The Best Games of August 2014 - Page 2
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Cricketer12
United States13967 Posts
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FrostedMiniWheats
United States30730 Posts
That, Flash vs Bbyong on Waystation, and Jjakji vs Revival on Heavy Rain are the frontrunners for game of the year imo. | ||
vult
United States9400 Posts
Overall good games. | ||
ANLProbe
667 Posts
On September 10 2014 23:56 SatedSC2 wrote: ![]() It was kinda disgusting to watch so much anti-air fail to prevent a drop happening whilst perfectly in position. This wouldn't have happened in WoL dagnabbit! =P He targeted the pretty much empty Medivac. | ||
Pontius Pirate
United States1557 Posts
On September 10 2014 19:30 Salient wrote: The best game of August was MC beating Flash with a weird gateway unit style on Overgrowth. It showed a supposed underdog using a supposedly obsolete style beating the best Terran during a heavily Terran favored era since the last patch. That's why we call MC the Boss. I second this. This was by far the most exciting game of the month for me, with the possible exception of that absolutely ridiculously stupid nail-biter last night in WCS NA where Huk recalled his army too early with the hatchery left at 1hp. EDIT: wait, that counts as September, I'm being dumb here. I maintain that the MC vs Flash on overgrowth game deserves a mention in the OP though. | ||
SatedSC2
England3012 Posts
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RevolutionX
Netherlands18 Posts
SatedSC2, sometimes trying something weird works out good right? best game for me was Snute vs HerO with an insane spore siege (3rth map). | ||
Spinoza
667 Posts
Spinoza | ||
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The_Templar
your Country52797 Posts
On September 11 2014 03:32 SatedSC2 wrote: So you think it's fine that you can send dropships over that many Stalkers and they get to unload..? I haven't watched the game yet but did Zest send anything else over there when this drop occurred? I think that you could still take out all the stalkers in this scenario pretty unless your opponent reacts. Especially as the empty medivac was targeted first by too many stalkers. | ||
Don Jimbo
70 Posts
On September 11 2014 05:08 The_Templar wrote: I haven't watched the game yet but did Zest send anything else over there when this drop occurred? I think that you could still take out all the stalkers in this scenario pretty unless your opponent reacts. Especially as the empty medivac was targeted first by too many stalkers. 11 Stalkers is a lot of anti-air though. Protoss normally makes 12 to deal with Viking fleets. It's pretty wild that 11 of them weren't enough to prevent the drop even though they were in position. | ||
andrewlt
United States7702 Posts
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Darkdwarf
Sweden960 Posts
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TronJovolta
United States323 Posts
On September 11 2014 03:32 SatedSC2 wrote: So you think it's fine that you can send dropships over that many Stalkers and they get to unload..? Dude, shut up. It was a fuck load of medivacs, and a lot of it died. Cure committed WAY more army there than 11 stalkers. Also, very enjoyable read. | ||
SatedSC2
England3012 Posts
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dubRa
2165 Posts
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footballexpert
China13 Posts
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RaiKageRyu
Canada4773 Posts
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forsooth
United States3648 Posts
On September 11 2014 03:32 SatedSC2 wrote: So you think it's fine that you can send dropships over that many Stalkers and they get to unload..? It was a lot of medivacs and stalkers don't shoot all that fast, so, yeah...? | ||
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