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Hybrid settings 2.0 - Page 14

Forum Index > SC2 General
Post a Reply
Prev 1 12 13 14 15 16 22 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 21 2014 20:55 GMT
#261
On April 22 2014 05:48 Azamato wrote:
Can anyone help me? I did the variables.txt copy paste thingy but everytime I start the game it just makes a new file and overwrites it. What to do ?

Remove "Read only" from your variables

ALso don't forget that it reorders all the lines in alphabetical order when you're launching the game
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 22 2014 14:35 GMT
#262
ROOT Illusion playing with Hybrid settings

http://www.twitch.tv/illusionsc
Yozora
Profile Joined March 2011
Finland65 Posts
April 30 2014 09:26 GMT
#263
Can I change this so that those corpses doesn't appear?

[image loading]
Everyone lies
Existor
Profile Joined July 2010
Russian Federation4295 Posts
April 30 2014 10:34 GMT
#264
On April 30 2014 18:26 Taplarapu wrote:
Can I change this so that those corpses doesn't appear?

[image loading]

CHange physics in game options to below High, so there will be no flying corpses. If you want to remove all the death animations (acid/flame), change Models to Low.

Don't forget to set blob-shadows back, since they will be turned off any time you modify ingame settings.
Yozora
Profile Joined March 2011
Finland65 Posts
April 30 2014 11:56 GMT
#265
On April 30 2014 19:34 Existor wrote:
Show nested quote +
On April 30 2014 18:26 Taplarapu wrote:
Can I change this so that those corpses doesn't appear?

[image loading]

CHange physics in game options to below High, so there will be no flying corpses. If you want to remove all the death animations (acid/flame), change Models to Low.

Don't forget to set blob-shadows back, since they will be turned off any time you modify ingame settings.


Thank you for your help but physics were already "off" so changing models to low did the trick.

What else do l lose when l change models to low compared to putting all setting low + copy pasting your variables?
Everyone lies
Azamato
Profile Joined June 2011
Belgium22 Posts
May 01 2014 15:32 GMT
#266
On April 22 2014 05:55 Existor wrote:
Show nested quote +
On April 22 2014 05:48 Azamato wrote:
Can anyone help me? I did the variables.txt copy paste thingy but everytime I start the game it just makes a new file and overwrites it. What to do ?

Remove "Read only" from your variables

ALso don't forget that it reorders all the lines in alphabetical order when you're launching the game



I did but still makes a new file
www.twitter.com/eternityazamato | www.twitch.com/azamato
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 01 2014 17:03 GMT
#267
On May 02 2014 00:32 Azamato wrote:
Show nested quote +
On April 22 2014 05:55 Existor wrote:
On April 22 2014 05:48 Azamato wrote:
Can anyone help me? I did the variables.txt copy paste thingy but everytime I start the game it just makes a new file and overwrites it. What to do ?

Remove "Read only" from your variables

ALso don't forget that it reorders all the lines in alphabetical order when you're launching the game



I did but still makes a new file

You know that it reorders all the lines in alphabetical order? Maybe you meant that?
Parcelleus
Profile Joined January 2011
Australia1662 Posts
May 02 2014 09:24 GMT
#268
I usually use medium shaders but these hybrid settings have very good visibility not to mention the performance boost.

After latest patch I was getting pink rectangles on ramps, but after deleting variables.txt, cache files and using the repair tool numerous times all good.

Many thanks to JaKaTaK and Existor ! very nice visual tweak you guys have found !
*burp*
JudicatorCaste
Profile Joined May 2014
Vietnam1 Post
May 07 2014 00:43 GMT
#269
A little bit weird, cause people use this for a non-shiny game, but can I turn back shiny effect on zerg? I'm trying to enjoy the campaign, but the med shadow make the game lag like crazy
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 07 2014 01:00 GMT
#270
On May 07 2014 09:43 JudicatorCaste wrote:
A little bit weird, cause people use this for a non-shiny game, but can I turn back shiny effect on zerg? I'm trying to enjoy the campaign, but the med shadow make the game lag like crazy

As already said in this thread - remove lighting=0 line from your variables and then in game settings set Medium settings again (under "again" I mean set settings to low/high/anyother, then back to medium)
somesuchnonsense
Profile Joined April 2014
United States19 Posts
Last Edited: 2014-05-11 19:58:11
May 11 2014 19:57 GMT
#271
I haven't seen this mentioned elsewhere, but it appears that the hybrid graphics settings have fixed the Nvidia glitch where the graphics freeze but you can still order your units around/ hear game sounds. Maybe this could lead to blizzard figuring out what the cause is and finally patching it. At the very least, it is another selling point for using these settings. I'd actually prefer flashy visuals to functional visibility, but the game has become unplayable for me without these settings. Cheers.
AxCranK
Profile Joined October 2011
United States51 Posts
May 13 2014 15:45 GMT
#272
I'll try use this. Thanks!
ProgamerHello
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 13 2014 15:50 GMT
#273
On May 14 2014 00:45 AxCranK wrote:
I'll try use this. Thanks!


Glad to help crank! Feel free to contact us directly if you have any problems

thejakatak@gmail.com
Commentatorhttps://www.youtube.com/JaKaTaKtv
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
May 13 2014 16:03 GMT
#274
On April 30 2014 19:34 Existor wrote:
Show nested quote +
On April 30 2014 18:26 Taplarapu wrote:
Can I change this so that those corpses doesn't appear?

[image loading]

CHange physics in game options to below High, so there will be no flying corpses. If you want to remove all the death animations (acid/flame), change Models to Low.

Don't forget to set blob-shadows back, since they will be turned off any time you modify ingame settings.

I was actually wondering. Do they also turn off when changing in-game sound settings? I do that way too much.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
May 13 2014 17:18 GMT
#275
@thalandros
unfortunately they do
Commentatorhttps://www.youtube.com/JaKaTaKtv
AxCranK
Profile Joined October 2011
United States51 Posts
May 14 2014 05:30 GMT
#276
@JaKaTaK I've sent an eamil to you about bright screen
ProgamerHello
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 14 2014 06:42 GMT
#277
On May 14 2014 01:03 Thalandros wrote:
Show nested quote +
On April 30 2014 19:34 Existor wrote:
On April 30 2014 18:26 Taplarapu wrote:
Can I change this so that those corpses doesn't appear?

[image loading]

CHange physics in game options to below High, so there will be no flying corpses. If you want to remove all the death animations (acid/flame), change Models to Low.

Don't forget to set blob-shadows back, since they will be turned off any time you modify ingame settings.

I was actually wondering. Do they also turn off when changing in-game sound settings? I do that way too much.

As it says in 1st post, modifying ANY of game settings can broke Hybrid settings setup a bit (i.e. revert blob-shadows to no shadows at all, which is bad on some bright maps).

In other word, just clicking OK in game settings brokes the Hybrid ones.
SphinxOP
Profile Joined May 2014
United States2 Posts
May 20 2014 18:55 GMT
#278
I'd like to know which settings I'd have to enter if I want normal low game settings + the pylon power field / warp in shapes / building wireframes.

I like hybrid settings but the overall brightness on the maps is to much for me. I prefer the standard. Habitation station looks way to bright imo.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
May 20 2014 19:11 GMT
#279
On May 21 2014 03:55 SphinxOP wrote:
I'd like to know which settings I'd have to enter if I want normal low game settings + the pylon power field / warp in shapes / building wireframes.

I like hybrid settings but the overall brightness on the maps is to much for me. I prefer the standard. Habitation station looks way to bright imo.

Habitation station brightness on hybrid settings is same as on medium settings.
SphinxOP
Profile Joined May 2014
United States2 Posts
May 20 2014 19:45 GMT
#280
On May 21 2014 04:11 Existor wrote: Habitation station brightness on hybrid settings is same as on medium settings.


Really? I could have sworn it was brighter. Anyways, what commands are for the specifications I said? I'd like to try just those. Thanks for the quick answer.
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