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David Kim talks LotV Ladder Maps for Release

Forum Index > SC2 General
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1 2 Next All
Alex06
Profile Joined May 2012
Canada19 Posts
Last Edited: 2015-10-08 04:47:30
October 08 2015 04:47 GMT
#1
David Kim answered a question on Twitter about Ladder maps for LotV once it comes out. Apparently we're keeping Ruins of Seras, Lerilak Crest and Orbital Shipyard, but also getting 4 new ones. Hopefully they modify them a bit before, especially the first 2. What do you guys and gals think?

Yeah, we'd like to have the 3 new maps currently in beta + 4 new maps as the 7 maps on 1v1 ladder at the start of void. We will be pushing map diversity quite a bit.

The current overall plan is to evaluate these maps from launch, and potentially swap some out before the start of season 1 next year.

And for custom games, we definitely want to have the wings/hots maps working correctly with void resource changes when the game ships. Our dev team is currently working on this right now.

Source:
https://www.reddit.com/r/starcraft/comments/3nukep/new_maps_for_lotv_please/cvrevcx
Espartaquen
Profile Joined September 2015
88 Posts
October 12 2015 22:45 GMT
#2
Lerilak, ohh yes please that ramp is so balanced... so bad to see that blizzard never learns from their badly designed maps
cactus555
Profile Joined October 2015
47 Posts
October 12 2015 23:11 GMT
#3
Lerilak is probably perma veto by every terran and protoss, why would this map stay >.<
Dickbutt
Profile Joined May 2015
Korea (North)129 Posts
October 12 2015 23:22 GMT
#4
On October 13 2015 08:11 cactus555 wrote:
Lerilak is probably perma veto by every terran and protoss, why would this map stay >.<

Rule of thumb seems to be there's always that one map that everybody and their grandma vetoes because it just plain sucks.
스타일, 스타트, 스베누!
Ve5pa
Profile Joined December 2014
United Kingdom252 Posts
October 12 2015 23:29 GMT
#5
If only their was a good map-making community that cared about balance........ .durpa durpa..... gg bliz. Doesn't anyone from Blizzard actually read TL?
Charoisaur
Profile Joined August 2014
Germany16086 Posts
October 13 2015 00:25 GMT
#6
On October 13 2015 08:22 Dickbutt wrote:
Show nested quote +
On October 13 2015 08:11 cactus555 wrote:
Lerilak is probably perma veto by every terran and protoss, why would this map stay >.<

Rule of thumb seems to be there's always that one map that everybody and their grandma vetoes because it just plain sucks.

that's what DK understands under "variety"
Many of the coolest moments in sc2 happen due to worker harassment
shin_toss
Profile Joined May 2010
Philippines2589 Posts
October 13 2015 00:56 GMT
#7
finally new maps. Orbital Shipyard sucks too
AKMU / IU
gophario
Profile Joined July 2011
United States169 Posts
October 13 2015 01:04 GMT
#8
On October 13 2015 08:11 cactus555 wrote:
Lerilak is probably perma veto by every terran and protoss, why would this map stay >.<


Im a zerg and I hate this map too. Crazy how blizzard just never learns how to make a map or atleast form a map pool of good maps from the sea of available community maps.
alexanderzero
Profile Joined June 2008
United States659 Posts
October 13 2015 01:06 GMT
#9
I'm glad that the very worst of the maps are going away (especially Bridgehead, Sweet Jesus that map is awful). I don't like Ruins of Seras though, such a boring, featureless map.
I am a tournament organizazer.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 13 2015 04:38 GMT
#10
no word on using community maps, so disappointing...
vibeo gane,
Champi
Profile Joined March 2010
1422 Posts
Last Edited: 2015-10-13 06:27:27
October 13 2015 06:27 GMT
#11
Use community maps, blizzard. Your's are shit.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 13 2015 06:36 GMT
#12
Exactly as expected, doesn't make it any less dissapointing though.

Still curious what they plan for the offseason.
"Not you."
HaRuHi
Profile Blog Joined November 2010
1220 Posts
October 13 2015 07:47 GMT
#13
wow, I need a bigger monitor for Ruins of Seras, minimap sooo tiny.

Lerilak Crest, number 1 vetoed map (I assume), must be because of variety, lets keep it -> blizz logic.
iMrising
Profile Blog Joined March 2012
United States1099 Posts
October 13 2015 07:49 GMT
#14
On October 13 2015 16:47 HaRuHi wrote:
wow, I need a bigger monitor for Ruins of Seras, minimap sooo tiny.

Lerilak Crest, number 1 vetoed map (I assume), must be because of variety, lets keep it -> blizz logic.

ikr? don't forget about infernal pools...
$O$ | soO
Nerchio
Profile Joined October 2009
Poland2633 Posts
October 13 2015 07:58 GMT
#15
3 terrible maps stay, wohoo
Progamer"I am the best" - Nerchio , 2017.
GreenMash
Profile Joined August 2012
Norway1746 Posts
October 13 2015 08:04 GMT
#16
Sad, the maps in the beta have been played to death by the people who have played it since release and arent very well balanced
I love hellbats
JCoto
Profile Joined October 2014
Spain574 Posts
October 13 2015 09:04 GMT
#17
And still the econ is not to be changed in any way, throwing away years of good/interesting maps.
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
Last Edited: 2015-10-13 09:20:44
October 13 2015 09:15 GMT
#18
"The current overall plan is to evaluate these maps from launch, and potentially swap some out before the start of season 1 next year."

Does that mean we get one more HOTS season? That would be great!
http://www.twitch.tv/pinokotsbeer
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2015-10-13 09:26:27
October 13 2015 09:24 GMT
#19
A thing I think is worth mentioning again, as I have in the past, is Blizzard horrible method of rotating maps, a map pool of 7 where 3 are guaranteed to be kept gives issues, especialy when the rotation period is a 3month interval.
From there on there are only 4 possible scenarios and 2 possible outcomes, (please ignore how broad good/bad is, thats a whole different discussion).
scenario 1: the maps are bad and good maps are rotated in, no problem.
scenario 2: the maps are bad and bad maps are rotated in, sucks, but still no problem.
scenario 3: the maps are good and good maps are rotated in, no problem.
scenario 4: the maps are good and bad maps are rotated in, big problem.

why is scenario 4 a big problem? because both its outcomes result in problems in the current system.
possibility 1: out of the 7 maps, 3 good but old maps are kept, now theres a healthy mix, but a portion of maps are outplayed and stale, as they've allready had half a year worth of play, and will now see an entire year of competitive starcraft
possibility 2: out of the 7 maps, the older but good maps are swapped out, now theres an entire map pool of unstable maps, but here's the real kicker, assuming the old ones are kept, 6/7 of these maps will span half a year or 2/3rds of a year of competitive starcraft..

On October 13 2015 18:15 PinoKotsBeer wrote:
"The current overall plan is to evaluate these maps from launch, and potentially swap some out before the start of season 1 next year."

Does that mean we get one more HOTS season? That would be great!


I think it means LotV launch and the so called off-season will be the LotV beta map pool, but theres no certainty.
"Not you."
Valon
Profile Joined June 2011
United States329 Posts
October 13 2015 10:05 GMT
#20
On October 13 2015 16:49 iMrising wrote:
Show nested quote +
On October 13 2015 16:47 HaRuHi wrote:
wow, I need a bigger monitor for Ruins of Seras, minimap sooo tiny.

Lerilak Crest, number 1 vetoed map (I assume), must be because of variety, lets keep it -> blizz logic.

ikr? don't forget about infernal pools...


The funny part about that was there was 8 maps in the beta pool. They loved inferno pools so mcuh they expanded the map pool from 7 to 8 so they could keep it.
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