Code A Concludes, 31/32 Code S Spots Filled - Page 5
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DivinesiaTV
Finland58 Posts
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Mozdk
Denmark6989 Posts
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thragar
Canada450 Posts
On January 24 2014 23:16 ZenithM wrote: I agree but give them a rest, they're TL writers, not professionals :D I find them usually quite professional! But yeah, it's no sweat. Still <3 TL writers. =] | ||
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Ben...
Canada3485 Posts
On January 24 2014 23:37 The_Red_Viper wrote: decrease bunker build time by 5 seconds Tank fire rate increased by .005. Damage unchanged. | ||
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OneSpeed
Norway47 Posts
Seems like when it comes to Terran's prime time (after a new expansion) Blizzard is quick with the nerfs. They wont let players figure out strats. before nerfing Terran. Now with Protoss, as it was with Zerg, they take their precious time with "feedbacks" from players. I figure It must hard being a competitive proffessional Terran and not making any money, but seeing so many other fellow Zerg and Protoss qualify for WCS Premier and what not. Keep on fighting! ![]() | ||
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Darkhorse
United States23455 Posts
On January 24 2014 23:15 thragar wrote: "Final day of Code A sees Terrans fail to advance." I'm not sure why this needed to be in big letters on top of the article, or even mentioned at all. It's extremely leading and unprofessional, in my opinion. People can see for themselves. Regardless, the distribution is a bit worrisome, but hopefully it will change next season! How is it "leading and unprofessional" to point out something that is factually accurate and to draw attention to one of the main storylines of the season ![]() They didn't write "Final day of Code A sees Terrans fail to advance because they are underpowered David Kim please fix this or you should be Fired". | ||
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SpunXtain20
Australia554 Posts
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teddyoojo
Germany22369 Posts
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Seeker
Where dat snitch at?37044 Posts
On January 25 2014 00:16 Darkhoarse wrote: How is it "leading and unprofessional" to point out something that is factually accurate and to draw attention to one of the main storylines of the season ![]() They didn't write "Final day of Code A sees Terrans fail to advance because they are underpowered David Kim please fix this or you should be Fired". LOL! Had a good laugh. Thanks Darkhoarse ![]() | ||
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Kergy
Peru2011 Posts
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sage_francis
France1823 Posts
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RHoudini
Belgium3627 Posts
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Darkhorse
United States23455 Posts
I do what I can. | ||
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Plansix
United States60190 Posts
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Plasmid
57 Posts
On January 25 2014 00:05 Ben... wrote: Tank fire rate increased by .005. Damage unchanged. well, if you give them such a buff, it is kinda unfair to the poor protoss opponents, so the sieging delay should be increased by about 2.25 seconds. Also, those things are heavy, so medivac should only be able to carry a single one at once. I think that is fair. | ||
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ZenithM
France15952 Posts
On January 24 2014 23:37 The_Red_Viper wrote: decrease bunker build time by 5 seconds Actually it wouldn't be such a bad buff, considering the problems :D Increasing its movement speed might do the trick better though. | ||
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jakethesnake
Canada4948 Posts
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kugel
Germany116 Posts
Blizz will do nothing about tvp , The Balance Map will Solve nothing at all. If this Trend continious and we end up with swarmhost / broodlord slugfests or Split Map nothing Happens for half an Hour Games in pvz i See The viewerbase decrease drasticly. Lets Hope The 3 Terrans advance as far as possible so The Games are enjoyable and no zvz hell ... Gl maru !! | ||
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ANLProbe
667 Posts
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TronJovolta
United States323 Posts
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