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sc2melee.net - Map Database & Ratings - Page 2

Forum Index > SC2 General
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Prev 1 2 3 Next All
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 16 2012 03:56 GMT
#21
Search/filter by author?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
m0ck
Profile Blog Joined November 2010
4194 Posts
December 16 2012 03:58 GMT
#22
That's a great effort!
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
December 16 2012 04:25 GMT
#23
yay! This is awesome! GJ Guys
Jaedong <3
RFDaemoniac
Profile Joined September 2011
United States544 Posts
December 16 2012 07:31 GMT
#24
you can currently search an authors name and it will work pretty completely, but there is no official filter for author.

http://sc2melee.net/?s=superouman
eTcetRa
Profile Joined November 2010
Australia822 Posts
December 16 2012 11:33 GMT
#25
Really good to see this go public! Looks like my map is back in the top 10 haha.
Retired Mapmaker™
lefix
Profile Joined February 2011
Germany1082 Posts
December 16 2012 12:50 GMT
#26
A few interesting observations I have made so far:

Let me start by explaining that most of the initual ratings were done exclusively by 10-20 people from the mapmaking community, before the official announcement. The mapmaking community has quite a different opinion on most maps compared to the rest of the community. Since the announcement...

... people have shown their support for the new KeSPA maps, (which most mapmakers have been very critical of). This shows that the community appreciates seeing new maps in circulation.

... many of the established maps are struggling (Ohana 5.2, Antiga Shipyard 3.5, Entombed Valley 4.1, etc.)

... people are generally very critical of Blizzard maps. Most of them are at the bottom of the list. Akilon Wastes is currently the highest rated Blizzard map with a 5.6 rating.

... many people are being d**** who in order to push a map they like will give all surrounding maps 1s.
Maps that enter the top rated list are the most common victims of downvoting. That's also the reason why there are only few entries reaching higher ratings. (Cloud Kingdom seems to be the only map the community can agree on)
I once again would like to ask everyone to be reasonable when rating maps!
Map of the Month | The Planetary Workshop | SC2Melee.net
MagnuMizer
Profile Blog Joined February 2012
Denmark384 Posts
December 16 2012 12:56 GMT
#27
Nice initiative... I checked out the site, its nice...

I feel bad for all those map makers that probably have made really great maps but never discovered..

However, I sat for a few hours today in the chat channel on eu... alone.. I was ready to test maps but nobody showed..
ArcticRaven
Profile Joined August 2011
France1406 Posts
December 16 2012 13:14 GMT
#28
On December 16 2012 21:56 MagnuMizer wrote:
Nice initiative... I checked out the site, its nice...

I feel bad for all those map makers that probably have made really great maps but never discovered..

However, I sat for a few hours today in the chat channel on eu... alone.. I was ready to test maps but nobody showed..


Well at a point you have to make a choice : do you make maps or do you play ? Not enough time TT
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
Last Edited: 2012-12-16 13:36:57
December 16 2012 13:36 GMT
#29
Just a bit of constructive criticism. Your rating scale explanation should be more prominent on the home page just so people are aware that a 10 doesn't/shouldn't actually exist.
aka: KTVindicare the Geeky Bartender
Fjodorov
Profile Joined December 2011
5007 Posts
December 16 2012 13:41 GMT
#30
Great initiative!
Meltage
Profile Joined October 2010
Germany613 Posts
December 16 2012 14:59 GMT
#31
Grats to the beginnign of a conclussion of this feat!

I didnt know about drop.dc but really, anythign dropped there just drowns. Maps coudl have external links to replays as well, so that we coudl add links directly to the replays
http://mentalbalans.se/aggedesign
virpi
Profile Blog Joined August 2009
Germany3599 Posts
December 16 2012 15:07 GMT
#32
incineration zone wins!
first we make expand, then we defense it.
Gfire
Profile Joined March 2011
United States1699 Posts
December 16 2012 18:10 GMT
#33
On December 16 2012 21:50 lefix wrote:
... people have shown their support for the new KeSPA maps, (which most mapmakers have been very critical of). This shows that the community appreciates seeing new maps in circulation.

... many of the established maps are struggling (Ohana 5.2, Antiga Shipyard 3.5, Entombed Valley 4.1, etc.)

... people are generally very critical of Blizzard maps. Most of them are at the bottom of the list. Akilon Wastes is currently the highest rated Blizzard map with a 5.6 rating.

... many people are being d**** who in order to push a map they like will give all surrounding maps 1s.
Maps that enter the top rated list are the most common victims of downvoting. That's also the reason why there are only few entries reaching higher ratings. (Cloud Kingdom seems to be the only map the community can agree on)
I once again would like to ask everyone to be reasonable when rating maps!

While I think people do like seeing new maps, and also therefore downvote the ones they're sick of like Antiga, I think there's actually a lot of love for the kespa maps specifically. Not just because they are new, but because they bring a lot of fresh gameplay and are actually quite well made. Arkanoid and Bifrost are the most well executed maps I've ever seen in SC2 by far, so I don't understand what all the criticism from the map makers is about. Maybe I'm getting a bit off topic, though.

On December 16 2012 22:36 Vindicare605 wrote:
Just a bit of constructive criticism. Your rating scale explanation should be more prominent on the home page just so people are aware that a 10 doesn't/shouldn't actually exist.

While the users aught to be able to utilize the entire scale, I think it's impossible for a map to reach a level like that without having extensive use in tournaments. Kind of a sticky situation since most of these maps haven't.
all's fair in love and melodies
monitor
Profile Blog Joined June 2010
United States2408 Posts
December 17 2012 04:01 GMT
#34
Cool stuff! I like the site. Hope it gets some use.
https://liquipedia.net/starcraft2/Monitor
Daumen
Profile Joined July 2011
Germany1073 Posts
December 17 2012 04:03 GMT
#35
sweeeeeeeet ;D
President of the ReaL Fan Club.
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
December 17 2012 04:43 GMT
#36
Really like the layout of the website. Very clean and looking good. Props!
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
Last Edited: 2012-12-17 05:40:06
December 17 2012 05:38 GMT
#37
Some of my assumptions might be wrong since this is based on reverse engineering on the outside and not very thorough so correct me if I'm wrong on how you did it internally but ehh, some constructive criticism here:

- Database model you used does not seem to be properly scalable, it seems like every map just has vital data such as map author as text field. You absolutely want to give each author an numerical id as well as for future proofness make it possible to list multiple authors. People want to be able to click on authors and see what other maps they made as well, you also later might want to add small profiles for authors as well as allow people to rate an entire author. (reverse id 0 for unknown author of course in case you run into difficult people such as I =))

- - Mapmaking teams seem to be part of the title in the database, again, do not do this, give each mapmaking team a numerical ID in the database and automatically add the tag, make it possible to click on the tag of the team to go to a page which lists every map by the team. Of course also list the current team of every author where available in the database.

- Allow the addition of tags for easier searching, allow users to tag maps with basically whatever they want so people can search on tags

- It might be smart to investigate turning it into a wiki, perhaps with moderation approval where the community can edit stuff to speed the process up.

- Links to replays and vods and allow people to rate the games on it.

- 2v2, 3v3, 4v4 and FFA section
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
December 17 2012 15:37 GMT
#38
There are definitely improvements that can be made -- and we can trust lefix to make them. This does not diminish the capability and impact that this new database will have on the starcraft community I think.
https://johnemerson.artstation.com/
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
December 17 2012 17:15 GMT
#39
On December 18 2012 00:37 SigmaFiE wrote:
There are definitely improvements that can be made -- and we can trust lefix to make them. This does not diminish the capability and impact that this new database will have on the starcraft community I think.
I'm not sure if the long-term viability of building such a thing on a wordpress engine though. Wordpress wasn't really made with this in mind.

Almost feel like creating a generic CMS for a wiki based compendium about a certain subject if no such thing is yet available. It's been a while since I poisoned my mind with PHP.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
MetaXelor
Profile Joined April 2012
United States26 Posts
December 17 2012 23:51 GMT
#40
This sounds like a really good initiative that should be supported more!
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