• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:49
CET 09:49
KST 17:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1829
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 AI Tournament 2026 Sparkling Tuna Cup - Weekly Open Tournament $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1833 users

Patch 3.3: New Co-op Content and Features - Page 5

Forum Index > SC2 General
120 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 Next All
Shapelog
Profile Joined November 2015
United States5186 Posts
May 10 2016 23:01 GMT
#81
On May 10 2016 20:11 digmouse wrote:
Show nested quote +
On May 10 2016 12:04 Dodgin wrote:
They should just copy paste the ladder revamp that they're doing in HotS, same engine after all.

5 bucks the ladder revamp is exactly the same.

10 bucks says that it will be revamped after hearthstone's new ladder system.
On May 11 2016 06:11 The_Red_Viper wrote:
Show nested quote +
On May 11 2016 04:01 Musicus wrote:
On May 11 2016 02:16 purakushi wrote:
Chat emoticons are coming with patch 3.3 also

http://us.battle.net/sc2/en/blog/20117130/

Kind of confused why they listed the Abathur icons separately. Makes it seem like it is for purchase. Hopefully, Abathur is free or earnable.


I think it has already been announced way back that all the future commanders that will be added will have to be bought.

I hope the price will be reasonable...

I think honestly anything past 5 dollars is kinda stretching. Idk, If they throw in a Voice pack, maybe a few more dollars.
"Subsequently clicking post is like launching a doomsday's worth of nukes' equivalent in dopamine." -RB
SwiftCrane
Profile Joined April 2016
26 Posts
May 10 2016 23:08 GMT
#82
the game is improving over time, it can be seen that blizzard is looking into this game in a long term way, which is great


Heart of the Swarm was actually playable... so no, its not improving. Its a goddamn miracle that we got macro mechanics back seeing how unwilling Blizzard is to listen to the community on anything.

I wasn't referring only to singleplayer stuff.


I wasn't either. I was referring to non ladder/official sc2 1v1 game modes.

There are 0 rts games at this moment that players can rely on (if you don't count wc3 and bw).


I understand you must have meant other than sc2 but for purpose of clever argument - couldn't have put it better myself.



sc2 is and will remain the only competitive rts game in years to come.


That's exactly why I'm sad that Blizzard is ruining it.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
May 10 2016 23:11 GMT
#83
On May 11 2016 08:01 Shapelog wrote:
Show nested quote +
On May 10 2016 20:11 digmouse wrote:
On May 10 2016 12:04 Dodgin wrote:
They should just copy paste the ladder revamp that they're doing in HotS, same engine after all.

5 bucks the ladder revamp is exactly the same.

10 bucks says that it will be revamped after hearthstone's new ladder system.
Show nested quote +
On May 11 2016 06:11 The_Red_Viper wrote:
On May 11 2016 04:01 Musicus wrote:
On May 11 2016 02:16 purakushi wrote:
Chat emoticons are coming with patch 3.3 also

http://us.battle.net/sc2/en/blog/20117130/

Kind of confused why they listed the Abathur icons separately. Makes it seem like it is for purchase. Hopefully, Abathur is free or earnable.


I think it has already been announced way back that all the future commanders that will be added will have to be bought.

I hope the price will be reasonable...

I think honestly anything past 5 dollars is kinda stretching. Idk, If they throw in a Voice pack, maybe a few more dollars.

Hm i am not sure how much i would pay for it tbh, probably not more than 2-3 euro though^^
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
weikor
Profile Blog Joined March 2011
Austria580 Posts
Last Edited: 2016-05-11 00:01:04
May 10 2016 23:59 GMT
#84
Stop complaining about the ladder or 1on1 when they announce co op content, it makes you sound like a spoiled 12 year old.

Ive seen page long threads with players stating reasons why blizzard should never touch the ladder, and just let the meta evolve. On the other hand you have players identify every 0.001 imbalance and beg for nerfs.

Coop is the only thing noone takes all too seriously, its a fun mode that brings plenty of players back to starcraft, lets you play with your friends - and unlike archon mode - was a the big success of LotV. Stop hating on it just because you dont enjoy it.

I hit grandmasters at some point in HotS, but i almost never ladder today - a game of coop gives me the fun of casually logging in to starcraft - without having to be on top of the meta, try extremely hard or win/
lose the game to someone who BMs you afterwards
breaker1328
Profile Joined March 2016
Canada298 Posts
May 11 2016 02:38 GMT
#85
On May 11 2016 08:59 weikor wrote:
Stop complaining about the ladder or 1on1 when they announce co op content, it makes you sound like a spoiled 12 year old.

Ive seen page long threads with players stating reasons why blizzard should never touch the ladder, and just let the meta evolve. On the other hand you have players identify every 0.001 imbalance and beg for nerfs.

Coop is the only thing noone takes all too seriously, its a fun mode that brings plenty of players back to starcraft, lets you play with your friends - and unlike archon mode - was a the big success of LotV. Stop hating on it just because you dont enjoy it.

I hit grandmasters at some point in HotS, but i almost never ladder today - a game of coop gives me the fun of casually logging in to starcraft - without having to be on top of the meta, try extremely hard or win/
lose the game to someone who BMs you afterwards


Couldn't have put it better myself. I like the game and I know I'll never be good at it. I just do not have the time in my life anymore to invest into gaining that much skill. But recently, some of my friends that enjoyed it way back in WoL are starting to get back into it so I'll have someone on I know that I can sit on skype and just have fun playing the game with.

The reason why they are starting to get back into it is because I talked them into downloading the free arcade and playing some custom games with me. After that, I showed them what Co-Op missions were all about and now they want to learn more about the units as they are now so that they too can have fun playing the casual semi competitive modes.

A large portion of the diehard fan base is still gonna sit here or on reddit or at bnet and bitch about balance but that's what passionate players do. At the end of the day Blizzard is a company and companies need to make money. Adding more stuff for casual players to do is only going to help them make more money. The scene in it's entirety can only benefit from having more players and esports viewers.
SwiftCrane
Profile Joined April 2016
26 Posts
Last Edited: 2016-05-11 04:19:56
May 11 2016 04:17 GMT
#86
identify every 0.001 imbalance and beg for nerfs.


I wish it was as simple as a balance problem. It's a design problem.

This game can either be a good competitive game that focuses all of its resources on being just that, or a good casual game. Blizzard is already putting a ton of effort into the campaign and co op missions, and is clearly not able to handle making it a good competitive game at the same time. I wish they would just make up their mind on what they want StarCraft to be.

The whole premise of StarCraft is hardcore strategy. Games that aren't easy or relaxing. Games that make players mad in real life because they are faced with their own failures every game. It's about trying extremely hard to win. That's what makes StarCraft so great. If you want to log in and do something "Casual" then perhaps you are logging in to the wrong game.

Do I mind if StarCraft allows for casual play within itself? No. Absolutely not! In fact I believe it's a great way to expand the community by introducing new players to the hardcore scene through casual gamemodes, or simply having modes that allow for players to relax. The problem? Blizzard can't seem to manage to do both hardcore and casual modes at the same time well enough.

Three MONTHS AND COUNTING without a balance patch, in a time when strategic diversity is nearly non existent and frankly no longer nearly as fun to play as HOTS for many of the hardcore followers. And their "patch" notes come out with changes that are so completely irrelevant and fundamentally flawed that it's impossible to comprehend how anyone could have come up with such a patch by any stretch of reasoning, after 3 MONTHS, if they spent even 1 DAY looking at what the community has been telling them for years.

To the hardcore following of the game this patch is borderline insulting after what was done (or lack thereof) to the hardcore part of the game.

It's just incredibly disappointing to see to see Blizzard neglect and ruin that which you devoted so much of yourself to for so long, while Blizzard works on content for people who are probably never going to experience StarCraft for what it truly is.

Unfortunately this is 100% correct:
At the end of the day Blizzard is a company and companies need to make money. Adding more stuff for casual players to do is only going to help them make more money.


But I guess there's just a little bit of me that's hoping that Blizzard doesn't underestimate what the value of their integrity and their die hard fans that have supported them so much.


m4d
Profile Joined May 2016
10 Posts
Last Edited: 2016-05-11 07:39:17
May 11 2016 07:24 GMT
#87
On May 11 2016 13:17 SwiftCrane wrote:
This game can either be a good competitive game that focuses all of its resources on being just that, or a good casual game. Blizzard is already putting a ton of effort into the campaign and co op missions, and is clearly not able to handle making it a good competitive game at the same time. I wish they would just make up their mind on what they want StarCraft to be.


This game is already an amazingly good competitive game. When you get 20k viewers on dreamhack finals for starcraft compared to 200k in other games, it's not because the game is not amazing on competitive level and it needs patch to survive, it's because it's frustrating on casual level. Starcrafts needs to be both if it wants to succeed long term. If you don't have casual viewers you don't have competitive scene. Simple as that.

Even if blizzard focuses 150% on competitive gameplay, that ain't gonna change the number of fans/viewers by tiny bit. Average sc2 player / fan / viewer doesn't give an f about small nerfs/buffs.

Sorry but I just can't imagine how can a balance patch make any impact on viewership. Most problems lie below diamond level anyway where these things don't matter as much, and don't forget that that's where majority of players are, so...

DrSeRRoD
Profile Joined October 2010
United States490 Posts
May 11 2016 11:27 GMT
#88
So, to get this back to co-op and 3.3, it looks like Abathur's units evolve right on the battlefield as you kill enemy units and collect essence. It could be interesting and I wonder if they do it automatically. I can't imagine ever thinking "no, I want that roach to remain a roach, not a massive and powerful brutalisk!" The twitter video shows a roach become a brutalisk and a mutalisk become a leviathan. I hope Abathur evolves from the other zerg commanders and doesn't show up on the battlefield. Instead, he controls it from space or something like the others, unless he is similar to his HoTS unit where he continuously spits out locusts, but that seems more like a Zagara thing.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 11 2016 11:29 GMT
#89
As long as I don't need to pay for the ladder, they can keep on bringing in these pay-2-play games. I don't mind. I'm not spending a cent on that stuff either.
maru lover forever
SwiftCrane
Profile Joined April 2016
26 Posts
May 11 2016 11:35 GMT
#90
I don't want the balance patch to directly improve viewership. I want Blizzard to show some love to the hardcore community rather than ignoring it. And do you really think that a game with many available strategies that is way more fun to watch wouldn't get more views than the same thing every game? I often find myself and my friends playing other games instead of watching tournaments because the gameplay is so same and boring.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17183 Posts
Last Edited: 2016-05-11 14:57:53
May 11 2016 12:25 GMT
#91
On May 11 2016 13:17 SwiftCrane wrote:
Show nested quote +
identify every 0.001 imbalance and beg for nerfs.

I wish it was as simple as a balance problem. It's a design problem.

This game can either be a good competitive game that focuses all of its resources on being just that, or a good casual game. Blizzard is already putting a ton of effort into the campaign and co op missions, and is clearly not able to handle making it a good competitive game at the same time. I wish they would just make up their mind on what they want StarCraft to be.


Starcraft is a different experience for different APM levels. Every adjustment of 50 APM makes it a different game. a 50 APM player experiences the game very differently from how a 150 APM player experiences it. Moving from 50 APM to 100 APM to 150 APM to 200 APM really is 4 different game experiences. When WoL was released Morhaime said it would be a game for all skill levels. Blizzard made up their mind in July 2010 and told you

Co-Op buddies have a different experience. Co-Op buddies that play 2v2 competitive ladder are different. There is a community that plays 3 player versus 3 AI games. Again, another experience. Others of limited skill get enjoyment out of finally beating the campaign on brutal after 20 tries.

Every one is in the minority for how they like the game. Every aspect of Starcraft2 appeals to a minority of players.
http://www.pcgamer.com/world-of-warcraft-designer-discusses-the-difficulty-of-dealing-with-feedback/

Blizzard will continue to work on many aspects of SC2 from Nova Missions to Co-op to Arcade etc etc.. and they'll continue to support the wide variety of players that enjoy the game for different reasons. And money talks. If SC2 players continue to pull in new paying customers via Co-Op then Blizzard will recognize this and keep supporting Co-Op to continue the influx of new paying customers. If the Nova Mission packs hit a certain sales # you can better believe we'll get even more single player campaign missions. Money talks... bullshit walks.

your empathy for long time SC2 and WC3 players is heart warming and makes me believe in the goodness of humanity. for a guy who has only played a few months you really have a soft spot for the terran mech community. either that or you're an avilo alt. but i'm an optmistic guy so i won't look at it in such a negative way. the emotional depth of your posts is really touching.. and i really do mean that. honestly.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DrSeRRoD
Profile Joined October 2010
United States490 Posts
May 12 2016 16:29 GMT
#92
http://us.battle.net/sc2/en/blog/20118421/patch-33-abathur-is-coming-to-co-op-missions-5-12-2016

Abathur video preview for co-op. Also lists the price: $4.99.
purakushi
Profile Joined August 2012
United States3301 Posts
May 12 2016 16:54 GMT
#93
No voice pack, yet

Hopefully Blizzard just gives the voice pack to those who buy the Abathur commander.
T P Z sagi
Nocci
Profile Joined August 2010
Germany108 Posts
May 12 2016 17:33 GMT
#94
On May 13 2016 01:29 DrSeRRoD wrote:
http://us.battle.net/sc2/en/blog/20118421/patch-33-abathur-is-coming-to-co-op-missions-5-12-2016

Abathur video preview for co-op. Also lists the price: $4.99.


Hmpf I'll probably end up getting Abathur then. I was thinking to myself today: "below 3€ I'm definitely getting him, above 5€ definitely not"

Now it's on the upper border of my comfort zone, but I can see my drunk self just clicking the buy button :D
The Bottle
Profile Joined July 2010
242 Posts
May 12 2016 19:51 GMT
#95
I'd really love if we could pick a random commander. I'd like to be able to play a random commander drawn from all 8 of the available ones, but I know other people wouldn't want to play certain commanders. I think they should add a check box so you could decide which pool of commanders you can draw from in a random draw.

(BTW I think they should do this for race picking in ladder as well.)
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
May 12 2016 20:26 GMT
#96
I'm more excited for the missing unit sounds, portraits and icons for the Guardian/Devourer/Brutalisk that will come along with the Abathur commander. Need them for my mod

Gonna buy the Abathur anyway, gameplay sounds fun. I wonder what else is there incoming in the 3.3? Sounds like some big changes (mutators, commander, emoticons etc.).
Leviance
Profile Joined November 2009
Germany4079 Posts
May 12 2016 20:48 GMT
#97
I believe SC2 would be much more popular if they had released the game later but with all this casual stuff that comes out now. I don't think casuals that quit sc2 will come back because of this / if they even hear about new features.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
DrSeRRoD
Profile Joined October 2010
United States490 Posts
May 12 2016 21:11 GMT
#98
On May 13 2016 04:51 The Bottle wrote:
I'd really love if we could pick a random commander. I'd like to be able to play a random commander drawn from all 8 of the available ones, but I know other people wouldn't want to play certain commanders. I think they should add a check box so you could decide which pool of commanders you can draw from in a random draw.

(BTW I think they should do this for race picking in ladder as well.)


I think random is a great idea and would be surprised if we didn't see this eventually. We have random maps for bonus, should be the same for commanders IMO.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
May 12 2016 21:11 GMT
#99
On May 13 2016 04:51 The Bottle wrote:
I'd really love if we could pick a random commander. I'd like to be able to play a random commander drawn from all 8 of the available ones, but I know other people wouldn't want to play certain commanders. I think they should add a check box so you could decide which pool of commanders you can draw from in a random draw.

(BTW I think they should do this for race picking in ladder as well.)


You can pick a random commander, all you need is a dice.
Earth, Water, Air and Protoss!
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
May 12 2016 21:12 GMT
#100
But yeah, I really look forward to this patch! When is it coming? Was it ever announced?
Earth, Water, Air and Protoss!
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft493
StarCraft: Brood War
Britney 60638
Sea 2012
Mong 289
actioN 233
Hyun 128
ggaemo 91
Soma 70
sorry 69
Mind 61
Shuttle 61
[ Show more ]
ZergMaN 35
Sharp 28
Nal_rA 22
GoRush 20
NotJumperer 18
Noble 17
Sexy 13
Dota 2
NeuroSwarm106
League of Legends
JimRising 617
C9.Mang0418
Counter-Strike
shoxiejesuss477
allub5
Super Smash Bros
Mew2King119
Other Games
summit1g9588
ceh9386
minikerr40
Organizations
Other Games
gamesdonequick2559
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Sammyuel 74
• LUISG 18
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1411
• Jankos771
• Stunt429
Upcoming Events
The PondCast
1h 12m
OSC
3h 12m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 3h
All Star Teams
1d 17h
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
AI Arena Tournament
2 days
All Star Teams
2 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-14
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.