• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:19
CEST 23:19
KST 06:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles2[BSL20] Non-Korean Championship 4x BSL + 4x China9Flash Announces Hiatus From ASL66Weekly Cups (June 23-29): Reynor in world title form?14FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
The GOAT ranking of GOAT rankings The SCII GOAT: A statistical Evaluation Weekly Cups (June 23-29): Reynor in world title form? Weekly Cups (June 30 - July 6): Classic Doubles Program: SC2 / XSplit / OBS Scene Switcher
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
ASL20 Preliminary Maps [ASL19] Finals Recap: Standing Tall SC uni coach streams logging into betting site Flash Announces Hiatus From ASL BW General Discussion
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China [BSL20] Grand Finals - Sunday 20:00 CET CSL Xiamen International Invitational The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Stop Killing Games - European Citizens Initiative Russo-Ukrainian War Thread Summer Games Done Quick 2024! Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 608 users

[D]That Protoss Elephant - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 22 23 24 Next All
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-04-12 05:59:07
April 12 2013 05:39 GMT
#41
On April 12 2013 14:23 AxionSteel wrote:
Whilst I agree that protoss is a very poorly designed race (which has been discussed for aaaaages, nothing new here) a lot of this is still whining. For example this conclusion

" In conclusion, I feel more and more that the game would be much more strategically diverse without forcefield, MSC, and all the problems that spew from mechanics like these. There will be a wall for every protoss player, a ceiling they reach where their shenanigans are no longer effective, and they'll be lost. They'll wander TL strategy looking for ideas on what to do after they hold off that figurative 6 pool without losing a single unit, to come away empty handed. They'll explore and try new ways of standard play, and disheartened, come to the same conclusions that everyone came to long ago, that protoss is indeed the gimmick race, easy to play and hard to win with. I fear this will be true as long as tournaments have anything but single elimination formats. "

that's just absolutely rubbish. If protoss players have problems playing standard and winning consistently, it's only at the very top in Korea, and that may not be the case in HotS anyway. Any random protoss nobody can come to team liquid and learn standard play and improve dramatically and have lots of success.


You missed the TLPD chart huh? Your erroneous hunch < data. Looks like the problem isn't just at the very top in Korea at all.

When he says "there will be a wall for every protoss player, a ceiling they reach where their shenanigans are no longer effective, and they'll be lost" it is a very true statement. That standard play sounds awesome, but you'd be hard pressed to find any Protoss player that won any major tournament relying on "standard play"

MC won a GSL 6 gating July. Parting "soul trained" his way through Zerg with the Immortal-all in on his way to winning the BWCS. Seed dominated MC with a Warp Prism 4 Gate. The list goes on and on...

Protoss winrates jump whenever some new fancy timing comes out. And fall when that timing is figured out.

This has been the history of Protoss.

Now I'm not sure I agree with the OP that much about the game design decisions Blizzard has made. I actually like Warpgate, Colossus and Forcefields.

The MSC is terrible though, it is way too strong defensively, and ruins all early game pressure a Terran can do against a Protoss player and makes the game stale and boring.

"Fast forward to the end of WoL, and you get what I'm talking about. PvZ turned into FFE vs 3 hatch fast hive, and games were being decided in a matter of seconds in one huge battle between 15 and 20 minutes. " This is a great point, but I feel it is reflected even more in PvT (maybe because I do more timings versus Zerg than Terran). You spend 15 minutes building up for a game to be decided by a a few EMPs or Storms. It makes the game really boring. The MSC, Pylon changes and Widow Mines make it even more likely to happen as the early timings and pressure are less effective for both sides.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
April 12 2013 05:41 GMT
#42
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.
*burp*
JSK
Profile Joined February 2013
United States133 Posts
Last Edited: 2013-04-12 05:50:59
April 12 2013 05:48 GMT
#43
On April 12 2013 14:41 Parcelleus wrote:
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.


What an incredibly childish response. The three races are entirely different. You don't understand the game and your post brings nothing to this discussion. Dismissing out of hand what the author is trying to initiate a discussion on is ridiculous because the author isn't even claiming that Protoss is underpowered. He's claiming that it's inconsistent - overpowered in silly ways and underpowered in silly ways that make it difficult to play a "standard" style without having to come up with silly bullshit like warp prism sentry all-ins and then cycling them out once the metagame catches up. He backs up what he's saying, but you didn't address any of that.

What's more, this is far from the first time that this issue has been noted. Why don't you enlighten us on how Terran and Zerg can be labelled as "gimmicky"? Do you even know what "gimmicky" means?


On second though, perhaps you should just go back to www.starcraft2.com.The forums there are much more suitable for you.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
April 12 2013 05:51 GMT
#44
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.


<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
ThaReckoning
Profile Joined January 2011
United States197 Posts
Last Edited: 2013-04-12 05:55:59
April 12 2013 05:53 GMT
#45
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?

Edit: Besides, MC just had a ton of success in PvT by metagaming his opponents heavily. Do you really think his success in that matchup will last?
If you want to make one goal, to win, you must lose.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-04-12 06:00:51
April 12 2013 05:57 GMT
#46
On April 12 2013 14:53 ThaReckoning wrote:
Show nested quote +
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?


His point was addressing how your post was structured, rather than specifically the matchup.

And I agree with him, you make some really strong points that I quoted above in my post, but then you make some really questionable conclusions.


Parcelleus
Profile Joined January 2011
Australia1662 Posts
Last Edited: 2013-04-12 06:06:29
April 12 2013 05:59 GMT
#47
On April 12 2013 14:48 JSK wrote:
Show nested quote +
On April 12 2013 14:41 Parcelleus wrote:
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.


What an incredibly childish response. The three races are entirely different. You don't understand the game and your post brings nothing to this discussion. Dismissing out of hand what the author is trying to initiate a discussion on is ridiculous because the author isn't even claiming that Protoss is underpowered. He's claiming that it's inconsistent - overpowered in silly ways and underpowered in silly ways that make it difficult to play a "standard" style without having to come up with silly bullshit like warp prism sentry all-ins and then cycling them out once the metagame catches up. He backs up what he's saying, but you didn't address any of that.

What's more, this is far from the first time that this issue has been noted. Why don't you enlighten us on how Terran and Zerg can be labelled as "gimmicky"? Do you even know what "gimmicky" means?


On second though, perhaps you should just go back to www.starcraft2.com.The forums there are much more suitable for you.


If I was a whiner I would QQ, but I just try to improve and leave the design and balance to those who actually have control over it. If you dont like the design of the game no-one is forcing you to play. Having said that, the OP has a point but unless we get a totally redesigned SC2 it is the way it is. HOTS has opened up things a bit more for Protoss which is a good thing (step in the right direction).
*burp*
ThaReckoning
Profile Joined January 2011
United States197 Posts
April 12 2013 06:00 GMT
#48
On April 12 2013 14:57 BronzeKnee wrote:
Show nested quote +
On April 12 2013 14:53 ThaReckoning wrote:
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?


His point was addressing how your post was structured, rather than specifically the matchup.

And I agree with him, you make some really strong points that I quoted above in my post, but then you make some really questionable conclusions.


I don't see how it's questionable. There aren't any builds that allow you to take a third at a reasonable time, so what reigns is the strongest 2 base build: double forge.
If you want to make one goal, to win, you must lose.
Rainling
Profile Joined June 2011
United States456 Posts
April 12 2013 06:03 GMT
#49
I agree that warp gates and forcefield in their current form both limited the potential of non-committal aggression in WoL, leading to more stale games. For me, PvZ, PvT, and PvP have always been the least interesting matchups to watch in WoL.

I'm not sure how the MSC and protoss changes affect this in HotS. Protoss could remain essentially the same race, or recall on the MSC and photon overcharge could increase the ability of protoss to be aggressive throughout the game. I think it's probably best to wait for the metagame to develop further before judging.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-04-12 06:11:02
April 12 2013 06:03 GMT
#50
On April 12 2013 15:00 ThaReckoning wrote:
Show nested quote +
On April 12 2013 14:57 BronzeKnee wrote:
On April 12 2013 14:53 ThaReckoning wrote:
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?


His point was addressing how your post was structured, rather than specifically the matchup.

And I agree with him, you make some really strong points that I quoted above in my post, but then you make some really questionable conclusions.


I don't see how it's questionable. There aren't any builds that allow you to take a third at a reasonable time, so what reigns is the strongest 2 base build: double forge.


For instance, you could argue that MC has been successful with his trickery, yet macro Protoss players or builds have not been nearly as successful. Which is entirely true, and fits with the theme.

By suggesting that the only build used in PvT are focused on how well a Protoss defends aggression and takes a third, you're basically saying that the trickery and allin's MC uses don't work. Except they did, because he is the most successful Protoss player in SC2 history.

Also that point is weak because it TvP could be summed up by stating any build has to fit the criteria of "how much damage do you do to the Protoss with harass and how long can you delay his third" If a build doesn't do these things, it isn't used, because you have to set the Protoss player behind to win.

In that instance you are essentially mistaking metagame stagnation with race design. The problem isn't either race individually it is the result of the interaction of both races together and metagame stagnation. Terran players have the tools to do damage to set the Protoss player behind, and must do so because a Terran has a hard time competing with a Protoss player on equal economic footing.
JSK
Profile Joined February 2013
United States133 Posts
Last Edited: 2013-04-12 06:08:07
April 12 2013 06:05 GMT
#51
On April 12 2013 14:59 Parcelleus wrote:
Show nested quote +
On April 12 2013 14:48 JSK wrote:
On April 12 2013 14:41 Parcelleus wrote:
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.


What an incredibly childish response. The three races are entirely different. You don't understand the game and your post brings nothing to this discussion. Dismissing out of hand what the author is trying to initiate a discussion on is ridiculous because the author isn't even claiming that Protoss is underpowered. He's claiming that it's inconsistent - overpowered in silly ways and underpowered in silly ways that make it difficult to play a "standard" style without having to come up with silly bullshit like warp prism sentry all-ins and then cycling them out once the metagame catches up. He backs up what he's saying, but you didn't address any of that.

What's more, this is far from the first time that this issue has been noted. Why don't you enlighten us on how Terran and Zerg can be labelled as "gimmicky"? Do you even know what "gimmicky" means?


On second though, perhaps you should just go back to www.starcraft2.com.The forums there are much more suitable for you.


If I was a whiner I would QQ, but I just try to improve and leave the design and balance to those who actually have control over it. If you dont like the design of the game no-one is forcing you to play.


Sorry bud no one is talking about being forced to play the game, we're just discussing it. I try to improve as well and not liking the design of Protoss as a whole hasn't kept me from playing it, nor will it make me switch races.

Your red-herring arguments are absolutely ridiculous. Not answering my questions and switching to ad-hominem attacks about qqing are simply pathetic. Either contribute or leave.

You didn't answer my question. (you were too busy ignoring the questions I posed to you and childishly telling me not to play the game if I don't like it.) How could Terran and Zerg also be labelled as "gimmicky"?


rift
Profile Blog Joined September 2007
1819 Posts
April 12 2013 06:06 GMT
#52
On April 12 2013 14:59 Parcelleus wrote:
Show nested quote +
On April 12 2013 14:48 JSK wrote:
On April 12 2013 14:41 Parcelleus wrote:
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.


What an incredibly childish response. The three races are entirely different. You don't understand the game and your post brings nothing to this discussion. Dismissing out of hand what the author is trying to initiate a discussion on is ridiculous because the author isn't even claiming that Protoss is underpowered. He's claiming that it's inconsistent - overpowered in silly ways and underpowered in silly ways that make it difficult to play a "standard" style without having to come up with silly bullshit like warp prism sentry all-ins and then cycling them out once the metagame catches up. He backs up what he's saying, but you didn't address any of that.

What's more, this is far from the first time that this issue has been noted. Why don't you enlighten us on how Terran and Zerg can be labelled as "gimmicky"? Do you even know what "gimmicky" means?


On second though, perhaps you should just go back to www.starcraft2.com.The forums there are much more suitable for you.


If I was a whiner I would QQ, but I just try to improve and leave the design and balance to those who actually have control over it. If you dont like the design of the game no-one is forcing you to play.

If no one complained about the state of Wings of Liberty at various points in its lifespan then we'd have a shit game today.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
April 12 2013 06:08 GMT
#53
On April 12 2013 15:06 rift wrote:
Show nested quote +
On April 12 2013 14:59 Parcelleus wrote:
On April 12 2013 14:48 JSK wrote:
On April 12 2013 14:41 Parcelleus wrote:
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.


What an incredibly childish response. The three races are entirely different. You don't understand the game and your post brings nothing to this discussion. Dismissing out of hand what the author is trying to initiate a discussion on is ridiculous because the author isn't even claiming that Protoss is underpowered. He's claiming that it's inconsistent - overpowered in silly ways and underpowered in silly ways that make it difficult to play a "standard" style without having to come up with silly bullshit like warp prism sentry all-ins and then cycling them out once the metagame catches up. He backs up what he's saying, but you didn't address any of that.

What's more, this is far from the first time that this issue has been noted. Why don't you enlighten us on how Terran and Zerg can be labelled as "gimmicky"? Do you even know what "gimmicky" means?


On second though, perhaps you should just go back to www.starcraft2.com.The forums there are much more suitable for you.


If I was a whiner I would QQ, but I just try to improve and leave the design and balance to those who actually have control over it. If you dont like the design of the game no-one is forcing you to play.

If no one complained about the state of Wings of Liberty at various points in its lifespan then we'd have a shit game today.


True, hopefully Blizzard takes note. Things can always be better and I think Blizz have shown they have their heart (no pun intended) in the right place and make efforts to keep this game interesting. I think HOTS makes for a much better RTS than WoL did, so that at least is promising.
*burp*
ThaReckoning
Profile Joined January 2011
United States197 Posts
April 12 2013 06:11 GMT
#54
On April 12 2013 15:03 BronzeKnee wrote:
Show nested quote +
On April 12 2013 15:00 ThaReckoning wrote:
On April 12 2013 14:57 BronzeKnee wrote:
On April 12 2013 14:53 ThaReckoning wrote:
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?


His point was addressing how your post was structured, rather than specifically the matchup.

And I agree with him, you make some really strong points that I quoted above in my post, but then you make some really questionable conclusions.


I don't see how it's questionable. There aren't any builds that allow you to take a third at a reasonable time, so what reigns is the strongest 2 base build: double forge.


For instance, you could argue that MC has been successful with his trickery, yet macro Protoss players or builds have not been nearly as successful. Which is entirely true, and fits with the theme.

By suggesting that the only build used in PvT are focused on how well a Protoss defends aggression and takes a third, you're basically saying that the trickery and allin's MC uses don't work. Except they did, because he is the most successful Protoss player in history.

Also that point is weak because it TvP could be summed up by stating any build has to fit the criteria of "how much damage do you do to the Protoss with harass and how long can you delay his third" If a build doesn't do these things, it isn't used, because you have to set the Protoss player behind to win.

In that instance you are essentially mistaking metagame stagnation with race design. The problem isn't either race individually it is the result of the interaction of both races together and metagame stagnation. Terran players have the tools to do damage to set the Protoss player behind, and must do so because a Terran has a hard time competing with a Protoss player on equal economic footing (hence why Terran expands to their natural and 3rd faster).


I thought the part about macro protoss players having less success was pretty obvious, but I can edit it in. The point is that double forge is a bit of greed and trickery that protoss players shouldn't be able to get away with, but through luck or whatever reason, they've been getting away with it for ages. However, as soon as more terrans start delaying upgrades in favor of 8-9 minute timing attacks it'll fall through.
If you want to make one goal, to win, you must lose.
Parcelleus
Profile Joined January 2011
Australia1662 Posts
April 12 2013 06:14 GMT
#55
On April 12 2013 15:05 JSK wrote:
Show nested quote +
On April 12 2013 14:59 Parcelleus wrote:
On April 12 2013 14:48 JSK wrote:
On April 12 2013 14:41 Parcelleus wrote:
Whine thread, 'gimmicky race' , that whiny label could also be used on Terran and Zerg, by other whiners.


What an incredibly childish response. The three races are entirely different. You don't understand the game and your post brings nothing to this discussion. Dismissing out of hand what the author is trying to initiate a discussion on is ridiculous because the author isn't even claiming that Protoss is underpowered. He's claiming that it's inconsistent - overpowered in silly ways and underpowered in silly ways that make it difficult to play a "standard" style without having to come up with silly bullshit like warp prism sentry all-ins and then cycling them out once the metagame catches up. He backs up what he's saying, but you didn't address any of that.

What's more, this is far from the first time that this issue has been noted. Why don't you enlighten us on how Terran and Zerg can be labelled as "gimmicky"? Do you even know what "gimmicky" means?


On second though, perhaps you should just go back to www.starcraft2.com.The forums there are much more suitable for you.


If I was a whiner I would QQ, but I just try to improve and leave the design and balance to those who actually have control over it. If you dont like the design of the game no-one is forcing you to play.


Sorry bud no one is talking about being forced to play the game, we're just discussing it. I try to improve as well and not liking the design of Protoss as a whole hasn't kept me from playing it, nor will it make me switch races.

Your red-herring arguments are absolutely ridiculous. Not answering my questions and switching to ad-hominem attacks about qqing are simply pathetic. Either contribute or leave.

You didn't answer my question. (you were too busy ignoring the questions I posed to you and childishly telling me not to play the game if I don't like it.) How could Terran and Zerg also be labelled as "gimmicky"?




Trolls like you are hilarious.

*burp*
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-04-12 06:23:09
April 12 2013 06:20 GMT
#56
On April 12 2013 15:11 ThaReckoning wrote:
Show nested quote +
On April 12 2013 15:03 BronzeKnee wrote:
On April 12 2013 15:00 ThaReckoning wrote:
On April 12 2013 14:57 BronzeKnee wrote:
On April 12 2013 14:53 ThaReckoning wrote:
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?


His point was addressing how your post was structured, rather than specifically the matchup.

And I agree with him, you make some really strong points that I quoted above in my post, but then you make some really questionable conclusions.


I don't see how it's questionable. There aren't any builds that allow you to take a third at a reasonable time, so what reigns is the strongest 2 base build: double forge.


For instance, you could argue that MC has been successful with his trickery, yet macro Protoss players or builds have not been nearly as successful. Which is entirely true, and fits with the theme.

By suggesting that the only build used in PvT are focused on how well a Protoss defends aggression and takes a third, you're basically saying that the trickery and allin's MC uses don't work. Except they did, because he is the most successful Protoss player in history.

Also that point is weak because it TvP could be summed up by stating any build has to fit the criteria of "how much damage do you do to the Protoss with harass and how long can you delay his third" If a build doesn't do these things, it isn't used, because you have to set the Protoss player behind to win.

In that instance you are essentially mistaking metagame stagnation with race design. The problem isn't either race individually it is the result of the interaction of both races together and metagame stagnation. Terran players have the tools to do damage to set the Protoss player behind, and must do so because a Terran has a hard time competing with a Protoss player on equal economic footing (hence why Terran expands to their natural and 3rd faster).


I thought the part about macro protoss players having less success was pretty obvious, but I can edit it in. The point is that double forge is a bit of greed and trickery that protoss players shouldn't be able to get away with, but through luck or whatever reason, they've been getting away with it for ages. However, as soon as more terrans start delaying upgrades in favor of 8-9 minute timing attacks it'll fall through.


I find that the Double Forge executed really well is safe, while 8-9 minute Terran timings are bad. They come before Medivacs are out (in standard play), and thus have no way to heal Stim, and can't lift units trapped in Force Fields. I remember clearly playing a German High Master play who moved out his forces just as his Medivacs were building. It looked like he planned to camp outside my base and attack when the Medivacs arrived. But I met him in the field, cut up his forces with Force Fields and annihilated his MM force with Zealot/Stalker/Sentry.

My understanding of PvT isn't that great and I'm not that good of a player so I don't really know to be honest. Perhaps you are right.
PandaTank
Profile Blog Joined September 2010
South Africa255 Posts
April 12 2013 06:22 GMT
#57
Protoss will always be the gimmick race because of the design you have mentioned. Throughout the evolution of the metagame they will have small successes due to new strategies that can not yet be identified. But once all of the builds have been discovered and the appropriate scouting + responses have been established, they stand no chance. Especially against zerg, due to the massive disparity in macro mechanics. I personally find it sad that one of the few ways a Protoss can consistently win is by only tricking their opponents.
facebook.com/PandaTank \\\ @PandaTankSC2
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-04-12 06:26:08
April 12 2013 06:25 GMT
#58
On April 12 2013 15:22 PandaTank wrote:
Especially against zerg, due to the massive disparity in macro mechanics.


Interesting post, especially about the macro mechanics. But can you answer this question for me: Obviously Terran a similar (though slightly less) disparity in macro mechanics, but they seem to be handle Zerg without relying on timings, it would seem to me that this because Terran has much better ways to harass and be aggressive without committing, is this correct?

Kim Hyuna
Profile Joined March 2013
Korea (South)264 Posts
April 12 2013 06:26 GMT
#59
When you see Zerg able to take fast 3 you know something is wrong. LOL.

MSC doesn't solve the early aggression from Z. Because Z are capable in tech switch.

Let's look back at MC vs DRG Code S match. MC opened up with SG (5 Phx) into Robo and DRG opt for the usual lings/hydra. DRG defended well without taking any significant damage while constant engaging MC thinking DRG will stick to same lings/hydra while switch into muta. From there, MC never come back once mass muta is out. And due to certain maps, you WILL NOT be able to secure 3rd. And since MC on 1 SG, it's almost impossible to seat back and defend.

So what? Base race. Protoss always lose on a base race with mass muta Z. Once plyon's are down, you can't warp more units. What Z do is MASS SPINES and win.
김현아 fighting!
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
April 12 2013 06:28 GMT
#60
On April 12 2013 14:53 ThaReckoning wrote:
Show nested quote +
On April 12 2013 14:51 Salivanth wrote:
"MC, the king of trickery and 2 base play, has been extremely successful over a long career with protoss..."

"The deciding factors in every PvT are the same: how well does protoss defend aggression, and can he take his third? If a build doesn't allow these things, it's just not used."

That is completely inconsistent, and to be honest, it ruined the post for me.




You don't think it's just a little gimmicky that modern PvT revolves around attacking the terran when you have 3-3 but he doesn't, and when you have both storm and colossi, but he doesn't have both ghosts and vikings?

Edit: Besides, MC just had a ton of success in PvT by metagaming his opponents heavily. Do you really think his success in that matchup will last?


How is that a gimmick? It's a large timing. There are some definite flaws in Protoss design, but I'm not even sure what this is really addressing. What's a gimmick in your eyes? What do you mean by macro play? Cause I think if you have 3-3 on 3-4 bases, that's as macro as you can get.
Prev 1 2 3 4 5 22 23 24 Next All
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:00
Rotti Stream Rumble 4k Edition
RotterdaM853
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 853
ProTech38
JuggernautJason22
StarCraft: Brood War
firebathero 209
Rock 16
Stormgate
Nathanias59
Dota 2
Pyrionflax236
League of Legends
Grubby4873
Counter-Strike
ScreaM2305
Fnx 1970
shoxiejesuss938
Stewie2K477
flusha360
taco 330
oskar304
sgares214
Super Smash Bros
PPMD151
Heroes of the Storm
Liquid`Hasu625
Other Games
summit1g7891
tarik_tv2530
fl0m1053
mouzStarbuck268
ToD177
Mew2King100
ZombieGrub63
Sick56
Organizations
Other Games
gamesdonequick52028
BasetradeTV11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• kabyraGe 293
• musti20045 38
• LUISG 30
• davetesta29
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 44
• Eskiya23 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2418
League of Legends
• Jankos2546
• TFBlade1214
Other Games
• imaqtpie2019
• Shiphtur625
• WagamamaTV203
Upcoming Events
Replay Cast
2h 42m
Sparkling Tuna Cup
12h 42m
WardiTV European League
18h 42m
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 2h
The PondCast
1d 12h
WardiTV European League
1d 14h
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
1d 18h
Replay Cast
2 days
RSL Revival
2 days
ByuN vs SHIN
Clem vs Reynor
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Classic vs Cure
FEL
3 days
RSL Revival
4 days
FEL
4 days
FEL
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
Sparkling Tuna Cup
5 days
RSL Revival
5 days
FEL
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.