• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:42
CEST 03:42
KST 10:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 220ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon315.0.16 Hotfix (June 30) - Balance + Bug Fixes38Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
Serral wins Maestros of the Game 2 5.0.16 Hotfix (June 30) - Balance + Bug Fixes IP For new Brazil servers for NA Players Server Blocker Weekly Cups (June 22-28): Zergs thrive in new patch
Tourneys
Vespene Cup #1 — $300+ USD, July 10 HomeStory Cup 29 Douyu Cup 2026: $20,000 Legends Event (June 26-28) Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion Farewell Beloved Starcraft (Youtube Videos) FlaShFTW vs A.Alm Grudge Match Event
Tourneys
Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Five o'clock TL Mafia NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Men's Fashion Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7147 users

Balance patch this week - Hellbats nerfed, Banshees buffed…

Forum Index > SC2 General
1080 CommentsPost a Reply
Prev 1 31 32 33 34 35 55 Next
Zorkmid
Profile Joined November 2008
4410 Posts
July 09 2013 17:16 GMT
#641
On July 09 2013 23:27 ref4 wrote:
Show nested quote +
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?


Are you looking at overall race balance based on this tiny aspect of the game, or are you making fun of people who do?

Elucidate
Profile Blog Joined May 2012
205 Posts
July 09 2013 17:18 GMT
#642
I don't know if this will change unit compositions, or merely just make games a little bit longer because a Terran player will be prone to just defending until the research is finished and Hellbats are back to their normal strength. Though that would probably decrease the early terror of Hellbat drops, hunh. Well, time will tell.
Welcome to Aslan's Country. Sanctuary Cat on DotA 2.
ref4
Profile Joined March 2012
2933 Posts
July 09 2013 17:51 GMT
#643
On July 10 2013 02:16 Zorkmid wrote:
Show nested quote +
On July 09 2013 23:27 ref4 wrote:
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?


Are you looking at overall race balance based on this tiny aspect of the game, or are you making fun of people who do?



what do you think?
Echo Six
Profile Joined April 2013
United States30 Posts
July 09 2013 18:06 GMT
#644
Widow mine into banshee play is gonna be so much stronger. This will be interesting.
Taefox
Profile Joined March 2010
1533 Posts
Last Edited: 2013-07-09 18:48:28
July 09 2013 18:43 GMT
#645
On July 09 2013 23:27 ref4 wrote:
Show nested quote +
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?

what a joke, isn't baneling AoE ? on other hand, what the only race have strongest free units ? swarmhost broodlord infes terran lmao

edit: sorry bout AoE part, didn't see ' friendly ' word
@taefoxy
c0ldfusion
Profile Joined October 2010
United States8293 Posts
July 09 2013 18:45 GMT
#646
On July 10 2013 03:43 Porishan wrote:
Show nested quote +
On July 09 2013 23:27 ref4 wrote:
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?

what a joke, isn't baneling AoE ? on other hand, what the only race have strongest free units ? swarmhost broodlord infes terran lmao


He's talking about friendly splash. But yes, still off-topic.
FacuCbaARG
Profile Joined November 2012
Argentina9 Posts
July 09 2013 19:06 GMT
#647
I don´t know what the effects of the cloack buff really are because I haven´t played the test map, but I trust the people who did try them out ... I hope 2 starport cloack banshee doesn´t become "a thing" anymore ... it was for sure the most fucking annoying thing in the world as protoss in WoL. If this is the case, I´ll be most likely forced to open a very fucking quick robo for the observer ... although MS core may help quite a bit now with photon overcharge. We´ll see !
Practice makes Perfect.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
July 09 2013 19:07 GMT
#648
On July 10 2013 02:16 Zorkmid wrote:
Show nested quote +
On July 09 2013 23:27 ref4 wrote:
On July 09 2013 23:18 Survivor61316 wrote:
On July 09 2013 16:12 GulpyBlinkeyes wrote:
I personally hate defending against banshees, but I appreciate what it seems like Bliz is trying to do. The cloak cost reduction isn't that huge, but if it nudges people toward a greater diversity of openings, then I'm all for it.


On July 09 2013 15:50 MVK wrote:
I don't see a reason why zergs don't need evo chamber to make spores, protoss needs forge to build cannon (150 mineral for air and ground defense + detection...)


Take a few moments to imagine what a cannon rush would look like if the protoss didn't need to build a forge before building cannons.

He's not saying that toss should be able to make cannons without a forge, but that zerg should not be the only race that can make their detector static defense without an additional building...


zerg is also the only race without friendly fire AoE

Protoss: storm damages own units

Terran: siege tank splash, WM AoE, hunter seeker

Zerg: ???

deal with it/I am Ron Burgundy?


Are you looking at overall race balance based on this tiny aspect of the game, or are you making fun of people who do?



I think the only answer to this question is yes.
Hark, what baseball through yonder window breaks?
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 09 2013 19:11 GMT
#649
I like only the banshee change because now I have to get a tech lab factory in TvZ and TvP just to get pre-ignitor for my hellbats when all this time they are trying to just nerf them in early game TvT. Meh, I'm sure it's still better than before though probably.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
IMPrime
Profile Joined September 2011
United States715 Posts
July 09 2013 19:16 GMT
#650
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 09 2013 19:19 GMT
#651
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.
I come in for the scraps
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
July 09 2013 19:21 GMT
#652
On July 10 2013 04:19 VayneAuthority wrote:
Show nested quote +
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.
http://www.twitch.tv/agonysc
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 09 2013 19:25 GMT
#653
On July 10 2013 04:21 Rhaegal wrote:
Show nested quote +
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


I am personally looking forward to all the hilarious pro games of banshees crossing eachother on the map as they go to harass the other base, unable to kill each other. Then both players will switch to viking, another boring unit. Then they will both have 20 expansions and duke it out with mech/viking just like before.

Matchup solved!
I come in for the scraps
MstrJinbo
Profile Joined March 2011
United States1251 Posts
July 09 2013 19:28 GMT
#654
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


Since when was opening banshees tvz bad? Zerg early game isn't all that different from WoL and that was almost all Hellion/banshee into 3 CC. What changed to make this bad?
tili
Profile Joined July 2012
United States1332 Posts
July 09 2013 19:33 GMT
#655
On July 10 2013 04:28 MstrJinbo wrote:
Show nested quote +
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


Since when was opening banshees tvz bad? Zerg early game isn't all that different from WoL and that was almost all Hellion/banshee into 3 CC. What changed to make this bad?


Spore crawlers now only require a pool.

However, I agree with you. You can still get harassment done vs. static defense with cloakshees. It'll just require more micro than in WoL/current hellbat drops.

Also, forcing too many spores is the same as doing damage...
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2013-07-09 19:46:29
July 09 2013 19:45 GMT
#656
On July 10 2013 04:33 tili wrote:
Show nested quote +
On July 10 2013 04:28 MstrJinbo wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


Since when was opening banshees tvz bad? Zerg early game isn't all that different from WoL and that was almost all Hellion/banshee into 3 CC. What changed to make this bad?


Spore crawlers now only require a pool.

However, I agree with you. You can still get harassment done vs. static defense with cloakshees. It'll just require more micro than in WoL/current hellbat drops.

Also, forcing too many spores is the same as doing damage...

Zerg playstyle has come back to mutas, which banshees are obviously a lot worse off compared to vs infestors. Before this nerf hellbats and medivacs simply were useful further into the midgame compared to cloakshees which can probably do around similar dmg, but have pretty much no usefulness in the midgame. Banshee hellion just started really after zerg stopped going mutas.
The difference is still going to be that with banshees you are safer against busts, which might allow terran be greedier than currently(though I doubt you can really be greedier, for econ you just need 3 cc and for upgrades you already get the 2 engi bays).
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
July 09 2013 20:10 GMT
#657
On July 10 2013 04:21 Rhaegal wrote:
Show nested quote +
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


Nope, it will take exact same time. Factory and starport are still same cost, but the difference is you don't need a second gas.
Rhaegal
Profile Blog Joined July 2013
United States678 Posts
Last Edited: 2013-07-09 20:35:15
July 09 2013 20:35 GMT
#658
On July 10 2013 05:10 Snowbear wrote:
Show nested quote +
On July 10 2013 04:21 Rhaegal wrote:
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


Nope, it will take exact same time. Factory and starport are still same cost, but the difference is you don't need a second gas.


Normally you have to wait quite a bit, 20-30 seconds, after researching cloak to make a banshee. Now you can make both at the same time. Meaning cloak banshee in your base 30 sounds faster.... like I said.
http://www.twitch.tv/agonysc
DaCheF
Profile Joined October 2010
United States305 Posts
July 09 2013 20:39 GMT
#659
Get ready for the Theognis build.
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
July 09 2013 20:44 GMT
#660
On July 10 2013 05:35 Rhaegal wrote:
Show nested quote +
On July 10 2013 05:10 Snowbear wrote:
On July 10 2013 04:21 Rhaegal wrote:
On July 10 2013 04:19 VayneAuthority wrote:
On July 10 2013 04:16 IMPrime wrote:
The hellbat change is a good attempt, and is probably one of two only potential nerfs that would make sense (the other being "remove the bio tag" so that medivacs can't heal them)

Banshees will still not be used tvz. No-evo spores means zergs laugh at banshees forever. Against toss it's still only viable as a rush build, because going fast expo into banshees will never work, observers still just come out earlier. This will make tvt really stupid though.


what, you don't want to see units that can't attack each other duke it out? I thought that was every spectators dream.


Cloak banshee's will be in your base 30 seconds faster. If Blizzard thought this would help TvT then then reason is beyond them.


Nope, it will take exact same time. Factory and starport are still same cost, but the difference is you don't need a second gas.


Normally you have to wait quite a bit, 20-30 seconds, after researching cloak to make a banshee. Now you can make both at the same time. Meaning cloak banshee in your base 30 sounds faster.... like I said.


Nope, it lines up perfectly, you never have to wait mate
Prev 1 31 32 33 34 35 55 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Crank Gathers S4: Qualifiers
CranKy Ducklings76
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft566
Nina 142
ProTech137
oGsTOP 90
FoxeR 54
StarCraft: Brood War
NaDa 42
Dota 2
LuMiX1
Counter-Strike
summit1g9282
Fnx 1450
Coldzera 1067
Other Games
JimRising 564
ViBE217
UpATreeSC44
JuggernautJason14
Organizations
Dota 2
PGL Dota 2 - Main Stream176
Other Games
BasetradeTV130
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP153
• davetesta37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21668
Upcoming Events
HomeStory Cup
9h 48m
OSC
11h 18m
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
4 days
CrankTV Team League
5 days
Replay Cast
5 days
RSL Revival
6 days
[ Show More ]
CranKy Ducklings
6 days
Afreeca Starleague
6 days
Snow vs Jaedong
YSC vs hero
Liquipedia Results

Completed

Escore Tournament S3: W1
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
SCTL 2026 Spring
HSC XXIX
Eternal Conflict S2 E1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.