On October 31 2013 01:08 iHirO wrote:
And change the spawning pool colour to yellow with bubbles!
And change the spawning pool colour to yellow with bubbles!
We would, but alas, these things would make the maps non-melee
Forum Index > SC2 General |
It has been brought to our attention that there is a discrepancy between the official rules and those in the OP. The deadline for submissions is Thursday, Oct 31 6:59am GMT (GMT+00:00) as stated in the official rules. The OP has been updated to reflect this. | ||
TheFish7
United States2824 Posts
On October 31 2013 01:08 iHirO wrote: And change the spawning pool colour to yellow with bubbles! We would, but alas, these things would make the maps non-melee | ||
a176
Canada6688 Posts
On October 31 2013 01:18 TheFish7 wrote: We would, but alas, these things would make the maps non-melee plexa mentioned as long as you dont change anything related to actual numbers/balance of the game, all is good. | ||
NewSunshine
United States5938 Posts
My submissions btw: | ||
Plexa
Aotearoa39261 Posts
It has been brought to our attention that there is a discrepancy between the official rules and those in the OP. The deadline for submissions is Thursday, Oct 31 6:59am GMT (GMT+00:00) as stated in the official rules. The OP has been updated to reflect this. i.e. deadline is now 13 hours from now | ||
iHirO
United Kingdom1381 Posts
| ||
lorestarcraft
United States1049 Posts
Ironbound: Meanderer: | ||
neobowman
Canada3324 Posts
Going to see if I can work another map out today too. | ||
Ragoo
Germany2773 Posts
Submitted what is basically a better version of a previous map of mine, Twilight Peaks. For a very long time I felt like adding some kind of island bases on this map cos it felt too centered around small distance aggressive play with very hard thirds. Also there was a lot of airspace anyway (thanks to my terrible space management). The towers are a bit strong and maybe questionable. Also the Overlords pooping creep are probably first time someone did it. I think it's a very fair tool to allow all bases to have an equally hard time to take the islands. If that actually makes sense for the balance of the map remains to be seen tho. | ||
The_Templar
your Country52797 Posts
On October 31 2013 03:51 Ragoo wrote: Abendstern + Show Spoiler + Submitted what is basically a better version of a previous map of mine, Twilight Peaks. For a very long time I felt like adding some kind of island bases on this map cos it felt too centered around small distance aggressive play with very hard thirds. Also there was a lot of airspace anyway (thanks to my terrible space management). The towers are a bit strong and maybe questionable. Also the Overlords pooping creep are probably first time someone did it. I think it's a very fair tool to allow all races to have an equally hard time to take the islands. If that actually makes sense for the balance of the map remains to be seen tho. sorry I'm blind but this looks exactly like twilight peaks except for the islands and, apparently, a lack of LoS blockers (or are they just invisible here?). Also overlords pooping creep gives the same advantage as compared to a creep tumor for all races because all that is different is that you don't need detection (which I guess was slightly harder for a protoss going mass gateway units or something), but the creep takes the same amount of time to recede and still requires barracks/(robotics or stargate)/lair to get rid of. Zerg doesn't even have to get rid of the overlord, they can rush ventricle sacs or build a nydus and take that as a third/fourth base. oh and I guess you shaped the main differently | ||
SidianTheBard
United States2474 Posts
| ||
The_Templar
your Country52797 Posts
On October 31 2013 05:24 SidianTheBard wrote: Man, submissions close on Oct 31st at 2:59am and all 7 finalists are going to be chosen by Nov 1st? Is this still happening? 21 hours to look through all the maps and pick the 7 finalists? Seems kinda....fast? yup, this means they're picking the prettiest maps and entirely ignoring the design, I'm screwed + Show Spoiler + nah, pretty sure it will be a bit late actually. You raise a good point. | ||
NewSunshine
United States5938 Posts
+ Show Spoiler + | ||
iHirO
United Kingdom1381 Posts
| ||
Plexa
Aotearoa39261 Posts
On October 31 2013 05:37 NewSunshine wrote: Would like to make an update to Chimaera, if I may: + Show Spoiler + Feel free to. There's still time. | ||
Uvantak
Uruguay1381 Posts
On October 31 2013 05:59 iHirO wrote: I made an icon to replace metabolic boost if anyone wants to update their map. I would love to use it, but i don't think i can, since the rules said that we weren't allowed to use any kind of marketing logos, or at least that what i understood from it. So MANY good maps, the only thing is that i was expecting more of you to post more non standard maps, here a list of my favorite ones themes just for shits and giggles, since i haven't played them all to have a more consistent opinion other than how the map feels, flow and layout from my point of view. β¦ Ironbound β¦ Epimetheus β¦ Brazen Bull β¦ Graveside β¦ Habitation Station β¦ And my very own Foresta RS (yeah, i know that i shouldn't add my own map, but i love the theme it has so much β₯) | ||
Namrufus
United States396 Posts
On October 31 2013 06:54 Uvantak wrote: Show nested quote + On October 31 2013 05:59 iHirO wrote: I made an icon to replace metabolic boost if anyone wants to update their map. I would love to use it, but i don't think i can, since the rules said that we weren't allowed to use any kind of marketing logos, or at least that what i understood from it. So MANY good maps, the only thing is that i was expecting more of you to post more non standard maps, here a list of my favorite ones themes just for shits and giggles, since i haven't played them all to have a more consistent opinion other than how the map feels, flow and layout from my point of view. β¦ Ironbound β¦ Epimetheus β¦ Brazen Bull β¦ Graveside β¦ Habitation Station β¦ And my very own Foresta RS (yeah, i know that i shouldn't add my own map, but i love the theme it has so much β₯) From the rules (iii) Except for the marks of the Sponsor (addressed below), the entry and Map must not contain or reference any names, products or services of any company or entity or any third party trademarks, logos, trade dress or promotion of any brand, product, or service. Sponsor grants you the limited permission to display its marks and products in your entry and Map solely for purposes of entering this Contest and subject to these Official Rules. (emphasis mine) It looks like you can use Red Bull ("Sponsor") logos, just not any other types of logos. | ||
Quidios
Sweden74 Posts
Just in time There is equal airspace all around the map. I'll make a mapthread tomorrow. | ||
iHirO
United Kingdom1381 Posts
| ||
The_Templar
your Country52797 Posts
On October 31 2013 08:00 iHirO wrote: I think you might have uploaded the same map twice. one of them is an angled overview, one isn't | ||
NewSunshine
United States5938 Posts
On October 31 2013 07:54 Quidios wrote: + Show Spoiler + Really nice execution for a 3p map, cool bridges too. Layout reminds me of Rush Hour, pretty cool. | ||
| ||
StarCraft 2 StarCraft: Brood War Hyuk 644 Dota 2Pusan 463 Aegong 197 SilentControl 44 Shinee 43 Sharp 35 Noble 19 sSak 16 HiyA 13 ForGG 8 [ Show more ] Counter-Strike Super Smash Bros Other Games Organizations Other Games StarCraft 2 StarCraft: Brood War StarCraft 2 StarCraft: Brood War
StarCraft 2 • AfreecaTV YouTube StarCraft: Brood War• intothetv • Kozan • IndyKCrew • LaughNgamezSOOP • Laughngamez YouTube • Migwel • sooper7s League of Legends |
Replay Cast
OlimoLeague
OSC
ThermyCup
Replay Cast
The PondCast
Replay Cast
LiuLi Cup
Serral vs MaNa
Spirit vs herO
Master's Coliseum
herO vs Astrea
Reynor vs Spirit
Korean StarCraft League
[ Show More ] Master's Coliseum
Zoun vs MaxPax
Serral vs GuMiho
Red Clan Cup
Master's Coliseum
|
|