On October 21 2014 09:44 brickrd wrote:
also i believe if a widow mine fires at a DT or banshee as main target and you lose detection of it during the firing animation it will do zero damage to the main target but still splash anything near it
as for the main subject of the thread - i have a lot of respect for people who study the mechanics of the game and figure these things out, but in all honesty whether this is intended or not i've read the effects people say this has and i honestly don't care. the game works fine and i don't think it needs to change. if it's a coding inconsistency then oh well do better for LOTV? and if it's intended then whatever :D
also i believe if a widow mine fires at a DT or banshee as main target and you lose detection of it during the firing animation it will do zero damage to the main target but still splash anything near it
as for the main subject of the thread - i have a lot of respect for people who study the mechanics of the game and figure these things out, but in all honesty whether this is intended or not i've read the effects people say this has and i honestly don't care. the game works fine and i don't think it needs to change. if it's a coding inconsistency then oh well do better for LOTV? and if it's intended then whatever :D
The reason it doesnt hurt it is because its a projectile. Projectile's apply damage on hit at time of impact. If the unit is no longer visible (cloaked) then it can't take damage (unless it is being revealed). Therefore the damage does not apply, but the projectile is already on the way. It will explode then thats it.