TL Map Contest 6 - Finalists - Page last
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Caihead
Canada8550 Posts
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JulDraGoN
Sweden370 Posts
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-NegativeZero-
United States2142 Posts
On May 10 2015 18:39 Caihead wrote: Bridgehead looks like the best lotv siege tank drop map ever. although it doesn't look like it, all the manmade high grounds are unpathable. | ||
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OtherWorld
France17333 Posts
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NasusAndDraven
359 Posts
On May 10 2015 19:07 -NegativeZero- wrote: although it doesn't look like it, all the manmade high grounds are unpathable. Yeah its very confusing since they really look pathable. Pretty sure the map author has played way too much BW where 3rd level isnt pathable, so he forgot that this is actually a map contest for sc2 maps. That said the lotv tank drop would be extreamly potent in dash and terminal. Bring 2tanks with medvac and siege them both on lowground. Then micro the other tank with medvac around enemy main, while other tank gives lowground suppory. Shame the tourney is played on hots. | ||
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Dapper_Cad
United Kingdom964 Posts
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Rukis
United States252 Posts
On May 10 2015 19:21 NasusAndDraven wrote: Yeah its very confusing since they really look pathable. Pretty sure the map author has played way too much BW where 3rd level isnt pathable, so he forgot that this is actually a map contest for sc2 maps. That said the lotv tank drop would be extreamly potent in dash and terminal. Bring 2tanks with medvac and siege them both on lowground. Then micro the other tank with medvac around enemy main, while other tank gives lowground suppory. Shame the tourney is played on hots. A shame really I doubt these will ever become map pools for lotv as they both need separate maps | ||
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Supersamu
Germany296 Posts
On May 10 2015 10:13 SidianTheBard wrote: (there was a controversy recently in a prominent hearthstone tournament regarding this very thing, and the winner actually ended up being a different guy because of a rule that no one knew about). Can you provide a link to that? The only things I found is no women allowed, someone allegedly streamcheating and someone receiving messages. | ||
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Fatam
1986 Posts
I don't think this was the main controversy post but it happened ~ a week ago so I'd have to dig a bit to find that, but you can read the top comments and get the picture. TLDR forsen would have won the race to highest rank (which is what the tourney was) but a weird and nonsensical rule that no one knew about til near the end ended up screwing him. (savjz won instead) @ bridgehead the main mineral line / geyser should be changed; it's just needlessly awkward, but other than that I like the map. | ||
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IeZaeL
Italy991 Posts
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NasusAndDraven
359 Posts
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[PkF] Wire
France24239 Posts
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[PkF] Wire
France24239 Posts
1) Terraform is two classes ahead of the other maps if you ask me, conceptually and aesthetically. 2) I hate backdoors. | ||
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AssyrianKing
Australia2147 Posts
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LComteVarauG
Australia158 Posts
On May 10 2015 15:04 Fatam wrote: Hmm I agree it's usually good to diversify with things like this which is why I submitted 1 standard-ish map and 2 weird, while also being different sizes. However, I think saying people should blindly do anything (whether it's to put eggs in one basket or diversify, or anything else) is a lame/faulty argument when talking about a contest where all rules should be explicitly stated. This TLMC there was clearly an invisible rule: "Map has to have at least one weird feature like a main backdoor, or it won't be considered." I think most people will agree that invisible rules are BS. (there was a controversy recently in a prominent hearthstone tournament regarding this very thing, and the winner actually ended up being a different guy because of a rule that no one knew about). If you were a suspicious person you might even think the invisible rule was created to make sure someone different won this time around, since several of the finalists last time around are extremely good at making excellent maps that deviate from standard a bit but not a ton. I am not one of those mapmakers so it didn't hurt me personally, but I feel for them cuz needlessly unfair things really suck. I say all this even though I am someone who loves unusual maps, and I certainly don't hate this map pool. I just think it should be mentioned that the invisible rule is actually a big deal and shouldn't be ignored or swept under the rug. Some mappers likely did get screwed, and then you throw a little money on the line just to rub salt in the wound, and whew. Be transparent next time, guys! ![]() I agree. The contest can be for any kind of maps (standard or otherwise), but, if nothing else, to provide more options for people to choose from, the criteria should be obvious. All we really knew about the TLMC is that we submit maps that we have made and liked, etc. but not what they will judged on. "Map has to have at least one weird feature like a main backdoor, or it won't be considered" - I also agree with that because I went for standard maps because my maps were rejected in the last contest for being too "non-standard' or having a main-back door. Anyway, there are some really nice maps here, so good luck everyone! ![]() | ||
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Rukis
United States252 Posts
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NobleNyne
Germany39 Posts
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GGuMake
United States74 Posts
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TelecoM
United States10892 Posts
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Plexa
Aotearoa39261 Posts
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