• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:58
CET 23:58
KST 07:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
BW General Discussion [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Video Footage from 2005: The Birth of G2 in Spain BSL Season 2025 - Full Overview and Conclusion
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1352 users

The classic Zerg "Swoop-in" MutaLB attack in HotS

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Dubz
Profile Joined October 2010
United States242 Posts
Last Edited: 2013-04-09 11:18:05
April 09 2013 10:47 GMT
#1
We all know what it looked like in WoL, mutalisks, zerglings, and banelings all swarming en masse towards terran bio, the zerglings absorbing as many tank shots as they could, banelings chasing the marines as they split and ran to avoid maximum damage, while mutalisks attempted to clean up any tanks or medivacs that were available targets.

Well, I am watching the GSL and it seems that even top level zergs like DongRaeGu think this is still a valid concept vs widow mines. Watching it, it seemed so simple to me after that battle:

Why doesnt DRG just send in 10-12 lings at first, to just soak up the widow mine cool downs? or perhaps 1-2 mutalisks at the same time as well? Or maybe even make a few roaches, research burrow movement and spread out a few roaches underground while moving towards the terran army, unburrow within widow mine range, cancel out all the VERY LONG cool downs, and then do the classic zerg swoop in. both of those seem extremely cost effective measures to counter widow mines, hopefully zergs can catch onto this as I think it will be the new metagame.

What are your thoughts? Do you think this is the way the metagame is headed? Do you think I'm an idiot? Discuss!
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Quakecomm
Profile Joined April 2012
United States344 Posts
April 09 2013 10:49 GMT
#2
I've tried this type of thing, but if you're fighting a terran's main army than usually if you send a few units first they'll be killed before you set off the cooldowns.
gorkey island is the only good map
m0nt
Profile Joined April 2011
Australia80 Posts
April 09 2013 10:50 GMT
#3
I dont think the lings would survive long enough for it to work since usually terrans army is usually ontop or infront of the mines. or at least they are when I play lol
semi-pro CS:GO player - http://www.youtube.com/user/meNtal2p
Soda
Profile Joined December 2009
United States66 Posts
April 09 2013 10:52 GMT
#4
Really difficult to pull those things off in the middle of a battle...
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
April 09 2013 11:01 GMT
#5
I'm seeing these micro moves more and more, but I still think Zerg needs more time to get a good grip on it.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Sated
Profile Blog Joined March 2011
England4983 Posts
April 09 2013 11:04 GMT
#6
--- Nuked ---
butchji
Profile Joined September 2009
Germany1531 Posts
April 09 2013 11:05 GMT
#7
Zergs are just very bad at it at the moment. I'm sure someone looking back at the games one year from now would facepalm quite a lot at all those unnecessary widow mine hits.
Dubz
Profile Joined October 2010
United States242 Posts
Last Edited: 2013-04-09 11:16:34
April 09 2013 11:12 GMT
#8
On April 09 2013 20:04 Sated wrote:
If the Terran army is near their Mines then their army will kill 10-12 Zerglings or 1-2 Mutalisks before the Mines get triggered.

Just accept it. Mines are a broken unit, both design wise and balance wise.

Word yo, you ever think about faking the "swoop in" , therefore making the bio move back behind the mines, but then having a 10-20 lings on a diff control group, or some shift clicks on some roaches, and then move your whole army back, sans that special kamikaze force right at the last second, you could easily get into mine range because the terran is running back behind the mines as he thinks youre ready to attack. it requires some thought.

I don't think Hots has been out long enough for anyone to really say that. vulture bike anyone?

On April 09 2013 19:52 Soda wrote:
Really difficult to pull those things off in the middle of a battle...



I don't think the game's supposed to be easy!
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Xylocaine
Profile Joined November 2010
France56 Posts
April 09 2013 11:13 GMT
#9
On April 09 2013 19:47 Dubz wrote:
(as burrow is given for free now)


Well no offense meant but I stopped reading right there...
Dubz
Profile Joined October 2010
United States242 Posts
April 09 2013 11:18 GMT
#10
On April 09 2013 20:13 Xylocaine wrote:
Show nested quote +
On April 09 2013 19:47 Dubz wrote:
(as burrow is given for free now)


Well no offense meant but I stopped reading right there...

none taken its 7 am here been up all night made a silly i don't play zerg i forgot it was just switched to hatchery tech
" mefjupl: if this game was balanced and we would find two players with almost same skills, in mirror match there would be a draw each game"
Sated
Profile Blog Joined March 2011
England4983 Posts
April 09 2013 11:19 GMT
#11
--- Nuked ---
Tuczniak
Profile Joined September 2010
1561 Posts
April 09 2013 11:21 GMT
#12
The problem is target need to stay 1,5 seconds in widow mine range. It's very hard to do against decent terran because bio can easily sit on or infront of widow mines and just move little once attack starts. In the end its best just run up and hope splash will hit forward zerglings together with marines. If it hits banelings, you are dead.
kaluro
Profile Joined November 2011
Netherlands760 Posts
April 09 2013 11:22 GMT
#13
You can control the mines manually, pick targets manually.
You can also even keep holding the S button so they won't fire, very effective.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
TheDwf
Profile Joined November 2011
France19747 Posts
April 09 2013 11:26 GMT
#14
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.
ejozl
Profile Joined October 2010
Denmark3463 Posts
April 09 2013 11:29 GMT
#15
They surely makes lings obsolete, unless you can make it to the Marines and do friendly splash damage.
Think you need either Roaches, Swarm Host, Ultras, Infestor to shoot in a couple of infested terrans first or a bunch of overlords with your army to soak up some of the Widow Mine damage.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
TeeTS
Profile Joined June 2011
Germany2762 Posts
April 09 2013 11:30 GMT
#16
The best thing to lure out Widow Mine shots are speed overlords. I wonder when pro players will realise that.
vol_
Profile Joined May 2010
Australia1608 Posts
April 09 2013 11:30 GMT
#17
On April 09 2013 20:26 TheDwf wrote:
Show nested quote +
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.

So glad this can't happen too, that shit would be BW lurker OP
Jaedong gives me a deep resonance.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2013-04-09 11:32:01
April 09 2013 11:31 GMT
#18
On April 09 2013 20:30 TeeTS wrote:
The best thing to lure out Widow Mine shots are speed overlords. I wonder when pro players will realise that.


Was it Life who did that to Flash at MLG or was it Ret? It was so sick.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
kaluro
Profile Joined November 2011
Netherlands760 Posts
Last Edited: 2013-04-09 12:24:24
April 09 2013 11:33 GMT
#19
On April 09 2013 20:26 TheDwf wrote:
Show nested quote +
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.


if that wouldn't work, you can manually keep changing targets with your widow mines every <1,5 seconds and they won't fire, or just keep right clicking the same target, same effect.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2013-04-09 11:35:04
April 09 2013 11:34 GMT
#20
On April 09 2013 20:31 Qikz wrote:
Show nested quote +
On April 09 2013 20:30 TeeTS wrote:
The best thing to lure out Widow Mine shots are speed overlords. I wonder when pro players will realise that.


Was it Life who did that to Flash at MLG or was it Ret? It was so sick.

I don't know. I can't remember seeing it yet in a pro game, but it's just totally reasonable. They tank 2 shots, are not cleaned up fast by marines. They fly!!! they don't take up any supply, so you lose actually 0 of your army and you don't have to commit army to that job. It's kinda expensive, I see that, but at some point you can totally afford it as zerg.


On April 09 2013 20:33 kaluro wrote:
Show nested quote +
On April 09 2013 20:26 TheDwf wrote:
On April 09 2013 20:22 kaluro wrote:
You can also even keep holding the S button so they won't fire, very effective.

Wrong.


Yes you can, and if that wouldn't work, you can manually keep changing targets with your widow mines every <1,5 seconds and they won't fire.


yeah. It's not that you have anything else to do as terran.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
Non-Korean Championship - D4
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
ZZZero.O256
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason176
StarCraft: Brood War
Shuttle 587
ZZZero.O 256
Dota 2
syndereN442
Pyrionflax231
LuMiX1
Super Smash Bros
Westballz14
Other Games
tarik_tv17530
gofns9232
summit1g7748
FrodaN6148
Grubby3054
Liquid`RaSZi2650
Fnx 1492
fl0m1175
Liquid`Hasu257
XaKoH 221
ToD216
KnowMe159
ArmadaUGS133
Organizations
Other Games
gamesdonequick2093
EGCTV1020
BasetradeTV1
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 56
• HeavenSC 52
• musti20045 33
• RyuSc2 27
• Reevou 11
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21599
Other Games
• imaqtpie2832
• Scarra1577
Upcoming Events
Replay Cast
10h 2m
Wardi Open
13h 2m
Monday Night Weeklies
18h 2m
OSC
1d 12h
The PondCast
2 days
OSC
2 days
Big Brain Bouts
4 days
Serral vs TBD
BSL 21
5 days
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Proleague 2026-01-18
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.