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Micro AI Bot - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 6 Next All
PinoKotsBeer
Profile Joined February 2014
Netherlands1387 Posts
November 04 2015 14:03 GMT
#21
Hahhaa that tank pick up. Super funny and amazing what is possible with perfect micro :D
http://www.twitch.tv/pinokotsbeer
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
November 04 2015 14:03 GMT
#22
That is really, really cool.
I am just worried that people will link these videos every time people speak about skill ceiling in sc2 :D
But yeah great stuff indeed! (maybe the future of esports is to watch bot games, haha)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
November 04 2015 14:14 GMT
#23
On November 04 2015 23:03 The_Red_Viper wrote:
That is really, really cool.
I am just worried that people will link these videos every time people speak about skill ceiling in sc2 :D
But yeah great stuff indeed! (maybe the future of esports is to watch bot games, haha)

Going to have to put up with it, but it's not much better than showing aimbots in a FPS and saying look how amazing players could be if they had the perfect mechanics of a computer! I think there's probably a distinction between the "ceiling" for a computer and the "ceiling" for us mammals made out of flesh and bones clicking away.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
BisuDagger
Profile Blog Joined October 2009
Bisutopia19400 Posts
November 04 2015 14:23 GMT
#24
Great work. Vikings won was pretty cool. Keep em coming!
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
MonkeyBot
Profile Joined June 2013
United States125 Posts
November 04 2015 15:49 GMT
#25
That was friggin amazing. Thanks for sharing and keep it up!
ElMeanYo
Profile Joined March 2011
United States1032 Posts
November 04 2015 16:02 GMT
#26
On November 04 2015 16:04 TheBalanceIssue wrote:
Show nested quote +
On November 04 2015 15:53 ElMeanYo wrote:
These are fantastic man! It really goes to show how far we are from perfect micro in SC2.

For LOTV, how about:
Adept shading
Splitting vs Parastic Bomb
Splitting vs Disruptor shots
Splitting vs Lurker spines
Proper Lurker siege/unsiege
Proper Liberator seige/unsiege
Cyclone kiting
Looks like you've already got MediTanks covered.


What do you mean by proper Lurker siege/unsiege and Liberator siege/unsiege?


Maybe something like if the enemy moves away, the lurker/liberator unsieges/unborrows and moves to the point where it is in range of the enemy, then sieges again. Also the reverse, if the lurker/liberator is taking damage, it unsieges , moves back out of range, sieges again.


“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
DuB phool
Profile Joined April 2011
United States1003 Posts
November 04 2015 16:03 GMT
#27
Oh man, it's beautiful.

The blink stalkers brought a tear to my eye, bravo.
"overwatch is jesus" - motbob 2016
ZackAttack
Profile Joined June 2011
United States884 Posts
November 04 2015 16:19 GMT
#28
Just imagine how frustrating it would be to play against something like this. That marine adept bunker micro was hilarious.
It's better aerodynamics for space. - Artosis
TelecoM
Profile Blog Joined January 2010
United States10894 Posts
November 04 2015 17:55 GMT
#29
Wow, amazing!
AKA: TelecoM[WHITE] Protoss fighting
JimmyJRaynor
Profile Blog Joined April 2010
Canada18060 Posts
November 04 2015 18:24 GMT
#30
this is why diverse race RTS games have never been balanced upon release.

developers can never predict how well the best humans will be able to exploit their newly invented unit mechanics
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DSK
Profile Blog Joined February 2015
England1110 Posts
November 04 2015 18:48 GMT
#31
This was brilliant, keep up the good work! :D
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
TheBalanceIssue
Profile Joined June 2015
Singapore41 Posts
November 05 2015 01:15 GMT
#32
Thanks everyone

Also inform me if you have any suggestions on what I should do next.

Note that this AI is still developing, so don't have too high expectations of it, but it is still capable.

Subscribe to stay tuned for more updates
DnCL
Profile Joined May 2013
86 Posts
November 05 2015 04:27 GMT
#33
It's a fantasy I've had for a long time to see a computer to everything with every unit at the same time.

It's just a morbid curiosity, but I'd like to see it:

Say, a Zerg:

Harassing with 30 mutalisks all moving individually in order to attack constantly and not receive damage. (1 group of 30 ? 2 groups of 15 ? 30 groups of 1 !! )

At the same time, lings harassing another base, and forcing the ennemy to keep troops there. They constantly stay out of range, until they can attack workers.

Of course, overlords have speed, and are all behing moved constantly to keep the best vision ! And since they all know the location of most ennemy units, they can calculate where they can go safely, depending on their speed and number !

Don't you guys wonder what ''perfect'' play would look like ? ) Those marines splits made me wonder for sure .
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
November 05 2015 04:32 GMT
#34
Reminds me of this video, human micro in BW

"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
TheBalanceIssue
Profile Joined June 2015
Singapore41 Posts
November 05 2015 04:34 GMT
#35
On November 05 2015 13:27 DnCL wrote:
It's a fantasy I've had for a long time to see a computer to everything with every unit at the same time.

It's just a morbid curiosity, but I'd like to see it:

Say, a Zerg:

Harassing with 30 mutalisks all moving individually in order to attack constantly and not receive damage. (1 group of 30 ? 2 groups of 15 ? 30 groups of 1 !! )

At the same time, lings harassing another base, and forcing the ennemy to keep troops there. They constantly stay out of range, until they can attack workers.

Of course, overlords have speed, and are all behing moved constantly to keep the best vision ! And since they all know the location of most ennemy units, they can calculate where they can go safely, depending on their speed and number !

Don't you guys wonder what ''perfect'' play would look like ? ) Those marines splits made me wonder for sure .


The marine splits are actually partially based on luck, as well as the map terrain. If it is not in a very open field, the AI will screw up. I had to test the marine splits a few times before recording the best one, which was in the video.

In fact for all the clips in the video I had to test them a few times and pick the best one to record. So there is a lot of room for improvement.

Planning to do LotV micro with Cyclones, Disruptors, Ravagers and Lurkers (most challenging) next.
cheekymonkey
Profile Joined January 2014
France1387 Posts
Last Edited: 2015-11-05 10:52:00
November 05 2015 09:45 GMT
#36
Very nice, micro bots are hilarious.

I'd like to see a perfectly microed maxed Terran vs Protoss battle.
Ketch
Profile Joined October 2010
Netherlands7285 Posts
Last Edited: 2015-11-05 11:43:56
November 05 2015 11:43 GMT
#37
Can you also pit two AI against each other? That would be interesting to see
Edit: this is also already very interesting of course!
TheBalanceIssue
Profile Joined June 2015
Singapore41 Posts
November 05 2015 11:54 GMT
#38
On November 05 2015 20:43 Ketch wrote:
Can you also pit two AI against each other? That would be interesting to see
Edit: this is also already very interesting of course!


There's currently something like that portrayed in (blink vs load unload):



Of course once there are more modes of micro with further development of Micro AI we may see more of such things.
wjat
Profile Joined August 2015
385 Posts
November 05 2015 12:03 GMT
#39
keep up the good work ^^
ZenithM
Profile Joined February 2011
France15952 Posts
November 05 2015 13:16 GMT
#40
What an awesome video, well played OP!
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