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On November 08 2014 14:40 Existential wrote: I really hope this can at least meet the standard of the BW campaign. The last two have been underwhelming.
You will be let down if you liked the BW campaign over the WoL one gameplay wise :p. Doubt they suddenly switch back to mostly two hour base building maps with no time pressure at all.
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On November 08 2014 14:24 Endymion wrote: it's always good to see awesome new tilesets, the art guys always do a great job despite what the traditionally lack laster writers have given them. personally, i'm surprised they didn't talk about selendis at all given her high rank in WoL, i hope to see more of her. I think she's the female with psi blades ignited in the first picture. She refers to Artanis briefly in the trailer. Kind of disappointing that her and the other hierarchs from In Utter Darkness don't seem to be present, but I'm interested in Raszagal's daughter.
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On November 08 2014 14:49 FeyFey wrote:Show nested quote +On November 08 2014 14:40 Existential wrote: I really hope this can at least meet the standard of the BW campaign. The last two have been underwhelming. You will be let down if you liked the BW campaign over the WoL one gameplay wise :p. Doubt they suddenly switch back to mostly two hour base building maps with no time pressure at all.
More the story than game-play. SC2's campaign has been fantastic in the actual game-play but the story has been utterly atrocious.
Case in point; Raynor swore to kill Kerrigan at the end of BW for betraying them and killing Fenix. First thing in SC2, he's still pining for her and Fenix is not mentioned once until the end of HotS.
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On November 08 2014 14:53 Dakkas wrote:Show nested quote +On November 08 2014 14:49 FeyFey wrote:On November 08 2014 14:40 Existential wrote: I really hope this can at least meet the standard of the BW campaign. The last two have been underwhelming. You will be let down if you liked the BW campaign over the WoL one gameplay wise :p. Doubt they suddenly switch back to mostly two hour base building maps with no time pressure at all. More the story than game-play. SC2's campaign has been fantastic in the actual game-play but the story has been utterly atrocious. Case in point; Raynor swore to kill Kerrigan at the end of BW for betraying them and killing Fenix. First thing in SC2, he's still pining for her and Fenix is not mentioned once until the end of HotS. Blizzard's writers are terrible and they've said that they don't consider story an important enough component of games to justify hiring people that know one end of a pen from another. It's unfortunate, but we have to live with it.
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Looking at the trailer, that is Artanis with the blue and green blades, correct?
Does this mean Zeratul died and he is using Zeratul's blade?
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so.... when are they taking my money?
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On November 08 2014 14:57 Jevity wrote: Looking at the trailer, that is Artanis with the blue and green blades, correct?
Does this mean Zeratul died and he is using Zeratul's blade? Either members of the Hierarchy use a green and blue blade to symbolize the fact they represent both halves of protoss culture, or he takes Zeratul's.
If it's Zeratul's, I'd assume that either he tries to stop Artanis from invading Aiur(because it wastes protoss and zerg lives that could be used against Amon), or he's killed by hybrids as he's sifting through the ruins of Augustgrad.
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1001 YEARS KESPAJAIL22272 Posts
On November 08 2014 14:55 Daralii wrote:Show nested quote +On November 08 2014 14:53 Dakkas wrote:On November 08 2014 14:49 FeyFey wrote:On November 08 2014 14:40 Existential wrote: I really hope this can at least meet the standard of the BW campaign. The last two have been underwhelming. You will be let down if you liked the BW campaign over the WoL one gameplay wise :p. Doubt they suddenly switch back to mostly two hour base building maps with no time pressure at all. More the story than game-play. SC2's campaign has been fantastic in the actual game-play but the story has been utterly atrocious. Case in point; Raynor swore to kill Kerrigan at the end of BW for betraying them and killing Fenix. First thing in SC2, he's still pining for her and Fenix is not mentioned once until the end of HotS. Blizzard's writers are terrible and they've said that they don't consider story an important enough component of games to justify hiring people that know one end of a pen from another. It's unfortunate, but we have to live with it.
they should hire me 4realz i'd make it about vampires werewolves zombies and ponies. raynor gets heat vision, zeratul gets a magical ring, kerrigan has a super lasso and artanis can talk to fish
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your Country52797 Posts
On November 08 2014 15:02 lichter wrote:Show nested quote +On November 08 2014 14:55 Daralii wrote:On November 08 2014 14:53 Dakkas wrote:On November 08 2014 14:49 FeyFey wrote:On November 08 2014 14:40 Existential wrote: I really hope this can at least meet the standard of the BW campaign. The last two have been underwhelming. You will be let down if you liked the BW campaign over the WoL one gameplay wise :p. Doubt they suddenly switch back to mostly two hour base building maps with no time pressure at all. More the story than game-play. SC2's campaign has been fantastic in the actual game-play but the story has been utterly atrocious. Case in point; Raynor swore to kill Kerrigan at the end of BW for betraying them and killing Fenix. First thing in SC2, he's still pining for her and Fenix is not mentioned once until the end of HotS. Blizzard's writers are terrible and they've said that they don't consider story an important enough component of games to justify hiring people that know one end of a pen from another. It's unfortunate, but we have to live with it. they should hire me 4realz i'd make it about vampires werewolves zombies and ponies. raynor gets heat vision, zeratul gets a magical ring, kerrigan has a super lasso and artanis can talk to fish I'd buy 10 copies
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Man, they always make cool and creative looking units/version of units in the campaign. I wish they tried changing things up a bit more in multiplayer. I just think options are a good thing. I remember in HoTS campaign they had these different zergling upgrades making them do different things. I was hoping multiplayer would get that too. Now these Aiur Zealots look awesome. Wish there was an upgrade for that in MP.
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Old allies and begrudging enemies band together to destroy greater threat.
Someone sacrifices him/herself and/or is betrayed.
Optional deus ex machina.
Against all odds they defeat threat.
Underdeveloped "love" plot ends positively/negatively.
end.
epilogue: didn't actually defeat threat and/or new bigger threat enters plot.
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On November 08 2014 15:33 trifecta wrote: Old allies and begrudging enemies band together to destroy greater threat.
Someone sacrifices him/herself and/or is betrayed.
Optional deus ex machina.
Against all odds they defeat threat.
Underdeveloped "love" plot ends positively/negatively.
end.
epilogue: didn't actually defeat threat and/or new bigger threat enters plot.
Metzen: I've done it again fellas. Crack open the champagne and get me some hookers.
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yeah can't say im expecting much from the story side given how terrible HotS was but as long as the missions are still fun to play it doesn't really matter
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On November 08 2014 15:47 Meatex wrote: yeah can't say im expecting much from the story side given how terrible HotS was but as long as the missions are still fun to play it doesn't really matter amen to that
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On November 08 2014 15:33 trifecta wrote: Old allies and begrudging enemies band together to destroy greater threat.
Someone sacrifices him/herself and/or is betrayed.
Optional deus ex machina.
Against all odds they defeat threat.
Underdeveloped "love" plot ends positively/negatively.
end.
epilogue: didn't actually defeat threat and/or new bigger threat enters plot.
Take a drink every time the opponent utters something along the lines of "you were a fool to come here"
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So would it be logical to take away from this that there will be no possibility for SC3?
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Thanks. Finally someone posts info about this panel.
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On November 08 2014 16:14 Zenbrez wrote: So would it be logical to take away from this that there will be no possibility for SC3?
It's a safe assumption since they'd have to either downscale significantly or upscale ridiculously. Unless they take a long detour to wrap it up in LotV, the UED is still a dangling plot thread, and they could do something ridiculous like a fullscale Xel'naga invasion.
Neither sound particularly good, and Morheim's said that he wants to move the company away from large WoW/SC2/D3 type games and focus entirely on small projects like Hearthstone, Heroes, and Overwatch. This is likely the last entry to the SC universe outside of Heroes type games.
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