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Ladder S4 Locks Monday, S5 New Maps & Name Change - Page 3

Forum Index > SC2 General
83 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
Noocta
Profile Joined June 2010
France12578 Posts
August 15 2013 15:08 GMT
#41
Why don't they just make name change free as a feature at this point. :/
" I'm not gonna fight you. I'm gonna kick your ass ! "
Excalibur_Z
Profile Joined October 2002
United States12238 Posts
August 15 2013 15:34 GMT
#42
On August 16 2013 00:08 rd wrote:
Show nested quote +
On August 16 2013 00:04 Excalibur_Z wrote:
On August 15 2013 15:05 DeathDyingDoomKiller wrote:
I hope they change not getting demoted during a season. It's unbelievably bad that people in, say masters, that play at a low diamond level will stay there and hog spots. The people who are in Diam who are WAY better can't be put higher, or at least it's going to be way harder then it should be. Not being able to get demoted is probably the worst thing for the skill curve that Blizzard has ever done, (to my knowledge of SC2 which spans back to February of 2012). God I hope they take that shit out.


There's no such thing as "taking up slots" in a league, except for GM which has specific ejection conditions.


What happens when a league has more % players than would normally be allocated to it? Does it continue to promote players into that league who exceed the necessary MMR threshold?


Yep. If you had one really good player boost every account in a region up to Master over the course of a season, you would end up with 100% of accounts in Master. You might think that's impossible because MMR is zero sum, and even as that player wins all the time on one account, he's cannibalizing the MMR of one of the other boosted accounts. Because there are no demotions, each of the already-Master accounts would drop down to below the Master MMR threshold but retain their icons. In reality you'd still only have a small percentage out of the whole that ended up in the Master MMR zone. The season roll would then balance out the numbers in the leagues again.
Moderator
BronzeKnee
Profile Joined March 2011
United States5217 Posts
August 15 2013 15:41 GMT
#43
On August 16 2013 00:08 Noocta wrote:
Why don't they just make name change free as a feature at this point. :/


Because eventually they'll have the technology for paid names changes... it just isn't there yet.
HelpMeGetBetter
Profile Blog Joined November 2012
United States764 Posts
August 15 2013 16:53 GMT
#44
So which maps are being removed??
niekoz
Profile Joined April 2011
Netherlands350 Posts
Last Edited: 2013-08-15 22:27:52
August 15 2013 22:27 GMT
#45
On August 16 2013 01:53 HelpMeGetBetter wrote:
So which maps are being removed??


3 New maps:
Yeonsu - new TL map contest map
Frost - new TL map contest map
Polar Night - new gsl map


4 returning maps:
Akilion Wastes
Belshir Vestige
Derelict Watcher
Whirlwind

So Neo Planet S, Star Station, Red City, Newkirk Precinct & Korhal Sky Island are being removed.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2013-08-15 22:33:56
August 15 2013 22:33 GMT
#46
On August 16 2013 07:27 niekoz wrote:
Show nested quote +
On August 16 2013 01:53 HelpMeGetBetter wrote:
So which maps are being removed??


3 New maps:
Yeonsu - new TL map contest map
Frost - new TL map contest map
Polar Night - new gsl map


4 returning maps:
Akilion Wastes
Belshir Vestige
Derelict Watcher
Whirlwind

So Neo Planet S, Star Station, Red City, Newkirk Precinct & Korhal Sky Island are being removed.

This is the preliminary map pool. The real one is yet to be determined and will mirror the map pool used in all WCS regions.

"We will have an updated map pool for Season 5, and we’re happy to announce that the 1v1 portion of the map pool will mirror the map pool used in all regions for WCS Season 3. We’ll have more specifics on map pool changes for you soon. (Preliminary Season 5 map pool.)"
Ureth_RA
Profile Joined July 2011
United States78 Posts
August 15 2013 22:45 GMT
#47
I have a feeling I'm never doing placements again
Pein Is Love
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 19 2013 18:42 GMT
#48
http://us.battle.net//sc2/en/blog/10628119
http://eu.battle.net//sc2/en/blog/10628119

Attention, StarCraft II ladder competitors! 2013 Season 4 is now locked.

At the end of each ladder season, leagues are “locked,” which means players can no longer be promoted or demoted out of their current league or division, and bonus pools will stop growing. That’s no reason to quit playing: even after leagues are locked, players will still be able to play out their remaining bonus pool and compete for standing within their divisions until the season ends one week later. The matchmaking skill ratings which determine league promotion and demotion will also continue to update during the lock, so games played during the lock still count toward 2013 Season 5 league placement.

Now that the lock is in effect, 2013 Season 4 will soon come to an end. We’ll be turning over to 2013 Season 5 on (US) Monday, Aug 26 7:01am GMT (GMT+00:00) / (EU) Sunday, Aug 25 11:01pm GMT (GMT+00:00), right after the WCS 2013 Season 2 Finals at gamescom, and the Grandmaster League will start one week following the season roll. Season milestone rewards will be awarded and bonus pools will reset with the beginning of the new season. Hidden skill ratings used for matchmaking and league placement will carry over from the previous season, though, so players who have completed placement matches in a previous season will only need to play one new placement match after 2013 Season 5 starts.



We will have an updated map pool for Season 5, and we’re happy to announce that the 1v1 portion of the map pool will mirror the map pool used in all regions for WCS Season 3. We’ll have more specifics on map pool changes for you soon.

With the beginning of Season 5, we will be applying a free character name change to all accounts that do not have one available at that time. Character name changes do not stack (you can only have one free name change at a time), so if you’ve been thinking about changing your name in StarCraft II, you have until August 26 to make that decision.



To learn more about this year’s ladder season and related subjects, check out our League, Ladders, and Seasons FAQ.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 19 2013 18:46 GMT
#49
Still no information about exact map pool? Guess we shall know starting 27th :D
DeMoN pulls off a Miracle and Flies to the Moon
Lephex
Profile Joined June 2011
Germany153 Posts
August 19 2013 18:52 GMT
#50
So do we WOL players get new maps too ? If not, why not ? (
There are three types of people in this world: those who make things happen, those who watch things happen and those who wonder what happened.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 19 2013 18:55 GMT
#51
On August 20 2013 03:46 lolfail9001 wrote:
Still no information about exact map pool? Guess we shall know starting 27th :D

On July 30th they were "thinking":

MAP POOL
      Returns
            Akilion Wastes
            Belshir Vestige
            Derelict Watcher
            Whirlwind
      Additions
            + Show Spoiler [Frost] +
[image loading]

            + Show Spoiler [Polar Night] +
[image loading]

            + Show Spoiler [Yeonsu] +
[image loading]

      Removals
            Korhal Sky Island
            Neo Planet S
            Newkirk Precinct
            Red City
            Star Station

However, from the fact Blizzard said they would "have more specifics [...] soon" makes me think they made a few changes since that announcement.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 19 2013 20:15 GMT
#52
On August 20 2013 03:55 juicyjames wrote:
Show nested quote +
On August 20 2013 03:46 lolfail9001 wrote:
Still no information about exact map pool? Guess we shall know starting 27th :D

On July 30th they were "thinking":

MAP POOL
      Returns
            Akilion Wastes
            Belshir Vestige
            Derelict Watcher
            Whirlwind
      Additions
            + Show Spoiler [Frost] +
[image loading]

            + Show Spoiler [Polar Night] +
[image loading]

            + Show Spoiler [Yeonsu] +
[image loading]

      Removals
            Korhal Sky Island
            Neo Planet S
            Newkirk Precinct
            Red City
            Star Station

However, from the fact Blizzard said they would "have more specifics [...] soon" makes me think they made a few changes since that announcement.

I am aware of that map pool. I was wondering why they do not announce any changes if there are any, while hinting that there might be ones.
DeMoN pulls off a Miracle and Flies to the Moon
VayneAuthority
Profile Joined October 2012
United States8983 Posts
August 19 2013 23:14 GMT
#53
if they keep akilon I am going to cry. that map is so annoying and counter-intuitive to play on. I hate the stupid rock shit that they have going on with the third base and the layout of the entire map, it's just completely terrible.
I come in for the scraps
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2013-08-23 00:25:29
August 22 2013 22:52 GMT
#54
http://us.battle.net/sc2/en/blog/10697051

Map pool is now official.

Map Pool for 2013 Ladder Season 5

1v1 Removals
      Korhal Sky Island LE
      Neo Planet S LE
      Newkirk Precinct TE
      Red City LE
      Star Station

1v1 Additions
      + Show Spoiler [Frost LE] +
Frost placed first in the Team Liquid Map Contest for both the pro player and public votes.

We were looking for a four player map to add this season that was not only solid overall, but different as well. We wanted to try Frost LE because of the variety in play styles it will provide depending on each player’s start location.

[image loading]

      + Show Spoiler [Polar Night LE] +
This is a new map created by EastWindy for WCS Korea GSL. We believe Polar Night LE will create some interesting choices for players when deciding how to best take advantage of Destructible Rock and Line of Sight Blocker positioning. We think these map features will help make for some exciting games.

[image loading]

      + Show Spoiler [Yeonsu LE] +
Yeonsu placed second in the Team Liquid Map Contest public vote, and third in the pro player vote.

Although the base and expansion layouts on Yeonsu LE are quite standard, we believe this map’s cool factor lies within the flow of its ground paths. The ways in which the various ramps by the natural and third bases interact feel unique, and seem to be a standout feature on this map.

[image loading]




Complete Ladder & WCS Season 3 Map Pool
      Akilon Wastes
      Bel’Shir Vestige LE
      Derelict Watcher TE
      Frost LE
      Polar Night LE
      Whirlwind LE
      Yeonsu LE



2v2 Removals
      Molten Crater
      Overwatch

2v2 Additions
      + Show Spoiler [Isle of Slaughter] +
This fortress map is easy to macro on and has a very long rush distance. However, once the Destructible Rocks toward the center of the map are destroyed, the attack path between teams will become much shorter. The goal on Isle of Slaughter should be to macro up while keeping a close watch on when the combat starts, since reaction times will need to be much quicker during the mid to late game.

[image loading]

      + Show Spoiler [Resupply Tanker] +
Resupply Tanker has an easy to take fast expansion, but allies can’t easily assist each other on this map, so be careful not to grab this expansion too soon. The two attack paths along the sides of the map are good for focusing attacks on one opponent, but taking some time to clear out the center Xel’Naga Watchtower area before initiating an attack will often be a much safer way to engage on this map.

[image loading]
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
SniXSniPe
Profile Blog Joined March 2010
United States1938 Posts
Last Edited: 2013-08-22 22:56:40
August 22 2013 22:56 GMT
#55
Oh my god, all these new maps from above scream blink all-ins TvP.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
August 22 2013 23:05 GMT
#56
Akilon Wastes
Bel’Shir Vestige LE
Derelict Watcher TE
Frost LE
Polar Night LE
Whirlwind LE
Yeonsu LE


Looking pretty good for me as a meching player. Will be vetoing Derelict, Belshir and Whirlwind I think. It might even get me interested in the game again.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
August 22 2013 23:10 GMT
#57
wish derelict wasn't in the map pool ;_;
@QxGDarkCell ._.
schaf
Profile Joined August 2010
Germany1326 Posts
Last Edited: 2013-08-22 23:15:52
August 22 2013 23:11 GMT
#58
yes, red city is gone!

edit: but i still don't think watchtowers belong to the game... players have mulitple options for scouting and map control without them
Axiom wins more than it loses. Most viewers don't. - <3 TB
TeflonArena
Profile Joined August 2013
Finland18 Posts
August 22 2013 23:27 GMT
#59
Bad formatting - since it reads as follows, I am sure someone will start crying how those aren't new maps and how Blizzard is ruining the ladder.

New Maps for 2013 Ladder Season 5
      Korhal Sky Island LE
      Neo Planet S LE
      Newkirk Precinct TE
      Red City LE
      Star Station





Personally I am really looking forward to the real new maps.
"Enemy team leads 21 - 5? We got this." - derafrhe
VayneAuthority
Profile Joined October 2012
United States8983 Posts
August 22 2013 23:28 GMT
#60
wow pretty bad map pool...akilon is so unplayable/bad and polar night/yeonsu look equally bad. I will be vetoing those 3 but then that just leaves me maps to play on that are "meh"
I come in for the scraps
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