Just when he started showing promise again after he got back into Korea and a Proleague team T_T I wish him the best and all but it is seems pretty silly to me, can't imagine going abroad with a foreign team working this time when it didn't work the first time...
He can only play WCS if he gets a working / sports Visa... so mostlikely he needs a American team (or a Europeen team that invest a good bunch of money into him). I dont understand his decision at all. With Invasion_SBENU he could travel to weekenders all day but still hat the strong team behind him to train and stay in competition.
It is last year all over again. And that wasnt good for him at all. SBENU was the place where came back to shape, it looked very rock solid for him :/
But good for WCS. Every Korean that comes to WCS, is good for the competition. But as all of them just take spots from USA, will we soon see only Koreans via NA? At that point Blizzard will change the rules again, outlaw the last koreans and thus lowering the competition again.
If he also plays from NA, all the spots might go to Koreans and it would really defeat the purpose of WCS. Come to EU pls DRG!
DRG in EPS, that would be sick. No Korean has won it so far, he could be the first! I would love to see him in Germany and Koreans living in EU acutally helps the scene since they have to play on the EU server.
I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
Also, I still can't believe people continue to leave a solid team and plan to move abroad BEFORE actually finding that new team that can help them achieve the new goal. Reckless, really.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
But how does the foreign scene improve if not with a competition on a daily base? The WCS 2015 system helped him money and viewer based. But skill based, they chased all but one Korean from EU back to Korea while these where the guys giving foreigners a daily competition on EU ladder. Now WCS 2015 has only NA Koreans who play on KR server left and thus failes completly in helping the foreign scene to improve. Yes the money helps the players to stay in SCII, to be able to focus on the game, but it increases the gap between Korea and rest of the world ( EU for the most) more and more.
Blizzard needs to find a solution for all 3 things, money, viewers and skill gap. 2015 only helped in to branches and a full region lock (passport lock) will additional help money and maybe viewers, but increases the skill gap.
EU/NA player don't need to win against KR player.Look at League of Legends. EU/NA team hardly win against TOP Korean team,but they have so much popluarity. This is because local scene is very well-established in LoL. Blizzard should do this.Establish local scene,just like they did on 2012 WCS.
On October 16 2015 02:02 Horiken wrote: EU/NA player don't need to win against KR player.Look at League of Legends. EU/NA team hardly win against TOP Korean team,but they have so much popluarity. This is because local scene is very well-established in LoL. Blizzard should do this.Establish local scene,just like they did on 2012 WCS.
And now TOP EU Teams like Fnatic have 3 Koreans in the team... They lost ground and got replaced. (yeah and Riots strange rule changes regarding double teams)
I was hoping there would be a bit of foreigner scene resurgence with LotV, but with more and more Koreans flooding to play in WCS Code B it seems unlikely.
At least DRG has some personality to him, unlike Hydra or some of the other Koreans who've tried this transition.
A couple of days ago on stream Crank said that a lot of Koreans were interested in participating in WCS after seeing someone like Lilbow win. So far DRG and True, who is next!?
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
But how does the foreign scene improve if not with a competition on a daily base? The WCS 2015 system helped him money and viewer based. But skill based, they chased all but one Korean from EU back to Korea while these where the guys giving foreigners a daily competition on EU ladder. Now WCS 2015 has only NA Koreans who play on KR server left and thus failes completly in helping the foreign scene to improve. Yes the money helps the players to stay in SCII, to be able to focus on the game, but it increases the gap between Korea and rest of the world ( EU for the most) more and more.
Blizzard needs to find a solution for all 3 things, money, viewers and skill gap. 2015 only helped in to branches and a full region lock (passport lock) will additional help money and maybe viewers, but increases the skill gap.
Playing against some koreans on the ladder is imo just a short term solution to get better. Sure, it helps because you play against these guys, but at the same time the koreigners aren't really at the level of kespa koreans either. The long term solution would be that the western regions build their own infrastructure and for that being the case it is imo important that foreign players actually have the opportunity to go fulltime. If there are better players (here koreans) who will farm the money this simply cannot happen. Koreans got to that level because they were competetive against each other and tried their fullest, the west didn't really get that chance yet. You can totally say "hey foreigners just wanna have the easy money", and that probably is even true for some cases, but there surely are other players as well who simply wanna have a sustained model to go tryhard. It's then the job of teams to find the players who actually wanna try and not just 'get easy money', but the system has to be in place for it first.
Hope the rules for WCS changes so that we can get better competition internationally. But why leave DRG? We all saw what training in Korea can do for you.
On October 16 2015 00:54 Clonester wrote: He can only play WCS if he gets a working / sports Visa... so mostlikely he needs a American team (or a Europeen team that invest a good bunch of money into him). I dont understand his decision at all.
This. Unless he's already got a foreign team lined up (OP translation suggests against it), I don't see how this isn't a disaster.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
And for that to be the case foreigners need the stability of the scene to actually go fulltime sc2. That doesn't work when most money is won by better players (here koreans).
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
It's less the foreign players complaining and more the foreign audience. It's just less interesting (to me, and many others) watching Koreans who have little to no personality play each other.
While there are obviously some who only want to see the absolutely top level play, I would rather see familiar faces play and better story lines. There was more hype around IdrA vs Jinro (even though the series ended up being terrible .. T__T) than Hydra vs ForGG will ever have.
DRG is as far from "faceless korean" as you could ever get, so I don't think anyone should complain about him taking foreigner's slots. He is one of the few people where such a move even makes sense, because if someone has a chance to be picked up by a foreign team out of the blue, it's DRG.
Still, he should have stayed on SBENU, it was such an awesome dreamteam.
On October 16 2015 06:08 opisska wrote: DRG is as far from "faceless korean" as you could ever get, so I don't think anyone should complain about him taking foreigner's slots. He is one of the few people where such a move even makes sense, because if someone has a chance to be picked up by a foreign team out of the blue, it's DRG.
Still, he should have stayed on SBENU, it was such an awesome dreamteam.
Well i complain about it There has to be SOME motivation for foreigners to get into sc2 full time, if it isn't wcs then there is nothing to play for (reasonably, foreigners won't get magically better and competetive)
On October 16 2015 06:08 opisska wrote: DRG is as far from "faceless korean" as you could ever get, so I don't think anyone should complain about him taking foreigner's slots. He is one of the few people where such a move even makes sense, because if someone has a chance to be picked up by a foreign team out of the blue, it's DRG.
Still, he should have stayed on SBENU, it was such an awesome dreamteam.
Well i complain about it There has to be SOME motivation for foreigners to get into sc2 full time, if it isn't wcs then there is nothing to play for (reasonably, foreigners won't get magically better and competetive)
IBut you must note that there already are Koreans playin in WCS Welfare and that DRG is at least more interesting for the foreigner audience than many of them.
I wonder if DRG knows how the WCS is gonna be next year, or if he is just winging it. Because if he had left such a great team and then he learned next year it is citizens only, he would be really screwed ...
I never was a big DRG fan so i really don't know if i can agree here. But yeah sure, if WCS gets region locked that would suck for him personally. When i think about it, the best thing for foreigners would be something like the LCS/proleague. Matches every single week, the tournament organizer actually trying to build superstars, etc
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
Would it lower the average skill short term? Yeah sure, but that misses the point. The idea is to have a competetive foreigner scene which actually wants to become better and has the chance to do so. Which means that players need the stability to go fulltime if they are good enough to try that step. Right now that is not the case. How can a potential sc2 ladder hero even be motivated to try the next step when he has to play vs some korean progamer in wcs qualifiers?
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
The thing is the complete foreign scene is a mess. I'd rather WCS be completely foreigner to grow the game's viewership internationally.
There's a reason why none of the established big Western orgs haven't touched SC2. There's not enough marketable foreigners that can place well, and the competition is extremely daunting for any Western pro to try.And when they acquire a Korean ringer, they end up sucking after a few months anyway.
Back to the foreigner scene for DRG. He smells that easy foreigner money because if someone like lil bow can win WCS it would be a walk in the park for DRG.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
I think Polt has gotten enough easy foreigner money, let a few foreigners who haven't won that much win a few WCS titles. lil bow is a start, but I think we need more foreign winners.
Blizzard needs to make a choice, Koreans in WCS or not. I personally want to see the highest level of games everywhere which means Koreans in every region but having them not make a hard line decision is what's really killing the scene
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
sigh, we're going to go back to wcs 2013-14 again. even visas can't stop the influx of mediocre korean players going to america/europe to take foreign money.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
It's less the foreign players complaining and more the foreign audience. It's just less interesting (to me, and many others) watching Koreans who have little to no personality play each other.
While there are obviously some who only want to see the absolutely top level play, I would rather see familiar faces play and better story lines. There was more hype around IdrA vs Jinro (even though the series ended up being terrible .. T__T) than Hydra vs ForGG will ever have.
Well in their time, IdrA and Jinro were some of the best around (Even by Korean Standards). They were more than familiar faces, they were good players who actually practiced and developed play styles that worked instead of just copying builds that other player do.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
The thing is the complete foreign scene is a mess. I'd rather WCS be completely foreigner to grow the game's viewership internationally.
There's a reason why none of the established big Western orgs haven't touched SC2. There's not enough marketable foreigners that can place well, and the competition is extremely daunting for any Western pro to try.And when they acquire a Korean ringer, they end up sucking after a few months anyway.
sorry to break it to you but that's not going to fucking grow the game's viewership internationally. You guys can theorycraft all you want. It's not going to change shit.
No the reason why people like MLG don't touch it is because of the WCS alone and the fact of the matter SC2's time is up with them. They're focused on other things.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
Would it lower the average skill short term? Yeah sure, but that misses the point. The idea is to have a competetive foreigner scene which actually wants to become better and has the chance to do so. Which means that players need the stability to go fulltime if they are good enough to try that step. Right now that is not the case. How can a potential sc2 ladder hero even be motivated to try the next step when he has to play vs some korean progamer in wcs qualifiers?
It won't change without viewers! Right now we can theorycraft we like, but the fact is that there are not that many people who like to watch only foreigners fighting themselves.
Without viewers others than Blizzard don't have any reason to invest the money. There's a reason why the last DH was Thu/Fri and not during the weekend... I don't have any numbers but I would be surprised if WCS World would be profitable for Blizzard at all.
Region lock will only make things worse IMO. Numbers will decline even more, because, frankly, there are only like 8 foreigners who are interesting enough to watch their games and don't laugh or feel bored.
The most funny part about this is that the biggest numbers we get is when foreigner is playing a "bad" Korean so he has a chance for a win. And by the strict region lock we will lose these numbers for WCS and therefore other investors will see another decline in numbers in the highest league outside of Korea(which is where they do the tournaments most of the time).
Why is it that so many Koreans just do these things without huge amounts of research first? Like, you have a secured team (aka, a secured job!), yet you abandon that in the hopes of finding a foreign one? While I think it's possible he will find a team willing to do what he is interested in... It's not exactly a sure thing. Hopefully Korean teams will be interested in picking him back up if this does not turn out well.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
The thing is the complete foreign scene is a mess. I'd rather WCS be completely foreigner to grow the game's viewership internationally.
There's a reason why none of the established big Western orgs haven't touched SC2. There's not enough marketable foreigners that can place well, and the competition is extremely daunting for any Western pro to try.And when they acquire a Korean ringer, they end up sucking after a few months anyway.
sorry to break it to you but that's not going to fucking grow the game's viewership internationally. You guys can theorycraft all you want. It's not going to change shit.
No the reason why people like MLG don't touch it is because of the WCS alone and the fact of the matter SC2's time is up with them. They're focused on other things.
It's certainly more likely than whatever the hell WCS has been doing the last few years. Korean ringers having 0 marketable players doesn't do shit for the scene. Look at what happened with Lilbow when he won WCS last season. He scored his team recognition from France as well as score a telecom sponsorship.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
Would it lower the average skill short term? Yeah sure, but that misses the point. The idea is to have a competetive foreigner scene which actually wants to become better and has the chance to do so. Which means that players need the stability to go fulltime if they are good enough to try that step. Right now that is not the case. How can a potential sc2 ladder hero even be motivated to try the next step when he has to play vs some korean progamer in wcs qualifiers?
It won't change without viewers! Right now we can theorycraft we like, but the fact is that there are not that many people who like to watch only foreigners fighting themselves.
Without viewers others than Blizzard don't have any reason to invest the money. There's a reason why the last DH was Thu/Fri and not during the weekend... I don't have any numbers but I would be surprised if WCS World would be profitable for Blizzard at all.
Region lock will only make things worse IMO. Numbers will decline even more, because, frankly, there are only like 8 foreigners who are interesting enough to watch their games and don't laugh or feel bored.
The most funny part about this is that the biggest numbers we get is when foreigner is playing a "bad" Korean so he has a chance for a win. And by the strict region lock we will lose these numbers for WCS and therefore other investors will see another decline in numbers in the highest league outside of Korea(which is where they do the tournaments most of the time).
Is this actually proven? That foreigners alone don't get numbers? When was the last time we actually had a big event with foreigners only? Some weekly online cup shouldn't count for obvious reasons.
Obviously WCS would need to build these foreign players and make stars out of them. We need hype interviews, videos, etc Kinda like LCS
On October 16 2015 17:07 Blargh wrote: Why is it that so many Koreans just do these things without huge amounts of research first? Like, you have a secured team (aka, a secured job!), yet you abandon that in the hopes of finding a foreign one? While I think it's possible he will find a team willing to do what he is interested in... It's not exactly a sure thing. Hopefully Korean teams will be interested in picking him back up if this does not turn out well.
perhaps they realize life goes on after sc2 and think it's worth the "risk" to travel and have fun? perhaps they don't expect a computer game to pay the bills forever and do what excites them, perhaps their self worth doesn't depend on being a top 20 kespa gosu
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
Would it lower the average skill short term? Yeah sure, but that misses the point. The idea is to have a competetive foreigner scene which actually wants to become better and has the chance to do so. Which means that players need the stability to go fulltime if they are good enough to try that step. Right now that is not the case. How can a potential sc2 ladder hero even be motivated to try the next step when he has to play vs some korean progamer in wcs qualifiers?
It won't change without viewers! Right now we can theorycraft we like, but the fact is that there are not that many people who like to watch only foreigners fighting themselves.
Without viewers others than Blizzard don't have any reason to invest the money. There's a reason why the last DH was Thu/Fri and not during the weekend... I don't have any numbers but I would be surprised if WCS World would be profitable for Blizzard at all.
Region lock will only make things worse IMO. Numbers will decline even more, because, frankly, there are only like 8 foreigners who are interesting enough to watch their games and don't laugh or feel bored.
The most funny part about this is that the biggest numbers we get is when foreigner is playing a "bad" Korean so he has a chance for a win. And by the strict region lock we will lose these numbers for WCS and therefore other investors will see another decline in numbers in the highest league outside of Korea(which is where they do the tournaments most of the time).
As much as I hate the region lock, I cannot agree:
People watched WCS all the year more then WCS US and EU last year. Not because of 5 koreans there, but because of 27 foreigners there. People want locals even when they dont show great games. You and me, loving the high stakes, loving the greatest games, the greatest plays, who understand that Koreans are never "faceless" nor less interesting then foreigners, we will allways be against the region lock. But we are a minority it seems.
I loved the days I could go to cologne and just watch San, MMA, Patience, Golden, Jjakji, Stardust, ForGG, MC, Hyun (at least 1 time), First and Yoda. On top of that I also saw Snute, Bunny, Vortex and many more. I loved what WCS became, bringing the Koreans in the world, to the fans. Who says these guys dont build storys and are faceless, is a arrogant retard. It is the same to say players like Bunny, Mana or Snute are faceless boring, because they dont BM, they dont behave like asshole but as nice and calm guys. But thats completly not true.
I loved that WCS 2014 year, all these strong players direclty in front of me. But it is not how the majority wants it. They want local heros, local players who show what they can. The viewership has shown it.
And Esport does not need to directly generate money, LCS (where more and more koreans play in foreign teams and kick foreign asses) does not make money, but it brings more people into the game. And yeah WCS 2014 and IEM Worlds 2015 had the best viewer numbers ever. It is not like nobody wants to watch top koreans, but it seems only for weekenders. And not to be reminded how much foreigners are behind em.
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
So, basically, sacrifice ForGG, JaeDong, Polt and Hydra? (and maybe others I missed, do not follow WCS for foreigners) and lower even more the foreigner skill. Cool, I am OK with that, at least they will re-broadcast Korean leagues when EU/NA will become pathetic.
Would it lower the average skill short term? Yeah sure, but that misses the point. The idea is to have a competetive foreigner scene which actually wants to become better and has the chance to do so. Which means that players need the stability to go fulltime if they are good enough to try that step. Right now that is not the case. How can a potential sc2 ladder hero even be motivated to try the next step when he has to play vs some korean progamer in wcs qualifiers?
It won't change without viewers! Right now we can theorycraft we like, but the fact is that there are not that many people who like to watch only foreigners fighting themselves.
Without viewers others than Blizzard don't have any reason to invest the money. There's a reason why the last DH was Thu/Fri and not during the weekend... I don't have any numbers but I would be surprised if WCS World would be profitable for Blizzard at all.
Region lock will only make things worse IMO. Numbers will decline even more, because, frankly, there are only like 8 foreigners who are interesting enough to watch their games and don't laugh or feel bored.
The most funny part about this is that the biggest numbers we get is when foreigner is playing a "bad" Korean so he has a chance for a win. And by the strict region lock we will lose these numbers for WCS and therefore other investors will see another decline in numbers in the highest league outside of Korea(which is where they do the tournaments most of the time).
As much as I hate the region lock, I cannot agree:
People watched WCS all the year more then WCS US and EU last year. Not because of 5 koreans there, but because of 27 foreigners there. People want locals even when they dont show great games. You and me, loving the high stakes, loving the greatest games, the greatest plays, who understand that Koreans are never "faceless" nor less interesting then foreigners, we will allways be against the region lock. But we are a minority it seems.
I loved the days I could go to cologne and just watch San, MMA, Patience, Golden, Jjakji, Stardust, ForGG, MC, Hyun (at least 1 time), First and Yoda. On top of that I also saw Snute, Bunny, Vortex and many more. I loved what WCS became, bringing the Koreans in the world, to the fans. Who says these guys dont build storys and are faceless, is a arrogant retard. It is the same to say players like Bunny, Mana or Snute are faceless boring, because they dont BM, they dont behave like asshole but as nice and calm guys. But thats completly not true.
I loved that WCS 2014 year, all these strong players direclty in front of me. But it is not how the majority wants it. They want local heros, local players who show what they can. The viewership has shown it.
And Esport does not need to directly generate money, LCS (where more and more koreans play in foreign teams and kick foreign asses) does not make money, but it brings more people into the game. And yeah WCS 2014 and IEM Worlds 2015 had the best viewer numbers ever. It is not like nobody wants to watch top koreans, but it seems only for weekenders. And not to be reminded how much foreigners are behind em.
With all the honesty, I think there are 2 reasons why numbers were higher: 1) SC2 is rising on popularity, not much, but it is getting slowly up 2) They had the chance. WCS NA 2014 was pathetic. We all knew how it would look like and RO16 looked like a Korean tournament. WCS EU was closer to the optimal tournament, foreigners in RO8 with a theoretical chance for a win.
But more restricting region lock? Like seriously? Does it mean that a Canadian player studying in Europe cannot play WCS EU? Or do we just restrict only Koreans?
And again - the biggest numbers we get is for a match where a foreigner is playing a bad Korean, so he has a chance for a win. This is what was happening in WCS EU 2014.
Faceless Koreans - why is this still a thing? We are talking about Captain America! About ForGG who is known across Europe, about JD who is known and loved across the world. Not sure how well recognized are Hydra and Violet. Right now all the Koreans in WCS World are not faceless, Hydra is getting up there and DRG is not faceless too. First, Yoda, Patience etc. these were faceless but now the situation is different.
I am totally OK with harsh region lock, I just don't think it will help the scene. I found the actual restrictions enough. You cannot just fly in, cash the money, fly out. You have to be here and live here.
Do we really want to lose other people? We already lost MC! Do we need to lose ForGG, Polt or JD? Do we really want that?
On October 16 2015 01:50 The_Red_Viper wrote: I hope WCS gets a full region lock next year, i am one of the biggest korean fanboys here on TL, but this simply destroys ANY chance for the foreign scene, which is probably bad for sc2.
or foreign players can just get good and quit complaining about people being better than them. Korean players and created the same way everyone else in the world is. I don't understand why people even make this a thing. iirc, Korean players rarely ever played with foreign players in BW and now all people can do is complain about how their lack of skill shows when they're up against their Korean brethren.
The thing is the complete foreign scene is a mess. I'd rather WCS be completely foreigner to grow the game's viewership internationally.
There's a reason why none of the established big Western orgs haven't touched SC2. There's not enough marketable foreigners that can place well, and the competition is extremely daunting for any Western pro to try.And when they acquire a Korean ringer, they end up sucking after a few months anyway.
sorry to break it to you but that's not going to fucking grow the game's viewership internationally. You guys can theorycraft all you want. It's not going to change shit.
No the reason why people like MLG don't touch it is because of the WCS alone and the fact of the matter SC2's time is up with them. They're focused on other things.
It's certainly more likely than whatever the hell WCS has been doing the last few years. Korean ringers having 0 marketable players doesn't do shit for the scene. Look at what happened with Lilbow when he won WCS last season. He scored his team recognition from France as well as score a telecom sponsorship.
Just to precise, the Orange sponsorship was planned way before Lilbow's victory. Things like this take months.
Do we really want to lose other people? We already lost MC! Do we need to lose ForGG, Polt or JD? Do we really want that?
If it is necessary to build a foreign scene, then it is something we have to do i guess. Is there an interested for a strong foreign scene? That is imo the only real question. You either have koreans winnig everything with a few foreigners here and there being able to compete somewhat, or we have a foreign scene which can get better over time (long term) when there is motivation for players to try to go fulltime sc2.
edit: Notice that i am a big JD fan, but if he cannot compete in korea, well then he still has the options to go to weekend tournaments and maybe play in proleague. All options foreigners don't really have either.
uuh there are players that are better than the ones of my country. Pls blizzard, make the players from my country able to win more. It's unfair that they get knocked out by better players who practice more, he's from my country so he deserves more success than better players from other countries.
On October 17 2015 00:45 The_Red_Viper wrote:
edit: Notice that i am a big JD fan, but if he cannot compete in korea, well then he still has the options to go to weekend tournaments and maybe play in proleague. All options foreigners don't really have either.
I didn't know foreigners aren't allowed to play in weekend tourneys or in PL. Hell they are even allowed to play in gsl although koreans aren't allowed to play in WCS.
I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
On October 17 2015 02:14 Clonester wrote: With Guild Wars 2 getting a 400.000$ ESL Pro League, maybe it is also time for a SC II ESL Pro League here in Europe
Unless it's online, in which case no one would care about just like ATC and SC2ITL, then it's absolutely impossible given the current state of SC2. Most teams don't even have enough members to play a team league, and the ones that do don't have them together outside of TL.
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
I think that one's so long-term that it's too late for that, being a pessimist for once. At least I don't think it's a realistic way to ever decrease the skill gap by the amount that's "necessary". The Koreans weren't just playing ladder either, they helped with tournament practice, too, and they were on average still better than the high level foreigners (especially Hydra in-form is a landslide above pretty much everyone in WCS and his results in Korea never went past average).
So you probably have long-term gain for the scene/the fans/the teams outside of Korea, but the individual players I'm not so sure. I guess the best ones go practice in Korea if they feel they can't improve here? Because I doubt we ever establish KeSPA-like training regiments and a Proleague system.
On October 17 2015 02:14 Clonester wrote: With Guild Wars 2 getting a 400.000$ ESL Pro League, maybe it is also time for a SC II ESL Pro League here in Europe
Unless it's online, in which case no one would care about just like ATC and SC2ITL, then it's absolutely impossible given the current state of SC2. Most teams don't even have enough members to play a team league, and the ones that do don't have them together outside of TL.
Why should nobody care? Does nobody care about the over 9000 CS:GO leagues (which are all played online?)
If we say, Blizzard would finance a ESL ProLeague like ArenaNet with Guildwars 2, so 400k per Season, maybe 2 Seasons a year, Teams all over Europe would invest heavy into the Scene. To get SC II pro players is not that expensive, it is online played and only the playoffs are played over a time. Bo7 ProLeague Format. Strickt play-days, penaltys for missing players and so on what makes a league professionel. It is not compareable to ATC or SC2ITL: ATC was 20k, 20 times less then the Guild Wars 2 Pro League, SC2ITL even less. And both with less strict rules, smaller finals and so on. You dont need to have your teams togeather to practice. Hell most strong CS:GO Teams just meet during bootcamps and tournaments and do not live togeather. Thats not a problem at all. It is the money that was allways missing for such a move. But money shouldnt be an option when you can share down over 600k for WCS Europe+someothers.
Why would nobody watch? Because XYZ Foreigner against ABC Foreigner? They also meet at WCS and people watch it. No teams? With so much money on the line, teams could easily pick up players left and right and even give them some sort of (small payment).
Companys like Valve, ArenaNet, 343Industries/Microsoft dump money after money in Leagues to obtain a healthy scene and market their games, while Blizzard was allways shy about it. Yes, they sponsort WCS with over 1M per year for the complete year: (3 Seasons WCS, GSL, SSL + Global Finals). But thats much less then other companys investet into their game per year, LoL, Dota, CS:GO (yes they have more viewers and players) but it still stands. A serious made SC II Europeen ProLeague would bring the strong structure for the foreigner, the constant money flow the foreigners would need (not only some tournamentmoney, but a possible (low) monthly income) and the practice arena with strong team structures. It was a missplay to not intro
On October 17 2015 01:19 The_Red_Viper wrote:The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
Thats just plain disrespect for player like Hyun, MC, MMA, Patience, Golden and more. As the WCS EU champ of 2014 was also the blizzcon runner-up.
And what after you build up the scene from the ground? It is 2023 and Warcraft IV goes into the alpha? The scene is build up and finds out it is now more behind then ever before? Especially when the money from WCS Europe+someothers is enough for the scene to not die, but not enough to breath and live. And for breathing and living, Blizzard would have to invest much more.
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
I think that one's so long-term that it's too late for that, being a pessimist for once. At least I don't think it's a realistic way to ever decrease the skill gap by the amount that's "necessary". The Koreans weren't just playing ladder either, they helped with tournament practice, too, and they were on average still better than the high level foreigners (especially Hydra in-form is a landslide above pretty much everyone in WCS and his results in Korea never went past average).
So you probably have long-term gain for the scene/the fans/the teams outside of Korea, but the individual players I'm not so sure. I guess the best ones go practice in Korea if they feel they can't improve here? Because I doubt we ever establish KeSPA-like training regiments and a Proleague system.
Well yes maybe it is already too late, that might be the case, but i still would rather try that than say "fk it not worth it". The idea is that more people are actually motivated to go fulltime/tryhard into sc2. Right now players with potential probably won't do that because there really isn't ANY noteworthy competition without koreans. If you have to play vs a korean your chances to get any money are pretty low. Why even bother then to try hard? This isn't about lazyness or anything, it's about having a fair chance to develop as a player/scene. I don't know if enough people would be interested in a foreign only wcs, but at that point it is also part of the production, we need hype foreigner content, build some stars, people will get interested in it imo. That also would probably help weekend tournaments, because foreigners wouldn't play koreans all the time, it would be more hype (if used correctly) But yeah, maybe we are already too late for it, but LOTV is the last sc2 instalment, when we don't try it now when then? :D
Of course you'd say try it because you're not going to be the one fronting half a million. There's already too many tournaments, the best thing is for Blizzard to mediate the times of such tournaments to prevent clashes and giving peak viewers to each individual tournament.
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
I think that one's so long-term that it's too late for that, being a pessimist for once. At least I don't think it's a realistic way to ever decrease the skill gap by the amount that's "necessary". The Koreans weren't just playing ladder either, they helped with tournament practice, too, and they were on average still better than the high level foreigners (especially Hydra in-form is a landslide above pretty much everyone in WCS and his results in Korea never went past average).
So you probably have long-term gain for the scene/the fans/the teams outside of Korea, but the individual players I'm not so sure. I guess the best ones go practice in Korea if they feel they can't improve here? Because I doubt we ever establish KeSPA-like training regiments and a Proleague system.
Well yes maybe it is already too late, that might be the case, but i still would rather try that than say "fk it not worth it". The idea is that more people are actually motivated to go fulltime/tryhard into sc2. Right now players with potential probably won't do that because there really isn't ANY noteworthy competition without koreans. If you have to play vs a korean your chances to get any money are pretty low. Why even bother then to try hard? This isn't about lazyness or anything, it's about having a fair chance to develop as a player/scene. I don't know if enough people would be interested in a foreign only wcs, but at that point it is also part of the production, we need hype foreigner content, build some stars, people will get interested in it imo. That also would probably help weekend tournaments, because foreigners wouldn't play koreans all the time, it would be more hype (if used correctly) But yeah, maybe we are already too late for it, but LOTV is the last sc2 instalment, when we don't try it now when then? :D
Yeah sure, but I think Koreans aren't really just ahead in their general skill. They already have all the infrastructure set up. A "random" GM that gets picked up by a Korean team has an better chance of going pro successfully than a random GM on EU/NA I think. Even the public reception of successful players. Flash and Boxer became national heroes by playing SC. sOs's image is on an airplane. They're celebrities. The biggest companies of the country have eSports teams, in different games even. And I think we're pretty far away from that point.
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
I think that one's so long-term that it's too late for that, being a pessimist for once. At least I don't think it's a realistic way to ever decrease the skill gap by the amount that's "necessary". The Koreans weren't just playing ladder either, they helped with tournament practice, too, and they were on average still better than the high level foreigners (especially Hydra in-form is a landslide above pretty much everyone in WCS and his results in Korea never went past average).
So you probably have long-term gain for the scene/the fans/the teams outside of Korea, but the individual players I'm not so sure. I guess the best ones go practice in Korea if they feel they can't improve here? Because I doubt we ever establish KeSPA-like training regiments and a Proleague system.
Well yes maybe it is already too late, that might be the case, but i still would rather try that than say "fk it not worth it". The idea is that more people are actually motivated to go fulltime/tryhard into sc2. Right now players with potential probably won't do that because there really isn't ANY noteworthy competition without koreans. If you have to play vs a korean your chances to get any money are pretty low. Why even bother then to try hard? This isn't about lazyness or anything, it's about having a fair chance to develop as a player/scene. I don't know if enough people would be interested in a foreign only wcs, but at that point it is also part of the production, we need hype foreigner content, build some stars, people will get interested in it imo. That also would probably help weekend tournaments, because foreigners wouldn't play koreans all the time, it would be more hype (if used correctly) But yeah, maybe we are already too late for it, but LOTV is the last sc2 instalment, when we don't try it now when then? :D
Yeah sure, but I think Koreans aren't really just ahead in their general skill. They already have all the infrastructure set up. A "random" GM that gets picked up by a Korean team has an better chance of going pro successfully than a random GM on EU/NA I think. Even the public reception of successful players. Flash and Boxer became national heroes by playing SC. sOs's image is on an airplane. They're celebrities. And I think we're pretty far away from that point.
Well yeah but that is exactly my point. Why should teams try to set up infrastructure for sc2 when it is much easier to just get a korean on the team? Look at the LCS, i hate riot, but the lcs gave teams the chance to slowly build their infrastructure, etc. Which is why i think some kind of weekly league would actually be the best thing which could happen for foreign sc2, but WCS is the next best bet. It's also a lot about players who are actualy marketable though, WCS can improve a lot in that department, build storylines and with it star players. Maybe sc2 is already too small for this step, who knows.
On October 17 2015 02:14 Clonester wrote: With Guild Wars 2 getting a 400.000$ ESL Pro League, maybe it is also time for a SC II ESL Pro League here in Europe
Unless it's online, in which case no one would care about just like ATC and SC2ITL, then it's absolutely impossible given the current state of SC2. Most teams don't even have enough members to play a team league, and the ones that do don't have them together outside of TL.
Why should nobody care? Does nobody care about the over 9000 CS:GO leagues (which are all played online?)
If we say, Blizzard would finance a ESL ProLeague like ArenaNet with Guildwars 2, so 400k per Season, maybe 2 Seasons a year, Teams all over Europe would invest heavy into the Scene. To get SC II pro players is not that expensive, it is online played and only the playoffs are played over a time. Bo7 ProLeague Format. Strickt play-days, penaltys for missing players and so on what makes a league professionel. It is not compareable to ATC or SC2ITL: ATC was 20k, 20 times less then the Guild Wars 2 Pro League, SC2ITL even less. And both with less strict rules, smaller finals and so on. You dont need to have your teams togeather to practice. Hell most strong CS:GO Teams just meet during bootcamps and tournaments and do not live togeather. Thats not a problem at all. It is the money that was allways missing for such a move. But money shouldnt be an option when you can share down over 600k for WCS Europe+someothers.
Why would nobody watch? Because XYZ Foreigner against ABC Foreigner? They also meet at WCS and people watch it. No teams? With so much money on the line, teams could easily pick up players left and right and even give them some sort of (small payment).
Companys like Valve, ArenaNet, 343Industries/Microsoft dump money after money in Leagues to obtain a healthy scene and market their games, while Blizzard was allways shy about it. Yes, they sponsort WCS with over 1M per year for the complete year: (3 Seasons WCS, GSL, SSL + Global Finals). But thats much less then other companys investet into their game per year, LoL, Dota, CS:GO (yes they have more viewers and players) but it still stands. A serious made SC II Europeen ProLeague would bring the strong structure for the foreigner, the constant money flow the foreigners would need (not only some tournamentmoney, but a possible (low) monthly income) and the practice arena with strong team structures. It was a missplay to not intro
CSGO can have 9000 leagues because CSGO is over 9000 more times popular than SC2 is right now and that's just reality. WCS already costs Blizzard a lot, and Blizzard isn't going to sell $400k worth of copies extra by having a EU Proleague on top of WCS which they already invest millions into. We have to keep in mind that WCS is a marketing tool and a crutch to keep the scene alive after Blizzard realized they fucked up massively and SC2 was dying. Over half of players who buy the game never touch multiplayer, it's for the campaign alone, so I just can't see it ever happening. And especially don't compare it to LoL. LoL makes over a billion dollars are year, any money they put into their scene is negligible to them.
And sadly, I don't believe teams all over Europe would invest heavily into the scene even if it did happen. C9 reportedly had plans to pick up some NA Starcraft players until they realized there were literally none worth picking up who weren't already on a team. There simply isn't enough talent in EU and NA to have more than 8 teams just like Proleague does. Even if 8 teams only had 4 players each, the bare minimum to run something like that, are there even 32 EU and NA players good enough to compete for $400k? WCS already brings money to the foreigner scene. Frankly, it brings way more than the foreign scene deserves. Ro32 at WCS gets you almost $1000 more Ro4 at GSL, despite the fact that no WCS player could ever hope to make Ro4 at GSL. And then we wonder why a guy like DRG wants to switch over hmmmmm I wonder?!
On October 17 2015 01:19 The_Red_Viper wrote: I didn't say they aren't allowed to, but these options aren't really all that viable. You guys simply have this mindest of "hurr durr, foreigners just need to get better!!" Well yes they need to improve, but right now it's simply way too hard to do so, is that really so hard to understand?
And the solution to it being too hard is to give up on it entirely and seperate foreign and Korean competition, why exactly? What is gained from that? A bigger foreign community? Maybe, but the gap's not gonna get any smaller from that so we might aswell have Blizzcon KR and Blizzcon WCS at that point, to make it fair. And a league for Korean WCS rejects who were willing to leave their home country and culture behind to play in WCS but got kicked out.
The idea is to build a foreign scene from the ground, this is a long term solution, not a short term one (like some mediocre koreans playing on the eu/na ladder)
I think that one's so long-term that it's too late for that, being a pessimist for once. At least I don't think it's a realistic way to ever decrease the skill gap by the amount that's "necessary". The Koreans weren't just playing ladder either, they helped with tournament practice, too, and they were on average still better than the high level foreigners (especially Hydra in-form is a landslide above pretty much everyone in WCS and his results in Korea never went past average).
So you probably have long-term gain for the scene/the fans/the teams outside of Korea, but the individual players I'm not so sure. I guess the best ones go practice in Korea if they feel they can't improve here? Because I doubt we ever establish KeSPA-like training regiments and a Proleague system.
Well yes maybe it is already too late, that might be the case, but i still would rather try that than say "fk it not worth it". The idea is that more people are actually motivated to go fulltime/tryhard into sc2. Right now players with potential probably won't do that because there really isn't ANY noteworthy competition without koreans. If you have to play vs a korean your chances to get any money are pretty low. Why even bother then to try hard? This isn't about lazyness or anything, it's about having a fair chance to develop as a player/scene. I don't know if enough people would be interested in a foreign only wcs, but at that point it is also part of the production, we need hype foreigner content, build some stars, people will get interested in it imo. That also would probably help weekend tournaments, because foreigners wouldn't play koreans all the time, it would be more hype (if used correctly) But yeah, maybe we are already too late for it, but LOTV is the last sc2 instalment, when we don't try it now when then? :D
Yeah sure, but I think Koreans aren't really just ahead in their general skill. They already have all the infrastructure set up. A "random" GM that gets picked up by a Korean team has an better chance of going pro successfully than a random GM on EU/NA I think. Even the public reception of successful players. Flash and Boxer became national heroes by playing SC. sOs's image is on an airplane. They're celebrities. And I think we're pretty far away from that point.
Well yeah but that is exactly my point. Why should teams try to set up infrastructure for sc2 when it is much easier to just get a korean on the team? Look at the LCS, i hate riot, but the lcs gave teams the chance to slowly build their infrastructure, etc. Which is why i think some kind of weekly league would actually be the best thing which could happen for foreign sc2, but WCS is the next best bet. It's also a lot about players who are actualy marketable though, WCS can improve a lot in that department, build storylines and with it star players. Maybe sc2 is already too small for this step, who knows.
Maybe foreign team owners should start threatening their players with mandatory military service.
On October 17 2015 02:14 Clonester wrote: With Guild Wars 2 getting a 400.000$ ESL Pro League, maybe it is also time for a SC II ESL Pro League here in Europe
Unless it's online, in which case no one would care about just like ATC and SC2ITL, then it's absolutely impossible given the current state of SC2. Most teams don't even have enough members to play a team league, and the ones that do don't have them together outside of TL.
Why should nobody care? Does nobody care about the over 9000 CS:GO leagues (which are all played online?)
If we say, Blizzard would finance a ESL ProLeague like ArenaNet with Guildwars 2, so 400k per Season, maybe 2 Seasons a year, Teams all over Europe would invest heavy into the Scene. To get SC II pro players is not that expensive, it is online played and only the playoffs are played over a time. Bo7 ProLeague Format. Strickt play-days, penaltys for missing players and so on what makes a league professionel. It is not compareable to ATC or SC2ITL: ATC was 20k, 20 times less then the Guild Wars 2 Pro League, SC2ITL even less. And both with less strict rules, smaller finals and so on. You dont need to have your teams togeather to practice. Hell most strong CS:GO Teams just meet during bootcamps and tournaments and do not live togeather. Thats not a problem at all. It is the money that was allways missing for such a move. But money shouldnt be an option when you can share down over 600k for WCS Europe+someothers.
Why would nobody watch? Because XYZ Foreigner against ABC Foreigner? They also meet at WCS and people watch it. No teams? With so much money on the line, teams could easily pick up players left and right and even give them some sort of (small payment).
Companys like Valve, ArenaNet, 343Industries/Microsoft dump money after money in Leagues to obtain a healthy scene and market their games, while Blizzard was allways shy about it. Yes, they sponsort WCS with over 1M per year for the complete year: (3 Seasons WCS, GSL, SSL + Global Finals). But thats much less then other companys investet into their game per year, LoL, Dota, CS:GO (yes they have more viewers and players) but it still stands. A serious made SC II Europeen ProLeague would bring the strong structure for the foreigner, the constant money flow the foreigners would need (not only some tournamentmoney, but a possible (low) monthly income) and the practice arena with strong team structures. It was a missplay to not intro
CSGO can have 9000 leagues because CSGO is over 9000 more times popular than SC2 is right now and that's just reality. WCS already costs Blizzard a lot, and Blizzard isn't going to sell $400k worth of copies extra by having a EU Proleague on top of WCS which they already invest millions into. We have to keep in mind that WCS is a marketing tool and a crutch to keep the scene alive after Blizzard realized they fucked up massively and SC2 was dying. Over half of players who buy the game never touch multiplayer, it's for the campaign alone, so I just can't see it ever happening. And especially don't compare it to LoL. LoL makes over a billion dollars are year, any money they put into their scene is negligible to them.
And sadly, I don't believe teams all over Europe would invest heavily into the scene even if it did happen. C9 reportedly had plans to pick up some NA Starcraft players until they realized there were literally none worth picking up who weren't already on a team. There simply isn't enough talent in EU and NA to have more than 8 teams just like Proleague does. Even if 8 teams only had 4 players each, the bare minimum to run something like that, are there even 32 EU and NA players good enough to compete for $400k? WCS already brings money to the foreigner scene. Frankly, it brings way more than the foreign scene deserves. Ro32 at WCS gets you almost $1000 more Ro4 at GSL, despite the fact that no WCS player could ever hope to make Ro4 at GSL. And then we wonder why a guy like DRG wants to switch over hmmmmm I wonder?!
This is precisely the problem unless you win the prize money for Korean leagues is awful and people will continue to leave unless it's resolved.
For example let's look at how much herO who was the most consistent player in WCS earned this year from it: Season 1: GSL Ro4: $3610 SSL Ro16: $902
Season 2: GSL Ro16: $1354 SSL Ro4: $4061
Season 3: GSL Ro16: $1354 SSL 1st: $36099
Total earnings: $47380
Without his win he would have nkt earned much and he has to battle through the best in the world to get it.
ByuL only made around $28,000 despite he made 3 second places and one Ro8.
When a player can make $4500 just for finishing Ro32 in WCS then ofc Koreans are going to want to play in it rather than loss to the best and only earn $902.
Sure if we look at it like that it sounds bad, but you also should not forget that these guys don't need to pay for anything really. But yeah korea is extremely top heavy, that doesn't help. I also forgot that WCS has a higher prize pool, kinda sad as well^^
On October 17 2015 08:32 The_Red_Viper wrote: Sure if we look at it like that it sounds bad, but you also should not forget that these guys don't need to pay for anything really.
progaming has a lot of cost in time; by the time retirement arrive there are adults who do not have job experience or education.
if you look at sidebar you will see progamer who are approaching their 30's and essentially begging for money while playing video game
there is every incentive to make as much money as possible for progamer, because although there are some who have exuberant amount of money to justify, even then it is still a high opportunity cost of their youth (days, months, years of sitting at computer).
On October 17 2015 02:14 Clonester wrote: With Guild Wars 2 getting a 400.000$ ESL Pro League, maybe it is also time for a SC II ESL Pro League here in Europe
Unless it's online, in which case no one would care about just like ATC and SC2ITL, then it's absolutely impossible given the current state of SC2. Most teams don't even have enough members to play a team league, and the ones that do don't have them together outside of TL.
Why should nobody care? Does nobody care about the over 9000 CS:GO leagues (which are all played online?)
If we say, Blizzard would finance a ESL ProLeague like ArenaNet with Guildwars 2, so 400k per Season, maybe 2 Seasons a year, Teams all over Europe would invest heavy into the Scene. To get SC II pro players is not that expensive, it is online played and only the playoffs are played over a time. Bo7 ProLeague Format. Strickt play-days, penaltys for missing players and so on what makes a league professionel. It is not compareable to ATC or SC2ITL: ATC was 20k, 20 times less then the Guild Wars 2 Pro League, SC2ITL even less. And both with less strict rules, smaller finals and so on. You dont need to have your teams togeather to practice. Hell most strong CS:GO Teams just meet during bootcamps and tournaments and do not live togeather. Thats not a problem at all. It is the money that was allways missing for such a move. But money shouldnt be an option when you can share down over 600k for WCS Europe+someothers.
Why would nobody watch? Because XYZ Foreigner against ABC Foreigner? They also meet at WCS and people watch it. No teams? With so much money on the line, teams could easily pick up players left and right and even give them some sort of (small payment).
Companys like Valve, ArenaNet, 343Industries/Microsoft dump money after money in Leagues to obtain a healthy scene and market their games, while Blizzard was allways shy about it. Yes, they sponsort WCS with over 1M per year for the complete year: (3 Seasons WCS, GSL, SSL + Global Finals). But thats much less then other companys investet into their game per year, LoL, Dota, CS:GO (yes they have more viewers and players) but it still stands. A serious made SC II Europeen ProLeague would bring the strong structure for the foreigner, the constant money flow the foreigners would need (not only some tournamentmoney, but a possible (low) monthly income) and the practice arena with strong team structures. It was a missplay to not intro
CSGO can have 9000 leagues because CSGO is over 9000 more times popular than SC2 is right now and that's just reality. WCS already costs Blizzard a lot, and Blizzard isn't going to sell $400k worth of copies extra by having a EU Proleague on top of WCS which they already invest millions into. We have to keep in mind that WCS is a marketing tool and a crutch to keep the scene alive after Blizzard realized they fucked up massively and SC2 was dying. Over half of players who buy the game never touch multiplayer, it's for the campaign alone, so I just can't see it ever happening. And especially don't compare it to LoL. LoL makes over a billion dollars are year, any money they put into their scene is negligible to them.
And sadly, I don't believe teams all over Europe would invest heavily into the scene even if it did happen. C9 reportedly had plans to pick up some NA Starcraft players until they realized there were literally none worth picking up who weren't already on a team. There simply isn't enough talent in EU and NA to have more than 8 teams just like Proleague does. Even if 8 teams only had 4 players each, the bare minimum to run something like that, are there even 32 EU and NA players good enough to compete for $400k? WCS already brings money to the foreigner scene. Frankly, it brings way more than the foreign scene deserves. Ro32 at WCS gets you almost $1000 more Ro4 at GSL, despite the fact that no WCS player could ever hope to make Ro4 at GSL. And then we wonder why a guy like DRG wants to switch over hmmmmm I wonder?!
This is precisely the problem unless you win the prize money for Korean leagues is awful and people will continue to leave unless it's resolved.
For example let's look at how much herO who was the most consistent player in WCS earned this year from it: Season 1: GSL Ro4: $3610 SSL Ro16: $902
Season 2: GSL Ro16: $1354 SSL Ro4: $4061
Season 3: GSL Ro16: $1354 SSL 1st: $36099
Total earnings: $47380
Without his win he would have nkt earned much and he has to battle through the best in the world to get it.
ByuL only made around $28,000 despite he made 3 second places and one Ro8.
When a player can make $4500 just for finishing Ro32 in WCS then ofc Koreans are going to want to play in it rather than loss to the best and only earn $902.
I'd argue Rogue is more consistent, seeing as he made 5 Ro8's this year.
So Rogue made $10558 on the year, or slightly less than a player who would make Ro32 at WCS Premier twice and Challenger once. Granted, Rogue still has Blizzcon, but considering he got Maru first round it'll probably only be another $5000. A guy like Kane, who made Ro8 once and 2 Ro32 at WCS has already made more than Rogue probably will.
i do not think it would be unreasonable to say that many of the top player in korea are smart and have high mental capacity; they certainly show their ability to work hard and commit
so think about that if you envy them and think that it is good life for them. because being smart hardworking and having high mental skills could have translated to better things in reality life.
Hello this is 눈부신이메리칸 again from DCinside Starcraft Gallery.
Region Lock should be instated in WCS, definitely. It would be cool if the foreign scene realized that it is absolutely necessary at this point and "Get good" isn't really enough.
Kung Fu Cup 2015 is a pretty good example of the difference between Foreign and Korean scene right now and please don't go "Oh bly went up, we can do it too." this was like a picnic for Korean players and they didn't even practice for it. They just came back from vacation and slaughtered everyone.
The SGall community would like to express the fact that people who run off to foreign teams because they couldn't make it in Korea are not looked upon kindly, even in the Korean community. DRG is actually close to being a 1st class player, which makes the fact he is looking for easy money all the more auspicious. We want to stop Korean players who aren't any good from getting prize money they don't even deserve by being lucky in finding a foreign team.
Korea already has the GSL (Please support it guys its not doing so good these days) and the SSL, 2 premier class tourneys for WCS points, and as long as IEM and DreamHack are open to all, WCS America, at least, should be open to foreigners.
StarCraft is a game for only the best, and the Korean community wants the 'best' to come from all regions, not just from Korea. Until Amerca/EU gets the necessary infrastructure and players to compete with the Korean scene, We feel the region lock is necessary both for the Foreign players and the community.
General consensus is that the foreign scene is like the panda bear, something to care for, not to hunt down mercilessly. We want SC2 to improve in the future and getting all our 2nd and 3rd rate players eliminate foreigners in their own territory does not seem like an improvement.
However, Foreigners without much achievement who complain about Korean tier 2, tier 3 players coming into America are also not looked upon very well. We think they are also looking for easy money, like the tier 2-3 Korean players.
We understand you guys train hard as well and the infrastructure might not be as good, and eagerly await the day we can have a global slugfest
lol. You can also go the other way around and say, when the panda bear is not able to adept to the modern time, maybe it is time for him to die out like the mammoth or the saber-toothed tiger.
I would understand this topic much more for a full region lock, when GSL and SSL would widespread money in korea as WCS does. But thats not the case. Both leagues are in total arround 150k $, while WCS is alone arround 216k $, per Season. While it is true, that foreigns also need money to stay pro or to become a pro, it is the same for koreans. They need income and the need for income will allways drive them into the WCS, as there does lay "save money". Not easy money. Moving to another country and culture is never that easy. But the money is save, as you earn more in the WCS then you earn in Korea when you cant reached the toppest of the top. Not even speaking about "Code A" and "Code B", while Challangers get over 2k, Code A players get 350$. The will allways be pressure on the korean pros to move out. Or to give up the game. So many pros, so little money. But it is not like the korean scene has more money from tournaments and the scene in korea is in a healthy state. It has its own gigantic problems and people here seem to think everything there is build out of dreams and gold.