• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:22
CEST 00:22
KST 07:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group D [ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1438 users

HotS Balance Update - April 9 - Page 10

Forum Index > SC2 General
339 CommentsPost a Reply
Prev 1 8 9 10 11 12 17 Next All
SeriousLus
Profile Joined July 2012
169 Posts
April 10 2015 08:41 GMT
#181
so one cant use swarmhosts at all when one didnt research burrow? WTF
PDD.. good change, 4 years too late
60seconds Locust cooldown? meaning 1 wave per MINUTE????????????

i guess the usual BS by Blizzard
shin_toss
Profile Joined May 2010
Philippines2589 Posts
April 10 2015 08:49 GMT
#182
On April 10 2015 15:28 opisska wrote:
Show nested quote +
On April 10 2015 15:18 starslayer wrote:
On April 10 2015 15:10 opisska wrote:
"Listening to the community" - hooray!!

Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.

God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this "
"community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".

I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.

Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all.



LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.


Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!

Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!

You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.

And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!





the butthurt is strong in this one. This change has been long overdue.. seriously a unit that spawns unlimited mini hydras is hard to use? lol
AKMU / IU
Big J
Profile Joined March 2011
Austria16289 Posts
April 10 2015 08:52 GMT
#183
On April 10 2015 16:26 Gwavajuice wrote:
Show nested quote +
On April 10 2015 15:32 RaFox17 wrote:
I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch.



okay do yourself a favor, rewatch Life's games vs Protoss and the occasional mech terrans (last one was this monday in proleague iirc) : no turtlin behind spores, no mass SH, just dynamic play with abducts and fungal growth, even infested terrans, the rest being wether roach/hydra, wether ling/ultra or air. He never had more than 8-10 SH.

The new swarmhost will totally fit in this comp and will destroy turtling players. Just wait and see what he does with it.

On the other hand, if your reference is Firecake style...


He never had more than 8-10 SH.

He had 8-10 SH.

8-10 SH

Some forum comments are really unreflected, but this one is a true pearl amongst them...

OK, so let's bring in the LotV marauder redesign right now, because most Terrans only play with 15-20 Marauders, which is still less money than 8-10 Swarm Hosts. Oh, and do the Colossus nerfs right now! Zergs only invested 1600/800 to 2000/1000 into Swarm Hosts. That's nothing!!!!! Those 3-5Colossi which only cost 900/600 to 1500/1000. I mean, 5 Colossi, jeez, that's not even noteworthy. Protoss can get by without them any day, right?
Vanadiel
Profile Joined April 2012
France961 Posts
April 10 2015 08:58 GMT
#184
On April 10 2015 16:26 Gwavajuice wrote:
Show nested quote +
On April 10 2015 15:32 RaFox17 wrote:
I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch.



okay do yourself a favor, rewatch Life's games vs Protoss and the occasional mech terrans (last one was this monday in proleague iirc) : no turtlin behind spores, no mass SH, just dynamic play with abducts and fungal growth, even infested terrans, the rest being wether roach/hydra, wether ling/ultra or air. He never had more than 8-10 SH.

The new swarmhost will totally fit in this comp and will destroy turtling players. Just wait and see what he does with it.

On the other hand, if your reference is Firecake style...


Life did go turtling Swarmhost against protoss and terran mech, and also some more agressive Swarmhost play, with infested terran for example. Not only both options are most likely gone, but even though if Zerg does not decides to go Swarm host but an other playstyle, protoss and terran mech build are designed to be able to deal with SH . Without the threat of SwamHost play, I am afraid that the other playstyle such as mutalisk based or roach Hydra viper will be much weaker, and they already are not really efficient if they don't caught the opponent by surprised.
Swisslink
Profile Joined March 2011
2954 Posts
April 10 2015 08:59 GMT
#185
On April 10 2015 16:26 Gwavajuice wrote:
Show nested quote +
On April 10 2015 15:32 RaFox17 wrote:
I really hope this don´t fuck up zerg totally. It´s gonna be terrible against toss and even though terrans seem to cry about raven nerf if terran gets any early damage to z and then pushes with mech when maxed or nearly maxed we are gonna have lots of short games that end in a total stomp. Not a fan of this patch.



okay do yourself a favor, rewatch Life's games vs Protoss and the occasional mech terrans (last one was this monday in proleague iirc) : no turtlin behind spores, no mass SH, just dynamic play with abducts and fungal growth, even infested terrans, the rest being wether roach/hydra, wether ling/ultra or air. He never had more than 8-10 SH.

The new swarmhost will totally fit in this comp and will destroy turtling players. Just wait and see what he does with it.

On the other hand, if your reference is Firecake style...


Life had 16 Swarmhosts against Hack for most of the game. Really bad example, because what he used the Swarmhosts for (-> Defending in a somewhat cost efficient way. The Swarmhosts kept Hack from attacking) won't work anymore. Also you have to consider that he was insanely far ahead all game long and was able to throw away units left and right. In an even game... Life wouldn't win this game with this strategy, because neither of the compositions he used were viable in the lategame. He lost A LOT.

And Life's ZvP is basically intended to win the game before the lategame or lose it. (He even stated that in an interview).

I don't think Life is a good example FOR the point you try to make and more AGAINST your point: Life kinda approves that you can't win a ZvP lategame without Swarmhosts.
TheSayo182
Profile Joined September 2012
Italy243 Posts
Last Edited: 2015-04-10 09:18:40
April 10 2015 09:16 GMT
#186
On April 10 2015 17:41 SeriousLus wrote:
so one cant use swarmhosts at all when one didnt research burrow? WTF
60seconds Locust cooldown? meaning 1 wave per MINUTE????????????

i guess the usual BS by Blizzard


You should read again the patch notes mate

Casting Spawn Locusts no longer requires a Swarm Host to be burrowed
Weapon speed increased from .8 to .6
Locust duration increased from 15 seconds (+10 seconds with Enduring Locusts) to 25 seconds
"Remember: Probes & Pylons and when behind Dark Shrine!"
opisska
Profile Blog Joined February 2011
Poland8852 Posts
April 10 2015 09:20 GMT
#187
On April 10 2015 17:49 shin_toss wrote:
Show nested quote +
On April 10 2015 15:28 opisska wrote:
On April 10 2015 15:18 starslayer wrote:
On April 10 2015 15:10 opisska wrote:
"Listening to the community" - hooray!!

Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.

God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this "
"community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".

I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.

Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all.



LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.


Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!

Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!

You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.

And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!





the butthurt is strong in this one. This change has been long overdue.. seriously a unit that spawns unlimited mini hydras is hard to use? lol



Before you ever post on this topic again, you need to find some high-level games where the SH player lost and try to analyze why did that happen. Hint: pro-gamers usually do not lose because they are "noob" or because they have "no skill".
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
shin_toss
Profile Joined May 2010
Philippines2589 Posts
April 10 2015 09:29 GMT
#188
On April 10 2015 18:20 opisska wrote:
Show nested quote +
On April 10 2015 17:49 shin_toss wrote:
On April 10 2015 15:28 opisska wrote:
On April 10 2015 15:18 starslayer wrote:
On April 10 2015 15:10 opisska wrote:
"Listening to the community" - hooray!!

Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.

God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this "
"community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".

I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.

Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all.



LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.


Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!

Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!

You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.

And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!





the butthurt is strong in this one. This change has been long overdue.. seriously a unit that spawns unlimited mini hydras is hard to use? lol



Before you ever post on this topic again, you need to find some high-level games where the SH player lost and try to analyze why did that happen. Hint: pro-gamers usually do not lose because they are "noob" or because they have "no skill".



no one said its unbeatable. the point is Its UNLIMITED which favors the zerg heavily in late game .. coz u know.. protoss and terran units actually costs Minerals.
AKMU / IU
mCon.Hephaistas
Profile Joined May 2014
Netherlands891 Posts
April 10 2015 09:35 GMT
#189
On April 10 2015 18:29 shin_toss wrote:
Show nested quote +
On April 10 2015 18:20 opisska wrote:
On April 10 2015 17:49 shin_toss wrote:
On April 10 2015 15:28 opisska wrote:
On April 10 2015 15:18 starslayer wrote:
On April 10 2015 15:10 opisska wrote:
"Listening to the community" - hooray!!

Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.

God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this "
"community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".

I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.

Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all.



LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.


Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!

Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!

You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.

And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!





the butthurt is strong in this one. This change has been long overdue.. seriously a unit that spawns unlimited mini hydras is hard to use? lol



Before you ever post on this topic again, you need to find some high-level games where the SH player lost and try to analyze why did that happen. Hint: pro-gamers usually do not lose because they are "noob" or because they have "no skill".



no one said its unbeatable. the point is Its UNLIMITED which favors the zerg heavily in late game .. coz u know.. protoss and terran units actually costs Minerals.


Yes and it's sad zerg actually needs to use free units to have a chance lategame
Vanadiel
Profile Joined April 2012
France961 Posts
April 10 2015 09:40 GMT
#190
On April 10 2015 18:29 shin_toss wrote:
Show nested quote +
On April 10 2015 18:20 opisska wrote:
On April 10 2015 17:49 shin_toss wrote:
On April 10 2015 15:28 opisska wrote:
On April 10 2015 15:18 starslayer wrote:
On April 10 2015 15:10 opisska wrote:
"Listening to the community" - hooray!!

Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.

God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this "
"community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".

I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.

Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all.



LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.


Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!

Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!

You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.

And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!





the butthurt is strong in this one. This change has been long overdue.. seriously a unit that spawns unlimited mini hydras is hard to use? lol



Before you ever post on this topic again, you need to find some high-level games where the SH player lost and try to analyze why did that happen. Hint: pro-gamers usually do not lose because they are "noob" or because they have "no skill".



no one said its unbeatable. the point is Its UNLIMITED which favors the zerg heavily in late game .. coz u know.. protoss and terran units actually costs Minerals.



It did not favors zerg heavily in late game, that's the point, and statistics shown that the game was at a very balanced state, even in the late game. The whole point of the stalemate was that it was that the power of both armies was pretty much equal, preventing both to commit into an attack. As for the free unit argument, I always found not really relevant: Locust are just the attack of the SwarmHost and that's all, they dissapear after a short moment so they are not really "free units", you do not pay when colossi shoot lasers, why would you when your SH attack?
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2015-04-10 09:48:02
April 10 2015 09:47 GMT
#191
If the locusts are their attack then SH have a range of 30+. Guess all those balance complains about the 22 range of the tempest were just bs then (with way lower DPS too).

SHs are not only poorly balanced but more important they are extremely boring to watch. Even if they were balanced I think it's good for the game if they are changed.
Revolutionist fan
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 10 2015 10:14 GMT
#192
On April 10 2015 18:40 Vanadiel wrote:
Show nested quote +
On April 10 2015 18:29 shin_toss wrote:
On April 10 2015 18:20 opisska wrote:
On April 10 2015 17:49 shin_toss wrote:
On April 10 2015 15:28 opisska wrote:
On April 10 2015 15:18 starslayer wrote:
On April 10 2015 15:10 opisska wrote:
"Listening to the community" - hooray!!

Do you idiots understand that this is all YOUR FUCKING FAULT? That Blizzard did this only because you stupid whiny bitches who kept spouting nonsense about SH games being "not entertaining" enough for your useless little brains? Great, so now the game gets adapted to your majestic ADHD 5-minute attention span, because the average "fan" can't handle anything that goes on for more than that.

God, this is so stupid. Anything, really ANYTHING interesting Blizzard comes up with is crushed into the ground by this "
"community" of "experts" with "opinions". Everything that is not exactly the same boring shit again and again is either "inbalanced", "bad design" (lol at "design" in general anyway, it's just a buzzword every idiot nowadays uses to sound smart) or "boring" or "bad for the game".

I can't really imagine Blizzard coming up with anything interesting for LoTV. They have been forced to give up on the only really radical change in HoTS, why would they even try anymore? They will probably just make BW in 3D to make the five people who still care about BW (but produce thousands of posts each) happy and everyone will go play a stupid MOBA or an even more stupid card game anyway.

Everything nice gets destroyed by idiots. Real life has broken into SC2. Fuck you all.



LOL someones upset they cant go mass swarmhost anymore. LOL it was boring and bad design and needs to just be removed from the game. Also vipers are really really really good in zvt and zvp try getting more then 2-3 more like 7-9 and figure it out then crying all day i bet you said the same when the infestor got changed come on if you really think that swarmhost was good for the game then theres no hope for you.


Oh God, sorry, I dare to have an opinion that is not approved by the Council of Great Minds of TL, so there is no hope for me!

Yes, I "play" Zerg, but I am a lousy player, I play mostly 2v2 for fun here and there and I very rarely ever built SHs, because they are so fucking difficult to use correctly! (Surprising, heh? You probably heard a tousand times how they are noob simple easytowin unit and thus think it's true because that's what you sheeps do.) But you apparently know me better then I do, so this is all just made up!

You know what I do a lot? I watch the fucking game! And I happened to love watching long complex SH games in particular. Yes, they are not "dynamic" enough, because they take more time than taking a shit and that's about how long the average "sc2 fan" is able to keep his eyes open between his weed and his booze apparently. But they are awesome, it's like a TV series when people gradually come up with ways to combat the SH and have to actually make difficult decisions. The super-late-game with bases mined out, where there are no build orders, no thousand-times-practices situations and just split decisions and difficult questions, that's the most intruiging part of the whole thing. Not clicking fanatically to do the same rush for the milionth time - THAT's boring.

And now we have the most interesitng part of the game taken away and every idiot celebrates. What a day to be alive!





the butthurt is strong in this one. This change has been long overdue.. seriously a unit that spawns unlimited mini hydras is hard to use? lol



Before you ever post on this topic again, you need to find some high-level games where the SH player lost and try to analyze why did that happen. Hint: pro-gamers usually do not lose because they are "noob" or because they have "no skill".



no one said its unbeatable. the point is Its UNLIMITED which favors the zerg heavily in late game .. coz u know.. protoss and terran units actually costs Minerals.



It did not favors zerg heavily in late game, that's the point, and statistics shown that the game was at a very balanced state, even in the late game. The whole point of the stalemate was that it was that the power of both armies was pretty much equal, preventing both to commit into an attack. As for the free unit argument, I always found not really relevant: Locust are just the attack of the SwarmHost and that's all, they dissapear after a short moment so they are not really "free units", you do not pay when colossi shoot lasers, why would you when your SH attack?

Because lasers from Colossi don't prevent you from going forward and actually kill the Colossus, right? Also Colossus isn't invisible why shooting, doesn't have absurd range... ooh, it looks like you used a wrong unit to compare(although it is a boring one too).

Autocast of locusts is bad because it makes the SH very easy to use, on lower levels you just watch the minimap if something "red" is coming for them. The range is absurd and with enduring locust upgrade the timing range for you to actually kill them is ridiculously small.
The unit was bad and as usual Blizzard over nerfed it, but changes were needed.

Also SH is killing the viewers, it's the same as football. Some people enjoy the really awesome defending game of Chelsea(e.g. - when Chelsea wants they are really the top team in defensive style, no offense to Chelsea, they can play offensive football), but most casual viewers enjoy the style Germany used against Brazil. Offensive beast shooting one goal after another. Fast paced pretty game, not boring turtlefest. Though I may be weird and wrong and the most viewers actually attract these boring turtlefests
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Aenur
Profile Joined April 2012
Germany66 Posts
April 10 2015 10:19 GMT
#193
Finally after almost 1 year I can go back and play on the ladder once again. Thanks blizz.
plgElwood
Profile Joined October 2010
Germany518 Posts
April 10 2015 10:42 GMT
#194
Just Remove the Point Defense Drone. Flying Locusts, Non-Siege SH + Nerf on the PDD? Talking about overreaction...here it is.
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
Vanadiel
Profile Joined April 2012
France961 Posts
April 10 2015 11:16 GMT
#195
On April 10 2015 19:14 deacon.frost wrote:
Show nested quote +
On April 10 2015 18:40 Vanadiel wrote:

It did not favors zerg heavily in late game, that's the point, and statistics shown that the game was at a very balanced state, even in the late game. The whole point of the stalemate was that it was that the power of both armies was pretty much equal, preventing both to commit into an attack. As for the free unit argument, I always found not really relevant: Locust are just the attack of the SwarmHost and that's all, they dissapear after a short moment so they are not really "free units", you do not pay when colossi shoot lasers, why would you when your SH attack?


Because lasers from Colossi don't prevent you from going forward and actually kill the Colossus, right? Also Colossus isn't invisible why shooting, doesn't have absurd range... ooh, it looks like you used a wrong unit to compare(although it is a boring one too).

Autocast of locusts is bad because it makes the SH very easy to use, on lower levels you just watch the minimap if something "red" is coming for them. The range is absurd and with enduring locust upgrade the timing range for you to actually kill them is ridiculously small.
The unit was bad and as usual Blizzard over nerfed it, but changes were needed.


I could have say Colossi or any other units. Locust are just the way of attacking of Swarmhost, like bullets are the munitions of marine and lasers those of Colossi. It is different way of attacking, for sure, but I don't consider them as "free units" .

Also SH is killing the viewers, it's the same as football. Some people enjoy the really awesome defending game of Chelsea(e.g. - when Chelsea wants they are really the top team in defensive style, no offense to Chelsea, they can play offensive football), but most casual viewers enjoy the style Germany used against Brazil. Offensive beast shooting one goal after another. Fast paced pretty game, not boring turtlefest. Though I may be weird and wrong and the most viewers actually attract these boring turtlefests



You are not going to convince me of this, I already am. I hate passive and turtle play so much that I leave every game when I scout mech, or protoss going full air/canon, which are, in my opinion, playstyle as bad as SwarmHost. What I fear, that the result of this change of the Swarmhost will:

1/ make other playstyle less effective because build order will not have to prepare against SH.
2/ encourage protoss and terran player to play turtle, as there will be no more counter to it.

Maybe the buff (flying locust,speed ) will be enough to prevent those playstyle, I really hope so, but for now I am not convinced. This SwarmHost might be very good in LoTV because there will be Ravager and the AOE spell of the viper, but it seems that this change of the SH has left an empty spot in the zerg arsenal for lategame HoTS.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
April 10 2015 11:22 GMT
#196
When your SH "bullets" have bodies that can be targeted, HP, ranged attack that benefit from upgrades, can be blocked (by terrain, units, buildings and FFs) and you can tell them to go to a certain point in the map... Then those bullets are units.
Revolutionist fan
Vanadiel
Profile Joined April 2012
France961 Posts
April 10 2015 11:26 GMT
#197
On April 10 2015 20:22 Salteador Neo wrote:
When your SH "bullets" have bodies that can be targeted, HP, ranged attack that benefit from upgrades, can be blocked (by terrain, units, buildings and FFs) and you can tell them to go to a certain point in the map... Then those bullets are units.


No they are not, because they are for a limited amount of time in the battlefield.

Are auto-turrets, launch by the Raven, units? They have bodies that can be targeted, HP, ranged attack that can be upgraded.
ZenithM
Profile Joined February 2011
France15952 Posts
April 10 2015 11:27 GMT
#198
The problem with SH was that it was boring, not that it was imbalanced. This patch aims to fix that, and I'd like to think that Blizzard wouldn't hesitate to patch again to balance things out if it gets tough for zerg.
Everyone should rejoice at less boring shit in the game.
Swisslink
Profile Joined March 2011
2954 Posts
April 10 2015 11:38 GMT
#199
On April 10 2015 20:27 ZenithM wrote:
The problem with SH was that it was boring, not that it was imbalanced. This patch aims to fix that, and I'd like to think that Blizzard wouldn't hesitate to patch again to balance things out if it gets tough for zerg.
Everyone should rejoice at less boring shit in the game.


TBH I prefer Swarmhost games over All-innish strategies every game. And I expect a lot of the latter in ZvP until LotV is released.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2015-04-10 11:58:21
April 10 2015 11:47 GMT
#200
On April 10 2015 20:26 Vanadiel wrote:
Show nested quote +
On April 10 2015 20:22 Salteador Neo wrote:
When your SH "bullets" have bodies that can be targeted, HP, ranged attack that benefit from upgrades, can be blocked (by terrain, units, buildings and FFs) and you can tell them to go to a certain point in the map... Then those bullets are units.


No they are not, because they are for a limited amount of time in the battlefield.

Are auto-turrets, launch by the Raven, units? They have bodies that can be targeted, HP, ranged attack that can be upgraded.


Yes they are. Static units with a limited life (based on time).

They are much more similar to all the general units than the bullets from marines or marauders (gameplay wise).

You actually picked a great example to prove my point lol, since the turret shoots its own bullets. A harder pick would be the reaver scarab, which is still a unit IMO because it has a "phisical" body in the game, but its clearly the closest thing to a "bullet". Other more obvious units are the interceptors (it's hard to pick one but possible, it shows that it even has stats), the units that spawn from dead zerg buildings and those broodlord things.
Revolutionist fan
Prev 1 8 9 10 11 12 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft369
elazer 178
SteadfastSC 102
ForJumy 10
StarCraft: Brood War
Shine 20
Bale 7
Dota 2
monkeys_forever380
League of Legends
JimRising 277
Counter-Strike
pashabiceps2078
Super Smash Bros
PPMD49
Heroes of the Storm
Liquid`Hasu417
Other Games
summit1g9776
Grubby3835
shahzam560
ZombieGrub205
C9.Mang0182
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 73
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki17
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21597
• Noizen63
• lizZardDota263
League of Legends
• Doublelift3399
Other Games
• imaqtpie1296
• Scarra600
Upcoming Events
Replay Cast
1h 39m
Sparkling Tuna Cup
11h 39m
Afreeca Starleague
11h 39m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 1h
Replay Cast
1d 10h
Afreeca Starleague
1d 11h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.