• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:04
CEST 13:04
KST 20:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War995.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Sagi.gg Launcher Released Bot on ladder Rollback Netcode in Brood War ASL22 General Discussion ASL FINALS HYPE VIDEO 2X
Tourneys
[Women's StarCraft] MonstarZ vs Dreams 2026-10-15 ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9005 users

SK MC's thoughts on the current state of SC2 - Page 25

Forum Index > SC2 General
Post a Reply
Prev 1 23 24 25 26 27 52 Next
vNmMasterT
Profile Joined September 2012
68 Posts
September 02 2013 16:59 GMT
#481
so this protoss player MC who is known for his all-ins and agressive "timings", writes a fucking essay to basically say TvZ is imbalanced in favor of T. When talking about the PvT matchup, which has its own fair share of issues, he writes one sentence about how there is still "an intensive micro battle between high templars vs. ghosts" in macro games. Sounds legit.
Penguinator
Profile Joined December 2010
United States837 Posts
September 02 2013 16:59 GMT
#482
God dammit MC, you fucking BOSS!!!!
Towelie.635
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2013-09-02 17:05:33
September 02 2013 17:00 GMT
#483
On September 03 2013 01:51 JustPassingBy wrote:
Show nested quote +
On September 03 2013 01:45 snakeeyez wrote:
I agree with what he says about the metagame becoming stale then it gets boring to watch. He also made numerous comparisons to brood war and how the matchup had many interesting choices so you never knew what they were going to do. TvZ certainly does not have that right now.


Eh, I don't know. Did we see that many different strategies in bw?

TvP was mech (tank + vulture, goliath support with a couple of dropships)
TvT was mech (tank + vulture, goliath support with maybe half a dozen dropships)
TvZ was bio (marine, medic + science vessel and vultures in the lategame and few dropships)

Maybe some players also went mech in TvZ, but that was more because it was their style.


Flash did complained that in SC2 Terran is all Bio. At Korean pro level, Mech is not even a choice.
geokilla
Profile Joined May 2011
Canada8255 Posts
September 02 2013 17:01 GMT
#484
I think MC absolutely nailed it with his thought son SC2. Right now, I don't even want to play anymore.

On September 03 2013 01:36 rice_devOurer wrote:
Show nested quote +
On September 03 2013 01:33 kroko wrote:
I think PvT is still same as in WoL. Terran trying to kill toss before 15mins, after that its slow death for terran.. Except in HoTS its even harder thanks to MSC :/

Hey~~~ you did watch taeja vs rain right?

Not everyone is Taeja...

For Platinum-Diamond players like us, good luck trying to win against Protoss Deathball with Storms. STORMS AWAY!
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
September 02 2013 17:02 GMT
#485
On September 03 2013 02:01 geokilla wrote:
I think MC absolutely nailed it with his thought son SC2. Right now, I don't even want to play anymore.

Show nested quote +
On September 03 2013 01:36 rice_devOurer wrote:
On September 03 2013 01:33 kroko wrote:
I think PvT is still same as in WoL. Terran trying to kill toss before 15mins, after that its slow death for terran.. Except in HoTS its even harder thanks to MSC :/

Hey~~~ you did watch taeja vs rain right?

Not everyone is Taeja...

For Platinum-Diamond players like us, good luck trying to win against Protoss Deathball with Storms. STORMS AWAY!


Blizzard doesn't and really shouldn't balance around that level of play though. In a perfect world that would be possible, but we're far from being in that perfect world of balance.
Incremental change is the Democrat version of Trickle Down economics.
Godwrath
Profile Joined August 2012
Spain10167 Posts
Last Edited: 2013-09-02 17:03:14
September 02 2013 17:02 GMT
#486
On September 03 2013 01:36 rice_devOurer wrote:
Show nested quote +
On September 03 2013 01:33 kroko wrote:
I think PvT is still same as in WoL. Terran trying to kill toss before 15mins, after that its slow death for terran.. Except in HoTS its even harder thanks to MSC :/

Hey~~~ you did watch taeja vs rain right?

I am pretty sure you are referring to the game where taeja inflicted a lot of economical damage in the early/midgame and was so ahead that he could get a silly amount of CC.
forumtext
Profile Joined September 2011
575 Posts
September 02 2013 17:04 GMT
#487
I really like the way MC totally avoided using Protoss in his examples, just to avoid getting blame for being biased. Another well planned strategy from boss toss.
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
Last Edited: 2013-09-02 17:12:45
September 02 2013 17:09 GMT
#488
On September 03 2013 01:51 JustPassingBy wrote:
Show nested quote +
On September 03 2013 01:45 snakeeyez wrote:
I agree with what he says about the metagame becoming stale then it gets boring to watch. He also made numerous comparisons to brood war and how the matchup had many interesting choices so you never knew what they were going to do. TvZ certainly does not have that right now.


Eh, I don't know. Did we see that many different strategies in bw?

TvP was mech (tank + vulture, goliath support with a couple of dropships)
TvT was mech (tank + vulture, goliath support with maybe half a dozen dropships)
TvZ was bio (marine, medic + science vessel and vultures in the lategame and few dropships)

Maybe some players also went mech in TvZ, but that was more because it was their style.


This is not correct. Allow me to elaborate:

TvP was usually mech due to the durability of Protoss units. They would open up with vulture harass that would continue at all stages of the game, forcing P to make sim city at ramps and place cannons in mineral lines when they could spare the resources. It would usually involve some sort of P or T timing push at 1/1 or 2/2 (if using flash's builds). Dropships were mainly for dropping vultures around and continuing the constant harassment. Tank/Vulture/Goliath/Mine with turrets and establishing positions was the main composition. Eventually the P would move towards air strats as well and there were even 3 base carrier styles that were viable even at the highest level.

TvT was also usually mech but with a big difference. TvT was seen almost like chess in that it was entirely postioning and slower movement but with bigger action battles. Another huge difference is that dropships were used a lot. Having 6-8 dropships to grab half the army and move it up on a cliff or around a flank to a better position was very common in higher level play. Also lategame revolved around a mech air switch that was quite consistent with Battlecruisers becoming the desired unit.

TvZ was the most dynamic of all. It used to be a marine/tank deathpush at about 9 minutes and if that failed, you had taken a third behind it and would defend with more marine/tank. Eventually this was seen as inferior to the bio into mech switch that became popular and still is popular in the end of BW's lifespan. The idea that you could start entirely bio with 4-5 rax and then suddenly switch to vultures during your 9 minute push with mines securing the map led to 4-5 factories pumping huge amounts of tanks and vultures keeping the zerg on their toes because defiler and lurker pushes were suddenly completely unusable to end the game after defeating the bio push. Some really good Terrans could even keep most of the 9 minute push alive and use that to make their army a very mech-heavy bio army with tons of mines and constant expansion behind the middle map control. Zergs and Terrans are still forced to this day to use almost every tech option in the game at some point in order to win. There's almost no tech other than maybe BCs that aren't used in this matchup even now. Also, pure mech was completely doable and viable, forcing yet another completely different feel to the match. Zerg would have to make hydra/muta in order to stop mech which was seen as incredibly powerful in the matchup throughout pretty much every year.

Every matchup in BW is more dynamic than the ones we see in SC2. There just aren't a huge variety of builds or timings you can go anymore. BW if you didn't scout every few minutes, you just plain would lose to a competent player who realized "hey, he doesn't know what I'm doing! I can do this and be deadly!"
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
saddaromma
Profile Joined April 2013
1129 Posts
Last Edited: 2013-09-02 17:10:54
September 02 2013 17:10 GMT
#489
On September 03 2013 01:51 JustPassingBy wrote:
Show nested quote +
On September 03 2013 01:45 snakeeyez wrote:
I agree with what he says about the metagame becoming stale then it gets boring to watch. He also made numerous comparisons to brood war and how the matchup had many interesting choices so you never knew what they were going to do. TvZ certainly does not have that right now.


Eh, I don't know. Did we see that many different strategies in bw?

TvP was mech (tank + vulture, goliath support with a couple of dropships)
TvT was mech (tank + vulture, goliath support with maybe half a dozen dropships)
TvZ was bio (marine, medic + science vessel and vultures in the lategame and few dropships)

Maybe some players also went mech in TvZ, but that was more because it was their style.


eventhough bw had one strat for every matchup each game was totally different from another. Bw had important units which if used properly could decide outcome of the battle/game. SC2 lacks such powerful units and games tend to be similar to each other. Since both players don't have any tools to turn things around.
e.g. roughly bw powerful units are arbiters, vessels, tanks, reavers, defilers, lurkers...

Chewbacca.
Profile Joined January 2011
United States3634 Posts
September 02 2013 17:10 GMT
#490
On September 03 2013 01:59 vNmMasterT wrote:
so this protoss player MC who is known for his all-ins and agressive "timings", writes a fucking essay to basically say TvZ is imbalanced in favor of T. When talking about the PvT matchup, which has its own fair share of issues, he writes one sentence about how there is still "an intensive micro battle between high templars vs. ghosts" in macro games. Sounds legit.


What does him being know for all-ins have to do with anything?

I don't think he is writing a "fucking essay" to say TvZ is imbalanced, he is more talking about how the match-up is now very one-dimensional and boring thanks to 4M

Not sure what the lack of discussion about PvT has to do with anything, he is addressing ZvT because that is in his mind the most stagnant boring matchup currently
Ender985
Profile Blog Joined August 2010
Spain910 Posts
September 02 2013 17:11 GMT
#491
So say we all!!

The BossToss delivers. MC fighting!
Member of the Pirate Party - direct democracy, institutional transparency, and freedom of information
TheDwf
Profile Joined November 2011
France19747 Posts
September 02 2013 17:15 GMT
#492
On September 03 2013 02:10 Chewbacca. wrote:
I don't think he is writing a "fucking essay" to say TvZ is imbalanced, he is more talking about how the match-up is now very one-dimensional and boring thanks to 4M

... being the only composition able to deal with Zerg's new tools. You're welcome.
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
September 02 2013 17:18 GMT
#493
On September 03 2013 02:15 TheDwf wrote:
Show nested quote +
On September 03 2013 02:10 Chewbacca. wrote:
I don't think he is writing a "fucking essay" to say TvZ is imbalanced, he is more talking about how the match-up is now very one-dimensional and boring thanks to 4M

... being the only composition able to deal with Zerg's new tools. You're welcome.


Can you elaborate on this?
Incremental change is the Democrat version of Trickle Down economics.
Havik_
Profile Joined November 2011
United States5585 Posts
September 02 2013 17:19 GMT
#494
Good translation. Shame what happened to you at NASL. AS far as what MC said, its his opinion on the whole thing. I do believe a more diverse meta would bring back the excitement and popularity into the game. It would be nice if any unit composition could be viable with proper scouting, reactions and such, but Blizzard can only do so much. SC2 is far from dead anyway. Its not the top game anymore, but its not dead. There's a crucial difference.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
September 02 2013 17:21 GMT
#495
MC is, and has always been, a bro.
Stork HerO and Protoss everywhere - redfive on bnet
vNmMasterT
Profile Joined September 2012
68 Posts
September 02 2013 17:22 GMT
#496
Personally I think MC is just trying to divert the attention on PvT away to TvZ. Obviously he knows P is currently the strongest race right now. This drivel he is spilling regarding TvZ just makes him look bad. Just look at some of his statements:

"Terrans are basically immune to the roach attacks"
"Terrans don’t even need to scout."
"They don’t care if they lose it [medivac drops] because it’s not risky at all"
"Broodlords, Ultralisks. Both of these units are easily countered by low tech Terran units."
"They lose the game if they make one micro mistake and lose all their banelings to widow mines."

what the fuck!? The whole balance portion of the post is not worthy of a progamer and is actually shameful. He's only getting away with this since he's won a lot of money in SC2. All the while he is keeping his mouth shut about all the protoss issues.
Pegas
Profile Joined April 2012
Romania211 Posts
Last Edited: 2013-09-02 17:23:32
September 02 2013 17:23 GMT
#497
I like MC`s pov and I agree with it.

On September 03 2013 01:59 vNmMasterT wrote:
so this protoss player MC who is known for his all-ins and agressive "timings", writes a fucking essay to basically say TvZ is imbalanced in favor of T.


As a Toss that you want to win with current game mechanics (and past in sc2) you had to do it because when MC was winning almost anything if I recall corectly EMP was soooo overpowered. That did not changed much since than , it went more downhill evan. The way Terran trades MMMM you need godlike storms and HT positioning or u lost (a thing that casual and evan GM level players do not manage to do in a consistent way).

Now we can all argue on the T race day and night but the fact that Terran wins only with this composition and just upgrades. That is somehow realy bad not evan from a gamer pov but also from a spectator pov. If I recall corectly in BW you could not stay in ANY matchup only on bio.You would just flat out die. But I`ll ask you when did you saw last time a game in the GSL where or any decent competition where a Terran that went for starport/factory units won anything major (don`t give the hellbat as an example because was terribly op)?

Regarding Zergs , when did you last saw Hive units delivering the finish blow (winning a game - yes in WoL u had the bl/infestor/ultra deathball but the real culprit was the infestor which was a lair unit)? Now if Zerg manages to keep the agression enough to be ahead (or straight cheese) than they win it with hatch/lair units but as I see it hive units atm have ZERO impact in winning or loosing a game.

tl;dr : End game tech have no impact winning or loosing a game except maybe HT for protoss so that is why early agressioon is necesary which makes game a routine for players and viewers alike nothing exciting happens.
As a rule, men worry more about what they can't see than about what they can
insanet
Profile Joined January 2010
Peru439 Posts
September 02 2013 17:23 GMT
#498
Complete wasting of time to talk about SC2 design, they will never change it, Dustin Browder and friends thinks current design is wonderful and a dream come true.

You are fool if you think they will change anything in LoTV.

Just enjoy what you like about current SC2, and wait till SC3



lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2013-09-02 17:24:12
September 02 2013 17:23 GMT
#499
On September 03 2013 01:19 Vanadiel wrote:
Show nested quote +
On September 03 2013 00:50 lolfail9001 wrote:
On September 03 2013 00:44 stuneedsfood wrote:
He seems to wish we could go back to the TvZ of WoL. As far as I recall, most of us in late 2012 were agreed that the current state of TvZ was an absolute joke, the least dynamic and entertaining the match up has ever been (well, aside from WoL beta).

Anyone who wishes to return to the days of late 2012 TvZ is dead wrong, IMO.

Try late 2011 TvZ. jjakji vs Leenock game 1 never forget!


Was it this awesome game that ended terribly with piou piou snipe?


Like all TvZs pre snipe nerf!
+ Show Spoiler +
And people are still complaining about snipe nerf sometimes, lol
DeMoN pulls off a Miracle and Flies to the Moon
Havik_
Profile Joined November 2011
United States5585 Posts
September 02 2013 17:26 GMT
#500
On September 03 2013 02:23 lolfail9001 wrote:
Show nested quote +
On September 03 2013 01:19 Vanadiel wrote:
On September 03 2013 00:50 lolfail9001 wrote:
On September 03 2013 00:44 stuneedsfood wrote:
He seems to wish we could go back to the TvZ of WoL. As far as I recall, most of us in late 2012 were agreed that the current state of TvZ was an absolute joke, the least dynamic and entertaining the match up has ever been (well, aside from WoL beta).

Anyone who wishes to return to the days of late 2012 TvZ is dead wrong, IMO.

Try late 2011 TvZ. jjakji vs Leenock game 1 never forget!


Was it this awesome game that ended terribly with piou piou snipe?


Like all TvZs pre snipe nerf!
+ Show Spoiler +
And people are still complaining about snipe nerf sometimes, lol



I thought people forgot about that. lol. Make 30 Ghosts and snipe the fuck out of everything. I remember those days. So imba.
"An opinion is only as good as the evidence that backs it up."- William O'Malley, S.J.
Prev 1 23 24 25 26 27 52 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Qualifier
20:00
Not-Summer Championship Qual
LiquipediaDiscussion
The PondCast
19:00
Episode 113
CranKy Ducklings65
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko277
StarCraft: Brood War
Calm 13512
Shuttle 9016
Bisu 1435
Horang2 907
Jaedong 583
firebathero 485
Hyuk 369
Soma 312
EffOrt 224
Mini 192
[ Show more ]
Snow 181
ZerO 149
Zeus 134
Light 122
Hyun 121
Larva 92
Pusan 89
Leta 88
Last 87
ggaemo 86
Mind 68
ToSsGirL 56
Mong 55
Creator 26
Noble 26
Sacsri 22
Terrorterran 22
Bale 21
Yoon 19
Sexy 18
sorry 18
hero 17
sSak 17
yabsab 15
JYJ 13
Bishop 11
ajuk12(nOOB) 10
Dota 2
Gorgc680
League of Legends
Reynor59
Counter-Strike
olofmeister1321
Other Games
singsing1677
crisheroes260
B2W.Neo182
Mew2King103
Khaldor7
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 906
Other Games
gamesdonequick383
StarCraft 2
WardiTV63
StarCraft: Brood War
UltimateBattle 25
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP30
• Nickrosys3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2188
Upcoming Events
OSC
11h 56m
Online Event
23h 56m
Korean StarCraft League
1d 15h
Afreeca Starleague
1d 18h
Rush vs Soulkey
CranKy Ducklings
1d 22h
AI Arena Tournament
2 days
BSL Open Qualifier
2 days
Sparkling Tuna Cup
2 days
OSC
3 days
IPSL
3 days
[ Show More ]
BSL Open Qualifier
3 days
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-10-14
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.