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Monobattle on Ladder (1v1) - Page 2

Forum Index > SC2 General
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FryBender
Profile Joined January 2011
United States290 Posts
March 07 2013 16:48 GMT
#21
This sounds like a lot of fun for the first couple of hours/days/maybe weeks but I'd be surprised if you end up doing this for 2 seasons. But either way I hope you update. Good luck and let us know how it goes.
Orek
Profile Joined February 2012
1665 Posts
March 07 2013 17:25 GMT
#22
On March 08 2013 01:33 Kommatiazo wrote:
Are you going to do the Funday Monday style (it's forced in maps like BX Monobattles) where you announce your one unit at the start of the game.

Also, I will probably legitimately be in Bronze-Gold league at first, and hope to see you on ladder Are you Orek on ladder too? I'd monobattle against you if I met you so I couldn't just auto-win with a blind counter.
I'm not announcing the unit I use. I could, but that would significantly drop the level I can reach. I'm not Orek on ladder btw

On March 08 2013 01:48 FryBender wrote:
This sounds like a lot of fun for the first couple of hours/days/maybe weeks but I'd be surprised if you end up doing this for 2 seasons. But either way I hope you update. Good luck and let us know how it goes.
Thank you. Actually, it takes 38 units times 3 opponent's race = 114 games to play the exact same situation. Immortal PvZ won't happen for the next 113 games, statistically speaking. Therefore, it would take a long time before I get bored.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
March 07 2013 17:32 GMT
#23
Isn't this what terrans already do?
133 221 333 123 111
DocHolliday
Profile Joined November 2010
United Kingdom51 Posts
March 08 2013 00:27 GMT
#24
Lets make this interesting. Once HoTS is released first person to supply a replay pack containing a win with all monobattle units is the champion!

Obviously someone could cheat and fake games with a friend, but really what's the point, they are only wasting their own time.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
Last Edited: 2013-03-08 01:13:07
March 08 2013 01:06 GMT
#25
What might make the challenge more interesting, in the sense of forcing you to use the Monobattle unit but without adding the myriad of problems that true Monobattle has would be to allow you to always use Marines, Zerglings, and Zealots. Trying to win with, say, Viper/Ling imo is more interesting than trying to win with pure Vipers which is pretty much impossible.

With this system, you could also make it a rule that you're not allowed to attack until you have at least one of the Monobattle units, so no 2-raxxing with Marine/Raven or 6-pooling with Ling/Corruptor.

I actually think this will increase your creativity. I dunno about you, but playing with pure Viper I'd just be demoralised. Adding Zerglings, but not being able to attack until Viper tech is just enough of a chance to make me work hard to try and win it. With Viper/Ling, I'm at a large disadvantage, but there's still a CHANCE. (Okay, maybe not against Mutas or Skytoss...)

That said, if you do this, you may want to make Medivac a unit for Terran, rather than always permitting it. Marine/Medivac by itself is okay, and there are too many units that can make it into a powerful composition. MMM, Marine-Tank-Medivac, Marine-Hellion-Medivac...

Alternatively, you're only allowed 1 or 2 Medivacs on the field at a time. (After all, it's not like you're going to be massing the shit out of Warp Prisms as a core component of your army. Medivacs are too powerful to have permanent access to.)
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
Last Edited: 2013-03-08 01:15:08
March 08 2013 01:14 GMT
#26
I think this might be tricky. Since your MMR will be somewhere, doing pure lings, rines, rauders, stalkers, etc, might be too easy, while something like vipers might be too hard.

Btw, you should stream this, I would watch
watchlulu
Profile Joined February 2013
Germany475 Posts
March 08 2013 08:21 GMT
#27
@ Orek

you said no anti air is the fun part of monobattles and yes i agree with that but i talked about the corrupter and this unit is no anti ground so how on earth are you gonna go to destroy a building with no anti ground?

this is why (the corrupter at least) is silly, because if your opponent builds no Air units, you can just go straight mass spines because it would be the same outcome

that said, gl& hf anyways because i can really think of most of the other units beeing great fun in monobattles
Have a nice day!
thezanursic
Profile Blog Joined July 2011
5497 Posts
March 08 2013 08:28 GMT
#28
You can monobattle with marines to like I dunno Masters?

hahahahahah
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-03-08 08:31:45
March 08 2013 08:31 GMT
#29
On March 08 2013 17:21 TrumpetWilli wrote:
@ Orek

you said no anti air is the fun part of monobattles and yes i agree with that but i talked about the corrupter and this unit is no anti ground so how on earth are you gonna go to destroy a building with no anti ground?

this is why (the corrupter at least) is silly, because if your opponent builds no Air units, you can just go straight mass spines because it would be the same outcome

that said, gl& hf anyways because i can really think of most of the other units beeing great fun in monobattles

you have to spread creep and make spines to attack buildings just like you said to fight ground
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Deleted User 137586
Profile Joined January 2011
7859 Posts
March 08 2013 08:44 GMT
#30
Sounds like great fun. I'm a big fan of TEAM monobattles, I'll be curious to see how you'll do in 1v1.
Cry 'havoc' and let slip the dogs of war
Akio00
Profile Joined January 2011
United States98 Posts
Last Edited: 2013-03-08 08:50:33
March 08 2013 08:49 GMT
#31
Good luck with the corrupter/viper! I think queen probably should be rated a 3, especially playing against lower level players.

Can widow mines attack buildings? That might be impossible too.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2013-03-08 09:24:03
March 08 2013 09:20 GMT
#32
Most of these units can't win vs a terran that lifts off a building.

Some units on that list are utterly ridiculous because they can't win AT ALL (corruptor, phoenix, viper, high templar) without massing workers to fight 99% of the game as well as kill all the buildings.

Mothership and widow mine is also stupid and [virtually] impossible.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
SolidMoose
Profile Joined June 2011
United States1240 Posts
March 08 2013 09:25 GMT
#33
The 1v1 Monobattle equivalent that was in funday monday was actually 3 units, not 1. Monobattle will never, ever work in a 1v1. Unless its bronze.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
March 08 2013 09:44 GMT
#34
--- Nuked ---
Ambre
Profile Joined July 2011
France416 Posts
March 08 2013 09:51 GMT
#35
On March 07 2013 18:53 ramon wrote:
Show nested quote +
On March 07 2013 18:46 E.L.V.I.S wrote:
sorry to say but this seems ... pointless ?

much like playing video games in general? the idea seems fun to me, for a couple of hours at least and if you don|t want to los that much, just make pure stalker


#IGNORANCE

http://online.wsj.com/article/SB10001424052970203458604577263273943183932.html
"There is only one corner of the universe you can be certain of improving, and that's your own self." - Aldous Huxley
forsooth
Profile Joined February 2011
United States3648 Posts
March 08 2013 09:53 GMT
#36
Why monobattle in 1v1? The fun of monobattles is figuring out how use a few random unit types in tandem to beat whatever random composition your opponents end up with.
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
Last Edited: 2013-03-08 10:45:44
March 08 2013 10:44 GMT
#37
On March 07 2013 17:14 Orek wrote:
sometimes it is really frustrating when a teammate sucks/leaves/trolls. In 1v1, there is no such concern.



Trolling? In a 4x4 monobattle? So am I doing to wrong when I pick warp prism every time and go for cannon drops and ninja my allies expansions?
cythaze
Profile Joined June 2011
830 Posts
March 08 2013 11:19 GMT
#38
Nice idea might give it a try aswell
Zeon0
Profile Joined September 2010
Austria2995 Posts
March 08 2013 11:41 GMT
#39
Cannon drops sounds nice, never thought of it. I will try that
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Elwar
Profile Joined August 2010
953 Posts
March 08 2013 12:11 GMT
#40
Hah, I love this. I've been playing a LOT of monobattle because frankly its easy and fun, ladder monobattles sound like a good twist.
On March 08 2013 18:20 Xapti wrote:
Most of these units can't win vs a terran that lifts off a building.

Some units on that list are utterly ridiculous because they can't win AT ALL (corruptor, phoenix, viper, high templar) without massing workers to fight 99% of the game as well as kill all the buildings.

Mothership and widow mine is also stupid and [virtually] impossible.

Couple things, first you're overestimating the skill level of players at the bottom of the ladder pool. Phoenix and templar in particular will demolish low league player armies everytime, and mothership + cannons would probably be virtually unstoppable in bronze. And if it takes workers to kill buildings (or mass spines if you're lucky enough to be zerg), thats what it takes.

Secondly, the OP might not agree but I feel if you've basically won the game its not really against the spirit of the undertaking to build Air-to-Air to kill floating buildings. In monobattle maps buildings will die if floated to positions un-attackable by static AA.
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