agree with me" and then go in a completely different direction, even summoning the wrath of TB himself.

I insist that my original complaint is well founded. I have paid 150 euro for a game, which I quite often can't play, because Blizzard forces me to download shit I do not care about as you can't play online without patching and there is no LAN alternative. This is in my opinion inexcusable and if the customer protection standards in Europe weren't absurdly skewed in the case of software (that is, if the same standards applied to software than they apply to loads of other products) they could even be investigated by some customer protection agencies for this - selling me something and then preventing me from using it.

Yes, I am glad that Blizzard is supporting the game, in the form of bug fixes, gameplay/balance changes and e-sports support, but being glad doesn't bind me to being subservient. They are still a for-profit company, so I see their actions as primarily motivated by their gains and I am not happy that they have decided to reach said gains using my resources - in this case, my bandwidth. I am not saying they should stop producing patches, but they should invest into conservation of the bandwidth, because the data volumes are silly. At least there needs to be the possibility to opt out of anything that is not essential for ladder and have that downloaded only on demand.

But Creager's idea that paying for cosmetics in a game that costed money to buy is somehow essentially wrong, is exactly as absurd as the post I was replying to and Creager was "agreeing with me" - it's just based on Creager being used to getting shit for free. As long as Blizzard keeps the things that I have paid for available for me, why should I take issues with them offering other things for money? That is fucking insane!


I'm super sorry, but I don't understand how releasing multiple patches is preventing you from playing the game at all.

Perhaps leave your computer running overnight? Or on a day when you go into the office? Your auto update will download while you aren't there, and you'll be able to play immediately.

I understand your complaint of, "I've paid money for this game 3x" - but that brings up another point: each of the ladders on each of the other games still exists. You purchased the new expansions / games to get the additional units and gameplay that came with them.

Sure, you can sit back and say, "Well everyone moved to the new version of the game, I had no choice but to buy the latest version" - and I would reply with no, while the vast majority of people moved, there are still populations on the old versions, and you're hardly required to buy a new version of a game if you aren't liking how frequently blizz is patching it.

I, for one, am generally fine with the overall prices for the game(s), and fine that there are extra little cosmetics that you can purchase to customize various things. I just hope that they don't become too jumbled and messy to make it difficult to tell exactly what units you're looking at / start to overload with little spinning doodads and nonsense on everything.
moose...indian
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 28 2017 19:56 GMT
#105
For me, I work long hours and have other obligations. If I am lucky, I get maybe 1 or 2 hours to play before bed. I am not going to leave my computer on while I'm not home or mark patch day on my calendar so I can plan ahead. So I try to log in, if it takes 20 minutes to download a patch, that's as much as 33% of my leisure time that's shot to hell.

It's really just a minor annoyance. But, the patches are getting larger and more frequent and as a result the annoyance is also getting larger and more frequent.

That's the only point I wanted to make. However, since we're having the wider discussion around the state of the industry , please remember that ActivisionBlizzard has annual income of nearly $900million (and rising). So I really don't get the arguments being put forth saying that we need to support game developers and stop demanding free stuff. I would be quite happy if they'd just stop making DLCs altogether and start working on warcraft 4.
~ ~ <°)))><~ ~ ~
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2017-01-28 20:12:04
January 28 2017 20:05 GMT
#106
The whole needing broadband to play is getting out of hand.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
January 28 2017 20:11 GMT
#107
Overwatch went over 25 million on January 26th. It is a long term success. The majority of D3's sales occurred after it was 9 months old. Nothing like WoW has existed in the industry before or since.

With Blizzard its definitely quality over quantity.

Long term product engagement is objective proof of quality.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
xongnox
Profile Joined November 2011
540 Posts
Last Edited: 2017-01-28 21:01:00
January 28 2017 21:00 GMT
#108
On January 27 2017 22:30 JimmyJRaynor wrote:

Show nested quote +
On January 26 2017 19:21 Creager wrote:
Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again. I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).
But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions - right now, it's both and that's just not good for customers, at all. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.


Blizzard uses the initial base price of the boxed game to deter hacking. the hackers must buy the game again. they do the same thing with Overwatch. OW is boxed game with microtransactions. So is SC2. I'm happy with both games and i like Blizzard's approach to pricing and how they use price to deter hacking.

Well they would have to first effectively and frequently ban hackers to make this strategy works. I will not make publicity for suck maphackers, but well-know maphackers stayed in GM for consecutive months, even toping it. I think particularly of on dude being a well-know mapahcker for years in the 2v2 scene, then taking 1st GM spot.

In fact the small top ladder EU 2v2 scene got killed multiple times by a few maphackings teams (maphack in teamplay is auto-win if you are semi-decent). They played for months. For the most part they were never banned. Everyone reported them, it was public knowledge.

So while it's a nice theory in paper, i think in practice they don't even five a fuck, and do nearly nothing to combat it.

On January 27 2017 22:30 JimmyJRaynor wrote:
Show nested quote +
On January 26 2017 21:16 xongnox wrote:
No wonders why 12yo boys play f2p games and not SC2.

12 yo boys get their giant army fighting fix playing Mobile Strike and Clash of Clans on their Smartphones. Those games are not as hackable as RTS games. Name 1 financially viable F2P RTS game. I've already highlighted why the entire genre is doomed to a slow decline into oblivion due to market forces and consumer taste changes far beyond Blizzard's control.

Of course, we could also claim Blizzard sucks balls because the 3/4 overhead perspective racing game genre died because ROck'n'Roll Racing killed it off. And, monthly subsciption MMO's are dying off... WoW destroyed it. Tellin' ya man... Blizzard just sucks.

-Well i heard of a lot of cheating issues in Clash of Clans ^^
-I read your theory about the genre declining, and while i knowledge there are fashions and technical evolutions, i'm not convicted at all concerning RTS. Doom is 25 yo and people still play FPS. From Clash of Clans to MOBA a lot of rts-like (degraded RTS imo) games are popular, and they are technically way easier than an RTS like SC2. You can do them all in a SC2 editor...
-lots of 12yo boys play available free games for them, either on smartphone or on the old father's/brother laptop. Times have changed concerning pricing, we are not with the SNES and 90s PC anymore where only privileged children got a lots of games, and the potential public is way way wider.
-I'm not whining for me (still prefer pack-pricing than pay-to-win bullshit for sure, etc. ) but i think SC2 could do way greater with a economic model change now (let's get realistic, 90% of the sales are done, at least ). Making only the ladder F2P and everything else priced (campaigns, co-op, skins, etc, etc ) for free players could be a very good way to make money and brings in more players.
-Not the place to discuss it here but there are better and more effective way to combat cheating.

xongnox
Profile Joined November 2011
540 Posts
January 28 2017 21:01 GMT
#109
On January 29 2017 06:00 xongnox wrote:
Show nested quote +
On January 27 2017 22:30 JimmyJRaynor wrote:

On January 26 2017 19:21 Creager wrote:
Gosh TB, you're not the only person in the world who can come up with a thought or twice about how development in general works based on your experience, that point really let's you appear entitled all over again. I get you are heavily invested into the game and that's fine, but neither am I rambling about getting anything for free, nor do I think "making the biggest portion of the game free" is a bad idea after 6 years, since initial development costs have been very well covered, I think (sales of 3 expansions over the course of 6 years).
But Blizzard really should decide which model they want for SC2, be it a full price (ok, not exactly full price) game with expansions or a f2p game with microtransactions - right now, it's both and that's just not good for customers, at all. They could therefore make multiplayer portion playable for everyone (just like Starter Edition) and let people only pay for said cosmetical stuff and the campaigns. I'm aware this idea is probably as old as the game itself, but that's just what I wanted to express - and I don't want to pay additional money for stuff I personally don't need in the game.


Blizzard uses the initial base price of the boxed game to deter hacking. the hackers must buy the game again. they do the same thing with Overwatch. OW is boxed game with microtransactions. So is SC2. I'm happy with both games and i like Blizzard's approach to pricing and how they use price to deter hacking.

Well they would have to first effectively and frequently ban hackers to make this strategy works. I will not make publicity for suck maphackers, but well-know maphackers stayed in GM for consecutive months, even toping it. I think particularly of on dude being a well-know mapahcker for years in the 2v2 scene, then taking 1st GM spot.

In fact the small top ladder EU 2v2 scene got killed multiple times by a few maphackings teams (maphack in teamplay is auto-win if you are semi-decent). They played for months. For the most part they were never banned. Everyone reported them, it was public knowledge.

So while it's a nice theory in paper, i think in practice they don't even give a fuck, and do nearly nothing to combat it.

Show nested quote +
On January 27 2017 22:30 JimmyJRaynor wrote:
On January 26 2017 21:16 xongnox wrote:
No wonders why 12yo boys play f2p games and not SC2.

12 yo boys get their giant army fighting fix playing Mobile Strike and Clash of Clans on their Smartphones. Those games are not as hackable as RTS games. Name 1 financially viable F2P RTS game. I've already highlighted why the entire genre is doomed to a slow decline into oblivion due to market forces and consumer taste changes far beyond Blizzard's control.

Of course, we could also claim Blizzard sucks balls because the 3/4 overhead perspective racing game genre died because ROck'n'Roll Racing killed it off. And, monthly subsciption MMO's are dying off... WoW destroyed it. Tellin' ya man... Blizzard just sucks.

-Well i heard of a lot of cheating issues in Clash of Clans ^^
-I read your theory about the genre declining, and while i knowledge there are fashions and technical evolutions, i'm not convicted at all concerning RTS. Doom is 25 yo and people still play FPS. From Clash of Clans to MOBA a lot of rts-like (degraded RTS imo) games are popular, and they are technically way easier than an RTS like SC2. You can do them all in a SC2 editor...
-lots of 12yo boys play available free games for them, either on smartphone or on the old father's/brother laptop. Times have changed concerning pricing, we are not with the SNES and 90s PC anymore where only privileged children got a lots of games, and the potential public is way way wider.
-I'm not whining for me (still prefer pack-pricing than pay-to-win bullshit for sure, etc. ) but i think SC2 could do way greater with a economic model change now (let's get realistic, 90% of the sales are done, at least ). Making only the ladder F2P and everything else priced (campaigns, co-op, skins, etc, etc ) for free players could be a very good way to make money and brings in more players.
-Not the place to discuss it here but there are better and more effective way to combat cheating.


JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
Last Edited: 2017-01-28 23:47:49
January 28 2017 23:47 GMT
#110
name 1 financially viable F2P RTS. its easy to sit around and fire potshots. its another thing to create a workable revenue model.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
CursOr
Profile Blog Joined January 2009
United States6335 Posts
January 29 2017 01:23 GMT
#111
Being that this is probably patch related, and not thread worthy, I'll leave this here.

Is anyone having some really strange latency since the patch? I am getting into 200 quite often and it seems to fluctuate wildly. I am in SoCal and have Fios and have had near perfect ping for years until this patch.

thank you
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
xongnox
Profile Joined November 2011
540 Posts
January 29 2017 02:33 GMT
#112
On January 29 2017 08:47 JimmyJRaynor wrote:
name 1 financially viable F2P RTS. its easy to sit around and fire potshots. its another thing to create a workable revenue model.

Well without changing model, being realistic, given the very few amount of new players, they already sold 95+% of total probable copies.
So from this perspective they have nearly nothing to loose and everything to win. Each Hearstone's new thing is probably more important for blizzard income than the future of SC2 sales with actual model. The F2P Hearstone, witch makes fucktons more of money than SC2, btw.

SC2 is the sole modern esport RTS for years now ( there is not another viable pay-the-box RTS neither, so we can not directly compare to anything )
But we can name a lot a viable F2P esport games. Even MOBAs are kinda a sub-rts genre. And F2P works in MOBA. (for some major titles, at least )

The only potentially intelligent reason to not make SC2 ladder f2p *now* is not actual money, but the fear of creating a precedent (then everyone will think next blizzard RTS game will be f2p from beginning )
JimmyJRaynor
Profile Blog Joined April 2010
Canada16647 Posts
January 29 2017 17:35 GMT
#113
On January 29 2017 11:33 xongnox wrote:
Show nested quote +
On January 29 2017 08:47 JimmyJRaynor wrote:
name 1 financially viable F2P RTS. its easy to sit around and fire potshots. its another thing to create a workable revenue model.

Well without changing model, being realistic, given the very few amount of new players, they already sold 95+% of total probable copies.
So from this perspective they have nearly nothing to loose and everything to win. Each Hearstone's new thing is probably more important for blizzard income than the future of SC2 sales with actual model. The F2P Hearstone, witch makes fucktons more of money than SC2, btw.

SC2 is the sole modern esport RTS for years now ( there is not another viable pay-the-box RTS neither, so we can not directly compare to anything )
But we can name a lot a viable F2P esport games. Even MOBAs are kinda a sub-rts genre. And F2P works in MOBA. (for some major titles, at least )

The only potentially intelligent reason to not make SC2 ladder f2p *now* is not actual money, but the fear of creating a precedent (then everyone will think next blizzard RTS game will be f2p from beginning )

the initial boxed copy price of OW and SC2 is a deterrent to hackers
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Antares777
Profile Joined June 2010
United States1971 Posts
January 29 2017 20:18 GMT
#114
The new maps are great! I am actually considering playing on ladder again.

...well, maybe not. But maybe I'll get back into mapmaking. I haven't had as much free times as I used to have.
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