SK MC's thoughts on the current state of SC2 - Page 20
Forum Index > SC2 General |
Dwayn
Germany949 Posts
| ||
ETisME
12387 Posts
On September 02 2013 21:52 KJSharp wrote: *sigh* the answer is not to nerf MMMM. It is to raise the skill ceiling of Zerg units. Ultralisks and broodlords are A-Move units. It feels like the only Zerg units that have a high skill ceiling are zerglings, banelings, and mutalisks. One odd thing I found about MC's post is that he did not like that marauders are Terran's response to Ultralisks, and Vikings are the Terran's response to Broodlord. Ignoring the fact that the Viking is pretty damn high on the terran tech tree, due to race mechanics, there are only two ways to avoid having lower-tier Terran units countering higher-tier Zerg units. Either 1) Thors, Banshees, Ravens, and Battlecruisers need significant buffs (tech reactors and build time decreases, for starters) or 2) There need to be some really significant buffs to bio available later in the game to accompany a general bio nerf, which would make Terran want to reach Tier 3 the same way that Zerg wants to reach Tier 3. I'm pretty sure anything like #2 would destroy TvP though. vikings are not damn high on terran tech tree compared to what broodlords are in zerg tech tree. you can always get vikings earlier than broodlords. that's what he meant (in my understanding anyway) | ||
Zeon0
Austria2995 Posts
| ||
Taosu
Ukraine1074 Posts
| ||
Jawra
Sweden146 Posts
| ||
Spec
Taiwan931 Posts
I think views from someone who's been around since the beginning carries big weights on the true state of the game. | ||
forumtext
575 Posts
One thing I think Blizzard can do now is more transparency(of their design process) and communication with the fans. It's obvious that Blizzard have tested most if not all of the major changes that some fans have been campaigning for, so why not just tell us why they don't work? And work with the community too see if we can figure it out? | ||
Rabiator
Germany3948 Posts
On September 02 2013 22:20 forumtext wrote: Respect to MC for doing this. One thing I think Blizzard can do now is more transparency(of their design process) and communication with the fans. It's obvious that Blizzard have tested most if not all of the major changes that some fans have been campaigning for, so why not just tell us why they don't work? And work with the community too see if we can figure it out? Now what good would "transparency of design process" do if we couldnt influence it? You would only see them make stupid mistakes months earlier than you do now and basically this whole "community interactive design" doesnt work at all, because most of the community are idiots and they try to outdo each other with cries for balance or unfairness instead of activating their brains to think objectively about a problem. Such a publicity move would end up in a mess ... because most of "the community" cant think objectively and only see problems for their own race. The REAL problems are caused by the core design and until we get that fixed there is no chance in hell to get a game where every unit is equally viable. | ||
The_Jedi
Poland2 Posts
This article should go to the news section on the main page. :p MC perfectly summed up the current metagame, it's a big issue (watching tvz is just extremely boring, like pvz was in WoL) and should be discussed about. | ||
ImperialFist
790 Posts
TvT and TvZ are single handedly saving e-sports every day, people should put the other match-ups into question. TvT providing a real RTS experience for casual viewers and TvZ providing action. And as a Terran I can admit that TvZ feels Terran favored thanks to 4M being so powerful in the mid-game. | ||
boxerfred
Germany8360 Posts
On September 02 2013 20:28 TheDwf wrote: "Terrans are basically immune to the roach attacks" "Terrans don’t even need to scout." "This allows Terrans to just send their boosted medivacs to harass. They don’t care if they lose it because it’s not risky at all" "Ultralisks -> meal for marauders, broodlords -> meal for vikings." So knowledgeable, so unbiased. So terran | ||
Douillos
France3195 Posts
On September 02 2013 21:50 TheDwf wrote: All of those quotes are painfully simplistic or simply flat out wrong; but hey, since it's MC talking it must be the absolute truth and we should all kneel before him! I was a lot more interested by the second part of his message, but still, even if simplified, he does kinda sum up how zvt FEELS for a lot of people lately. you gotta be honest and admit there is something wrong with tvz, Zerg needs a new weapons, womething to be able to transition to hive without dying, you almost always get stuck on 2-2 and then slowly killed by Terran. | ||
Douillos
France3195 Posts
On September 02 2013 22:37 ImperialFist wrote: I am not really sure why people whine about TvZ when it comes to decline in popularity for SC2, TvZ bio-mine orgies are clearly the match-up people enjoy to watch and it still was when there where infestor orgies. TvT and TvZ are single handedly saving e-sports every day, people should put the other match-ups into question. TvT providing a real RTS experience for casual viewers and TvZ providing action. And as a Terran I can admit that TvZ feels Terran favored thanks to 4M being so powerful in the mid-game. The problem is that every tvz is the same now. There is no alternative needed for terran, and Z's are still looking for better solution than muta-ling-bling. | ||
liberate71
Australia10252 Posts
| ||
Hider
Denmark9377 Posts
On September 02 2013 22:37 ImperialFist wrote: I am not really sure why people whine about TvZ when it comes to decline in popularity for SC2, TvZ bio-mine orgies are clearly the match-up people enjoy to watch and it still was when there where infestor orgies. TvT and TvZ are single handedly saving e-sports every day, people should put the other match-ups into question. TvT providing a real RTS experience for casual viewers and TvZ providing action. And as a Terran I can admit that TvZ feels Terran favored thanks to 4M being so powerful in the mid-game. TvZ is definitely better than WOL anno 2012 which was awfull. However, it does lack some diversity indeed. | ||
Gravesong
United States96 Posts
| ||
ImperialFist
790 Posts
| ||
MarinePrince
United States101 Posts
Thanks for the translation, Terry! Keep it up! | ||
Jermstuddog
United States2231 Posts
On September 02 2013 22:03 saddaromma wrote: do you really think zergs at pro level will let terran safely get 20-30 mutas. This sole assumption makes your whole argument pointless. Apparently by your understanding meching terran has only turrets, tanks, couple of widow mines and helbats w/o medivacs standing in the middle of the map. And zerg is free to make anything he pleases at anytime. That's what I do, am i doing it wrong? | ||
ImperialFist
790 Posts
| ||
| ||