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Blizzard's Potential Balance Test Map Changes - Page 6

Forum Index > SC2 General
1113 CommentsPost a Reply
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Slipspace
Profile Joined May 2010
United States381 Posts
April 23 2013 02:15 GMT
#101
i dont mind the muta wars in zvz i dont really see why its such a priority

the only thing buffing spore damage did was make attacking his mutas with your mutas when he has a spore a bad idea but its still muta wars

if they really want people to stop making mutas in zvz they will need to either buff infestors (remove the projectile or increase fungal dmg vs bio) or increase spore range so its easier to turtle against mutalisks and more punishing to poke in with them

its good they're taking it slow though
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
April 23 2013 02:16 GMT
#102
--- Nuked ---
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
April 23 2013 02:18 GMT
#103
On April 23 2013 10:14 spirates wrote:
Oracle speedincrease? Its already moving faster then freaking stim, or atleast very close to it meaning if you arent right under it, you cant catch up to it even if you stim.


You heard it here first guys, not being able to beat EVERYTHING with just purely stimmed marines is just "freaking" stupid.
The world is ending what should we do about it?
Jotoco
Profile Joined October 2010
Brazil1342 Posts
April 23 2013 02:20 GMT
#104
Instead of nerfing Terran, buffing protoss and zerg could be a better way out. Just saying...
Usernameffs
Profile Joined February 2013
Sweden107 Posts
April 23 2013 02:20 GMT
#105
I know how they can stop muta wars buff corruptors so they have the ability to bring down air units so ground units like roaches can attack them.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
April 23 2013 02:20 GMT
#106
It bugs me every time I see "skill" & "oracle" in the same line

Looks like Blizzard gives zero fuck about late game. Zerg's AA is a disaster, Toss' air abusing seems absurd, Mech is still very unsustainable, glass-cannon like
sitromit
Profile Joined June 2011
7051 Posts
April 23 2013 02:20 GMT
#107
2 WCS qualifiers, 16 spots, 1 Zerg, the problem matchup was clearly ZvZ.
Hier
Profile Blog Joined November 2009
2391 Posts
April 23 2013 02:21 GMT
#108
The changes make no sense at all. Still intending to encourage very heavily invested "all or nothing" harass options, and more gimmicky early game choices to promote randomness is not my idea of the right direction to take the game. Vicious cycle of buffs starting with stronger mutas, which then leads to specific potential anti-muta buffs to shift the unit composition trends to their liking. That would be OK, but they don't seem to realize that they will never reach a utopia of balanced unit compositions without something that currently the game completely lacks: micro-able units. Players' abilities should dictate the unit compositions, not how much +bio damage a spore has.

Awful.
"But on a more serious note..." -everyone on this forum at some point.
Gool
Profile Joined August 2010
Argentina204 Posts
April 23 2013 02:21 GMT
#109
PvZ is balanced, it is terran which needs a huge nerf.
Thrillz
Profile Joined May 2012
4313 Posts
April 23 2013 02:22 GMT
#110
On April 23 2013 11:09 SeaSmoke wrote:
Show nested quote +
On April 23 2013 11:08 achan1058 wrote:
Just theory crafting: Why not +bio on hydras? That way it won't impact the rest of the match up.


Zealots, marines, marauders, hellbats...actually, I like this idea (zerg player).


Yeah wtf, +Bio on hydras would affect every matchup by a lot.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
April 23 2013 02:22 GMT
#111
--- Nuked ---
Wojciech Zywny
Profile Joined April 2013
Poland271 Posts
April 23 2013 02:23 GMT
#112
are they really considering making oracles even faster????? what the actual fuck?????
Miecz przeznaczenia ma dwa ostrza. Jednym jesteś ty.
sage_francis
Profile Joined December 2006
France1823 Posts
April 23 2013 02:23 GMT
#113
On April 23 2013 11:20 Usernameffs wrote:
I know how they can stop muta wars buff corruptors so they have the ability to bring down air units so ground units like roaches can attack them.


my gosh...
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
April 23 2013 02:27 GMT
#114
Disagree with faster oracles. Maybe 10 more shields or something.
Disagree with spore change. I havent played much ZvZ, but spores are already REALLY strong against them. I still think zergs need to get an extra queen out in the earlier game to spread creep so that they can go into an earlier 3rd base with hydras + spores.
WIllBIll
Profile Joined June 2011
590 Posts
April 23 2013 02:27 GMT
#115
I'd rather have them do something about corruptors to fix mass muta because that unit is boring as shit.
Thrillz
Profile Joined May 2012
4313 Posts
April 23 2013 02:29 GMT
#116
On April 23 2013 11:27 WIllBIll wrote:
I'd rather have them do something about corruptors to fix mass muta because that unit is boring as shit.


Mass mutas in any mu is boring, I don't think the muta changes made the game better.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
April 23 2013 02:29 GMT
#117
On April 23 2013 11:18 Surili wrote:
Show nested quote +
On April 23 2013 10:14 spirates wrote:
Oracle speedincrease? Its already moving faster then freaking stim, or atleast very close to it meaning if you arent right under it, you cant catch up to it even if you stim.


You heard it here first guys, not being able to beat EVERYTHING with just purely stimmed marines is just "freaking" stupid.


oh right lets just get a 6 minute viking out, because that's viable!
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
sevia
Profile Joined May 2010
United States954 Posts
April 23 2013 02:31 GMT
#118
Too early for a patch, I think. Wings patches were much faster, of course, but the game was brand new then - and had some actual game-breaking issues. These changes seem less geared towards fixing problems and more towards steering gameplay in a direction Blizzard likes.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Wojciech Zywny
Profile Joined April 2013
Poland271 Posts
April 23 2013 02:31 GMT
#119
a speed increase is the last fucking thing oracles need. hooooly fuckkkkkkkkkkk
Miecz przeznaczenia ma dwa ostrza. Jednym jesteś ty.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
April 23 2013 02:32 GMT
#120
Nothing about hellbats?
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