SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband - Pag…
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Regardless of the situation, we will still action upon "dead game" comments. As this is a sensitive issue for SC2 fans, please do not come into this thread and talk about SC2 players switching over to BW. This thread is also not about bashing Blizzard, David Kim, or the WCS system. | ||
Elentos
55456 Posts
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Charoisaur
Germany15829 Posts
On November 04 2016 20:47 aQuaSC wrote: Maybe it's not some super-solid evidence since it's "just" YT views, but in general English vods for SC2 have much more views than vods in Korean on esportstv channel. not surprising considering there are 7 billion foreigners but just 50 million koreans | ||
aQuaSC
717 Posts
On November 04 2016 22:45 Elentos wrote: Someone on reddit translated their statement to be that nothing's official but they are working on trying to make Starleague happen in 2017. I didn't follow BW when it was big, weren't all the individual leagues in it seen as side-contests accompanying the Proleague which was the StarCraft competition? With that in mind, I feel that emphasis on individual players was not the best approach to make StarCraft II enjoyable, making it a team game where creating small communities would be basically needed would make the game less stressful and more enjoyable with others, if someone gave me a time machine I'd go back in time and change that. Emphasis on individuals (I have similar opinion on community tendency of producing singular content creators that esentially compete for viewership) was in some way a thing that hurt the community in the long run, too many people turned out to be dependent on single personalities instead of game as a whole, many people left when IdrA left, many people were turned off when big BW pros stepped away from the game, many people turned their heads away from the game when Day9 and Husky happened to be in the same car etc. etc., examples are endless | ||
aQuaSC
717 Posts
On November 04 2016 22:58 Charoisaur wrote: not surprising considering there are 7 billion foreigners but just 50 million koreans I have no idea what you are trying to say with that comparison | ||
Charoisaur
Germany15829 Posts
On November 04 2016 22:59 aQuaSC wrote: I have no idea what you are trying to say with that comparison the number of foreigners is far bigger so it's not surprising that English vods get much more views. viewers per population would probably be more accurate to see how popular PL in korea is compared to the rest. | ||
aQuaSC
717 Posts
On November 04 2016 23:13 Charoisaur wrote: the number of foreigners is far bigger so it's not surprising that English vods get much more views. viewers per population would probably be more accurate to see how popular PL in korea is compared to the rest. Thanks to that it's easy to assume that interest for SC2 was bigger outside of Korea for years (which is obvious). And it was weird that Korean community kept all great things that it has to themselves until the things got really dire, like a mother not letting his kid out of the house to let him play with other kids I should stop with these human relationship analogies EDIT: I find measuring interest by population percentage per country to be very inaccurate, especially for something that is almost never socially acceptable as video games played for living. Besides, why is it not intuitive to tell that if one group has more people interested in something than the other then that group has just more interest? And the division is only between languages, Korean is for Korea only, and English is acceptable for the rest of the world basically. EDIT 2: measuring interest by country is misleading, a proof of that is one of the best foreigners being a Tunisian and I've never heard of any Tunisian SC2 scene /s | ||
verecunda
Korea (South)121 Posts
As for the SSL - they didn't say that a new season was confirmed. They (jokingly) told Canata to go and make a negotiation with Blizzard. Hard to tell if we can take it seriously, but I guess they're trying, at least. + Show Spoiler + | ||
verecunda
Korea (South)121 Posts
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aQuaSC
717 Posts
On November 04 2016 23:47 verecunda wrote: I personally would have liked Proleague to be more "global," but I don't think there were any reasons for Proleague to make itself more accessible to foreign fans. The Proleague sponsors are usually aiming at the the domestic market; foreign viewership won't help their sales significantly. I'm repeating myself at this point, but an international Proleague would give Nexon Arena a spot on the UNESCO world heritage site list | ||
Jenia6109
Russian Federation1607 Posts
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Charoisaur
Germany15829 Posts
On November 04 2016 23:19 aQuaSC wrote: Besides, why is it not intuitive to tell that if one group has more people interested in something than the other then that group has just more interest? if you have 5 friends and all of them are interested in Pokemon but your girlfriend has 30 friends and 6 of them are interested in Pokemon would you say your girlfiends' friends have more interest in Pokemon than your own friends? I'm the god of making good analogies btw. | ||
verecunda
Korea (South)121 Posts
On November 04 2016 23:52 Jenia6109 wrote: So, any VODs of this? VODs are up on the eSportsTV channel: Part 1 Part 2 | ||
aQuaSC
717 Posts
On November 04 2016 23:53 Charoisaur wrote: if you have 5 friends and all of them are interested in Pokemon but your girlfriend has 30 friends and 6 of them are interested in Pokemon would you say your girlfiends' friends have more interest in Pokemon than your own friends? I'm the god of making good analogies btw. I think your analogy makes too much room for unrelated interests, if you could narrow all of the possible friends' interests to specific nintendo platform or card game players then it would be more accurate in my opinion. There is a roughly limited amount of people in every population with interests in competitive games and it's heavily fluctuating since SC2 release, which was a reason a lot of things happened, like West taking bigger notice of esport which was basically an "underground" thing before and most importantly creation of Twitch (which was a sub-site created by a dev from justin.tv that loved SC2), world would be a lot different without StarCraft II :D | ||
LongShot27
United States2084 Posts
On November 04 2016 23:53 Charoisaur wrote: if you have 5 friends and all of them are interested in Pokemon but your girlfriend has 30 friends and 6 of them are interested in Pokemon would you say your girlfiends' friends have more interest in Pokemon than your own friends? I'm the god of making good analogies btw. Yes because I want to get laid User was temp banned for this post. | ||
StatixEx
United Kingdom779 Posts
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Charoisaur
Germany15829 Posts
On November 05 2016 01:39 StatixEx wrote: who cares about pokemon I bet you always lost to Gary Oak and that's why you not care anymore. | ||
Nazara
United Kingdom235 Posts
Then you have 4 people in Poland. 3 in Germany. 6 in the USA. 1 in England. 2 in France. 4 in Peru. 4 in Russia, etc. You estimate that "foreign" interest is at 22, which is bigger then 10 in Korea. So foreign interest is bigger in total, sure. But none of the foreign countries are self sustainable. Maybe Korea has gone from 10 to 6, or 5, or 4, it is irrelevant. What is relevant, is that is under 7, and sponsorship is not making money to make enough profit and pulls the plug. This is how the proleague ends. The foreign interest is irrelevant, as every country has different potential sponsors and therefore you need a certain threshold of people to be interested for the league to go on. If this threshold is not met, sponsors leave, money leaves, and pro go amateur. Unless you get some global sponsor like McDonald's to start supporting sc2, foreign interest is meaningless | ||
Lorning
Belgica34432 Posts
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Lazare1969
United States318 Posts
On November 04 2016 22:58 aQuaSC wrote: I didn't follow BW when it was big, weren't all the individual leagues in it seen as side-contests accompanying the Proleague which was the StarCraft competition? Depends on whose perspective. For the teams' sponsors, Proleague is no doubt a bigger deal. For the audience and the pros themselves it's arguable. Pros are generally remembered more for dominating a Starleague than a Proleague. You also have to keep in mind that OSL and MSL audiences were way larger at their peak than Starcraft 2's GSL audience at its peak. | ||
xtorn
4060 Posts
On October 18 2016 19:33 lichter wrote: since proleague is done i guess there's no harm in saying that i was actually in discussion with kespa last year about creating an improved FPL with their help, which would also allow korean fans to play and compete with fans on TL. would have been great to bridge the gap between the two sets of fans. they were really excited about it and they really wanted to make it a big part of the proleague experience, which shows that kespa really did try to keep proleague going and were still searching for ways to improve it. unfortunately when the matchfixing scandals hit that pretty much nixed the deal completely. Oh, man... so the decline snowballed from the matchfixing scandals then? Got so many good memories from Proleague, really missing it. Watching the games at the nexon arena, people were coming from all over the world to see the players fight, it was just an awesome vibe. People cheering at the crazy good micro. | ||
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