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On March 14 2013 11:17 Robotix wrote: And people say the Battle.net forums are bad...
As for me, personally, I greatly enjoyed the campaign. It had a lot of interesting things to do (like evolution missions) and most of the characters are awesome (<3 Abathur). The story was predictable (as has been just about every story I've ever taken in) but was good nonetheless.
I give it a 9/10. You should review video games professionally, you'd fit right in.
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On March 14 2013 11:14 Zaros wrote:Show nested quote +On March 14 2013 11:08 Pookie Monster wrote:On March 14 2013 07:39 abominare wrote:On March 14 2013 07:16 Bobgrimly wrote:+ Show Spoiler +On March 14 2013 06:51 Gatesleeper wrote: It's insane to see some people in the thread defend the plot for Heart of the Swarm and pretend that it's good writing or makes any sense at all.
The big points have already been covered in this thread by Warlock40 (page 11) and abominare (Page 15). The people who disagree with these guys are using shitty plot points introduced in SC2 (The Prophecy, Amon is the new big baddy, Xel'Naga artifact as all purpose character development fixer) to defend shitty character development.
The stupidity of the whole campaign, and perhaps the whole sequel so far, culminates in the final mission of HotS. Stop for a minute and look at what's happening here. Our human hero, Jim Raynor, is helping an army of Zerg kill an army of Terran. Imagine the HotS opening cinematic where the Zerg are killing Terrans on Korhal, that version of the attack is just a vision/dream Kerrigan has, but then it actually happens. Now imagine that Jim Raynor and his own army of Raiders are on the side of the Zerg in that cinematic and are helping them kill the Dominion.
Jim Raynor, our perennial good guy, comes to the aid of Kerrigan, essentially forgiving her for all her past and present crimes (remember, she is still killing humans throughout the whole HotS campaign). In cutscene we see her telepathically commanding her brood mothers to attack and infest entire Terran planets. Do we assume that Raynor never found out about those planets? Or, as abominare said "do we just have to assume that every [Dominion] marine is a card carrying SS member".
Remember in the beginning of Wings of Liberty when Kerrigan begins attacking Terran worlds, a news report in the game says "billions of casualties". I always thought that number was ludicrously high, maybe it was an exaggeration on part of the newscaster? So in SC2, Kerrigan has killed at least millions, if not billions, of human beings, mostly in her quest to kill one man she doesn't like. Or does that not count because she was under the influence of Amon? That is so dumb. It is established in SC1 that after The Overmind dies, Kerrigan is 100% in control of her actions. She is responsible for everything she does. But wait, we gotta have a Zerg campaign for our second expansion pack, better retcon the shit out of Kerrigan and make her a good guy!
abominare reminds us to "keep in mind shes a god damn ghost who specialize in covert assassinations not involving giant wars". Not only was Kerrigan a ghost, she was the best, most gifted ghost in the history of the program. It would've made a lot more sense if Kerrigan chose to say as Terran and killed Mengsk using human means. Watching Kerrigan try to plan out a way to assassinate Mengsk as a ghost, that would've been fun. Holy shit I just made up the plot for Starcraft: Ghost 2.
Anyway, if you thought the final mission was stupid, you're not ready for the final cinematic. It was written by a 6 year old, and goes like this:
So Kerrigan is in the palace and all these marines and vikings are shooting at her but she's too fast and she jumps in the air and then lands and does her psionic thing and blows them all up. Next we see Mengsk sitting in his office and he's looking all smug and shit while he pulls out a cigar box. In it is a cigar and also this remote control thing, what is that, we don't know yet! Keep watching!
Kerrigan tears through his door with her wings and shit and walks up to him and is all like "I'mma kill you now." But then Mengsk turns around and says "nope I'mma kill you" and presses his remote and suddenly the Xel'Naga Artifact comes out of the floor and zaps Kerrigan! Oh no, Kerrigan is down and zapped and can't get up. Mengsk gloats over her saying "lol I'm killing you" for a minute and is about to zap her again but then Raynor comes out of nowhere and beats Mengsk up! He breaks the remote and now Mengsk is defenseless.
Kerrigan walks up to Mengsk and stabs him with her Wings, and says "okay I'm killing you now", then she puts psionic stuff into Mengsk's mouth and he blows up! Pa-chew! The whole office blows up. (We only see this from the outside because gore is gross, remember, this is written by a 6 year old, not a 12 year old).
Kerrigan and Raynor walk onto the newly made balcony and tell each other that they love each other 5ever. Then Kerrigan floats away smiling knowing that today was a good day where thousands of human beings died to sate the bloodlust of one woman. Raynor is okay with this because he didn't like Mengsk either. Beautifully written. Amnesia effect. Romeo/juliet. Good vs evil. 3 things to avoid if you want to write a good story. 3 things blizzard just hamfisted together to make a sequel. Prophecy/artifact allowing retcon. Zzzzz. Also anyone else notice the GIANT DBZ style fight scenes/levels. It's sickening. I love DBZ. But come on! That's terrible! Lack of imagination and cheesy fights/rts ruining concepts. HEROS ARE NOT RTS, REAL TIME STRATEGY. The campaign felt like an RPG. I thought I paid for an RTS. grumble grumble. LOTV = one man against armies. But he is immortal and godlike. Zeratul. You thought I meant the dark voice.... nah. LOTV ending story/script. Zeratul goes on a bunch of unrelated quests for no real purpose and does a bunch of stuff that powers him up for no logical reason, much like kerrigan did and occasionally has a few units join him to "assist" his mission. End battle after he solos the bad guys army, is him and kerrigan and jim with a big gun vs bad guy. You get to use each with quick time events to defeat the boss. Sit back and press x when the big button comes up. Blizzard will hail it as revolutionary rts tactics. Boss battle will be 95% cutscene and 4% quicktime and then 1% deathscene. Calling it now. And if you are lucky there will be a special level where you get to build a base.... but don't worry zeratul will hold off the waves of enemies solo so you can build 5 stalkers and 2 zealots to get the acheivement. My original post was running too long to include all the dbz references. but they were definitely screaming in my head in nearly every fight cut scene, despite not having watched dbz in like 15 years. Highlights included: Beginning scenes, hey wait, did mengsk jr just put kerrigan in a hyperbolic time chamber to test her abilities? When raynor gets her out of of the chamber after she just psiforce squishes everyone and the room blows up like a dbz character powering up and she has ghost suit lights flaring up like lightning i was laughing my ass of thinking, lulssj2 kerrigan. I half expected Narud to yell what 9000, not to mention that Narud apparently learned to kamehameha between games. Luckily kerrigan apparently hit ssj3 with wicked hair problems and wings instead of a tail. Zeratul/mengsk palace scene, yup more dbz fighting, but after a few seconds of wtf when she was floating up i realized this was a scene totally stolen from the end of dbz when goku's spirit reascends at the end of the series, Raynor had the exact same stupid look on his face gohan does. Its not Blizzards fault that DBZ used every science fiction concept in the damn book over the course of its production. I remember people saying the same think with the Yoda/Sith Lord scene in star wars. WHAT IS THIS DBZ!!!?? Ok now thanks to DBZ anytime two people shoot energy at each other in a sci fi they must be ripping off toonami. The Starcraft gaming community is the most whiny, arrogant, sarcastic bastards ive ever seen, your all a bunch of geeks trying to look cool by mocking something you spend a great deal of your time on, i dont care if i get banned for this post it needed to be said. First thing i thought of in the mission with Kerrigan vs Narud was DBZ, so it kind of has to be said but i enjoyed the campaign, final mission was a bit too easy when you get the hang of it. Also if we are talking about borrowing concepts Kerrigan has force choke xD. Some of the story seemed a bit odd where stukov arrives out of nowhere, Narud wasn't confirmed as Duran, warfield survived WoL and then appeared in hots to die and not much protoss in the campaign  .
Yeah stukovs arrival was odd but he was such a great character that i didnt mind, he was a great character in BW as well. Not sure why Narud didnt reveal as Duran, maybe too obvious since we all figured it out anyway. The wasnt large amounts of protoss in BW Terran campaign either, you cant play a zerg campaign expecting it to be half about the protoss when the zergs primary enemy for this expansion is the terran dominion.
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On March 14 2013 11:22 Gatesleeper wrote:Show nested quote +On March 14 2013 11:17 Robotix wrote: And people say the Battle.net forums are bad...
As for me, personally, I greatly enjoyed the campaign. It had a lot of interesting things to do (like evolution missions) and most of the characters are awesome (<3 Abathur). The story was predictable (as has been just about every story I've ever taken in) but was good nonetheless.
I give it a 9/10. You should review video games professionally, you'd fit right in.
I love you too, bro.
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On March 14 2013 11:17 Robotix wrote: And people say the Battle.net forums are bad...
As for me, personally, I greatly enjoyed the campaign. It had a lot of interesting things to do (like evolution missions) and most of the characters are awesome (<3 Abathur). The story was predictable (as has been just about every story I've ever taken in) but was good nonetheless.
I give it a 9/10.
I loved Abathur too, the primal zerg was annoying with his "essence" lol but he revealed the mindset of the zerg and how they view progress for their race.
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On March 14 2013 11:13 Gatesleeper wrote:Show nested quote +On March 14 2013 10:56 Slaughter wrote: Honestly in the context of video game stories, it is pretty good. Please tell me of any truly "amazing" game stories. Because according to the standards that some of you are judging HotS you would think that every other game story was personally written by a famed novelist. It's true, video game writing is and has always been bad. The problem is, up until WoW/D3/SC2, Blizzard was one of those few gaming companies that made good stories and had good writing. Here are some games with good writing/stories: Most Valve games (HL 1 and 2, Portal) Most Bioware games (but not ME3, good god) Bioshock 1 (not 2) Silent Hill 2 Indigo Prophecy Dreamfall: The Longest Journey Some of the Fire Emblem games Hotel Dusk: Room 215 Braid (even with all its pretentiousness) I haven't played these, but have heard good things: Planescape: Torment Eternal Darkness: Sanity’s Requiem Grim Fandango Xenogears Deus Ex Beyond Good and Evil
For the games on this list that I know, each still had 1000000x people bitching about the writing/storytelling.
I actually looked forward to the conversations with the characters, especially Abathur. Even Izsha in her child-like simple mindedness and naivety, was a good contrast to Zagara who was the same way but more ruthless. Stukov and the other guy were just ok seemed like fan service and filler respectively. But overall I enjoyed the game a lot (storywise) gameplay, well I am not an RTS guy as much anymore but the "noob" friendly features were nice. I really wish this game had come out at the same age that SC/BW came out heh.
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I'll hoping that at one point...somewhere in LoTV the UED shows up. because the UED was pretty awesome, especially DuGalle. Considering Tassadar and Stukov was brought back. I wouldnt be surprised to see Infested DuGalle or DuGalle in an immortal suit as he is of "honor and pride"
The HoTS had some pretty cool cinematics but the overall was too simple. I'm not trying to be an brood war elitist in any means..but what exactly are the plot twists in the game? Kerrigan turns back to into the Queen of Blades? Jim Raynor after his whole "liberate the terrans lives from the wrath of Mengsk" suddenly decides its okay for Kerrigan to kill people on Korhal because it's tactically viable? That there are cool boss of feral zergs? Seriously..it lacks just overall creativity.
With Brood war, there were so many twists and turns you never knew what was going to happen in the end...that was the beauty of it all. In SC2 it's pretty much Point A to Point B, and it's all pre-determined by the first 4-5 missions in the game what the plot is going to be.
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Well I personally though WoL was already pretty cheesy and not very interesting, but the presentation was great and it definetely had more content and at least a few really tough missions.
HotS does not have a single really difficult mission, even on brutal. Plus 70% of the missions you can win with Kerrigan alone with a few support units now and then. But again the presentation is great and to me is a bit more compelling than WoL, but that might just be because Kerrigan is simply a more interesting character (forced to be a ghost then a renegade, then betrayed and an enslaved zerg then zerg queen etc...).
In the End you barely see anything of her character development and she does not even hesitate to transform herself again.
OF course that'S another bad point: you finish WoL to save Kerrigan, and a few missions into HoTS she becomes the queen of blades again... And why exactly does she look the same as before? That was seriously kind of lame. I think it would have been awesome if Kerrigan had lead the swarm in human Form. The whole Amon thing also seemed kind of cheesy to me. What about the Xel'nage? Are they just one Guy? What about the prophecy? Most of it was pretty superficial. But I still have to say that I greatly enjoyed most of it. The mission were mostly very good, the cutscenes extremely well done.
"Enemy withing" was awesome and the fight against the supreme primal zerg, felt like diablo but in a good way. And saying that WoL was better would be a Lie IMO. In the end brood war was much better but it told the story of three races and three perspectives, that alone made it so much better.
Oh and on another Note: I feel that the single player is much better than the multiplayer part, which really fell behind my expectations: Widowmines make zvt totally boring, pvz seems really a bit imba right now. Terrans still do mostly bio, drops were already hard before, now they're impossible to hold. Swarmhost is just weird. Tempest superboring. Mutas dominate and again we have a stupid hero unit for protoss, while gateway units still suck and forcefields are still imba vs zerg....
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I actually liked HotS a lot more than WoL. While the story is pretty simple overall, I really liked the way it was told. I felt a lot more invested in the story and felt kind of sad at the end.
That said, I am still kind of confused about Narud. Did mensk actually know what he was doing/who he was? Did Valerian (he claimed to own the Mobius foundation and knew of the artifact)? Was Narud nova as well?
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Funny, it was just after playing HotS that I realized how much the system of control/hierarchy is similar to the Buggers from Enders Game.
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Hey CAN AnYONE HElP ME, what is the portrait in between diablo and Orc under feat of str. ,!!!!!! How can we get it in us server?
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On March 14 2013 12:04 Slaughter wrote:Show nested quote +On March 14 2013 11:13 Gatesleeper wrote:On March 14 2013 10:56 Slaughter wrote: Honestly in the context of video game stories, it is pretty good. Please tell me of any truly "amazing" game stories. Because according to the standards that some of you are judging HotS you would think that every other game story was personally written by a famed novelist. It's true, video game writing is and has always been bad. The problem is, up until WoW/D3/SC2, Blizzard was one of those few gaming companies that made good stories and had good writing. Here are some games with good writing/stories: Most Valve games (HL 1 and 2, Portal) Most Bioware games (but not ME3, good god) Bioshock 1 (not 2) Silent Hill 2 Indigo Prophecy Dreamfall: The Longest Journey Some of the Fire Emblem games Hotel Dusk: Room 215 Braid (even with all its pretentiousness) I haven't played these, but have heard good things: Planescape: Torment Eternal Darkness: Sanity’s Requiem Grim Fandango Xenogears Deus Ex Beyond Good and Evil For the games on this list that I know, each still had 1000000x people bitching about the writing/storytelling. Man I take my time to give you a list of good stories in video games and you brush them all off with a line like this.
Why do people use arguments like this? Is it even an argument? What are you saying here?
Which games are you talking about? Because I can guarantee you that none of these games had over a million people complain about its story, because many of these games not more than a million people played, ever.
But anyway, what you're saying is that no matter how good something is, there will always be detractors and naysayers. That's granted, and obvious. What's your point though? What are you trying to say about SC2? That it had a good story despite all the people in here that say otherwise? What do you want me to say? That HotS had a better plot than Call of Duty or Gears of War or whatever? Fine, it did. Heart of the Swarm, however bad, still had a better story than a lot of mainstream video games.
But that doesn't mean we should give it a pat on the back and call it a day. I'm holding Starcraft to a higher standard, one set by SC1 and Blizzard's other games in the past. By those standards, HotS is drivel, and just because it's more or less on par for video game plotlines, doesn't mean I shouldn't be allowed to say that. Just because other games are trash doesn't make HotS good, and just because better games have had detractors doesn't mean HotS is as good as them.
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As someone who does not delve deep into the story lines. As someone who has seen movies like Twilight and other chick flicks, I would hardly compare Hots to it. I mean it was somewhat corny and romantic but masses of people love that stuff. It was predictable but overall I enjoyed the characters and the development of Sarah. It did leave me wanting more and I believe that was their intention with LotV on the way. I don't know, I mean for people to rip it apart, I guess it could have been darker. But after going to see Jack the Giant with my son earlier today, the ending of Hots was pretty much what I hoped for. I thoroughly enjoyed the campaign in its entirety. Except for no choice of an upgrade for my Infestor. What the hell man, Blizzard must really hate em.
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I feel thoroughly disappointed by Blizzard. They used to do better.
EDIT: I just made the mistake of visiting the official forums. The majority there actually thought the story was good? Am I getting too old for games?
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On March 14 2013 05:12 Shake n Blake wrote:Show nested quote +On March 13 2013 17:31 Seam wrote: So uhm. Just finished and was wanting to say how I actually really really enjoyed the story telling and character development...
But I guess I'm alone there... If you're being completely honest, then i must inform you that your standards of quality story telling and character development are very, very low. For a lot of gamers however, this is not uncommon, given that they're unlikely to do lots of reading outside of the gaming industry. (There simply isn't enough quality story-telling among triple A titles nowadays to make gaming a substitute for literature.) Other people in this thread have already expressed my reasons for despising the SC2 story arc so much and why the character development is so disgustingly incongruent to SC:BW. (Raynor's baffling decision making that makes him totally unrelatable to his personality & performance in SC1, Big bad Amon turns out to be the real villian and Kerrigan is somehow now the hero . . . oh and my personal gripe being Zeratul's abysmal voice acting, but that's just me comparing his voice to the outstanding original actor. Seriously, try comparing the two and I think you'll understand where I'm coming from.) I can just imagine Metzen picking up a harlequin novel and thinking how brilliant it would be to structure Jim & Kerrigan's relationship around it in HOTS, along with the cliched and uninspired dialogue. ("Like riding a bike!" O___O Honestly, how could've ANYONE at Blizzard read their fucking script and thought to themselves, "brilliant! We're gonna set a new standard for story telling in gaming, an original cliff hanger for LotV!") This doesn't leave much hope for LotV sadly, which makes me even more worried about Blizzard's say in how the Warcraft movie script is written, but I digress. I feel our only hope is if Blizzard fires Metzen now before he douses the maybe-salvagable train wreck that is SC2's storyline in gasoline and lights a match . . . .
If you were trying to make the assumption that I don't read outside of games/movies, you're very wrong o.O(I don't watch many movies, for one, and I read far more books than I have time for, for two.)
It's subjective. Simply saying "I THINK IT WAS BAD AND SO SINCE YOU LIKED IT YOU'RE DUMB IN THIS AREA" doesn't work...
A lot of the 'baffling decisions' that 'makes him totally unrelatable' for example? I consider them more realistic than always doing the same thing every time. People change over time, and when people have time to think things over repeatedly they *gasp* change their mind!
Kerrigan wasn't made into a hero. They made it clear that she was still killing anything in her path to vengence, she was just more human and had a bit more morals about it(Not killing injured soldiers, trying to avoid civilians).
"Like riding a bike" sounds like a cheesy thing that would ACTUALLY be said. Especially considering the two...
I liked the story. Very much enjoyed it, and I felt the character development was well done.
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On March 14 2013 10:58 Warlock40 wrote:Show nested quote +On March 14 2013 10:56 Slaughter wrote: Honestly in the context of video game stories, it is pretty good. Please tell me of any truly "amazing" game stories. Because according to the standards that some of you are judging HotS you would think that every other game story was personally written by a famed novelist. Brood War. Baldur's Gate series. Planescape Torment.
And one extra note (which I know was mentioned earlier in this thread): Remember, Kerrigan killed Mengsk's parents. When she was a ghost. It was stated as one of the reasons why Mengsk left Kerrigan back on Tarsonis. So I don't see why Kerrigan should be mad Mengsk tried to kill her. Especially after she defeated him at the end of Brood War (after betraying their tenuous alliance by having samir duran and the player kill Fenix and Duke.) It just boggles my mind how we could get hots and wol after sc and scbw.
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On March 14 2013 14:53 Serpest wrote: And one extra note (which I know was mentioned earlier in this thread): Remember, Kerrigan killed Mengsk's parents. When she was a ghost. It was stated as one of the reasons why Mengsk left Kerrigan back on Tarsonis. So I don't see why Kerrigan should be mad Mengsk tried to kill her. Especially after she defeated him at the end of Brood War (after betraying their tenuous alliance by having samir duran and the player kill Fenix and Duke.) It just boggles my mind how we could get hots and wol after sc and scbw. Yup, like I said, I was hoping this plot point would be brought up. A logical way would be for Mengsk to tell Kerrigan this at their final showdown, to try to guilt her into letting her guard down.
One thing I noticed over the course of SC2 is that Mengsk doesn't seem nearly as bad a guy as Raynor and Kerrigan make him out to be. Consider all the things Mengsk says to Kerrigan throughout HotS. Since we're playing as Kerrigan, and Mengsk is the appointed "bad guy" of the story, everything he says should sound evil or bad or manipulative, no? But every time Mengsk said something to Kerrigan I thought "yup, he's got a point." When Mengsk is gesticulating at Kerrigan over the course of the last few missions and cut scene, he should be sounding like the desperate tyrant the game makes him out to be. He constantly harps on the fact that Kerrigan is the leader of the Zerg, and therefore a threat to all humanity.
Where is the mistake in this? Isn't Mengsk 100% right? As long as Kerrigan is alive and leading the Swarm, humanity is in danger. We've seen time and time again that Kerrigan kills humans without remorse. Her sparing 3 dropships on Char or deciding not to go through civilian sectors in Augustgrad doesn't pardon her for her crimes. Or are we to believe now that Mengsk is dead, Kerrigan is gonna be a total chill dude and not kill any more humans ever.
I know Mengsk is a power hungry, self serving dictator, but I fail to see where he becomes the abhorent tyrant the game has us believe him to be. Will the Terrans be better off with Valerian as their leader instead of Mengsk? Undoubtedly. But was it worth killing billions of human lives to achieve that end? I don't think so.
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On March 14 2013 14:50 Seam wrote:Show nested quote +On March 14 2013 05:12 Shake n Blake wrote:On March 13 2013 17:31 Seam wrote: So uhm. Just finished and was wanting to say how I actually really really enjoyed the story telling and character development...
But I guess I'm alone there... If you're being completely honest, then i must inform you that your standards of quality story telling and character development are very, very low. For a lot of gamers however, this is not uncommon, given that they're unlikely to do lots of reading outside of the gaming industry. (There simply isn't enough quality story-telling among triple A titles nowadays to make gaming a substitute for literature.) Other people in this thread have already expressed my reasons for despising the SC2 story arc so much and why the character development is so disgustingly incongruent to SC:BW. (Raynor's baffling decision making that makes him totally unrelatable to his personality & performance in SC1, Big bad Amon turns out to be the real villian and Kerrigan is somehow now the hero . . . oh and my personal gripe being Zeratul's abysmal voice acting, but that's just me comparing his voice to the outstanding original actor. Seriously, try comparing the two and I think you'll understand where I'm coming from.) I can just imagine Metzen picking up a harlequin novel and thinking how brilliant it would be to structure Jim & Kerrigan's relationship around it in HOTS, along with the cliched and uninspired dialogue. ("Like riding a bike!" O___O Honestly, how could've ANYONE at Blizzard read their fucking script and thought to themselves, "brilliant! We're gonna set a new standard for story telling in gaming, an original cliff hanger for LotV!") This doesn't leave much hope for LotV sadly, which makes me even more worried about Blizzard's say in how the Warcraft movie script is written, but I digress. I feel our only hope is if Blizzard fires Metzen now before he douses the maybe-salvagable train wreck that is SC2's storyline in gasoline and lights a match . . . . If you were trying to make the assumption that I don't read outside of games/movies, you're very wrong o.O(I don't watch many movies, for one, and I read far more books than I have time for, for two.) It's subjective. Simply saying "I THINK IT WAS BAD AND SO SINCE YOU LIKED IT YOU'RE DUMB IN THIS AREA" doesn't work... A lot of the 'baffling decisions' that 'makes him totally unrelatable' for example? I consider them more realistic than always doing the same thing every time. People change over time, and when people have time to think things over repeatedly they *gasp* change their mind! Kerrigan wasn't made into a hero. They made it clear that she was still killing anything in her path to vengence, she was just more human and had a bit more morals about it(Not killing injured soldiers, trying to avoid civilians). "Like riding a bike" sounds like a cheesy thing that would ACTUALLY be said. Especially considering the two... I liked the story. Very much enjoyed it, and I felt the character development was well done. I'm just curious, what kind of books do you read and enjoy? What are some of your favourite novels?
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On March 14 2013 15:38 Gatesleeper wrote:Show nested quote +On March 14 2013 14:50 Seam wrote:On March 14 2013 05:12 Shake n Blake wrote:On March 13 2013 17:31 Seam wrote: So uhm. Just finished and was wanting to say how I actually really really enjoyed the story telling and character development...
But I guess I'm alone there... If you're being completely honest, then i must inform you that your standards of quality story telling and character development are very, very low. For a lot of gamers however, this is not uncommon, given that they're unlikely to do lots of reading outside of the gaming industry. (There simply isn't enough quality story-telling among triple A titles nowadays to make gaming a substitute for literature.) Other people in this thread have already expressed my reasons for despising the SC2 story arc so much and why the character development is so disgustingly incongruent to SC:BW. (Raynor's baffling decision making that makes him totally unrelatable to his personality & performance in SC1, Big bad Amon turns out to be the real villian and Kerrigan is somehow now the hero . . . oh and my personal gripe being Zeratul's abysmal voice acting, but that's just me comparing his voice to the outstanding original actor. Seriously, try comparing the two and I think you'll understand where I'm coming from.) I can just imagine Metzen picking up a harlequin novel and thinking how brilliant it would be to structure Jim & Kerrigan's relationship around it in HOTS, along with the cliched and uninspired dialogue. ("Like riding a bike!" O___O Honestly, how could've ANYONE at Blizzard read their fucking script and thought to themselves, "brilliant! We're gonna set a new standard for story telling in gaming, an original cliff hanger for LotV!") This doesn't leave much hope for LotV sadly, which makes me even more worried about Blizzard's say in how the Warcraft movie script is written, but I digress. I feel our only hope is if Blizzard fires Metzen now before he douses the maybe-salvagable train wreck that is SC2's storyline in gasoline and lights a match . . . . If you were trying to make the assumption that I don't read outside of games/movies, you're very wrong o.O(I don't watch many movies, for one, and I read far more books than I have time for, for two.) It's subjective. Simply saying "I THINK IT WAS BAD AND SO SINCE YOU LIKED IT YOU'RE DUMB IN THIS AREA" doesn't work... A lot of the 'baffling decisions' that 'makes him totally unrelatable' for example? I consider them more realistic than always doing the same thing every time. People change over time, and when people have time to think things over repeatedly they *gasp* change their mind! Kerrigan wasn't made into a hero. They made it clear that she was still killing anything in her path to vengence, she was just more human and had a bit more morals about it(Not killing injured soldiers, trying to avoid civilians). "Like riding a bike" sounds like a cheesy thing that would ACTUALLY be said. Especially considering the two... I liked the story. Very much enjoyed it, and I felt the character development was well done. I'm just curious, what kind of books do you read and enjoy? What are some of your favourite novels?
Generally fantasyish I suppose? I'm not good on genre names... Sometimes realistic fiction, sometimes horror, romance, sci-fi, etc... I pretty much pick up a book and go with it if it seems interesting.
As for favorites? Uhm... not sure? Off the top of my head I really enjoyed some of the early books in Anne Rice's Vampire series thing. Stephen King's Dark Tower series holds a place in my heart despite despising the ending...
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What i liked about bw was that it told the story of the 3 seperate races. Sure there were heroes/leaders on all sides we would feel for, but that was merely part of the story. BW revolved around the races and their struggles. You saw the pride of the protoss blind and destroy them. You saw how divided the terren were. You saw how united and fierce the zerg were. While during this you may have had smaller plots (kerrigan + raynors feelings, tassadar vs infested kerrigan, aldaris vs the dt + tass, etc) they weren't the underlying story elements. They were part of the story, albeit a small part, just like everyone has their own story, yet our lives and deeds are only a small part of history. Additionally, the story itself had a plot that made sense without resorting to the whole "doom of the universe" bs that WoL and HotS unfortunately were degraded to.
We all knew jim had feelings for kerrigan and visa versa, but the story didn't revolve around it. We literally spent 30 missions in WoL having raynor get sarah her vag back so she could proceed to cock block him in HotS by shoving a chastity belt called zerg carapace back onto that shit. Like wtf kind of story is that? Oh but she loves him so it's okay.
It's kind of silly that blizz resorted to the end of the universe plot line with a badly written love story thrown in. It still has some great moments in it just because of how good starcraft is in general, but in the end it could have been so much better if they kept it away from hollywood-esque stories.
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On March 14 2013 16:11 BlackPaladin wrote: We all knew jim had feelings for kerrigan and visa versa, but the story didn't revolve around it. We literally spent 30 missions in WoL having raynor get sarah her vag back so she could proceed to cock block him in HotS by shoving a chastity belt called zerg carapace back onto that shit. Like wtf kind of story is that? Oh but she loves him so it's okay. Haha, that is a really neat way to put it.
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