• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:54
CET 20:54
KST 04:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket9Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft Current Meta How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1861 users

CS:GO Replacing SC2 as Dreamhack's Main Game - Page 14

Forum Index > SC2 General
310 CommentsPost a Reply
Prev 1 12 13 14 15 16 Next All
BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
December 16 2014 02:27 GMT
#261
On December 16 2014 10:35 Shellshock wrote:
Show nested quote +
On December 16 2014 10:10 brickrd wrote:
lol, the inevitable "other games are only more popular because their fans aren't geniuses like RTS players" horseshit is in full swing, i see

wonder what the excuse would be if another RTS ever became bigger than starcraft?

probably something like real geniuses play starcraft because other RTS are watered down or something

Things could be worse. What if sc1 was released as the sequel to sc2 instead of how it is?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
December 16 2014 02:40 GMT
#262
Can't say I'm shocked, sc2 has been in decline for quite awhile.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2014-12-16 02:53:40
December 16 2014 02:52 GMT
#263
On December 15 2014 22:59 mki wrote:
It's a numbers game. When StarCraft II came out and became the largest game (numbers wise) DH picked it up as their main game. Now CS is doing the same thing.


Yes, but what drives numbers is the quality of the game, people like good games better than bad games...

Try to read between the lines.

Blizzard has a lot of work to do, does anyone really think HOTS is more exciting to watch than WOL with Photon Overcharge, Widow mines instead of Siege Tanks and Swarm Hosts?
lolmlg
Profile Joined November 2011
619 Posts
December 16 2014 03:03 GMT
#264
On December 16 2014 08:30 Pr0wler wrote:
Yeah , it was on TV... In one country. It had big crowds... In one country.

You don't get a "scene" just by having lots of players. There are guitar players in every city on Earth but the vast majority of them don't have a "scene". You get a "scene" when people come together beyond the bare fact that they do the same thing, find more common ground, encourage each other, grow together, and succeed in a way that inspires and draws in others. Brood War succeeded because of grassroots support and organization.
digmouse
Profile Blog Joined November 2010
China6330 Posts
December 16 2014 03:06 GMT
#265
On December 16 2014 11:27 BisuDagger wrote:
Show nested quote +
On December 16 2014 10:35 Shellshock wrote:
On December 16 2014 10:10 brickrd wrote:
lol, the inevitable "other games are only more popular because their fans aren't geniuses like RTS players" horseshit is in full swing, i see

wonder what the excuse would be if another RTS ever became bigger than starcraft?

probably something like real geniuses play starcraft because other RTS are watered down or something

Things could be worse. What if sc1 was released as the sequel to sc2 instead of how it is?

Only with the systems and units, not the controls imo
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Jaded.
Profile Joined June 2013
United States125 Posts
December 16 2014 03:18 GMT
#266
On December 16 2014 08:30 Pr0wler wrote:
Show nested quote +
On December 16 2014 07:56 Jaded. wrote:
On December 16 2014 05:53 Pr0wler wrote:
Great, now maybe Valve will fix their CS maps.
SC2 will still be there, so who cares. I'm actually surprised that SC2 was their "main game" and not Dota or something like that.

And for the people that are saying that CS scene is "growing"... LOL. CS was always more popular than SC(2 and BW).


1.6 was bigger globally than BW(more fans outside of Korea). But as far as actual numbers go, CS was no where close to BW just based on the size of organizations behind it and the finals crowds were much larger. Although to compare the two is like having a fight between a 300lb man and a 150lb man. BW was on TV. 1.6 was Demos and videos.

Yeah , it was on TV... In one country. It had big crowds... In one country. I'm not talking about eSports and organisations behind it. I'm talking about the most basic casual level. Worldwide CS 1.6 was always bigger - more people were playing it. Hell, even now(when CS:GO is so popular) if I want to play 1.6 I can do it with no effort on the numerous private servers that still exist and are well populated.
I'm not hating on BW and it's legacy. I like CS and I love BW, but that is how it was.


And that one country had better viewership for BW than CS 1.6 did across the entire world. I'm not saying CS 1.6 is bad either. Quake CS1.6 and BW were the pinnacle of skill based e-sports, everything here from now on will be a disappointment compared to them(though CS:GO is pretty good). But regardless the BW scene was more developed and had a wider audience than 1.6 did, one country or not. Now if 1.6 had large corporations sponsoring teams and had mass viewership on TV or on the videos (it didn't really compare) then I'd concede 1.6 was larger. But it wasn't. If you're saying that CS was more popular in say EU and the US, then yes I'd say that's true. But it wasn't larger than BW.
The absence of evidence is not the evidence of absence. What I'm saying is that there are known knowns and there are known unknowns but there's also unknown unknowns, things that we don't know that we don't know
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
December 16 2014 03:26 GMT
#267
Switched from nearly 9 years of BW/SC2 to CSGO last year and have not looked back. Very happy for Dreamhack's decision!
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
klipik12
Profile Joined March 2012
United States241 Posts
December 16 2014 03:39 GMT
#268
So does SC2 not get the open circuit anymore? Will DH Valencia, Stockholm, Moscow, Bucharest, France, etc be CS:GO tourneys now? Because that would really suck.
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
December 16 2014 05:02 GMT
#269
On December 16 2014 11:52 BronzeKnee wrote:
Show nested quote +
On December 15 2014 22:59 mki wrote:
It's a numbers game. When StarCraft II came out and became the largest game (numbers wise) DH picked it up as their main game. Now CS is doing the same thing.


Yes, but what drives numbers is the quality of the game, people like good games better than bad games...

Try to read between the lines.

Blizzard has a lot of work to do, does anyone really think HOTS is more exciting to watch than WOL with Photon Overcharge, Widow mines instead of Siege Tanks and Swarm Hosts?

Are you implying that DH switched the mainstage from CS:GO to SC2 because the former is a "good game" while the latter is a "bad game"?

Don't get me wrong, I don't think SC2 is near perfect, but it is hardly a "bad game".

I agree Blizzard has a lot of work, but I do think HOTS is more exciting to watch than WOL most of the time. I don't like PO and SH also, but there are other facets I do like.

In TvZ, I think its very exciting to see early game reaper vs. lings/queens. Will the reaper scout the zerg? Will it get a drone or some lings? Can he keep it alive to join up with 2 more reapers and a boat load of hellions? Will this group of hellions/reapers manage to recede the creep? For the zerg, can he keep his drones alive? Will he morph that drone in time?

I can go on about the different interactions between some units, but its not the time.

HOTS may have its issues, but I hardly think its a bad game and I think DH feels the same. If DH thought SC2 was bad, I doubt they would even keep it in the circuit.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
December 16 2014 05:07 GMT
#270
On December 16 2014 12:39 klipik12 wrote:
So does SC2 not get the open circuit anymore? Will DH Valencia, Stockholm, Moscow, Bucharest, France, etc be CS:GO tourneys now? Because that would really suck.

Its unclear what this means yet, but I don't think DH will drop SC2 completely. They might reduce the number of tourneys, but definitely not drop it.
jojos11
Profile Joined March 2014
Korea (North)314 Posts
December 16 2014 05:14 GMT
#271
make sense actually,dreamhack CS:GO are like what Blizzcon is to SC2
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-12-16 06:13:27
December 16 2014 06:08 GMT
#272
On December 16 2014 11:52 BronzeKnee wrote:
Show nested quote +
On December 15 2014 22:59 mki wrote:
It's a numbers game. When StarCraft II came out and became the largest game (numbers wise) DH picked it up as their main game. Now CS is doing the same thing.


Yes, but what drives numbers is the quality of the game, people like good games better than bad games...

Try to read between the lines.

Blizzard has a lot of work to do, does anyone really think HOTS is more exciting to watch than WOL with Photon Overcharge, Widow mines instead of Siege Tanks and Swarm Hosts?


Swarm Hosts are a hots addition, I don't know what you exactly you want to say.

Are you implying that broodlord/winfestor was more exciting than this? Hots is far from perfect but man, just take this year's Blizzcon. Has never been more exciting if you ask me.

Imho, it's only natural that SC2 is the unpopular eSports. It's a 1v1 RTS(already unpopular), it's hard, it's complicated. A dead unit does not equal a win, but a kill in LoL and CS:GO is easy to comprehend and also always a good sign towards winning. It's just easier. And easier usually wins in terms of publicity.

As long as DH does not drop SC2 completely, it's fine. I'm upset that things are the way they are, but there's little we can change. Ball is in Blizzard's court for many things, we can only do what we always do.
Veldril
Profile Joined August 2010
Thailand1817 Posts
Last Edited: 2014-12-16 06:23:03
December 16 2014 06:18 GMT
#273
On December 16 2014 11:52 BronzeKnee wrote:
Show nested quote +
On December 15 2014 22:59 mki wrote:
It's a numbers game. When StarCraft II came out and became the largest game (numbers wise) DH picked it up as their main game. Now CS is doing the same thing.


Yes, but what drives numbers is the quality of the game, people like good games better than bad games...

Try to read between the lines.

Blizzard has a lot of work to do, does anyone really think HOTS is more exciting to watch than WOL with Photon Overcharge, Widow mines instead of Siege Tanks and Swarm Hosts?


If you say that then you kinda do not know a lot about marketing. There are a lot of factors that drive the number of viewers up and quality is only part of them, even maybe a small part.

Quality of the games is very abstract thing to judge from consumer point of view and can be judged very differently for each individual. You can have the best quality game in the world but if the consumers/watchers/players cannot distinguish or see it then it is pointless. I would argue that the main reasons why CS:GO and other team games like DotA or LoL or soccer have a lot of viewers because it better tap into unconscious psychological needs to be part of the successful team to increase the self-esteem needs. Although I would need to conduct a consumer research to be sure about this, I can certainly say that this should be the main reason why team sports/games are more successful than individual ones. The rational that the game is better is more like afterthought to justify their choice of favorite e-sport.

And if you go by the logic that quality of the game matter the most, then "better" games like BW should have the highest number of viewers and be on the stage since it has the highest quality of players and skills need to compete but it is not. DOTA2 should also have higher number than LoL but it is also not true. Quality and skill requires to play the game does not really matter that much as people want to believe.

Each game has it own appeal to different people and that is the beauty of marketing for me. No single product is for everyone and not everyone will like that best product (because it is not the best product in their eyes). Starcraft and RTS is preferred by a segment of gamer who like to watch individual competition and pushing oneself to limit. The segment is smaller than people who like team sport but that is fine to be honest. This does not mean Blizzard does not have to improve but to think that the viewers for RTS game should be higher than team games is an incorrect assumption in the first place for me.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
triforks
Profile Joined November 2010
United States370 Posts
December 16 2014 06:56 GMT
#274
On December 16 2014 14:14 jojos11 wrote:
make sense actually,dreamhack CS:GO are like what Blizzcon is to SC2


are you saying that dreamhack developed csgo?
Hotshot
Profile Joined November 2004
Canada184 Posts
December 16 2014 08:16 GMT
#275
On December 16 2014 06:23 SetGuitarsToKill wrote:
Show nested quote +
On December 16 2014 06:22 Hotshot wrote:
sc2 does not have as much 'micro excitement' as BW did. Due to some newbification and some worse unit controls.

Then throw in SH and watching/playing sc2 can get frustrating. Sadly hotv will still have SH... I think sc2 will keep going downhill.


Completely different swarm hosts though


Doesn't matter, 95% of the time fighting free is not fun no matter what the game... Besides, these new SH can fly... I think this change will make SH games a lot shorter, at the sacrifice of making them a lot more frustrating.
ETisME
Profile Blog Joined April 2011
12536 Posts
December 16 2014 09:33 GMT
#276
On December 16 2014 12:18 Jaded. wrote:
Show nested quote +
On December 16 2014 08:30 Pr0wler wrote:
On December 16 2014 07:56 Jaded. wrote:
On December 16 2014 05:53 Pr0wler wrote:
Great, now maybe Valve will fix their CS maps.
SC2 will still be there, so who cares. I'm actually surprised that SC2 was their "main game" and not Dota or something like that.

And for the people that are saying that CS scene is "growing"... LOL. CS was always more popular than SC(2 and BW).


1.6 was bigger globally than BW(more fans outside of Korea). But as far as actual numbers go, CS was no where close to BW just based on the size of organizations behind it and the finals crowds were much larger. Although to compare the two is like having a fight between a 300lb man and a 150lb man. BW was on TV. 1.6 was Demos and videos.

Yeah , it was on TV... In one country. It had big crowds... In one country. I'm not talking about eSports and organisations behind it. I'm talking about the most basic casual level. Worldwide CS 1.6 was always bigger - more people were playing it. Hell, even now(when CS:GO is so popular) if I want to play 1.6 I can do it with no effort on the numerous private servers that still exist and are well populated.
I'm not hating on BW and it's legacy. I like CS and I love BW, but that is how it was.


And that one country had better viewership for BW than CS 1.6 did across the entire world. I'm not saying CS 1.6 is bad either. Quake CS1.6 and BW were the pinnacle of skill based e-sports, everything here from now on will be a disappointment compared to them(though CS:GO is pretty good). But regardless the BW scene was more developed and had a wider audience than 1.6 did, one country or not. Now if 1.6 had large corporations sponsoring teams and had mass viewership on TV or on the videos (it didn't really compare) then I'd concede 1.6 was larger. But it wasn't. If you're saying that CS was more popular in say EU and the US, then yes I'd say that's true. But it wasn't larger than BW.

Being popular in one location won't be attractive for an international tournament organizer such as dreamhack anyway which is the dominate form of esports events.

Not that bw isn't impressive of cause
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
December 16 2014 09:39 GMT
#277
Omg...well...Gentlemen it was a pleasure to play with you
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Silvanel
Profile Blog Joined March 2003
Poland4733 Posts
Last Edited: 2014-12-16 09:46:49
December 16 2014 09:46 GMT
#278
Well, to CS Dreamhack is one ot their main events-the very best teams in the world compete there. While SC2 has WCS, LoL has LCS (Dont know much about DOTA but imagine The International is the main focus), and thus the level of compettion is high but not even close to very top (especially true for LoL). It make sense that DH is focusing on CS:GO. Its good both for dreamhack and the CS scene.

With the way WCS, LCS, TI are structured theres is no way that DH will be ever the main tournament in those respective games. There is no such obstacle in CS scene so its a good way of moving forward for DH.
Pathetic Greta hater.
Luolis
Profile Blog Joined May 2012
Finland7140 Posts
Last Edited: 2014-12-16 10:10:04
December 16 2014 10:04 GMT
#279
edit: nvm
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Luolis
Profile Blog Joined May 2012
Finland7140 Posts
December 16 2014 10:09 GMT
#280
On December 16 2014 03:24 johnbongham wrote:
Show nested quote +
On December 16 2014 03:19 fruity. wrote:
On December 15 2014 23:28 johnbongham wrote:
Also, that prize money from valve is funded by CSGO players when they buy 'keys' to unlock weapon crates that they earn in-game. Then during the actual tournaments, players can buy 'stickers' of their favorite team logos that they can put on their weapons in-game and the sticker money goes directly to the teams as extra income. It is really exciting how valve has managed to monetize CSGO in a way that benefits the competitive scene and makes it sustainable without anyone losing their investment into the game.


Didnt know this, valve in my eyes seems to do a lot right.

Inevitable. Shooting people in the face with guns will (sadly) Have more appeal than a high learning curve RTS. After all FPS is a game genre anyone can pick up instantly and understand. Not so with StarCraft.

Like someone else mentioned. They'd already had SC2 on a side stage at the finals.

However, DreamHack, you could learn much from companies like XMG, who care enough to explain stuff. It doesn't harm to do so. Good public relations isn't a bad thing you know.

[image loading]

Understandable. Though I don't know how accurate this chart is.


I think it ispretty accurate. It also doesn't take into account the swedish television viewers CSGO had.

Also doesnt count Finnish tv viewers of CSGO
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Prev 1 12 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 346
White-Ra 168
IndyStarCraft 123
UpATreeSC 108
StarCraft: Brood War
Britney 24656
Calm 2444
Rain 2275
Sea 1495
Dewaltoss 102
yabsab 32
scan(afreeca) 20
HiyA 16
Shine 15
Movie 13
Dota 2
qojqva2913
Pyrionflax116
canceldota19
League of Legends
Trikslyr51
rGuardiaN37
Counter-Strike
pashabiceps1001
fl0m976
Heroes of the Storm
Liquid`Hasu294
Other Games
Grubby3573
FrodaN1710
ceh9695
Beastyqt595
ArmadaUGS563
DeMusliM289
RotterdaM236
Sick111
PiGStarcraft100
C9.Mang098
XaKoH 81
SteadfastSC62
Organizations
Other Games
BasetradeTV45
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Reevou 5
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 33
• Azhi_Dahaki27
• FirePhoenix16
• 80smullet 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV601
League of Legends
• TFBlade1056
Other Games
• Shiphtur264
Upcoming Events
BSL: GosuLeague
1h 6m
RSL Revival
11h 36m
Zoun vs Classic
SHIN vs TriGGeR
herO vs Reynor
Maru vs MaxPax
WardiTV Korean Royale
16h 6m
Replay Cast
1d 3h
RSL Revival
1d 11h
WardiTV Korean Royale
1d 16h
IPSL
1d 21h
Julia vs Artosis
JDConan vs DragOn
BSL 21
2 days
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
2 days
Wardi Open
2 days
[ Show More ]
IPSL
3 days
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
3 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
Wardi Open
4 days
Replay Cast
5 days
Wardi Open
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.