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TL Map Contest 5 Open - Page 18

Forum Index > SC2 General
386 CommentsPost a Reply
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The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 01 2015 21:57 GMT
#341
On March 02 2015 06:56 opisska wrote:
Show nested quote +
On March 02 2015 06:53 Schelim wrote:
On March 02 2015 06:50 Ej_ wrote:
PvP finals .-.

your post is sortof disrespectful


Considering that we have been making sortof puns for last ten minutes, this really cracked us up

So lets go to the semifinals where we are sortof parting with one of the players sadly ...

We can sort of guess which one already.
Moderatorshe/her
TL+ Member
cheeseheadlogic
Profile Blog Joined April 2011
United States322 Posts
Last Edited: 2015-03-01 22:17:24
March 01 2015 22:13 GMT
#342
After Casting and watching the games
My map ranks:
1. Ganymede
2. Echo
3. Cactus Valley
4. Coda
5. Neo Emerald
6. Adun's Shrine
7. Timberwolf


If Cactus Valley goes through, I would suggest to force cross positions, or at least Cross/Vertical.
Overall the KTV maps(Echo/Ganymede) have been fundamentally designed well, not a lot of gimmicks on them, with minimal rocks. No golds, or in base expansions.
Ganymede is very open across the board, which might pose a few concerns, but overall a better version of polar night.
Most of the other maps are faily open and not too choked up. Good in size.

Adun's base layout forces quicker fights and closer positioning between players. First 3rd base option is tucked nicely between rocks, but has a low ground vulnerability next to it. Second third base option is slightly more tucked in to the main, but in the open. Games were very lackluster on it.

Timberwolf just is a mess of rocks, golds, boosted areas. It's that typical map that Blizz likes to add to bring in diversity to the map pool and to piss off the community.


epik
ZeromuS
Profile Blog Joined October 2010
Canada13392 Posts
March 01 2015 22:16 GMT
#343
On March 02 2015 07:13 cheeseheadlogic wrote:
After Casting and watching the games
My map ranks:
1. Ganymede
2. Echo
3. Cactus Valley
4. Coda
5. Neo Emerald
6. Adun's Shrine
7. Timberwolf


If Cactus Valley goes through, I would suggest to force cross positions, or at least Cross/Vertical.
Overall the KTV maps(Echo/Ganymede) have been fundamentally designed well, not a lot of gimmicks on them, with minimal rocks. No golds, or in base expansions.
Ganymede is very open across the board, which might pose a few concerns, but overall a better version of polar night.
Most of the other maps are faily open and not too choked up. Good in size.




Vertical and Horizontal are I believe the same rush distance etc. Is it not templar?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Ej_
Profile Blog Joined January 2013
47656 Posts
March 01 2015 22:17 GMT
#344
On March 02 2015 07:16 ZeromuS wrote:
Show nested quote +
On March 02 2015 07:13 cheeseheadlogic wrote:
After Casting and watching the games
My map ranks:
1. Ganymede
2. Echo
3. Cactus Valley
4. Coda
5. Neo Emerald
6. Adun's Shrine
7. Timberwolf


If Cactus Valley goes through, I would suggest to force cross positions, or at least Cross/Vertical.
Overall the KTV maps(Echo/Ganymede) have been fundamentally designed well, not a lot of gimmicks on them, with minimal rocks. No golds, or in base expansions.
Ganymede is very open across the board, which might pose a few concerns, but overall a better version of polar night.
Most of the other maps are faily open and not too choked up. Good in size.




Vertical and Horizontal are I believe the same rush distance etc. Is it not templar?

it's a rotational map, can't be any other way...
"Technically the dictionary has zero authority on the meaning or words" - Rodya
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 01 2015 22:18 GMT
#345
On March 02 2015 07:16 ZeromuS wrote:
Show nested quote +
On March 02 2015 07:13 cheeseheadlogic wrote:
After Casting and watching the games
My map ranks:
1. Ganymede
2. Echo
3. Cactus Valley
4. Coda
5. Neo Emerald
6. Adun's Shrine
7. Timberwolf


If Cactus Valley goes through, I would suggest to force cross positions, or at least Cross/Vertical.
Overall the KTV maps(Echo/Ganymede) have been fundamentally designed well, not a lot of gimmicks on them, with minimal rocks. No golds, or in base expansions.
Ganymede is very open across the board, which might pose a few concerns, but overall a better version of polar night.
Most of the other maps are faily open and not too choked up. Good in size.




Vertical and Horizontal are I believe the same rush distance etc. Is it not templar?

Indeed, since the map is rotationally symmetric.
Moderatorshe/her
TL+ Member
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
March 01 2015 22:21 GMT
#346
PvP finals RIP

bo5?
Zerg for Life
fezvez
Profile Blog Joined January 2011
France3021 Posts
March 01 2015 22:22 GMT
#347
Too bad for SortOf, but his engagement at Parting's base was catastrophic. Or rather, he had decent control, but Parting's control was too good.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2015-03-01 22:22:44
March 01 2015 22:22 GMT
#348
ugh PvP finals. Easily the worst matchup in terms of demonstrating the aspects of a map :/
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Boucot
Profile Blog Joined October 2011
France15997 Posts
March 01 2015 22:23 GMT
#349
On March 02 2015 07:22 FrostedMiniWheats wrote:
ugh PvP finals. Easily the worst matchup in terms of demonstrating the aspects of a map :/

Except Tal'Darim
Former SC2 writer for Millenium - twitter.com/Boucot
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
March 01 2015 22:23 GMT
#350
Meh I hate to be cynical but this is the worst finals possible.
ZeromuS
Profile Blog Joined October 2010
Canada13392 Posts
Last Edited: 2015-03-01 22:25:08
March 01 2015 22:24 GMT
#351
On March 02 2015 07:22 FrostedMiniWheats wrote:
ugh PvP finals. Easily the worst matchup in terms of demonstrating the aspects of a map :/


Actually, you may be surprised. We had some theory craft cool stuff about some of the maps in different mirrors.

though IMO the most impactful change would be echo on ZvZ.

The small chokes and lots of high ground low ground etc should break up the 100+ supply roach balls into more smaller roach balls

On March 02 2015 07:23 KeksX wrote:
Meh I hate to be cynical but this is the worst finals possible.



Well the only two koreans. Taeja had to drop out for some reason
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Alchemik
Profile Joined March 2014
Poland7124 Posts
March 01 2015 22:26 GMT
#352
if more of LR thread would participate, we'd have a man in the finals

opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 01 2015 22:27 GMT
#353
What about Tree95 - whoever that is, he has a Korean flag.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 01 2015 22:28 GMT
#354
Proxy gate in the finals =_=
Moderatorshe/her
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 01 2015 22:33 GMT
#355
What the hell did I just watch. Sentries and zealots are good PvP units.
Moderatorshe/her
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13392 Posts
March 01 2015 22:34 GMT
#356
that blink spot :O
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Fuell
Profile Joined February 2011
Netherlands3111 Posts
March 01 2015 22:35 GMT
#357
SICK CITY

SENTRIES PRETTY GOOD
fOu/Zenith/NEX/WeRRa/SlayerS
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
March 01 2015 22:37 GMT
#358
On March 02 2015 07:27 opisska wrote:
What about Tree95 - whoever that is, he has a Korean flag.

His idea is Spear he plays a lot of SEA tournaments
soOjwa has returned to smite all that stand in his way
opisska
Profile Blog Joined February 2011
Poland8852 Posts
March 01 2015 22:41 GMT
#359
OH RIFKIN YOU ARE SO INSIGHTFUL FALLING IN LOVE WITH ECHO WHEN THE MAP ALREADY WON!
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13392 Posts
March 01 2015 22:45 GMT
#360
The blink fight was so good.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
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