• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:27
CEST 15:27
KST 22:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
5.0.17 Patch Notes - October 7, 20264Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)77Weekly Cups (Sept 21-27): herO and ByuN double2
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Weekly Cups Results (Sep 28-Oct 4)
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Fantasy returning? Sagi.gg Launcher Released BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ SC4ALL II Brood War Complete Invited Player Lineup
Tourneys
[ASL22] Semifinal A [ASL22] Semifinal B [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10099 users

The classic Zerg "Swoop-in" MutaLB attack in HotS

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Dubz
Profile Joined October 2010
United States242 Posts
Last Edited: 2013-04-09 11:18:05
April 09 2013 10:47 GMT
#1
We all know what it looked like in WoL, mutalisks, zerglings, and banelings all swarming en masse towards terran bio, the zerglings absorbing as many tank shots as they could, banelings chasing the marines as they split and ran to avoid maximum damage, while mutalisks attempted to clean up any tanks or medivacs that were available targets.

Well, I am watching the GSL and it seems that even top level zergs like DongRaeGu think this is still a valid concept vs widow mines. Watching it, it seemed so simple to me after that battle:

Why doesnt DRG just send in 10-12 lings at first, to just soak up the widow mine cool downs? or perhaps 1-2 mutalisks at the same time as well? Or maybe even make a few roaches, research burrow movement and spread out a few roaches underground while moving towards the terran army, unburrow within widow mine range, cancel out all the VERY LONG cool downs, and then do the classic zerg swoop in. both of those seem extremely cost effective measures to counter widow mines, hopefully zergs can catch onto this as I think it will be the new metagame.

What are your thoughts? Do you think this is the way the metagame is headed? Do you think I'm an idiot? Discuss!
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Quakecomm
Profile Joined April 2012
United States344 Posts
April 09 2013 10:49 GMT
#2
I've tried this type of thing, but if you're fighting a terran's main army than usually if you send a few units first they'll be killed before you set off the cooldowns.
gorkey island is the only good map
m0nt
Profile Joined April 2011
Australia80 Posts
April 09 2013 10:50 GMT
#3
I dont think the lings would survive long enough for it to work since usually terrans army is usually ontop or infront of the mines. or at least they are when I play lol
semi-pro CS:GO player - http://www.youtube.com/user/meNtal2p
Soda
Profile Joined December 2009
United States66 Posts
April 09 2013 10:52 GMT
#4
Really difficult to pull those things off in the middle of a battle...
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
April 09 2013 11:01 GMT
#5
I'm seeing these micro moves more and more, but I still think Zerg needs more time to get a good grip on it.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 09 2013 11:04 GMT
#6
--- Nuked ---
butchji
Profile Joined September 2009
Germany1531 Posts
April 09 2013 11:05 GMT
#7
Zergs are just very bad at it at the moment. I'm sure someone looking back at the games one year from now would facepalm quite a lot at all those unnecessary widow mine hits.
Dubz
Profile Joined October 2010
United States242 Posts
Last Edited: 2013-04-09 11:16:34
April 09 2013 11:12 GMT
#8
On April 09 2013 20:04 Sated wrote:
If the Terran army is near their Mines then their army will kill 10-12 Zerglings or 1-2 Mutalisks before the Mines get triggered.

Just accept it. Mines are a broken unit, both design wise and balance wise.

Word yo, you ever think about faking the "swoop in" , therefore making the bio move back behind the mines, but then having a 10-20 lings on a diff control group, or some shift clicks on some roaches, and then move your whole army back, sans that special kamikaze force right at the last second, you could easily get into mine range because the terran is running back behind the mines as he thinks youre ready to attack. it requires some thought.

I don't think Hots has been out long enough for anyone to really say that. vulture bike anyone?

On April 09 2013 19:52 Soda wrote:
Really difficult to pull those things off in the middle of a battle...



I don't think the game's supposed to be easy!
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Xylocaine
Profile Joined November 2010
France56 Posts
April 09 2013 11:13 GMT
#9
On April 09 2013 19:47 Dubz wrote:
(as burrow is given for free now)


Well no offense meant but I stopped reading right there...
Dubz
Profile Joined October 2010
United States242 Posts
April 09 2013 11:18 GMT
#10
On April 09 2013 20:13 Xylocaine wrote:
Show nested quote +
On April 09 2013 19:47 Dubz wrote:
(as burrow is given for free now)


Well no offense meant but I stopped reading right there...

none taken its 7 am here been up all night made a silly i don't play zerg i forgot it was just switched to hatchery tech
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Sated
Profile Blog Joined March 2011
England4983 Posts
April 09 2013 11:19 GMT
#11
--- Nuked ---
Tuczniak
Profile Joined September 2010
1561 Posts
April 09 2013 11:21 GMT
#12
The problem is target need to stay 1,5 seconds in widow mine range. It's very hard to do against decent terran because bio can easily sit on or infront of widow mines and just move little once attack starts. In the end its best just run up and hope splash will hit forward zerglings together with marines. If it hits banelings, you are dead.
kaluro
Profile Joined November 2011
Netherlands760 Posts
April 09 2013 11:22 GMT
#13
You can control the mines manually, pick targets manually.
You can also even keep holding the S button so they won't fire, very effective.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
TheDwf
Profile Joined November 2011
France19747 Posts
April 09 2013 11:26 GMT
#14
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.
ejozl
Profile Joined October 2010
Denmark3555 Posts
April 09 2013 11:29 GMT
#15
They surely makes lings obsolete, unless you can make it to the Marines and do friendly splash damage.
Think you need either Roaches, Swarm Host, Ultras, Infestor to shoot in a couple of infested terrans first or a bunch of overlords with your army to soak up some of the Widow Mine damage.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
TeeTS
Profile Joined June 2011
Germany2762 Posts
April 09 2013 11:30 GMT
#16
The best thing to lure out Widow Mine shots are speed overlords. I wonder when pro players will realise that.
vol_
Profile Joined May 2010
Australia1608 Posts
April 09 2013 11:30 GMT
#17
On April 09 2013 20:26 TheDwf wrote:
Show nested quote +
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.

So glad this can't happen too, that shit would be BW lurker OP
Jaedong gives me a deep resonance.
Qikz
Profile Blog Joined November 2009
United Kingdom12058 Posts
Last Edited: 2013-04-09 11:32:01
April 09 2013 11:31 GMT
#18
On April 09 2013 20:30 TeeTS wrote:
The best thing to lure out Widow Mine shots are speed overlords. I wonder when pro players will realise that.


Was it Life who did that to Flash at MLG or was it Ret? It was so sick.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
kaluro
Profile Joined November 2011
Netherlands760 Posts
Last Edited: 2013-04-09 12:24:24
April 09 2013 11:33 GMT
#19
On April 09 2013 20:26 TheDwf wrote:
Show nested quote +
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.


if that wouldn't work, you can manually keep changing targets with your widow mines every <1,5 seconds and they won't fire, or just keep right clicking the same target, same effect.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2013-04-09 11:35:04
April 09 2013 11:34 GMT
#20
On April 09 2013 20:31 Qikz wrote:
Show nested quote +
On April 09 2013 20:30 TeeTS wrote:
The best thing to lure out Widow Mine shots are speed overlords. I wonder when pro players will realise that.


Was it Life who did that to Flash at MLG or was it Ret? It was so sick.

I don't know. I can't remember seeing it yet in a pro game, but it's just totally reasonable. They tank 2 shots, are not cleaned up fast by marines. They fly!!! they don't take up any supply, so you lose actually 0 of your army and you don't have to commit army to that job. It's kinda expensive, I see that, but at some point you can totally afford it as zerg.


On April 09 2013 20:33 kaluro wrote:
Show nested quote +
On April 09 2013 20:26 TheDwf wrote:
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.


Yes you can, and if that wouldn't work, you can manually keep changing targets with your widow mines every <1,5 seconds and they won't fire.


yeah. It's not that you have anything else to do as terran.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
OSC
22:00
King of the Hill #264
Liquipedia
INu's Battles
20:00
INu's Battles#21
SHIN vs herOLIVE!
IntoTheiNu 1404
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 277
MaxPax 126
Rex 91
StarCraft: Brood War
Britney 65479
Calm 3741
Shuttle 3116
Bisu 1879
FanTaSy 1612
EffOrt 396
Stork 358
Soma 294
Mini 293
firebathero 290
[ Show more ]
Hyuk 271
Rush 234
Light 233
ZerO 177
Soulkey 150
Last 133
Snow 129
Zeus 123
actioN 121
Barracks 107
Killer 79
Dewaltoss 64
hero 61
Sea.KH 61
Mong 54
Pusan 47
Hyun 45
Bale 38
Shinee 38
Free 33
NotJumperer 33
ToSsGirL 32
sorry 27
Yoon 26
PianO 26
Shine 24
Sharp 21
Aegong 19
yabsab 17
zelot 15
Sacsri 11
HiyA 11
Icarus 6
Noble 6
Dota 2
Gorgc6106
Dendi754
Counter-Strike
olofmeister1419
kRYSTAL_270
Heroes of the Storm
Lowko434
Other Games
gofns38990
singsing2135
B2W.Neo615
hiko412
crisheroes289
DeMusliM232
byalli195
Livibee161
Hui .136
Mew2King92
Liquid`VortiX78
ZerO(Twitch)10
Organizations
Other Games
BasetradeTV223
StarCraft: Brood War
lovetv 8
[ Show 9 non-featured ]
StarCraft 2
• StrangeGG 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
OSC
8h 48m
Replay Cast
9h 33m
OSC
1d 9h
Big Brain Bouts
1d 20h
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
2 days
Patches Events
3 days
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
[ Show More ]
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.