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Blizzard Q&A on WCS 2014 - Page 25

Forum Index > SC2 General
646 CommentsPost a Reply
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I'm seeing a lot of comments from people who are disappointed that we did not share the exact plans for WCS 2014. To clarify, we did not intend for this to be an announcement, or an announcement of an announcement for that matter

The reality is that we are still finalizing the details of WCS 2014 with our partners, however, we did not want to wait until everything was finalized before letting you know some of the things we were discussing. We want to give the community an opportunity to provide feedback before we locked down the specific details. We have outlined most of our plans and ideas in some of our answers, but haven't fully committed to any of the decisions because we want to hear from the community. Our goal is to confirm and announce the plans for WCS 2014 before BlizzCon. That gives you at least a week to give us your input on what we've shared!

Thanks again for your support!

-kimaphan
orvinreyes
Profile Joined June 2007
577 Posts
October 15 2013 17:11 GMT
#481
"we're looking to"

"we're planning to"

"we're still evaluating"

"we will put more thought into"

...just, ugh.
http://youtu.be/LfmrHTdXgK4
Ohforfsake
Profile Joined August 2013
Norway204 Posts
October 15 2013 17:19 GMT
#482
On October 15 2013 16:45 kimaphan wrote:
Show nested quote +
On October 15 2013 09:17 Fizzy wrote:
Hm, i cant really say i got any wiser from reading this... but i guess that was to be expected.

This will sound increadibly negative, and i apologize for that, but all Kim Phan is saying is "We are going to make changes, we cant announce any changes because we havnt decided what to change... but there will be changes. And we know what changes people in the community are suggesting.. and we are taking them into consideration."

But its good to hear there will be changes atleast.

Hi Fizzy!

I'm sorry you were disappointed. I was trying to say more than what you got out of it. I'll try to summarize what we're definitely doing next year:

  • Three regions (AM, EU, and KR)
  • Three seasons instead of four to allow us to spread the schedule out
  • Doing the above will allow us to simplify the format so that it's easier to follow. We want a more linear approach, meaning the qualifiers would take place first, then challenger, then premier league.
  • Improve the broadcast schedule so that it's more predictable. This would mean having a set schedule for the days each of the WCS regions would broadcast, allowing you to better plan your schedule for following WCS.
  • Removing season finals in their current form. We want there the be more spotlight on the regional finals and give other tournaments the opportunity to host events very similar to the season finals


For the rest of the changes, we're still in finalizing the decisions with our partners and looking forward to hearing the community feedback.


An Idea hit me while reading all these posts. Maybe it's allready been posted in the 10 or so pages I havn't read and if so I apologize but I felt I had to write it down right away. (My text below will use the word finals a number of times, exchange this word with Blizzcon every time)

One of the major critics that you have gotten this year is people complaining that there are too many koreans everywhere and too few foreigners (stated in different ways).

How about if you took some of that extra space that you have freed up with just 3 seasons next year and threw in a real regional championship say 2 weeks before Blizzcon? Creating sort of a bridge between 2012 which some of us loved and 2013 which others love? It would work like this.

Gather the 16 or 32 best scoring players (wcs points) whos nationality are part of said region in this offline event. Have them compete in normal tournament style and crown the 2014 EU/AM/Asia champion. Give the champion a direct seed into the world finals at Blizzcon. He or she will hold the flag and pride of said region in the finals. Also invite last years champion directly into the finals as defending champion to create consistency and storyline (the rest are challangers for his/her crown). The other 12 at the Blizzcon finals would be the 12 with the highest wcs points that arn't one of these 4.

This Regional championship needs to be held close to the world final out of one reason that is more important than any other. You want the players that is the strongest "right now" to represent the region in the finals to give that player the best possible chanse of placing well in the finals as well. (The two weeks should give enough time to hype them into the finals I hope)

China and SEA should compete with Korea in this event for practical reasons of logistics and because it makes absolutely no sense for them to be part of EU or AM in this event.

This way you would hit a lot of birds (complainers) with 1 (3) stone and achieve the following:

1. Those of us who want to see who is the best players from a region and not the best korean in a region get this one event per year to look forward to.
2. You garantee that there will be atleast 2 foreigners in the finals.
3. A lot of hype and expectations following the region champions into the finals which is good out of commercial and marketing viewpoint for the finals.
4. It doesn't counteract the leagues. The points gathered in the leagues and major tournaments will still be very important. This also ensures a longer storyline throught the year.

You still need to figure out the region lock for the leagues but now the residency lock is reasonable seen out of all parties I think. With this event it doesn't matter as much if a korean win every leagues season of the year in EU or AM (as long as that actually help the EU/AM scene in some way). You might even be able to go for one of the soft approaches with dedicated spots for local talant etc instead of region locking the leagues as mentioned in the QA.

Anyways, that's my few cents.
Beauty is in the eye of the beholder
ssxsilver
Profile Joined June 2007
United States4409 Posts
October 15 2013 17:20 GMT
#483
Wow, I had no idea Kim took over the position of Blizzard eSports Manager. I don't know if you can "fix" SC2 eSports (as many feel it's a design issue), but you were a big reason I loved the WC3 scene so I wish you all the best.
Visage814
Profile Joined April 2012
United States109 Posts
October 15 2013 17:21 GMT
#484
Personally, what makes watching the top foreigners or locals play is the idea that they might be good enough to ake out the favored koreans. Watching Scarlett in GSTL, Naniwa at IEM, or even Major putting up a hell of a fight in WCS AM is exciting. But I wouldn't be interested at all in watching them dominate a league of other canadians, mexicans, or swedes (okay the swedish one might be good).
A region lock would make things strictly less interesting, imo. However, I love the idea of giving local talent more opportunities in their respective regions.
for_the_swarm
Profile Joined September 2013
United States48 Posts
October 15 2013 17:30 GMT
#485
now the challenge for blizzard is to word it in such a way that it doesnt seem like they are discriminating against koreans. But in the end, "region locking" is directed solely to koreans.
kimaphan
Profile Joined June 2013
United States43 Posts
October 15 2013 17:32 GMT
#486
On October 16 2013 00:26 juvenal wrote:
Show nested quote +
When we launched WCS 2013, our main goal was to create a global system that was capable of identifying the undisputed, best StarCraft II player on the planet

well this is just lie. You don't do things that cost lots of money to give people a champion, a hero, out of sheer curiosity. You do it for more money. I'm ok with all that but please be honest Blizzard and do not treat us dumb, thanks.

I can promise you this is not a lie. We're certainly not investing in WCS to make money.
Former Global Esports Director at Blizzard Entertainment
CreationSoul
Profile Blog Joined August 2010
Romania231 Posts
October 15 2013 17:33 GMT
#487
What I want gone is the "I train in Korea, I come 3 days for the offline part, take the money and then go back to get better training again" part. EU and NA don't get anything out of this.

My honest oppinion:
- residency lock (people must live in that region)
- have 3-4 spots (out of 32) be up for grabs in a qualifier for people who are not residents of that region (it's obvious it will be 4 koreans)
Quitting is the easy way out...
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
October 15 2013 17:41 GMT
#488
Ok what the hell is up with next season with challenger league. People are forfeiting left and right even without it being live. People think it's not even worth playing online.
WriterRecently Necro'd (?)
ssxsilver
Profile Joined June 2007
United States4409 Posts
Last Edited: 2013-10-15 18:07:34
October 15 2013 17:43 GMT
#489
On October 16 2013 02:33 CreationSoul wrote:
What I want gone is the "I train in Korea, I come 3 days for the offline part, take the money and then go back to get better training again" part. EU and NA don't get anything out of this.

My honest oppinion:
- residency lock (people must live in that region)
- have 3-4 spots (out of 32) be up for grabs in a qualifier for people who are not residents of that region (it's obvious it will be 4 koreans)


I agree with the first part, but I'm not so sure the suggestions are 100% sound. How would you deal with seeding if 3-4 are open to "outsiders?" It'd be pretty lame to be the player A that has to face, say, Innovation vs player B that has to face a ToD (all apologies, I love Tod).

Also Kim, in regards to the distribution of prize money, have you guys considered pooling the money (as opposed to just increasing WCS prize funds) into creating lesser, online tournaments (like the Zotac monthly or old ESL weeklies). I've always felt that the biggest problem in the NA/KR scenes is the "one and done" feel whereby losing your WCS match means you have absolutely nothing else to do until the next season.

Having more opportunities to earn income (albeit smaller figures) is a lot healthier than being so top-heavy.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
October 15 2013 17:45 GMT
#490
On October 16 2013 02:32 kimaphan wrote:
Show nested quote +
On October 16 2013 00:26 juvenal wrote:
When we launched WCS 2013, our main goal was to create a global system that was capable of identifying the undisputed, best StarCraft II player on the planet

well this is just lie. You don't do things that cost lots of money to give people a champion, a hero, out of sheer curiosity. You do it for more money. I'm ok with all that but please be honest Blizzard and do not treat us dumb, thanks.

I can promise you this is not a lie. We're certainly not investing in WCS to make money.


But you guys should, just make somethign similar to the compendium (dota2) and i think a lot of people would buy that (if some cool stuff is added, for example new skins)
I dotn know if you have the ressources to manage that, but it would be worth a try
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
October 15 2013 17:46 GMT
#491
Kim, please please please consider doing OSL as a separate parallel Korean event that gives high points and seeds to finals alongside GSL. Korea needs more going on to sustain it, and OSL shouldn't operate under GSL rules.
sixfour
Profile Blog Joined December 2009
England11061 Posts
October 15 2013 17:58 GMT
#492
When we launched WCS 2013, our main goal was to create a global system that was capable of identifying the undisputed, best StarCraft II player on the planet

yeah, that doesn't work. it doesn't really matter how many regions and how many qualifiers you have, it's still going to come down to one enormous variancefest in the grand finals.

if only there was some sort of merit-based system built into SC2 where you could play enough games to counteract the variance endemic in all previous and current tournaments, and it automatically sorted people into levels of skill based on some points system created through wins and losses.
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
TaishiCi
Profile Joined September 2013
Korea (South)211 Posts
October 15 2013 17:58 GMT
#493
What blizzard really can do is
-all offline premiere
-strict schedules for premiere that is linear for different regions
-better content
things like "residency" requirement is going to be avoided if possible
"citizenship" 100% won't be done so just give up on that idea

I would really like to see WCS Korea AT LEAST double in prize pool compared to the rest of the regions.
Dae Han Min Gook Man Sae!!!
Bjarne
Profile Joined December 2012
Germany192 Posts
October 15 2013 18:01 GMT
#494
Short "Sum up" to my thouts:

1. No Season Finals: Very Good.
I´d like to have Blizzard bring together the 3 champions after each Series. They play out a 3 Competitor Bo 7 against each other. First season somewhere in NA, second season in EU and third in KR. Only that 3 guys, no more no less. Would be great.

2. Region lok: They HAVE to do something.
Best way is to garantee an amount of spots to player from that scene. Maybe half of all spots in Premier RO 32. Challenger League offers as much spots for outsiders as there is room in premier.

3. 4th region: We need a SEA region, Chinese and Australian player + some other need there own WCS.

4. Ohter tournaments: Are great and have to be included in the schedule and the system
MMA II DeMuslim II MKP II JD II IdrA II HuK II Leenock II Stephano II
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
October 15 2013 18:06 GMT
#495
On October 16 2013 02:58 TaishiCi wrote:
What blizzard really can do is
-all offline premiere
-strict schedules for premiere that is linear for different regions
-better content
things like "residency" requirement is going to be avoided if possible
"citizenship" 100% won't be done so just give up on that idea

I would really like to see WCS Korea AT LEAST double in prize pool compared to the rest of the regions.


Well, if they cancel the season finals then they should have plenty of funds to reinvest. I am also personally hoping for all-offline premier league.
mikkmagro
Profile Joined April 2011
Malta1513 Posts
October 15 2013 18:18 GMT
#496
I think Blizzard has to consider that the regions are different; WCS Korea does deserve a higher prizepool than say, WCS AM, especially with region lock. Honestly, it would be a good incentive for the NA teams to open a team house in NA for their Koreans to live there.

mousesports, Team Acer, Fnatic!
philliechease
Profile Joined February 2013
United States16 Posts
October 15 2013 18:20 GMT
#497
On October 15 2013 23:02 iMAniaC wrote:
First of all, I'd like to explicitly state that I was really happy with the Q&A. For me, WCS2014 went from "Anything could happen" to "These are the decisions that have been made and these are not finalized". I now know what we don't know and what we do know. I really appreciate it. Also, a Blizz representative discussing with us in the thread, makes me all happy and giddy inside You ask for our feedback, so here's mine (I'm sorry for the length; I'm not too good at being concise)

I would like to take a slightly different point of view for the discussion. Looking back at the start of 2013, it seems that the purpose of WCS EU/AM was to create a GSL-style league in Europe and America. Also, the purpose of WCS was to have a truly global league with a world champion at the end. However, at some point, those two were mixed up more than they needed to be, I think.

WCS EU/AM was great for EU and AM because it did indeed introduce a GSL-like league to the two regions. I would consider that a huge success and I certainly want to see that grow. However, for Korea, it became kind of a weird move. Korea already had a GSL, so they didn't need a GSL-like system implemented once more with WCS and the result became this weird WCS/GSL/OSL entanglement that didn't really work out, in my opinion. I think the uniqueness of the regions got overridden by the desire to have a uniform system all across the globe, where the same uniform system was not the best solution for every region. Based on that, I would like to propose that the WCS system doesn't have to be exactly the same in all regions. Instead of a top-down solution where Blizzard enforces a set system on the tournament organizers, I think it would be better with a bottom-up solution where Blizzard encourages what is already there or adds to it, like with the GSL-style WCS EU/AM, which was a successful addition to a scene which used to have only week-end LANs. If it ain't broke...

For Korea, I'd like to see less obvious involvement of Blizz in the GSL and OSL themselves. Instead of having the weird WCS/GSL/OSL entanglement, I think the leagues could exist on their own and then feed into WCS in a way that does not override the GSL and OSL brands, as it were. So the storyline is not "Player X became the WCS champion through GSL or OSL" but instead "Now, the champions from GSL and OSL will meet and compete for the title of WCS Champion". This meeting of GSL and OSL finals could be either a regional KR final or maybe they wouldn't actually meet until the World Finals.

(Also, I say "less obvious involvement" because it's pretty obvious that GOM and OGN are at their throats and that we, the public, can never know how much influence Blizzard has had over that, nor can we know how much influence Blizz will need to continue to exert. But just make it look like they're friends and let them do their thing, tournament-wise, and we'll all be happy even though we don't appreciate how muddy the relations might be. But I digress)

For Europe and America, Blizzard could continue or even perhaps step up their WCS production with ESL and NASL. Increasing production value, making it easier for players to visit/live by the studios etc. I don't know the details of how that actually works today, so I'm not going to make any detailed suggestions, but building up WCS EU/AM as the "GSL's of Europe and America" is the way to go, I think.

As for the the World Finals, I think it might be beneficial with several different routes to it; one route is by becoming a champion of a long-going tournament and another is to have gained enough points. The intuitions are there and in 2013 they were ensured by the spread of points. Having a massive amount of points for the finalists ensured that they were going to Blizzcon. However, it comes down to a very delicate act of balancing: Are we absolutely sure that the points are spread among all the different tournaments in order to ensure that the champions of those tournaments go to Blizzcon while a player who wins or places high in those and those tournaments also get a chance etc. It does work to a certain degree, but why not ensure it directly? One road to the WCS Finals is becoming a Champion, another is getting enough points. I think it could work.

Speaking of different roads to the Finals, I was surprised to see that Copa América was not included in the WCS ecosystem. I was so sure that you were trying to prepare it for inclusion for 2014. However, what about having a "back entrance" into the Finals for those regions that do not have a dedicated WCS region, or perhaps even for prestigious tournaments that are clearly outside the existing WCS ecosystem? So one or two of the slots for the Finals are dedicated to "up-and-coming" regions. Perhaps there could be a special tournament for the champions of Copa América, Vengeance Cup, TeSL, Chinese Leagues etc, from which the winner(s) go on to the WCS Finals. It would serve two goals: 1) Those cups, regions and scenes would not feel left out and the WCS would feel truly global again, and 2) it would encourage grassroots movements to keep up the quality of their tournaments or even encourage new tournaments to start up, knowing that if they become prestigious, they might become a part of WCS in a small way. I think it's great that Blizzard supports grassroots movements the way they do and hope that they will continue to do it.

Then to address the point you've surely been thinking about while reading this post: Streamlining. This doesn't seem very streamlined at all, while, on the other hand, one set of simple WCS points seems much more streamlined. However, I'd like to argue that my proposed system can indeed seem more streamlined than the points system of today. The system I propose has many roads to the Finals while the system of WCS2013 has (to continue the metaphor) one huge road with lots of lanes. You can't simply watch your specific player battling it out in his lane, you have to keep an eye on all the lanes. Does Player X go to Blizzcon? Well, that depends on what Player Y does in tournament I, player Z does in tournament J and player P does in tournament K. There is no way to follow simply a small part of the scene. It's all or nothing. With the system I propose, it's much easier to know for sure what's going on. Did player X win GSL? Yes, then he's going to Blizzcon. It's streamlined. Moreover, since another path to the Finals is through points, we will still get the "NaNiwa effect of IEM". Perhaps NaNiwa didn't win WCS EU 2014. Perhaps his only hope is to take another road to the Finals, and that road is winning IEM in 2014. It's still the same excitement and opportunities. The only change is that there are more roads to the Finals and there's a greater freedom in deciding who will get to go there because the points are not the end-all be-all of who gets to go. With that freedom, Blizz can ensure that the WCS Finals 2014 won't be another almost All-Korean tournament.

So there are 5 roads to the WCS Finals:
1) WCS Korea: Winning GSL or OSL
2) WCS Europe: Winning the tournament called WCS Europe
3) WCS America: Winning the tournament called WCS America
4) Gaining enough WCS points through competing in LANs like DreamHack, IEM etc. (or possibly also gaining WCS points within GSL/OSL/WCS EU/AM)
5) Competing in established prestigious region-specific tournaments; the "back entrance"

These are the competitors at the WCS Finals:
1) GSL Champion
2) Other top placing GSL player (perhaps season 2 winner or 2nd place?)
3) OSL Champion
4) Other top placing OSL player (perhaps season 2 winner or 2nd place?)
5) WCS EU Champion
6) Champion of prestigious region-locked European tournament? (Guaranteed non-Korean)
7) WCS AM Champion
8) Champion of prestigious region-locked American tournament? (Guaranteed non-Korean)
9) #1 ranked WCS Points
10) #2 ranked WCS Points
11) #3 ranked WCS Points
12) #4 ranked WCS Points
13) #5 ranked WCS Points
14) #6 ranked WCS Points
15) TeSL Champion (Guaranteed non-Korean)
16) Champion of the tournament between the winners of Copa América, Vengeance Cup, other regional cups etc. (Guaranteed non-Korean)

It's not perfect (like what to do to make the first season og GSL important in respect to the Finals), but a lot of problems could be solved through adjustment of player numbers for the Finals or adjustments for which slots go to what or possibly by giving WCS points within GSL/OSL/WCS EU/WCS AM as well. Perhaps it's possible for a guy who's placed 3rd in all three (or more) seasons of GSL to have enough points to go to the Finals. I don't have all the details thought out, but those are my thoughts at least. Also, by leaving the options open, one could, for instance, include prestigious tournaments that shape up during the next year. Like for instance if a US/Canada nationals-only cup starts up in February and becomes super-awesome by July, one could grant its winner a slot for the finals because there's a way around the WCS points.

Those are my two cents. Hope they contribute in some way (And sorry, again, for the length)


This is very similar to the LCS in the way that the champion of the major tournaments will gain a seed to the Finals, but I like the fusion of the current system so that it guarantees that there will be at least 4 non-Korean players out of the 16. Makes for great storylines and very possible upsets.
Team Grubby! :D
Incognoto
Profile Blog Joined May 2010
France10239 Posts
October 15 2013 18:23 GMT
#498
On October 16 2013 02:11 orvinreyes wrote:
"we're looking to"

"we're planning to"

"we're still evaluating"

"we will put more thought into"

...just, ugh.


"we have been considering"

Yeah it was hard to glean any concrete information. Two biggest points (from skimming the interview) is that Blizzard is at least somewhat listening to the community and that some changes may very well be in stores.

Highly dislike this though:

We think non-WCS tournaments are crucial to the StarCraft II ecosystem, and we do have plans to extend the WCS storyline to more tournaments.


Really everything was fine when every tournament was a non-WCS tournament. It's like they're trying to force themselves on even MORE tournaments, I just find this distasteful (can't use "tasteless" as that would be a compliment).
maru lover forever
cpower
Profile Joined October 2013
228 Posts
October 15 2013 18:39 GMT
#499
I just registered to be able to give out my opinions.

The system needs to make sure the best players go to the global finals, the current system cannot guarantee that. Why is the earned WCS points from season 1 being used to determine who will be playing after season 3 final? We need a player ranking, we need seeded players in the tournaments and we need to increase the price pool for major tournaments.
Dingodile
Profile Joined December 2011
4139 Posts
October 15 2013 18:45 GMT
#500
On October 16 2013 03:23 Incognoto wrote:
Highly dislike this though:

Show nested quote +
We think non-WCS tournaments are crucial to the StarCraft II ecosystem, and we do have plans to extend the WCS storyline to more tournaments.


Really everything was fine when every tournament was a non-WCS tournament. It's like they're trying to force themselves on even MORE tournaments, I just find this distasteful (can't use "tasteless" as that would be a compliment).


I very appreciate if we have more weekends tournaments but I dislike if Blizzard forces DH, IEM, ... to make more events.
I dislike that nearly every tournament gives wcs points. We need more indepence.

We have no interest in outshining or overshadowing the various groups that have helped StarCraft grow over the many years,

I feel Blizz did exactly this with intention. Overshadowing all weekends-tournaments and groups.
Grubby | ToD | Moon | Lyn | Sky
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