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[WCS] Premier European Ro32 Groups Recap - Page 3

Forum Index > SC2 General
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opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 01 2015 13:02 GMT
#41
On March 01 2015 21:43 OtherWorld wrote:
Show nested quote +
On March 01 2015 21:33 opisska wrote:
Yeah, I just watched Firecake-ForGG game 1 and was really entertained by a great and action-packed game for almost an hour (and then just had some different kind of fun watching the ensuing nonsense). I really don't understand why one of the best games of the month doesn't deserve even a mention ...

Well because of the how it ended. Up until ForGG froze the game it was a very good game with sick control frol both players.


Anyone who doesn't like can just stop watching at the moment, it's pretty clear who wins. The rest of the game features some stuff that's not really seen too much, such as hydra+viper to kill siege tanks and the incredible position battle around the disputed expansions - and even ForGG's "killing of the minerals" with MULEs is pretty insane. Isn't this the kind of game people were crying for and criticizing Blizzard for not being able to make SC2 this way? There were many local battles, strong position movements, carefully split armies, everything ... And yet when it happens, it's suddenly "bad".
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
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