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On March 05 2013 16:29 Liquid`Ret wrote: How can there be nothing on the widow mine?
Startale.Life found a way to counter the widow mines, or at least a method to render them much less effective than before.
The game of him vs Flash showcased some odd behavior regarding the mines.
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On March 20 2013 01:30 TigerKarl wrote:Show nested quote +On March 19 2013 22:22 stratmatt wrote:On March 19 2013 22:01 CimonTheStoic wrote:On March 19 2013 01:52 nojok wrote: I just had a random idea, maybe it's totally wrong, but why not make the boost forcing the medivacs to go in a straight line & can't drop/pick units? They will still be very powerful but more risky if you do it blindly and it would require more skill to be able to drop exactly where you want. interesting. would be fun to play with. terrible idea. why would you want to drastically reduce that amount of micro possible? And how the hell would this be more funt o play with then dropships that can zip around and drop wherever you need them? all the people crying about medivacs are the same people who were too stubborn to even learn how to deal with them in WOL. you know who you are. people were STILL complaining on the ladder in WOL when I would drop them all the way up until the end You being all offensive isn't going to change the fact that he's on a interesting track here. Making this spell a conscious choice instead of using it every few seconds like a braindead robot is only going to improve the game.
Wait a second............you are saying that making the medivac impossible to control once you activate the boost improves the player's choices and makes them less of a robot? This is real-time strategy....not civilization lol.
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On March 20 2013 01:45 D_K_night wrote:Show nested quote +On March 05 2013 16:29 Liquid`Ret wrote: How can there be nothing on the widow mine? Startale.Life found a way to counter the widow mines, or at least a method to render them much less effective than before. The game of him vs Flash showcased some odd behavior regarding the mines.
Yes. In some cases Life have lings and mutas run over a couple of mines and they did the least amount of dmg they could possible did.
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On March 19 2013 19:12 Psychobabas wrote:ROFL WTF haha. Here we go again.
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On March 20 2013 01:58 ZenithM wrote:WTF haha. Here we go again.
But all those barcodes are Life.
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- Some of the initial balance concerns do seem to be continuing in games whereas the more creative players aren't struggling as much against them. I didn't watch entire MLG so I dunno, but if by creative players they mean MC and his series against MVP it's just lol.
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On March 20 2013 02:01 Plansix wrote:Show nested quote +On March 20 2013 01:58 ZenithM wrote:On March 19 2013 19:12 Psychobabas wrote:On March 19 2013 19:08 Sky0 wrote:Korea GM atm. Doesnt look like zergs doing to bad. + Show Spoiler + ROFL WTF haha. Here we go again. But all those barcodes are Life. including 2 protoss and 1 terran. He is that good.
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On March 20 2013 02:03 Cheerio wrote:Show nested quote +On March 20 2013 02:01 Plansix wrote:On March 20 2013 01:58 ZenithM wrote:On March 19 2013 19:12 Psychobabas wrote:On March 19 2013 19:08 Sky0 wrote:Korea GM atm. Doesnt look like zergs doing to bad. + Show Spoiler + ROFL WTF haha. Here we go again. But all those barcodes are Life. including 2 protoss and 1 terran. He is that good.
He must understand the mind of his opponent.
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On March 20 2013 02:10 Plansix wrote:Show nested quote +On March 20 2013 02:03 Cheerio wrote:On March 20 2013 02:01 Plansix wrote:On March 20 2013 01:58 ZenithM wrote:On March 19 2013 19:12 Psychobabas wrote:On March 19 2013 19:08 Sky0 wrote:Korea GM atm. Doesnt look like zergs doing to bad. + Show Spoiler + ROFL WTF haha. Here we go again. But all those barcodes are Life. including 2 protoss and 1 terran. He is that good. He must understand the mind of his opponent.
Sounds legit, expect him to take all of top 15 by himself soon!
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Cool. MLG was really awesome.
I love everything so far, especially the physics and death animations. I would say my least favourite unit so far is the viper. I do indeed like it, but, I think the abduct animation looks so cheesy. It just grabs and moves the unit so robotically. Doesn't look "natural" at all.. haha.
Anyway.. can't wait for more hots in the future.
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im sure roro, hydra, zero etc will be fine proleague zergs will find the way of dealing with that WM play im wondering how will fantasy abuse the medivac speed with his "terrorist teran" style
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On March 05 2013 09:12 blade55555 wrote:Show nested quote +On March 05 2013 09:10 forsooth wrote: Blizzard not in a hurry to nerf Terran for once? This is unprecedented. Took them forever to nerf terran in wol to at the beginning  .
Except for that massive seige tank nerf that stopped them from dominating light armor.
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yes Medivacs look strong but it's forcing even the opponents to play aggressive. Hello Mr Kim how i can play aggressive with zerg if i must play vs mines? lings useless i go roach is instand all in.
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Vatican City State582 Posts
On March 20 2013 05:41 JokerAi wrote: yes Medivacs look strong but it's forcing even the opponents to play aggressive. Hello Mr Kim how i can play aggressive with zerg if i must play vs mines? lings useless i go roach is instand all in.
lings are pretty epicly good when Life's controlling them It's the player, not the units themselves!
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On March 20 2013 05:41 JokerAi wrote: yes Medivacs look strong but it's forcing even the opponents to play aggressive. Hello Mr Kim how i can play aggressive with zerg if i must play vs mines? lings useless i go roach is instand all in.
play like Life
good luck
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I think the new death animations look so absurd, they almost look comical, specially stuff like tanks shooting marines. I wish they would tone them down or take them out altogether.
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They should have included a bunker change!!
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On March 20 2013 06:10 Shinespark wrote: I think the new death animations look so absurd, they almost look comical, specially stuff like tanks shooting marines. I wish they would tone them down or take them out altogether.
Yeah the whole physics/death engine is cool sometimes, like when things like medivacs and such die, but then when you see marines being flung 5 miles by an ultra swipe it is just way too much.
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