The classic Zerg "Swoop-in" MutaLB attack in HotS - Page 2
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Wildmoon
Thailand4189 Posts
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TeeTS
Germany2762 Posts
On April 09 2013 20:48 Wildmoon wrote: I have seen Life did this. It's completely doable. Ok then I forgot this haha ^^. It kinda gives the impression, that only Life seems to understand Zerg really good xX | ||
TheDwf
France19747 Posts
No. Holding the S key while Mines are burrowed has zero effect. Stop spreading misinformation. | ||
Obsi
87 Posts
It surely is doable, but it is much much harder for the zerg and requires a lot of multitasking and might not even work for basically nothing from the terran. It is the possibility of 1 Mine killing 15 banes/Drones/Lings that makes me think whether this unit should really stay the way it is, but since this is not the topic and I don't want to get banned I have to make something up to come back to the real topic. You can do that, especially roaches are pretty good, but if you go for ling bane muta, roach warren plus roaches (and maybe even roach speed) is still pretty expensive and widow mines are just really frckin cost efficient. Love your write-up btw, especially the last line. Sorry for bad english/mistakes. gl hf. | ||
xongnox
540 Posts
On April 09 2013 20:04 Sated wrote: If the Terran army is near their Mines then their army will kill 10-12 Zerglings or 1-2 Mutalisks before the Mines get triggered. Just accept it. Mines are a broken unit, both design wise and balance wise. lulz. Life did exactly that at MLG (vs Polt, Flash, Last), timing attack with billion ling/bling, but withotu mutas. Properly timed and micro-ed, it hard counter bio-mine (coz u had like few mines for 50 speed banes ), and terran need some simcity / tanks on cliff to hold that. Btw, when zerg micro correctly+ know how to abuse his mobility, like we see in Kr (and not like do nothing -> run into perfect positioned landmines ala patchzerg foreigner ), mines seems weak. | ||
MisterTea
United Kingdom1047 Posts
Demuslims new style hes been playing with looks like it could be scarey though, instead of marauders he builds hellbats to Destroy ling/bane while tanking hits with widow mines/marines the lings die so fast you cant get surrounds to help ultras so need the money shot fungals On April 09 2013 20:04 Sated wrote: If the Terran army is near their Mines then their army will kill 10-12 Zerglings or 1-2 Mutalisks before the Mines get triggered. Just accept it. Mines are a broken unit, both design wise and balance wise. MINES are not the problem the player is, not adapting to new units and expect to be able to a move into aoe fire. Life does fine vs widow mines as people have already mentioned since he actually micros against the mines | ||
arkedos
Germany1426 Posts
On April 09 2013 20:58 MisterTea wrote: MINES are not the problem the player is, not adapting to new units and expect to be able to a move into aoe fire. Life does fine vs widow mines as people have already mentioned since he actually micros against the mines Totally agree, still some zergs have to learn that the game consists of more than pressing the Z button hard until it breaks. | ||
mau5mat
Northern Ireland461 Posts
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MHT
Sweden1026 Posts
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Sjokola
Netherlands800 Posts
And zergs never spread. Their banelings almost always form a small ball. That would be bad vs tanks also. | ||
gobbledydook
Australia2593 Posts
On April 09 2013 21:13 MHT wrote: Couldn't you make a few corruptors to just suicide towards the army and trigger the mines before you engage? If you have enough they could even kill the marines by flying over them when the mines go off. As everyone else said, Overlords are cheaper and do the same thing. | ||
kaluro
Netherlands760 Posts
On April 09 2013 20:34 TeeTS wrote: yeah. It's not that you have anything else to do as terran. It can do wonders right before a big engagement where the zerg leads with a few units, I've seen DeMuslim do this a lot in big fights and get great hits off. | ||
Cuce
Turkey1127 Posts
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Hypemeup
Sweden2783 Posts
Other zergs need to step it the fuck up, much like terrans were told to step up to taeja/mvps level of play. | ||
TeeTS
Germany2762 Posts
On April 09 2013 21:26 Cuce wrote: its hard. most of the time the this is the answer to such questions. its not that easy to judge the right amount of lings to use, spread them accordingly and send them to right places, espacially in middle of macro frenzy, espacially against more mobile army of mine marine medivac instead of tank marine medivac. I don't like to repeat myself, but: USE DAMN OVERLORDS. They have the best hitpoint/cost ratio in the game and are flying units that don't cost any supply. You won't get anything better for the job! | ||
Flonomenalz
Nigeria3519 Posts
On April 09 2013 21:27 Hypemeup wrote: Life can deal with mines just fine apparently. Other zergs need to step it the fuck up, much like terrans were told to step up to taeja/mvps level of play. Lol interesting that you say that. I recall most Terrans saying "Just because MVP is beating Zerg doesn't mean we can play like him. Be realistic". Now it's "Life is doing fine, Zerg step up". I think it may be a bit too early to say, but the widow mine is definitely way too easy to use as opposed to what Zerg has to do to minimize it. A bit more time, we'll see what happens. | ||
Hypemeup
Sweden2783 Posts
On April 09 2013 21:34 Flonomenalz wrote: Lol interesting that you say that. I recall most Terrans saying "Just because MVP is beating Zerg doesn't mean we can play like him. Be realistic". Now it's "Life is doing fine, Zerg step up". I think it may be a bit too early to say, but the widow mine is definitely way too easy to use as opposed to what Zerg has to do to minimize it. A bit more time, we'll see what happens. I think everyone can aggre that the game should be balanced for the highest level of play. And I did not say terrans were happy being told this, but Zergs still loved to spout it all the time. | ||
Ender985
Spain910 Posts
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Obsi
87 Posts
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Champi
1422 Posts
i honestly think zergs are just saying to themselves... well fungal got nerfed to shit, and we got new stuff, lets use the new stuff since fungals weak now... when really they should start experimenting with infestors and fungal again in addition to the new compositions... | ||
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