• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:01
CET 19:01
KST 03:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool41Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
[ASL21] Ro24 Group A [Megathread] Daily Proleagues ASL Season 21 LIVESTREAM with English Commentary [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1529 users

Community Feedback Update - January 23 - Page 11

Forum Index > SC2 General
204 CommentsPost a Reply
Prev 1 9 10 11 All
Turb0Sw4g
Profile Joined August 2015
74 Posts
January 27 2017 22:55 GMT
#201
On January 28 2017 04:48 DeadByDawn wrote:
And so, with all these shining examples of Blizzards ability, we are asking for a ground up rebalance/redesign? I think a lot of people believe that Blizzard are basically doing damage limitation now, on a game that is no longer on their A list. Tweaks is what we will get, tweaks are what we should focus on asking for.


To be fair, major changes—potentially every year after Blillzcon—until the game is in a perfect state is what David Kim himself said was the end goal for Starcraft 2 (see here).

There is a mismatch between intention and execution however. Pretty big one actually. So, I can see why you think that we might only get tweaks and nothing "game changing".

On January 28 2017 06:26 Spyridon wrote:
Show nested quote +
On January 28 2017 04:48 DeadByDawn wrote:
Whilst we will never know for surre what happened with the attempt to remove MM, it does seem that the release date was brought forward, so they cut the beta period.

The whole removal of MM was mishandled. Blizzard should have enough people with numerical analysis skills to model the new economy model and see how it affected each of the races differently in the early game, from this they could have made an initial stab at correcting the economy to see how it worked. They didn't, the game was totally unbalanced and they did not see a way to correct the balance in time and so reverted the changes.

And so, with all these shining examples of Blizzards ability, we are asking for a ground up rebalance/redesign? I think a lot of people believe that Blizzard are basically doing damage limitation now, on a game that is no longer on their A list. Tweaks is what we will get, tweaks are what we should focus on asking for.

The only problem is, during Blizzcon they stated that in the future they WOULD be looking at the game again , and be willing to do ground up rebalance/design changes. Yet when the time came, it was a half assed balance update, where the majority of changes got dropped anyway.


I think at one point they will come around and either realize that it is impossible to balance the game with MM in place and remove them; or, they will at least balance the game around no MM and then add them just as a tool for players to differentiate themselves.

Probably gonna take a long time though.


Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2017-01-27 23:29:01
January 27 2017 23:26 GMT
#202
On January 28 2017 07:55 Turb0Sw4g wrote:
Show nested quote +
On January 28 2017 04:48 DeadByDawn wrote:
And so, with all these shining examples of Blizzards ability, we are asking for a ground up rebalance/redesign? I think a lot of people believe that Blizzard are basically doing damage limitation now, on a game that is no longer on their A list. Tweaks is what we will get, tweaks are what we should focus on asking for.


To be fair, major changes—potentially every year after Blillzcon—until the game is in a perfect state is what David Kim himself said was the end goal for Starcraft 2 (see here).

There is a mismatch between intention and execution however. Pretty big one actually. So, I can see why you think that we might only get tweaks and nothing "game changing".

Show nested quote +
On January 28 2017 06:26 Spyridon wrote:
On January 28 2017 04:48 DeadByDawn wrote:
Whilst we will never know for surre what happened with the attempt to remove MM, it does seem that the release date was brought forward, so they cut the beta period.

The whole removal of MM was mishandled. Blizzard should have enough people with numerical analysis skills to model the new economy model and see how it affected each of the races differently in the early game, from this they could have made an initial stab at correcting the economy to see how it worked. They didn't, the game was totally unbalanced and they did not see a way to correct the balance in time and so reverted the changes.

And so, with all these shining examples of Blizzards ability, we are asking for a ground up rebalance/redesign? I think a lot of people believe that Blizzard are basically doing damage limitation now, on a game that is no longer on their A list. Tweaks is what we will get, tweaks are what we should focus on asking for.

The only problem is, during Blizzcon they stated that in the future they WOULD be looking at the game again , and be willing to do ground up rebalance/design changes. Yet when the time came, it was a half assed balance update, where the majority of changes got dropped anyway.


I think at one point they will come around and either realize that it is impossible to balance the game with MM in place and remove them; or, they will at least balance the game around no MM and then add them just as a tool for players to differentiate themselves.

Probably gonna take a long time though.




Considering the direction of the game since LotV release, it's obvious that competitive SC2 is not a priority anymore.

So many of the pros leaving for BW has not altered their actions one bit.

And where has their development of SC2 went in to? Obviously not the patches, as you can create a list of every change since LotV release and it would be a rather small document.

Rather, development has primarily went in to mission packs & co-op mode.

This, to me, indicates very clearly that they are not banking on competitive SC2 anymore, but still trying to keep interest in other areas of SC2.

The only reason Blizzard does this traditionally, is to prevent competition with their other games, as they do not like to compete with themselves.

So it seems pretty clear that Blizzard is likely working on another RTS to fill that competitive void. My guess? Probably the SC: BW remaster. Blizzard Team 1 has been stated to be working on another project (Team 1 is responsible for their RTS division) - and it's not Heroes of the Storm.

This would explain exactly why they don't mind one bit that pros are going back to BW.

Also would explain why they are keeping competitive SC2 so differentiated, despite such a large % of the community being unsatisfied. It's a dirty marketing trick in the game industry, but pretty common. Keep players on the hook, but unhappy, wishing things were different, upset that noones listening, and then bam - announce the new release. The more unrest they had prior to the announcement, the more hype generated for the new release.

You see Blizzard do it with most of their expansions.
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-01-30 12:41:33
January 30 2017 12:41 GMT
#203
On January 28 2017 08:26 Spyridon wrote:
So it seems pretty clear that Blizzard is likely working on another RTS to fill that competitive void. My guess? Probably the SC: BW remaster. Blizzard Team 1 has been stated to be working on another project (Team 1 is responsible for their RTS division) - and it's not Heroes of the Storm.

I really doubt there is a "competitive RTS void". Everyone just plays ow/lol/dota/cs. That's why i reeeeally doubt there will be a new blizzard rts relatively soon (or ever). As Chris Sigaty stated in a recent interview with Rotti, blizzard DO want to do WC4 (for instance) but they have no ideas for what's their RTS gonna look like, he basically said: "guys you are welcome to share your ideas cause we are kinda lost". And it understandable to say the least. Modern (competetive) gaming tolerates no gameplay which involves heavy mechanics. So if there will be a new rts it will be a completely different beast.

On the other hand. What do we have in our RTS niche? BW and... that's it. Sure thing, BW is a masterpiece, but lets acknowledge its success is purely luck-based. Its concept is soooo fragile and controversial. I doubt BW original developers even understand what makes their game so awesome. If they could they would gladly reproduce it. But they tried and failed. We can't neglect the korean factor as well, because w/o korean scene it could happen we wouldn't even remember BW.

So, my point is. There is no such thing as rts, or lets say, a solid concept of its gameplay. We have 1 super successful game (mainly because of timing/luck/korea/w.e.), 1 game, that struggles really hard to repeat the success of its predecessor, and TONs of god forgotten titles modern people havent even heared about (including AoE, C&C etc), which are all in all not bad games at all, but mostly single player based made by 90s standards. I mean, what kind of new competetive RTS do you expect out of this? While blizzard themselves state their complete lack of understanding of what to do. What more should i say when DK states something like "we don't care about the sales we just want to make the hardest game ever"? They abandoned all hope.
Less is more.
Kong95
Profile Joined January 2017
17 Posts
January 30 2017 13:17 GMT
#204
[/QUOTE]



So it seems pretty clear that Blizzard is likely working on another RTS to fill that competitive void. My guess? Probably the SC: BW remaster. Blizzard Team 1 has been stated to be working on another project (Team 1 is responsible for their RTS division) - and it's not Heroes of the Storm.

[/QUOTE]

Yea agreed, I feel this is the direction they will go with.
Spyridon
Profile Joined April 2010
United States997 Posts
January 30 2017 21:14 GMT
#205
On January 30 2017 21:41 insitelol wrote:
Show nested quote +
On January 28 2017 08:26 Spyridon wrote:
So it seems pretty clear that Blizzard is likely working on another RTS to fill that competitive void. My guess? Probably the SC: BW remaster. Blizzard Team 1 has been stated to be working on another project (Team 1 is responsible for their RTS division) - and it's not Heroes of the Storm.

I really doubt there is a "competitive RTS void". Everyone just plays ow/lol/dota/cs. That's why i reeeeally doubt there will be a new blizzard rts relatively soon (or ever). As Chris Sigaty stated in a recent interview with Rotti, blizzard DO want to do WC4 (for instance) but they have no ideas for what's their RTS gonna look like, he basically said: "guys you are welcome to share your ideas cause we are kinda lost". And it understandable to say the least. Modern (competetive) gaming tolerates no gameplay which involves heavy mechanics. So if there will be a new rts it will be a completely different beast.

On the other hand. What do we have in our RTS niche? BW and... that's it. Sure thing, BW is a masterpiece, but lets acknowledge its success is purely luck-based. Its concept is soooo fragile and controversial. I doubt BW original developers even understand what makes their game so awesome. If they could they would gladly reproduce it. But they tried and failed. We can't neglect the korean factor as well, because w/o korean scene it could happen we wouldn't even remember BW.

So, my point is. There is no such thing as rts, or lets say, a solid concept of its gameplay. We have 1 super successful game (mainly because of timing/luck/korea/w.e.), 1 game, that struggles really hard to repeat the success of its predecessor, and TONs of god forgotten titles modern people havent even heared about (including AoE, C&C etc), which are all in all not bad games at all, but mostly single player based made by 90s standards. I mean, what kind of new competetive RTS do you expect out of this? While blizzard themselves state their complete lack of understanding of what to do. What more should i say when DK states something like "we don't care about the sales we just want to make the hardest game ever"? They abandoned all hope.


WC was far less mechanic heavy than SC anyway, so the first paragraph isn't really an issue.

Second paragraph... that's exactly why I believe it's going to be BW remaster that they are banking on.

I mean think about it, SC is known for its competitive scene. It may be suffering, but the scene still exists, it's still a very popular eSport. But they are supporting it very minimally at this point. Less than in years. And they are still investing in the mission packs/coop of SC2. They are selectively slacking on competitive SC2.

That is not a coincidence.

And they abandoned all hope? I don't believe that. They have never truly went to drastic measures. Blizzard does not give up on any games they create until they are profitable. They have digged themselves out of horrible situations before - just look at D3 in recent years. They have shown that, if necessary, they will change lead designers and do a complete revamp of the game. But again, they have chosen not to do this. What reason would they decide to let it be, and only work on mission packs/coop? Only reason they would accept declining popularity is to prevent competition.

Regarding Blizzard saying they don't know what to do? You have to draw the line between honest development, and PR. The only reason to leave development up to the community is PR. There's many very talented designers at Blizzard. They are selectively choosing not to put them on SC2. They are assigning them elsewhere.

Also, don't forget the other fact I mentioned - Blizzard has mentioned Team 1 is working on another game. Team 1 is the team that traditionally always worked on RTS series. After Heroes came out, team 1 was moved to Heroes. Team 1 was now moved elsewhere. This has to be something at least somewhat aligned to RTS gaming.
Prev 1 9 10 11 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#45
RotterdaM615
TKL 247
SteadfastSC169
IndyStarCraft 110
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 615
mouzHeroMarine 301
TKL 247
SteadfastSC 169
ProTech127
IndyStarCraft 110
StarCraft: Brood War
Calm 5705
Jaedong 2215
Bisu 2163
Horang2 756
BeSt 654
Shuttle 611
Larva 535
Stork 481
Mini 445
Hyuk 402
[ Show more ]
Light 301
Soma 266
ggaemo 258
Rush 174
Leta 141
Dewaltoss 136
Shine 76
PianO 50
Free 44
sorry 41
Shinee 24
Aegong 22
910 21
Hm[arnc] 20
IntoTheRainbow 16
Movie 14
soO 12
Terrorterran 11
ajuk12(nOOB) 10
Dota 2
Gorgc5888
canceldota138
Counter-Strike
fl0m4486
Fnx 2501
shoxiejesuss2033
pashabiceps1744
byalli378
adren_tv20
Heroes of the Storm
MindelVK13
Other Games
Grubby2855
FrodaN1099
Liquid`RaSZi856
B2W.Neo784
KnowMe179
shahzam159
C9.Mang088
Trikslyr71
Organizations
Dota 2
PGL Dota 2 - Main Stream59
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Reevou 10
• kabyraGe 1
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota291
League of Legends
• Nemesis3801
• Shiphtur403
Other Games
• imaqtpie823
Upcoming Events
Sparkling Tuna Cup
15h 59m
Afreeca Starleague
15h 59m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 14h
Afreeca Starleague
1d 15h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 16h
Replay Cast
2 days
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
5 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.