Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission
[TLCH] Mission 15: Rak'shir
Forum Index > SC2 General |
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Plexa
Aotearoa39261 Posts
Feel free to use this thread to ask any simple questions you might have about the mission, or for tips/help/advice on completing the mission | ||
Cricketer12
United States13967 Posts
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Plexa
Aotearoa39261 Posts
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Cricketer12
United States13967 Posts
On November 11 2015 13:36 Plexa wrote: Even Tal'darim kind are super OP here ![]() you think so? they dont look like they work on brutal | ||
Alventenie
United States2147 Posts
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lpunatic
235 Posts
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Nomzter
Sweden2802 Posts
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Elentos
55458 Posts
On November 11 2015 13:47 Cricketer12 wrote: you think so? they dont look like they work on brutal They can kill everything super fast but god damn it if they run into probes. | ||
ScienceRob
United States382 Posts
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DrSeRRoD
United States490 Posts
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Plexa
Aotearoa39261 Posts
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DrSeRRoD
United States490 Posts
E: nope, got crushed again. I was able to go on and beat The Host (took me over an hour of being cautious and initiating fights with Spear abilities, etc.) but this mission is killing me. I gave Salvation a shot and that ended badly. Guess I should just play a bit more and get better at macro and decision making for these two missions. | ||
BeyondCtrL
Sweden642 Posts
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deacon.frost
Czech Republic12129 Posts
On November 12 2015 22:14 DrSeRRoD wrote: I found mass stalker was real tough for a player with my skill (or lack of it) since I tend to blink them all, only the first 1/3rd is ever hitting stuff, especially when trying to get around his bubble, and then just getting destroyed by the constant attacks. I will try going far more air units as I didn't make any and I think it hurt me quite a bit. The reavers were little more than useless for me since they were so far behind the army, always died if I blink away, etc. That's what I get for watching a good player and trying to replicate it. On to Void Rays then! E: nope, got crushed again. I was able to go on and beat The Host (took me over an hour of being cautious and initiating fights with Spear abilities, etc.) but this mission is killing me. I gave Salvation a shot and that ended badly. Guess I should just play a bit more and get better at macro and decision making for these two missions. My setup> Void Rays + storm = MEGA OP This applies to every mission except those where you need to move fast because templars don't move fast ![]() Basically what does air units naturally do? Clump. What does storm do? Regen shields! (I mean your own storm ![]() I added few immortals too because later if the only thing on the ground is a group of templars they won't live long enough. Also I am not exactly sure about my Spear of Adun setup, what is unlocked in the mission? If the 5th column is available I had the basic(0 solarites price) skill. The big disadvantage: this creates a really bad habit for multiplayer ![]() Also, because this is not mineral heavy - build tons of cannons and zealots as the shield for templars. Oh, and don't forget to use offensive skills of you ship ![]() | ||
ZAiNs
United Kingdom6525 Posts
On November 12 2015 22:14 DrSeRRoD wrote: I found mass stalker was real tough for a player with my skill (or lack of it) since I tend to blink them all, only the first 1/3rd is ever hitting stuff, especially when trying to get around his bubble, and then just getting destroyed by the constant attacks. I will try going far more air units as I didn't make any and I think it hurt me quite a bit. The reavers were little more than useless for me since they were so far behind the army, always died if I blink away, etc. That's what I get for watching a good player and trying to replicate it. On to Void Rays then! E: nope, got crushed again. I was able to go on and beat The Host (took me over an hour of being cautious and initiating fights with Spear abilities, etc.) but this mission is killing me. I gave Salvation a shot and that ended badly. Guess I should just play a bit more and get better at macro and decision making for these two missions. It's easy (at least with good blink micro) with Stalker if you alternate using the Spear of Adun's three lasers and barrier (it lets you offensively blink forward and barely lose anything) to clear their layers of defense. Splash in ~15 DTs too and if you snipe Oracles you can hold the position while using a big Stalker ball to kill the bonus objectives. Also to kill the 3 Nexuses easily you can just use barrier, blink in and snipe the Nexus, then blink out. To be honest some of the methods other people are describing sound easier, though Stalkers are the most fun to use ![]() | ||
DrSeRRoD
United States490 Posts
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ZAiNs
United Kingdom6525 Posts
On November 13 2015 07:12 DrSeRRoD wrote: It's weird, my solarite is bugged by using the archives where I don't get as much as I should have on most missions, so I can't even get that laser. I only get like 35 solarite for this mission when I should have far more. It's real annoying. I tried reloading the point where I have 130ish army supply and am right at the last spot, but I just get crushed with tempests, carriers, hybrids, etc. After trying and restarting so many times, I think I'm going to give up for now. I'm too damn old to get so stressed over this mission and Salvation so I've moved on to trying the mastery achievements and maybe some fun co-op games. This is all skipping the bonus objectives too, just straight for the push and 2nd base, but I still get wrecked. Not sure why this one seems so much harder than the others. Ah well, maybe sometime in the future. Yea that bug seems to have happened to everyone, you can beat them all on casual in just over an hour while watching some LotV streams at the same time ^^. | ||
annedeman
Netherlands350 Posts
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Gnosis
Scotland912 Posts
On November 13 2015 07:12 DrSeRRoD wrote: It's weird, my solarite is bugged by using the archives where I don't get as much as I should have on most missions, so I can't even get that laser. I only get like 35 solarite for this mission when I should have far more. It's real annoying. I tried reloading the point where I have 130ish army supply and am right at the last spot, but I just get crushed with tempests, carriers, hybrids, etc. After trying and restarting so many times, I think I'm going to give up for now. I'm too damn old to get so stressed over this mission and Salvation so I've moved on to trying the mastery achievements and maybe some fun co-op games. This is all skipping the bonus objectives too, just straight for the push and 2nd base, but I still get wrecked. Not sure why this one seems so much harder than the others. Ah well, maybe sometime in the future. What worked for me: Void Rays (normal kind), and only pushing when I had a mass of them (saving Alarac whenever he whined, of course). Took the second base, massed more Void Rays, and then roflstomped to the end of the map. I'm struggling to find a reason to build anything other than Void Rays once you get access to them... | ||
BlackCompany
Germany8388 Posts
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MattBarry
United States4006 Posts
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Lunareste
United States3596 Posts
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Starparty
Sweden1963 Posts
On November 13 2015 08:16 Gnosis wrote: What worked for me: Void Rays (normal kind), and only pushing when I had a mass of them (saving Alarac whenever he whined, of course). Took the second base, massed more Void Rays, and then roflstomped to the end of the map. I'm struggling to find a reason to build anything other than Void Rays once you get access to them... There is none. This works through the entire campagin ![]() machine healing, time freeze, supercharged shields and that disruption field thing | ||
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The_Templar
your Country52797 Posts
I didn't make any void rays, because I had just beaten the last mission with a giant fleet of only 36 void rays and I was sick of them at that point. | ||
iNsaNe-
Finland5201 Posts
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KalWarkov
Germany4126 Posts
On November 11 2015 13:47 Cricketer12 wrote: you think so? they dont look like they work on brutal massen them through the whole campaign whenever possible, till very late (normal carrier) | ||
DrSeRRoD
United States490 Posts
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ZAiNs
United Kingdom6525 Posts
On November 18 2015 04:48 DrSeRRoD wrote: Was the mastery for this mission easy? After the hard time I had beating it on Brutal, I've been put off from trying the mastery, especially with constant back-door attacks forcing your army back, but I'm sure that it is much easier on Hard and there is an easy way to do it. I saw someone post a screenshot that they beat this mission on Brutal in just over 8 minutes so I guess I can wait for that video to emerge and repeat, but on hard, and never get pushed back. Just curious how much of a pain it is. Dark Archons make it very easy because you can just take all their good units. | ||
pretender58
Germany713 Posts
On November 18 2015 04:48 DrSeRRoD wrote: Was the mastery for this mission easy? After the hard time I had beating it on Brutal, I've been put off from trying the mastery, especially with constant back-door attacks forcing your army back, but I'm sure that it is much easier on Hard and there is an easy way to do it. I saw someone post a screenshot that they beat this mission on Brutal in just over 8 minutes so I guess I can wait for that video to emerge and repeat, but on hard, and never get pushed back. Just curious how much of a pain it is. It's pretty straightforward. Ignore the sidequests and constantly stay with Alarak, produce Voids (normal ones) off one stargate while supporting them with Sentinels, Stalkers (some Shadow Fury DTs help too) and Dark Archons (use them to take over Immos, Collossi and air units). Attacks are merely a problem as you can lure the first attack to your army with a stalker. Afterwards the attacks only killed my reinforcement pylons so keep a probe with your army. Also if you enter the bases or reinforced positions of the Tal'Darim use Solar Lance, Timestop etc to supplement your forces. Was one of the easier mastery achievements imo. | ||
DrSeRRoD
United States490 Posts
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pretender58
Germany713 Posts
On November 18 2015 06:11 DrSeRRoD wrote: Did you guys expand for the mastery or is that too slow, need to stay on 1 base and keep pushing? Going to try it out tonight possibly. Thanks, I will try Dark Archons also. No expansion required (would probably take too much time as well). | ||
Thezzy
Netherlands2117 Posts
As long as you keep the deathball together and don't yolo it into the defenses as you push Alarak forward it isn't that hard. | ||
DrSeRRoD
United States490 Posts
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Amui
Canada10567 Posts
On November 18 2015 06:27 pretender58 wrote: No expansion required (would probably take too much time as well). The trick to it is that pushing requires you to kill the structures/units ahead. You can actually just park a large group of units that won't die to anything he sends behind Alarak and take your sweet ass time with it. | ||
zhuwawagu
25 Posts
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DrSeRRoD
United States490 Posts
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Xyik
Canada728 Posts
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