• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:38
CEST 06:38
KST 13:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion Soulkey on ASL S20 A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion
Tourneys
[Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group D [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1617 users

Variables.txt Editing Post-Patch 1.5.3 - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
January 20 2014 19:28 GMT
#21
On January 21 2014 04:13 JaKaTaK wrote:
Is there a gameplay advantage for having smooth edge creep?

Probably just better aesthetic part? Nothing much different.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 22 2014 15:47 GMT
#22
frameratecap=60 (In-game FPS limit)
frameratecapGlue=30 (FPS limit for the battle.net user interface)

still work. It has been said that higher end graphics cards can overheat without this. is this true?
Commentatorhttps://www.youtube.com/JaKaTaKtv
Dghelneshi
Profile Joined January 2013
Germany82 Posts
Last Edited: 2014-01-23 12:09:43
January 23 2014 12:04 GMT
#23
On January 23 2014 00:47 JaKaTaK wrote:
frameratecap=60 (In-game FPS limit)
frameratecapGlue=30 (FPS limit for the battle.net user interface)

still work. It has been said that higher end graphics cards can overheat without this. is this true?

If your graphics card overheats then it's not really the game's fault. Limiting your FPS can lead to lower power consumption and temperatures, but also limits input rate (usually not noticable for most people, but it's there) and there are also monitors out there with more than 60Hz.

I'm also not sure why you would want to set color depth to 16bit. You would have to show me a really significant advantage to justify that. Theoretically it could improve cloak visibility if you have really low color depth, but I don't think 16bit is going to do anything.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 23 2014 15:42 GMT
#24
bitdepth=16 improves performance without much loss in visuals. Its more of an option for those with weaker computers than anything else.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
January 25 2014 17:51 GMT
#25
I miss having low shaders, simplifiedCloaking=0 and simplifiedShaders=0. I don't understand why Blizzard had to ruin that for everyone. I can play on Extreme without lag, but I liked that old WoL setup better..
Too weird to live, too rare to die.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 29 2014 17:19 GMT
#26
Found a new dependency:

GraphicsOptionShaderDetail=1
GraphicsOptionShadowQuality=1
for
shadows=1

shadows=1
for
simplifiedCloaking=0
and
simplifiedShaders=0

Also:
lowqualitymodels=0
and
useLowqualitymodels=0

must be the same.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
Last Edited: 2014-01-29 17:35:41
January 29 2014 17:34 GMT
#27
On January 30 2014 02:19 JaKaTaK wrote:
shadows=1
for
simplifiedCloaking=0
and
simplifiedShaders=0

So if I go pick low settings in-game, get into variables.txt and enter Shadows=1 then simplifiedcloaking/shaders 0 it will stick and work like it did in the past? As it is right now simplifiedcloaking/shaders gets reset when i tried in the past since the patch.
Too weird to live, too rare to die.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 29 2014 17:50 GMT
#28
You need to set everything to low
Then:

GraphicsOptionShaderDetail=1
GraphicsOptionShadowQuality=1
shadows=1
simplifiedCloaking=0
simplifiedShaders=0

It isn't as good as before, but it's the closest we've been in a while.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2014-01-29 18:26:20
January 29 2014 18:25 GMT
#29
Why do you advise to decrease FPS? Isn't the goal to increase it?

Also, why don't you set the file to read-only to avoid dependencies?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
January 29 2014 19:18 GMT
#30
Wait what? I advise to increase FPS. I must have misspoke.

I don't think setting it to read only works. Haven't tried in a while so things may have changed.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
January 29 2014 22:30 GMT
#31
On January 30 2014 04:18 JaKaTaK wrote:
Wait what? I advise to increase FPS. I must have misspoke.

I don't think setting it to read only works. Haven't tried in a while so things may have changed.


You've shown:


frameratecap=60 (In-game FPS limit)
frameratecapGlue=30 (FPS limit for the battle.net user interface)


That certainly is a limit on FPS. Isn't it better to leave FPS the way it is?
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
January 29 2014 22:35 GMT
#32
On January 30 2014 07:30 darkness wrote:
Show nested quote +
On January 30 2014 04:18 JaKaTaK wrote:
Wait what? I advise to increase FPS. I must have misspoke.

I don't think setting it to read only works. Haven't tried in a while so things may have changed.


You've shown:


frameratecap=60 (In-game FPS limit)
frameratecapGlue=30 (FPS limit for the battle.net user interface)


That certainly is a limit on FPS. Isn't it better to leave FPS the way it is?

Most people have monitors which have a 60hz refresh rate. Having it higher than 60 won't do anything besides increase power consumption and possibly heat. Having the menu set to 30 fps again, doesn't really matter since it won't affect performance. If you have a 120 hz monitor it may be worth it to keep it higher, but that affects an small number of posters.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2014-02-05 19:47:54
February 05 2014 19:20 GMT
#33
New Competitive Settings. Very similar to the old Hybrid Settings from Existor. He and I are working on it together.

Current Solution
  • Everything on Low
  • Add or change the following:
    bakeTerrainLighting=0
    globalhdr=1
    glossmaps=1
    GraphicsOptionModelQuality=1
    GraphicsOptionOverallQualityVer7[15]=5
    GraphicsOptionPortraits=1
    GraphicsOptionShaderDetail=1
    GraphicsOptionShadowQuality=1
    hdr8bit=1
    lighting=0
    lightingLevel=2
    lightingregionmapterrain=1
    localhdr=1
    lowqualitymodels=0
    normalmap=1
    pixellight=1
    preBlendedCreep=0
    shadows=1
    simplifiedCloaking=0
    simplifiedShaders=0
    spec=1
    textureBasedFOW=1
    use20shaders=0
    useLowqualitymodels=0


Current Issues
  • High Models eliminates effect shown on nexus when warping in a mothership core
  • Medium Effects brings back the above effect but adds unnecessary elements on warping in units, minerals, and other things.


edit: particallod determines the moco animation on the nexus. The best solution I have is to add:

GraphicsOptionEffectsDetail=1
particlelod=1

Unfortunately this obscures some things. Most noticeably the distinct units warping in. Overall though if we're making the best competitive setup this is it so far. We're avoiding splat effects, ribbon effects, tread effects, and something called:

cheapquadselection

If anyone could help find out what that does, I'd appreciate it.

Current list:
Everything to low
bakeTerrainLighting=0
globalhdr=1
glossmaps=1
GraphicsOptionEffectsDetail=1
GraphicsOptionModelQuality=1
GraphicsOptionOverallQualityVer7[15]=5
GraphicsOptionPortraits=2
GraphicsOptionShaderDetail=1
GraphicsOptionShadowQuality=1
hdr8bit=1
lighting=0
lightingLevel=2
lightingregionmapterrain=1
localhdr=1
lowqualitymodels=0
normalmap=1
particlelod=1
pixellight=1
preBlendedCreep=0
shadows=1
simplifiedCloaking=0
simplifiedShaders=0
spec=1
textureBasedFOW=1
use20shaders=0
useLowqualitymodels=0
Commentatorhttps://www.youtube.com/JaKaTaKtv
AFSpeeDy
Profile Joined June 2011
126 Posts
February 06 2014 17:00 GMT
#34
thank you two for your work you put in.
Already playing SC with Hybrid Graphics.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
February 06 2014 17:08 GMT
#35
We're improving it even more! Existor is coming out with a baller post soon
Commentatorhttps://www.youtube.com/JaKaTaKtv
esports_Swag
Profile Joined February 2014
Canada11 Posts
Last Edited: 2014-02-07 21:23:22
February 07 2014 21:21 GMT
#36
Im playing on a laptop that is power messed and i need to run on low gfx for any play. Why do you have options like globalhdr=1 and shadows and shaders on 1? Seems like this would lag it out a lot more. Also i do not see a "lighting=X" option in the Variables.txt file located in my documents/starcraft 2
david kim buff oracle plz
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
February 07 2014 21:38 GMT
#37
lighting=0 is something you have to add yourself. Are you looking for lowest possible settings or hybrid?
Commentatorhttps://www.youtube.com/JaKaTaKtv
esports_Swag
Profile Joined February 2014
Canada11 Posts
February 07 2014 21:48 GMT
#38
On February 08 2014 06:38 JaKaTaK wrote:
lighting=0 is something you have to add yourself. Are you looking for lowest possible settings or hybrid?


I was totally confused. Was looking for lowest settings.
david kim buff oracle plz
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
February 07 2014 23:04 GMT
#39
Everything on Low
Vsync and AA off
Reduced Violence On
Sound Quality to Low
Reverb Off
Reduce Mouse Lag Off
Health Bars set to Damaged
GraphicsOptionShadowQuality=1
bitdepth=16
frameratecap=70
frameratecapglue=30
hdr=0
lighting=0
mipbias=0
shadows=0
Teen=1

This is the lowest possible setup we have right now
Commentatorhttps://www.youtube.com/JaKaTaKtv
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 07 2014 23:32 GMT
#40
[image loading]

Still getting this problem, no matter which setting I tweak from the ones you've suggested. Any ideas?
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
OSC
19:00
Mid Season Playoffs
Spirit vs PercivalLIVE!
Cham vs TBD
ByuN vs Jumy
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 174
ProTech69
StarCraft: Brood War
PianO 331
Nal_rA 62
Bale 29
Icarus 4
Dota 2
NeuroSwarm138
League of Legends
JimRising 612
Counter-Strike
Stewie2K405
Coldzera 314
Super Smash Bros
Westballz24
Other Games
summit1g7880
C9.Mang0391
XaKoH 103
RuFF_SC251
ViBE43
Trikslyr24
Organizations
Other Games
gamesdonequick972
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Sammyuel 26
• practicex 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 15
• Diggity4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1090
• Stunt373
Upcoming Events
RSL Revival
5h 22m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
6h 22m
The PondCast
8h 22m
RSL Revival
1d 5h
Zoun vs Classic
Korean StarCraft League
1d 22h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.