• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:39
CET 09:39
KST 17:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War List of top players active on ShieldBattery [Megathread] Daily Funny Videos BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7089 users

Balance patch this week - Hellbats nerfed, Banshees buffed…

Forum Index > SC2 General
1080 CommentsPost a Reply
Prev 1 31 32 33 34 35 55 Next
Zorkmid
Profile Joined November 2008
4410 Posts
July 09 2013 17:16 GMT
#641
On July 09 2013 23:27 ref4 wrote:
Show nested quote +
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?


Are you looking at overall race balance based on this tiny aspect of the game, or are you making fun of people who do?

Elucidate
Profile Blog Joined May 2012
205 Posts
July 09 2013 17:18 GMT
#642
I don't know if this will change unit compositions, or merely just make games a little bit longer because a Terran player will be prone to just defending until the research is finished and Hellbats are back to their normal strength. Though that would probably decrease the early terror of Hellbat drops, hunh. Well, time will tell.
Welcome to Aslan's Country. Sanctuary Cat on DotA 2.
ref4
Profile Joined March 2012
2933 Posts
July 09 2013 17:51 GMT
#643
On July 10 2013 02:16 Zorkmid wrote:
Show nested quote +
On July 09 2013 23:27 ref4 wrote:
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?


Are you looking at overall race balance based on this tiny aspect of the game, or are you making fun of people who do?



what do you think?
Echo Six
Profile Joined April 2013
United States30 Posts
July 09 2013 18:06 GMT
#644
Widow mine into banshee play is gonna be so much stronger. This will be interesting.
Taefox
Profile Joined March 2010
1533 Posts
Last Edited: 2013-07-09 18:48:28
July 09 2013 18:43 GMT
#645
On July 09 2013 23:27 ref4 wrote:
Show nested quote +
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?

what a joke, isn't baneling AoE ? on other hand, what the only race have strongest free units ? swarmhost broodlord infes terran lmao

edit: sorry bout AoE part, didn't see ' friendly ' word
@taefoxy
c0ldfusion
Profile Joined October 2010
United States8293 Posts
July 09 2013 18:45 GMT
#646
On July 10 2013 03:43 Porishan wrote:
Show nested quote +
On July 09 2013 23:27 ref4 wrote:
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?

what a joke, isn't baneling AoE ? on other hand, what the only race have strongest free units ? swarmhost broodlord infes terran lmao


He's talking about friendly splash. But yes, still off-topic.
FacuCbaARG
Profile Joined November 2012
Argentina9 Posts
July 09 2013 19:06 GMT
#647
I don´t know what the effects of the cloack buff really are because I haven´t played the test map, but I trust the people who did try them out ... I hope 2 starport cloack banshee doesn´t become "a thing" anymore ... it was for sure the most fucking annoying thing in the world as protoss in WoL. If this is the case, I´ll be most likely forced to open a very fucking quick robo for the observer ... although MS core may help quite a bit now with photon overcharge. We´ll see !
Practice makes Perfect.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
July 09 2013 19:07 GMT
#648
On July 10 2013 02:16 Zorkmid wrote:
Show nested quote +
On July 09 2013 23:27 ref4 wrote:
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?


Are you looking at overall race balance based on this tiny aspect of the game, or are you making fun of people who do?



I think the only answer to this question is yes.
Hark, what baseball through yonder window breaks?
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 09 2013 19:11 GMT
#649
I like only the banshee change because now I have to get a tech lab factory in TvZ and TvP just to get pre-ignitor for my hellbats when all this time they are trying to just nerf them in early game TvT. Meh, I'm sure it's still better than before though probably.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
IMPrime
Profile Joined September 2011
United States715 Posts
July 09 2013 19:16 GMT
#650
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 09 2013 19:19 GMT
#651
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.
I come in for the scraps
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 09 2013 19:21 GMT
#652
On July 10 2013 04:19 VayneAuthority wrote:
Show nested quote +
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.
http://www.twitch.tv/agonysc
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 09 2013 19:25 GMT
#653
On July 10 2013 04:21 Rhaegal wrote:
Show nested quote +
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


I am personally looking forward to all the hilarious pro games of banshees crossing eachother on the map as they go to harass the other base, unable to kill each other. Then both players will switch to viking, another boring unit. Then they will both have 20 expansions and duke it out with mech/viking just like before.

Matchup solved!
I come in for the scraps
MstrJinbo
Profile Joined March 2011
United States1251 Posts
July 09 2013 19:28 GMT
#654
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


Since when was opening banshees tvz bad? Zerg early game isn't all that different from WoL and that was almost all Hellion/banshee into 3 CC. What changed to make this bad?
tili
Profile Joined July 2012
United States1332 Posts
July 09 2013 19:33 GMT
#655
On July 10 2013 04:28 MstrJinbo wrote:
Show nested quote +
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


Since when was opening banshees tvz bad? Zerg early game isn't all that different from WoL and that was almost all Hellion/banshee into 3 CC. What changed to make this bad?


Spore crawlers now only require a pool.

However, I agree with you. You can still get harassment done vs. static defense with cloakshees. It'll just require more micro than in WoL/current hellbat drops.

Also, forcing too many spores is the same as doing damage...
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2013-07-09 19:46:29
July 09 2013 19:45 GMT
#656
On July 10 2013 04:33 tili wrote:
Show nested quote +
On July 10 2013 04:28 MstrJinbo wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


Since when was opening banshees tvz bad? Zerg early game isn't all that different from WoL and that was almost all Hellion/banshee into 3 CC. What changed to make this bad?


Spore crawlers now only require a pool.

However, I agree with you. You can still get harassment done vs. static defense with cloakshees. It'll just require more micro than in WoL/current hellbat drops.

Also, forcing too many spores is the same as doing damage...

Zerg playstyle has come back to mutas, which banshees are obviously a lot worse off compared to vs infestors. Before this nerf hellbats and medivacs simply were useful further into the midgame compared to cloakshees which can probably do around similar dmg, but have pretty much no usefulness in the midgame. Banshee hellion just started really after zerg stopped going mutas.
The difference is still going to be that with banshees you are safer against busts, which might allow terran be greedier than currently(though I doubt you can really be greedier, for econ you just need 3 cc and for upgrades you already get the 2 engi bays).
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
July 09 2013 20:10 GMT
#657
On July 10 2013 04:21 Rhaegal wrote:
Show nested quote +
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


Nope, it will take exact same time. Factory and starport are still same cost, but the difference is you don't need a second gas.
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
Last Edited: 2013-07-09 20:35:15
July 09 2013 20:35 GMT
#658
On July 10 2013 05:10 Snowbear wrote:
Show nested quote +
On July 10 2013 04:21 Rhaegal wrote:
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


Nope, it will take exact same time. Factory and starport are still same cost, but the difference is you don't need a second gas.


Normally you have to wait quite a bit, 20-30 seconds, after researching cloak to make a banshee. Now you can make both at the same time. Meaning cloak banshee in your base 30 sounds faster.... like I said.
http://www.twitch.tv/agonysc
DaCheF
Profile Joined October 2010
United States305 Posts
July 09 2013 20:39 GMT
#659
Get ready for the Theognis build.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
July 09 2013 20:44 GMT
#660
On July 10 2013 05:35 Rhaegal wrote:
Show nested quote +
On July 10 2013 05:10 Snowbear wrote:
On July 10 2013 04:21 Rhaegal wrote:
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


Nope, it will take exact same time. Factory and starport are still same cost, but the difference is you don't need a second gas.


Normally you have to wait quite a bit, 20-30 seconds, after researching cloak to make a banshee. Now you can make both at the same time. Meaning cloak banshee in your base 30 sounds faster.... like I said.


Nope, it lines up perfectly, you never have to wait mate
Prev 1 31 32 33 34 35 55 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 7767
Shuttle 2091
actioN 563
Bisu 460
Horang2 434
Larva 243
scan(afreeca) 97
Zeus 82
HiyA 71
Yoon 52
[ Show more ]
EffOrt 43
Sacsri 40
Noble 38
NaDa 29
Sharp 25
Bale 24
Britney 0
Dota 2
ODPixel470
Counter-Strike
fl0m3993
Super Smash Bros
Westballz39
Other Games
summit1g11861
JimRising 461
WinterStarcraft357
XaKoH 322
Fuzer 142
NeuroSwarm58
ViBE43
Mew2King26
Railgan14
amsayoshi9
Organizations
Counter-Strike
PGL52
StarCraft: Brood War
UltimateBattle 34
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt584
Upcoming Events
IntoTheTV X SOOP
2h 21m
herO vs Solar
MaxPax vs SHIN
IPSL
8h 21m
Azhi_Dahaki vs ggnore13
Double vs WIZARD
BSL
11h 21m
Cross vs Puma
Artosis vs Spine
Replay Cast
14h 21m
Replay Cast
1d 14h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
2 days
The PondCast
4 days
KCM Race Survival
4 days
[ Show More ]
WardiTV Invitational
4 days
CranKy Ducklings
6 days
IPSL
6 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.