• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:01
CET 20:01
KST 04:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site Gypsy to Korea KK Platform will provide 1 million CNY ASL21 General Discussion mca64Launcher - New Version with StarCraft: Remast
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1290 users

Perfect micro with Phoenixes - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
July 24 2014 23:07 GMT
#21
That's really cool, thanks for sharing.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
pigmipigmi
Profile Joined June 2014
United States1 Post
July 24 2014 23:40 GMT
#22
Hey, great job on the op. Excellent math skills and a cool topic.

Question for you though. You mention that obviously you can't use this in game because the opponent will micro, and that probably effective use of this technique will result in around 2-3 volleys of uncontested attacking, which may be enough to give you the edge in the encounter.

Does that satisfy you?

Why not take a different tack entirely? Instead of looking for an absolutely PERFECT mathematical answer by making simplifying assumptions (in this case, no microing of the corruptors) which cause the practical application to be necessarily inexact, look for a PERFECT (or much closer to perfect!) practical result by refusing to make simplifying assumptions and actually get in there with a necessarily inexact multidisciplinary approach using psychology and game theory (to model micro choices) AND math (to generate the data on which to base the game theory)?

The end result of this could possibly be something a pro-gamer would legitimately take on stage and use.

I would do all of this but I am not smart enough. You seem to be really smart, though, so I was just mentioning it to see what you thought =D!
reepicheep is king
coverpunch
Profile Joined December 2011
United States2093 Posts
July 24 2014 23:49 GMT
#23
Very well done. You can see pro-gamers do sometimes move their phoenixes in arcs along this line to kite enemy units. Obviously they can't do it in a full circle like your video because the opponent flees when they have a chance, but if you mapped the pathing, it seems like it would be a series of chases and arcs, similar to charts of naval engagements.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
July 24 2014 23:51 GMT
#24
This is honestly incredible, please make more of these.
User was warned for too many mimes.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
July 24 2014 23:56 GMT
#25
I am terrified of the possibilities that this opening post may do to the future metagame of sc2.
Reminds me of the chinese triangle muta micro of bw.
moo...for DRG
Brutaxilos
Profile Blog Joined July 2010
United States2633 Posts
July 25 2014 00:00 GMT
#26
That is pretty amazing. Excellent write up!
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
Anacreor
Profile Joined February 2013
Netherlands291 Posts
July 25 2014 00:40 GMT
#27
It kind of makes sense that the escape angle is around 45 degrees. The higher the speed of the phoenix relative to that of the corruptor, the higher this angle will be, with 45 degrees indicating an equal movement for the two flyers.

Is the ratio of the angle 45,98/45 equal to the ratio of the movement speeds, or maybe when it's squared?
"Peter the Acretree chops some wood"
[PkF] Wire
Profile Joined March 2013
France24238 Posts
Last Edited: 2014-07-25 00:47:27
July 25 2014 00:44 GMT
#28
Good job, solid maths which would actually make a nice exercise (maths PhD here, so you can believe me this is well done and interesting stuff !). You may want to correct c_1 = u and not 0 on page 3 -hope I'm not making a fool of myself, it's actually pretty late and I could have misread ^^.
kill619
Profile Joined December 2011
United States212 Posts
July 25 2014 00:54 GMT
#29
/r/theydidthemath

Love stuff like this, cool find even if it isn't extremely useful in real games.
MavivaM
Profile Joined November 2011
1535 Posts
July 25 2014 01:00 GMT
#30
Interesting read and well thought perspective, good job Sholip.
So basically it's good to learn the proper distance a phoenix must keep against every specific unit (which, personally, is something I would do by game-sense alone... I mean: instead of calculate it, I'd rather guess it intuitively after some games) and then try to micro my phoenixes in order to avoid entering the attack range of the chasing unit - but instead of retreating and attack again like I'd do, rather escaping by 45 degrees left/right or the pursuing unit (possibly the opposite direction where infestors/thors are).
Am I right or there's more that I have missed?

If you have more mathematical insights about the game feel free to write more
Your Opinion has been counted. Only 3 more Opinions needed for a reddit thread.
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
July 25 2014 01:02 GMT
#31
On July 25 2014 06:38 Big J wrote:
That's probably the most well-researched post ever in the history of SC2. :-)


Uhhhh, you apparently have never read any of Orek's posts.

Perfect spine crawler placement, walling with buildings, how many hits it takes to kill each unit with each unit, etc., etc. Orek is like the king of SC2 scholastic knowledge (but to be honest, most of the time, players don't need to do that much research to play well).
StrategyAllyssa Grey <3<3
MavivaM
Profile Joined November 2011
1535 Posts
July 25 2014 01:09 GMT
#32
On July 25 2014 10:02 SC2John wrote:
Show nested quote +
On July 25 2014 06:38 Big J wrote:
That's probably the most well-researched post ever in the history of SC2. :-)


Uhhhh, you apparently have never read any of Orek's posts.

Perfect spine crawler placement, walling with buildings, how many hits it takes to kill each unit with each unit, etc., etc. Orek is like the king of SC2 scholastic knowledge (but to be honest, most of the time, players don't need to do that much research to play well).

Lalush, also
Your Opinion has been counted. Only 3 more Opinions needed for a reddit thread.
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 25 2014 01:13 GMT
#33
On July 25 2014 06:50 ejozl wrote:
Having a bunch of Phoenixes instead of a singel one, really makes a big difference, as you need to click kind of beneath the Phoenix'. Should be doable though, rly nice.


can expand the math on a phoenix that gets autofollowed by the rest of the phoenix x3 . Phoenix Flail for the win !
tshi
Profile Joined September 2012
United States2495 Posts
July 25 2014 01:37 GMT
#34
On July 25 2014 10:09 MavivaM wrote:
Show nested quote +
On July 25 2014 10:02 SC2John wrote:
On July 25 2014 06:38 Big J wrote:
That's probably the most well-researched post ever in the history of SC2. :-)


Uhhhh, you apparently have never read any of Orek's posts.

Perfect spine crawler placement, walling with buildings, how many hits it takes to kill each unit with each unit, etc., etc. Orek is like the king of SC2 scholastic knowledge (but to be honest, most of the time, players don't need to do that much research to play well).

Lalush, also

David Kim loved that post, IIRC.
scrub - inexperienced player with relatively little skill and excessive arrogance
DarkPlasmaBall
Profile Blog Joined March 2010
United States45383 Posts
July 25 2014 02:01 GMT
#35
That StarCraft math video turned me on way too much.

Great job
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
scotch4789
Profile Joined July 2013
United States42 Posts
July 25 2014 02:33 GMT
#36
+ Show Spoiler +
On July 25 2014 08:40 pigmipigmi wrote:
Hey, great job on the op. Excellent math skills and a cool topic.

Question for you though. You mention that obviously you can't use this in game because the opponent will micro, and that probably effective use of this technique will result in around 2-3 volleys of uncontested attacking, which may be enough to give you the edge in the encounter.

Does that satisfy you?

Why not take a different tack entirely? Instead of looking for an absolutely PERFECT mathematical answer by making simplifying assumptions (in this case, no microing of the corruptors) which cause the practical application to be necessarily inexact, look for a PERFECT (or much closer to perfect!) practical result by refusing to make simplifying assumptions and actually get in there with a necessarily inexact multidisciplinary approach using psychology and game theory (to model micro choices) AND math (to generate the data on which to base the game theory)?

The end result of this could possibly be something a pro-gamer would legitimately take on stage and use.

I would do all of this but I am not smart enough. You seem to be really smart, though, so I was just mentioning it to see what you thought =D!


The reason simplifying assumptions are made is that the math gets prohibitively complicated as variables get added. Even constrained variables based on "correct" micro decisions from the opponent would be too complicated for a computer to run in the amount of time necessary for in game decision making, let alone a progamer (even the machine that is (T)INnoVation!)
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
July 25 2014 02:39 GMT
#37
This is just awesome.
Please make more of these!
i)awn
Profile Joined October 2011
United States189 Posts
July 25 2014 03:00 GMT
#38
Wow that's quite impressive. Thanks.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
July 25 2014 03:04 GMT
#39
Holy fuck, including a video with those visuals made it look so fucking sick
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Synergysc
Profile Joined September 2013
United States25 Posts
July 25 2014 03:06 GMT
#40
This is pretty awesome, thanks for sharing!
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#110
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RotterdaM1006
TKL 244
IndyStarCraft 154
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1006
TKL 244
IndyStarCraft 154
ProTech127
UpATreeSC 103
StarCraft: Brood War
Britney 23296
EffOrt 514
Mini 469
ggaemo 160
firebathero 150
Shuttle 54
Mind 37
yabsab 35
Aegong 31
IntoTheRainbow 12
Dota 2
Gorgc6760
Counter-Strike
fl0m4827
byalli956
Heroes of the Storm
Liquid`Hasu288
MindelVK14
Other Games
Grubby2738
singsing1379
B2W.Neo784
Beastyqt656
crisheroes191
DeMusliM163
C9.Mang0160
ArmadaUGS130
Hui .106
QueenE87
Trikslyr45
trigger3
Organizations
Other Games
gamesdonequick1341
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 75
• musti20045 31
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV705
• masondota2608
• lizZardDota247
League of Legends
• Nemesis4647
Other Games
• imaqtpie1080
• Shiphtur212
Upcoming Events
RSL Revival
14h 59m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
19h 59m
BSL
1d
RSL Revival
1d 14h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 16h
BSL
1d 23h
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.