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Active: 1617 users

Huge list of fixes SC2 needs in order to be great - Page 3

Forum Index > SC2 General
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mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
November 19 2014 09:44 GMT
#41
+1 I also hate those little UI annoyances.
Age of Mythology forever!
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
November 19 2014 09:50 GMT
#42
Nice.

Imo, it doesn't even have to be like BW Bnet. Why not something similiar to WC3?? In my eyes, War3 Bnet was an upgrade from BW Bnet. I still to this day do not understand why they decided to completely redo what was working in the first place.

I miss the days where you simply log on, bam! right into the chat channel with people you know.. It should be like a messenger type interface with the game functionality as a secondary feature.. not the other way around.
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
November 19 2014 09:56 GMT
#43
I really can't understand why they don't resolves stupid bugs... I mean, the loading screen with the wrong resolution map, I don't think it is a HUGE problem to solve.
Vasacast always in my <3
watchlulu
Profile Joined February 2013
Germany475 Posts
November 19 2014 10:04 GMT
#44
Yeah I like a lot of those.

I think there are so many things that are easy to fix but somehow never got addressed.

What I think is also annoying: So many Features could be implemented but Blizzard guys keep saying it would be bad for some Players or some People don't want it.
God damnit, just make a enable/disable switch for those freaking thing.
Have a nice day!
WombaT
Profile Blog Joined May 2010
Northern Ireland26226 Posts
November 19 2014 10:20 GMT
#45
A lot of Bnet issues bug me.

It's super difficult to ever chat and play a game with more than one friend, a consequence of not having unique player names a la Bnet1.0 is being unable to type /w Wombat_NI or whatever

Clan functionality is nice (at last) but it's a pain to invite people or do much. I'd like to be able to customise settings for example, setting it so that any accepted member can invite another instead of it being limited to those with admin function.

For us with our Irish-centric clan we have to use our Facebook to organise clan recruitment slots when we get everyone on who wants to be added for example.

I find the overall UI a bit unwieldy but it might be perfectly fine for some.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
November 19 2014 14:17 GMT
#46
On November 19 2014 19:04 TrumpetWilli wrote:
Yeah I like a lot of those.

I think there are so many things that are easy to fix but somehow never got addressed.

What I think is also annoying: So many Features could be implemented but Blizzard guys keep saying it would be bad for some Players or some People don't want it.
God damnit, just make a enable/disable switch for those freaking thing.

Many of these features would only be used by an extremely, almost negligibly small part of the userbase, making it not worth the time and money needed to implement them. Very few people actually spend significant amounts of time in the b.net user interface. Most of them click campaign or multiplayer and start playing.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
November 19 2014 14:23 GMT
#47
Does anyone else have the problem where if you spawn a friend, one of you is locked into playing Random if you 2v2?
kiss kiss fall in love
kinsky
Profile Joined November 2010
Germany368 Posts
November 19 2014 14:59 GMT
#48
I´d feel stupid by now, if i worked at the sc2-department of blizzard.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
November 19 2014 15:03 GMT
#49
Damn, after Blizzcon I just managed to restore my passion. This post just reminds me of how bad Battle.net is.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
November 19 2014 15:23 GMT
#50
I always get loading screens, I keep doubting myself and think I did something wrong.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
watchlulu
Profile Joined February 2013
Germany475 Posts
November 19 2014 15:46 GMT
#51
On November 19 2014 23:17 maartendq wrote:
Show nested quote +
On November 19 2014 19:04 TrumpetWilli wrote:
Yeah I like a lot of those.

I think there are so many things that are easy to fix but somehow never got addressed.

What I think is also annoying: So many Features could be implemented but Blizzard guys keep saying it would be bad for some Players or some People don't want it.
God damnit, just make a enable/disable switch for those freaking thing.

Many of these features would only be used by an extremely, almost negligibly small part of the userbase, making it not worth the time and money needed to implement them. Very few people actually spend significant amounts of time in the b.net user interface. Most of them click campaign or multiplayer and start playing.


like

more skins (a lot of players mentioned that they want more stuff to unlock but blizzard said performance issues),

choosable player-colour for ladder (why not, you could just set your opponents colour to your preference in 1v1 and team games colours don't matter. Not that they would for 1v1 but I would like to see it),

lobby or standard chat for when the game is loading - maybe just for arcade, maybe even for ladder games (you can always disable) - (do you know how extremely dull it is to stare at the loading screen in Arcade or 4v4 for 2+ Minutes just because someone lagged out of the game or whatever?)

ye I bet nobody will ever use that
Have a nice day!
Topin
Profile Blog Joined December 2010
Peru10103 Posts
Last Edited: 2014-11-19 15:52:11
November 19 2014 15:51 GMT
#52
Blizz shoul allow certain organization (GOM, Kespa) to create a map pool that you can choose on bnet (custom map pool) and make it unranked so ppl can enjoy playing in those maps w/o having to use the custom maps and wait for someone to join.

now i will read the OP
i would define my style between a mix of ByuN, Maru and MKP
Tydrokos
Profile Blog Joined February 2011
United States56 Posts
November 19 2014 15:53 GMT
#53
•Minimap ping. You used to be able to just press alt and click the minimap. Now you have to press G, which is right next to F which changes minimap options for alliance colors. I'm sure I'm not the only one who does this all the time. Also, It is slower and clunkier to have to press ALT+G and click, let go, alt+g, click, let go, repeat, repeat, each spot on the minimap in a team game. Most of the time when you are pinging stuff,
it will be multiple things, warnings, rendezvous points, scout locations, enemy units. You need to be able to rapidly communicate a few locations on the map simultaneously. the fact that there is an extra button press of G wouldn't be as bad, if you didn't have to release and press each time you click a spot on the map. You used to be able to just hold ALT and click to your hearts desire on the minimap. I have no idea why this was changed.


This got changed because trolls could sit in a game and just constantly ping spam the minimap and piss everyone off. I guess enough people complained about it and Blizzard came up with this solution. Honestly it doesn't take that long to do it the way it is now. I mean to be honest you probably need to take a half of a Blizzard second to move your mouse to the spot you need to ping and in that time I would think 99.99% of SC players can repress alt+G. I'd rather this not be changed so I don't have to deal with ping spammers again. Also can't you just change the hotkey for this or the team color hotkey so you don't accidentally hit alt+f? I honestly never looked because there are very few changes I needed to make to the hotkeys at all and haven't searched all the options for hotkey changes. If not then maybe there is a more intuitive hotkey they can make for this.
cutler
Profile Joined March 2010
Germany609 Posts
November 19 2014 17:17 GMT
#54
They need to fix this to make sc2 a great game? Guess what...i think it is a great game. I am okay with some of the bugs you listed...but i dont think that fixing this UI Bugs will improve that game greatly. For example that keyboard commands in chat like /bla.
Foudzing
Profile Joined December 2011
France181 Posts
November 19 2014 23:28 GMT
#55
Alt+F4 hotkey can be desactivated in settings.
Bomber and MKP Forever <3 | Dayshi | Maru | Feast | Symbol | ForGG | Bly | Dream Millenium Fighting!
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2014-11-20 00:42:30
November 20 2014 00:11 GMT
#56
On November 19 2014 10:31 sM.Zik wrote:
Show nested quote +
There are no hotkeys for navigating the profiles and menus of BNET. Why? (backspace, escape, Ctrl+whatever, etc.)


For me I can with F1,F2,F3,F4



What do these do? Did you setup some custom hotkeys or something?

On November 19 2014 11:28 linuxguru1 wrote:
Show nested quote +
On November 19 2014 06:48 SuperHofmann wrote:
I have to add that an hotkey for the top-right tab is needed. Is fucking redicolus that I cant press a key to know the race of my opponents


Also I would like a hotkey to open the 'request/send' resource menu in 2v2,3v3,4v4.... Or slash commands like: /send person 500m300g or /req 500m300g


Yes, forgot this. Ideally it would be nice to have a fucking voice activated transfer as even this is still cumbersome, but I guess that's a little ambitious.

Added to op, thanks


On November 19 2014 12:32 crbox wrote:
everytime I offrace on unranked, people beg me to leave after I beat them. I always do if they weren't BM or anything, but how dumb is that, that it actually gives them points lol?



Not only that, but if you win they lose points while someone isn't gaining any? Points just appear and vanish on the ladder out of no where.

And then in team ladders, you can get an ally who doesn't care about team effort or winning as much as you because there is no points on the line for him, or you can have people grief you by queueing when you do only to screw up your ladder match.

Offracing.

And of course the people playing unranked are perhaps experimenting and not trying as hard or whatever.

There are a dozen reasons like this that really destroy the integrity of the ladder. And it doesn't matter if there is still a hidden MMR for it, it just shits up the ladder and makes no sense that you have a competition that is compromised by extra factors it can easily avoid.



On November 19 2014 12:43 Scarecrow wrote:
I fear it's already too late. The shitty GUI (particularly the poorly/slowly implemented social aspects - chat still sucks) is a big part of why I quit. I also remember that there was some stupid command that would host a game but automatically start the countdown once everyone joined the lobby. Just irritating and pointless.

Nitpick #5994: I remember being frustrated that you can't send clan invites to people who are offline or in game.... so unless you get them in that moment between ladder matches it takes forever to invite everyone. Why the fuck can't a clan invite be stored like a friend invite?

After playing dota for the last few months, it's become painfully obvious how inept Blizzard's been in regards to almost everything outside the actual game in SC2. Arcade is still just the worst and it's no wonder the game can't attract/keep casuals.

The SEA scene also got destroyed as players split up between servers. I can see when my friends are playing Hearthstone/WoW (yay...) but if they log into actual SC2 on Korea/US I won't know unless I check every half hour. Awesome community right there.



On November 19 2014 19:20 Wombat_NI wrote:
A lot of Bnet issues bug me.

It's super difficult to ever chat and play a game with more than one friend, a consequence of not having unique player names a la Bnet1.0 is being unable to type /w Wombat_NI or whatever

Clan functionality is nice (at last) but it's a pain to invite people or do much. I'd like to be able to customise settings for example, setting it so that any accepted member can invite another instead of it being limited to those with admin function.

For us with our Irish-centric clan we have to use our Facebook to organise clan recruitment slots when we get everyone on who wants to be added for example.

I find the overall UI a bit unwieldy but it might be perfectly fine for some.




From: GGzerG [ 4624 posts | Profile | Buddy | Report ]
Subject: clans
Date: 11/19/14 06:46
i think you forgot to add that ppl just pick clan tags and they never expire, and so its hard to get the clan tag you want, even when the clan tag u want is someone that just created the tag and went inactive...



Thanks, added to op. I don't know anything about clan functionality, let me know if there is anything else I should list.
RIP SPOR 11/24/11 NEVAR FORGET
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2014-11-21 21:28:35
November 20 2014 00:46 GMT
#57
I noticed another bug recently with match history or score screen where it shows some white boxes and says some weird stuff and you can't click anything or else it errors out. I didn't grab a screenshot of it though if anyone has one please post.


edit- thanks GGZerg [image loading]
RIP SPOR 11/24/11 NEVAR FORGET
PineapplePizza
Profile Joined June 2010
United States749 Posts
November 20 2014 00:51 GMT
#58
thank you, charliemurphy

also, I had no idea anybody played SC2 FFA besides random noobs O_o
"There should be no tying a sharp, hard object to your cock like it has a mechanical arm and hitting it with the object or using your cockring to crack the egg. No cyborg penises allowed. 100% flesh only." - semioldguy
GiveMeCake
Profile Joined October 2010
148 Posts
November 20 2014 01:00 GMT
#59
On November 19 2014 07:00 MarlieChurphy wrote:
Show nested quote +
On November 19 2014 06:58 graNite wrote:
- Swap armor and weapon icons on all units to have them in the right order (like in the upgradind structures)
- fix the multihit bug (multihit attacks still hit the second swap although the target is already in bunker/medivac)
- workers cant mineralwalk throught sieged tanks
- change auto turret to unit so you dont have to use the building placement grid to place it.
omg i can go on forever


Eh I guess.

Arguably this was a bug in bw and they fixed it in this game. Even though it looks funny.

Yea, lame. Tanks also block refineries.

Disagree, the bldg requirement means you can't place it on units in battle, and can't place it on creep tumors. (in a super long war of attrition game, it actually serves as defense from ravens if you web 2x2 creep tumor mass in your main or something lol. I've done it once.

Post the replay or it didn't happen.

This is a really long list, I'm actually surprised one person was able to come up with all of those alone (or was this a group effort?)
I had a dream I moved to Korea to become a GSL champion. I slept in PC bangs and practiced only vs the PC. I named my self Death and faced Life in the finals. I beat him, but ended up dying as I killed his last building.
MarlieChurphy
Profile Blog Joined January 2013
United States2063 Posts
Last Edited: 2014-11-20 01:47:08
November 20 2014 01:45 GMT
#60
On November 20 2014 10:00 GiveMeCake wrote:
Show nested quote +
On November 19 2014 07:00 MarlieChurphy wrote:
On November 19 2014 06:58 graNite wrote:
- Swap armor and weapon icons on all units to have them in the right order (like in the upgradind structures)
- fix the multihit bug (multihit attacks still hit the second swap although the target is already in bunker/medivac)
- workers cant mineralwalk throught sieged tanks
- change auto turret to unit so you dont have to use the building placement grid to place it.
omg i can go on forever


Eh I guess.

Arguably this was a bug in bw and they fixed it in this game. Even though it looks funny.

Yea, lame. Tanks also block refineries.

Disagree, the bldg requirement means you can't place it on units in battle, and can't place it on creep tumors. (in a super long war of attrition game, it actually serves as defense from ravens if you web 2x2 creep tumor mass in your main or something lol. I've done it once.

Post the replay or it didn't happen.

This is a really long list, I'm actually surprised one person was able to come up with all of those alone (or was this a group effort?)



I actually have a habit of making a text document for games I play a lot and writing down the things i dislike, things it needs to be improved, and bugs/glitches. Like I said, I compiled this list as I played the game over the course of like a year. I dunno why blizzard hasn't hired me for QA tester yet, I live nearby.

Everyone should do this as the game designers might not even be aware and won't fix what they don't know.
RIP SPOR 11/24/11 NEVAR FORGET
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