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Active: 1771 users

Patch 3.3: New Co-op Content and Features

Forum Index > SC2 General
120 CommentsPost a Reply
1 2 3 4 5 6 7 Next All
InfCereal
Profile Joined December 2011
Canada1759 Posts
May 09 2016 19:34 GMT
#1
http://us.battle.net/sc2/en/blog/20112699

Patch 3.3 is bringing fantastic new content to StarCraft II’s Co-op Missions in the form of Mutators, Weekly Mutations, and Mastery Levels. These new features will be available to anyone playing StarCraft II, including Starter Edition players!



[image loading]


Mutators are special conditions that will bring additional challenge and diversity to existing Co-op Missions. Mutators can vary wildly, from having to fight a completely cloaked army, to dodging lava erupting from the ground. You’ll face these and more in our Weekly Mutations.

[image loading]


[image loading]


Each week, you’ll have the chance to take on a Weekly Mutation where we apply several Mutators to a Co-op Mission. The Weekly Mutation will be available for seven days with a break before the next one begins. Just like regular Co-op Missions, you’ll be able to choose a difficulty level that best suits your skills. Normal Co-op Missions will still be available and you’ll easily be able to toggle between both modes. We have many Weekly Mutations in the works but we want to give you a sneak peek of two of them today.

[image loading]


We call our first Weekly Mutation “Train of the Dead.” This challenge takes place on the “Oblivion Express” Co-op Mission, which still requires you to stop the supply trains. However, we’ve turned up the difficulty by deploying three deadly Mutators against you.

* Walking Infested – Every enemy you destroy will spawn infested terrors. The bigger the unit, the more infested will rise from it's corpse.
* Outbreak – Continuous waves of the infested horde march against your base, forcing you to keep your defenses tight at all times.
* Darkness – The fog of war is replaced with pure darkness and the mission’s objectives are hidden from the mini-map. You won’t know where the trains are and you won’t know where attacks are coming from.

[image loading]


[image loading]


The second challenge we’re looking at is called “Time Lock” and takes place on the “Lock & Load” mission. Army position, movement speed, and timing are paramount to success on this map. The following three Mutators will cripple each of these factors.

* Speed Freaks – The enemy moves faster than any unit you have at your disposal, giving you little time to react to their tactics.

* Time Warp – The Time Warp ability will be used against you, slowing the movement and attack speed of your units. These fields of time-manipulation must be avoided if you hope to succeed.

* Mag-nificient – Mag mines will be scattered all over the map, forcing your army to move with extreme caution. If you trip their proximity sensors, they’ll fly straight towards the unit that triggered them, causing terrible, terrible damage to you, or your ally.

[image loading]


[image loading]


[image loading]


If you’re able to conquer a Weekly Mutation, you’ll be rewarded with a bounty of bonus experience. There is a bounty for each of the four difficulty settings and completing a higher difficulty will reward you with the lower difficulty bounties. So if you beat the Weekly Mutation on Hard, you’ll receive experience bounties for Hard, Normal, and Casual. All of this extra experience will be very useful when earning the new Mastery Levels.

[image loading]


With all of these new challenges, you’re going to need some extra firepower, and that’s where the new Mastery levels come in. Any experience you earn on a maxed out level 15 commander will go towards earning Mastery levels, up to a maximum of 90. Each level grants you a point that you can spend on any of your level 15 commanders to increase their power. For example, you can spend points on Kerrigan to increase her attack damage or her energy regeneration rate. You’ll be able to decrease the time it takes to deploy Swann’s Laser Drill or increase the health of all his structures, including his turrets.

[image loading]


With up to 90 points available, you won’t be able to max out every category so you’ll need to make strategic decisions before heading into battle. Fortunately, you can reset your points at any time to prepare yourself for the next mission.

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Cereal
Psychobabas
Profile Blog Joined March 2006
2531 Posts
May 09 2016 19:36 GMT
#2
Yay! That's exactly what we have all been waiting for... facepalm...
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
May 09 2016 19:37 GMT
#3
I think this is great, i sometimes play with a friend who doesn't like ladder and we pretty much had no motivation anymore to play coop because it got stale really fast.
This should change that
GJ blizzard
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
InfCereal
Profile Joined December 2011
Canada1759 Posts
May 09 2016 19:38 GMT
#4
On May 10 2016 04:36 Psychobabas wrote:
Yay! That's exactly what we have all been waiting for... facepalm...


I mean, I'm beyond hyped for this.

I can't play VS with friends (Skill difference). I can play co-op with friends. This is fantastic news to me.
Cereal
Alch3mist
Profile Joined December 2011
Belgium29 Posts
May 09 2016 19:40 GMT
#5
I was hoping so much for the ladder revamp that they announced so long ago... Is that thing ever going to arrive?
InfCereal
Profile Joined December 2011
Canada1759 Posts
Last Edited: 2016-05-09 19:42:23
May 09 2016 19:42 GMT
#6
On May 10 2016 04:40 Alch3mist wrote:
I was hoping so much for the ladder revamp that they announced so long ago... Is that thing ever going to arrive?


Second half of 2016 is what they said during Blizzcon.
Cereal
Bareleon
Profile Blog Joined May 2011
371 Posts
May 09 2016 19:43 GMT
#7
I wonder how many emoticons will come with patch 3.3 assuming that face does mean emoticons.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
May 09 2016 19:48 GMT
#8
I like this new content! this will be a lot of fun
http://www.twitch.tv/pinokotsbeer
JimmyJRaynor
Profile Blog Joined April 2010
Canada17296 Posts
Last Edited: 2016-05-09 19:54:04
May 09 2016 19:52 GMT
#9
On May 10 2016 04:36 Psychobabas wrote:
Yay! That's exactly what we have all been waiting for... facepalm...


in the first month of LotV more people played Co-Op than competitive multiplayer. as another poster indicated it provides a way for people of diverse skill and experience levels to play together.

On May 10 2016 04:40 Alch3mist wrote:
I was hoping so much for the ladder revamp that they announced so long ago... Is that thing ever going to arrive?


DK explained in one of his updates why a ladder revamp might not be the best way to spend resources.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ssg
Profile Joined July 2011
United States1777 Posts
May 09 2016 20:02 GMT
#10
This is awesome. Thanks blizz
slit
Profile Joined March 2013
Spain212 Posts
May 09 2016 20:03 GMT
#11
Great news! Besides getting rekt on ladder, I'm always a single-player campaign or mission seeker, and Co-op wasn't different. This will make it more tempting (again). Thanks Blizzard!
Draddition
Profile Joined February 2014
United States59 Posts
May 09 2016 20:05 GMT
#12
Is it just me, or is that an Abathur portrait next to Karax in the last picture?
Nerchio
Profile Joined October 2009
Poland2633 Posts
May 09 2016 20:07 GMT
#13
Looks great, the initial co-op missions were pretty boring to me but now I can see myself playing them
Progamer"I am the best" - Nerchio , 2017.
lastride
Profile Joined April 2014
2390 Posts
May 09 2016 20:08 GMT
#14
Pretty cool. They put a lot of effort for sure
Musicus
Profile Joined August 2011
Germany23576 Posts
May 09 2016 20:20 GMT
#15
Awesome, content like this will really do wonders for sc2!
Maru and Serral are probably top 5.
Gwavajuice
Profile Joined June 2014
France1810 Posts
May 09 2016 20:20 GMT
#16
I don't play co-op, but gotta say Blizzard is actually putting great efforts into sc2 whatever people may say in these forums.
Dear INno and all the former STX boys.
Nocci
Profile Joined August 2010
Germany108 Posts
May 09 2016 20:21 GMT
#17
On May 10 2016 05:05 Draddition wrote:
Is it just me, or is that an Abathur portrait next to Karax in the last picture?


Yes it is, good catch!

Pause the video at 37s and you can get a better look, indeed a new commander

I'm pretty hyped for this.
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
May 09 2016 20:25 GMT
#18
Nice!
Writerhttp://i.imgur.com/9p6ufcB.jpg
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
May 09 2016 20:32 GMT
#19
I'll probably get back into co op for a while now, looks pretty cool!
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
May 09 2016 20:39 GMT
#20
I rarely say this, but hell, great job Blizzard!
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