HOTS Tips - lets look at Swarm facts - Page 2
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raf3776
United States1904 Posts
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Existor
Russian Federation4295 Posts
On December 24 2012 00:56 DemigodcelpH wrote: Perhaps you might want to re-check the definition of a counter. The Widow Mine does not counter the immortal; it does 125 damage every 40 seconds and the unit it hits is pure chance at best, and at "worst" calculated by the Protoss player once obs are out. But it still can do a lot damage to Immortals, like clear those super-shields. | ||
Cyberblaster
Russian Federation7 Posts
Revelation used on drone lets to see a building which this drone morphs to. Cloak when the widow mine missle is launched let's unit to take only splash damage (40). Abducted massive units destroys forcefields on their path. | ||
Existor
Russian Federation4295 Posts
Thank you, adding it now | ||
Existor
Russian Federation4295 Posts
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Bagi
Germany6799 Posts
On December 24 2012 00:56 DemigodcelpH wrote: Perhaps you might want to re-check the definition of a counter. The Widow Mine does not counter the immortal; it does 125 damage every 40 seconds and the unit it hits is pure chance at best, and at "worst" calculated by the Protoss player once obs are out. Ehh, its still the best unit against immortals to come out of the factory, hence "decent" counter. You can't just say the widow mine does 125 damage and is negated by the observer either, the better way to use them anyway is to bumrush the protoss army at the start of an engagement. With some good hits + splash, immortal shields will be depleted and your mech army will have a much better fighting chance. But if you really wanna get technical I guess they aren't a literal counter. | ||
SuperEight
United States333 Posts
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vol_
Australia1608 Posts
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Existor
Russian Federation4295 Posts
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Herect
Brazil216 Posts
Siege Tanks against Swarm Hosts (both in big numbers) always results with zero damage to Siege Tanks. But Blinding Cloud can change that scenario completely. Even with locust splittung? They have a lot health so their splitting can be worth. PDD blocks Tempest shots This alongside with the new HSM make the Raven very attractive to Mech compositions. Can one-shot immortals and negate tempest attack (with the slow attack speed of its attack PDD can megate the damage for a long time). | ||
Existor
Russian Federation4295 Posts
Even with locust splittung? They have a lot health so their splitting can be worth. Splitting gives a bit different results, but not that better. Also creep spread highly boost Locusts speed so they have chance to reach siege tanks quicker. It can be better, especially against Widow Mines. Swarm Host splitting + creep spead will make them more dangerous against siege tanks, but not that much. ![]() But this scenario will never happen, we always will have less hosts or less tanks, also with some support like widow mines, or vipers, or festors, or ling banes/muta | ||
uikos
United States132 Posts
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Foxxan
Sweden3427 Posts
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darish
United States77 Posts
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Existor
Russian Federation4295 Posts
On December 25 2012 04:01 darish wrote: Can someone explain #73 to me? I love using swarm hosts in zvp and zvt but don't really understand it. Spawn locusts and then instantly unburrow all swarm hosts. Half of your swarm hosts will be stucked with locusts, that will move your hosts closer to enemy. Use hold mode on hosts and locusts will walk around Swarm Hosts, not moving them. Just try to launch unit tester, create 20 swarm hosts, spawn locusts and instantly unburrow them. Locusts will try to leave swarm hosts and reach their rally point, slowly moving some of your Swarm Hosts in wrong direction. | ||
Existor
Russian Federation4295 Posts
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Pufftrees
2449 Posts
OMG THANK YOU OP!!! | ||
Existor
Russian Federation4295 Posts
Try to drop Widow Mines, especially with faster burrow. It can be a new Terran answer to Protoss Storm Drop. Splash damage is shared between air and ground units. it means if you damage enemy overlords, you can kill drones underneath it. Same as against Storm Drops, one of the best solutions is fast reaction from opponent. If he moves all workers quickly away from storms (came to your base on upgraded Speed Prizms) or mines (on Speedivacs), then he can save some workers. Even if there some static defence, Widow Mines are 90HP unit, so they can hold some damage to inflict maximum damage with rocket charges. | ||
KrazyTrumpet
United States2520 Posts
![]() I definitely want to try to abuse Oracles one shotting larva, but I don't know how practical that is. Hallucinating Oracles to force stronger air defenses also sounds incredibly useful. | ||
SolidHaze
Canada44 Posts
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