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sc2melee.net - Map Database & Ratings - Page 3

Forum Index > SC2 General
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SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
December 18 2012 20:38 GMT
#41
Bump for justice, using the justice hammer. The hammer is not my fist. 2 internets cookie points for first person to get reference.

On December 17 2012 03:10 Gfire wrote:
While I think people do like seeing new maps, and also therefore downvote the ones they're sick of like Antiga, I think there's actually a lot of love for the kespa maps specifically. Not just because they are new, but because they bring a lot of fresh gameplay and are actually quite well made. Arkanoid and Bifrost are the most well executed maps I've ever seen in SC2 by far, so I don't understand what all the criticism from the map makers is about. Maybe I'm getting a bit off topic, though.

Show nested quote +
On December 16 2012 22:36 Vindicare605 wrote:
Just a bit of constructive criticism. Your rating scale explanation should be more prominent on the home page just so people are aware that a 10 doesn't/shouldn't actually exist.

While the users aught to be able to utilize the entire scale, I think it's impossible for a map to reach a level like that without having extensive use in tournaments. Kind of a sticky situation since most of these maps haven't.


Off topic response: + Show Spoiler +
New maps of course bring fresh gameplay. And the love for the Kespa maps is contextually correct due to them being fresh in contrast to the previous scenarios. However, I would not by any means declare them as the most well executed maps in SC2. They are not original and build off of concepts dating back to BW when highground advantage meant something without having to actually force a highground advantage like Arkanoid and Bitfrost do. Different games.

The criticism from mapmakers has to do, at the heart of it, with the community's reaction to these maps which are nothing more then re-hashes of old maps/concepts (well done as they are) as opposed to the ones that they can view everyday in our subforum that are not -- and now thankfully can rest in all their esteem on this wonderful new website. I'm sure if you recall back to your days before ESV gave you support you will recall the difficulties of promoting a map not only to regular players, but for testing purposes and for tournament purposes as well. Sc2melee gives mapmakers some more control, some more exposure, and the community now has a grand opportunity to educate themselves on the sheer amount of maps that have been produced for their entertainment.


On topic response: As for the rating scale, it is appropriate for the ratings system to be a little sticky as you do not want people who vote with 1's or 10's only completely destroying the values of all other votes placed on a single map. The popup window that accompanies the scales should suffice as an explanation to the user -- but perhaps a better front page key is in order to more readily draw a users attention. Furthermore, perhaps these maps will begin to see the daylight now that they have a true home that the entire community can refer to.
https://johnemerson.artstation.com/
Gfire
Profile Joined March 2011
United States1699 Posts
December 18 2012 22:12 GMT
#42
Off topic response: + Show Spoiler +
New maps of course bring fresh gameplay. And the love for the Kespa maps is contextually correct due to them being fresh in contrast to the previous scenarios. However, I would not by any means declare them as the most well executed maps in SC2. They are not original and build off of concepts dating back to BW when highground advantage meant something without having to actually force a highground advantage like Arkanoid and Bitfrost do. Different games.

The criticism from mapmakers has to do, at the heart of it, with the community's reaction to these maps which are nothing more then re-hashes of old maps/concepts (well done as they are) as opposed to the ones that they can view everyday in our subforum that are not -- and now thankfully can rest in all their esteem on this wonderful new website. I'm sure if you recall back to your days before ESV gave you support you will recall the difficulties of promoting a map not only to regular players, but for testing purposes and for tournament purposes as well. Sc2melee gives mapmakers some more control, some more exposure, and the community now has a grand opportunity to educate themselves on the sheer amount of maps that have been produced for their entertainment.

You're talking about concepts, though, not execution. Off off topic, though: the concepts might not be the best for SC2, but I don't understand what you're saying about high ground advantage. Those are BW maps which don't really rely on high ground advantage at all. Bifrost has a low ground main and would theoretically be more broken with more highground advantage, and Arkanoid is pretty much flat.

Brifrost isn't the most well executed in some ways, just related to experience in the sc2 editor. Geyser placements and cliff shaping and textures looks like someone new to the sc2 editor, but the decision making around the hallways on Bifrost or the creep structures on Arkanoid... those things are done quite well, and that's what I meant for execution.

Don't get me wrong though, this is quite a tangent and I wasn't meaning to say that the other maps on sc2melee or other community maps should get less attention just because of the proleague maps. I agree that they should get lots of attention. Recently we've reached a pretty good level of quality in the community maps and there's a number of good ones there. Lacking perhaps in execution due to lack of testing compared to the proleague maps I would say, but if the maps get played on a lot, then the mappers can start tweaking them and tuning them up.

So hopefully people won't just rate the maps, but will look for them on bnet and play them as well, and hopefully give feedback and replays.

Still, a rating that reflects the community's reaction to maps, even just first impressions, is quite valuable as well.

Um, I'm wondering... Would it be good to have some kind of minimum number of votes before a map is listed at the top? Like, require 10 ratings for a map to show up, maybe? They could appear in the map list with a disclaimer saying they haven't been rated much and they could not show up on the front page.
all's fair in love and melodies
Gfire
Profile Joined March 2011
United States1699 Posts
January 20 2013 18:55 GMT
#43
I'm wondering where all you find maps to add to the database? It seems like all the ones posted on TL, and a bunch from the Crux site were just added.

But here are two Korean sites I usually check for maps:

PlayXP Map Section

Intothe map - Melee/SC2 section
all's fair in love and melodies
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
January 20 2013 20:13 GMT
#44
--- Nuked ---
llIH
Profile Joined June 2011
Norway2144 Posts
January 20 2013 20:35 GMT
#45
Yeah this was really needed.
I was so happy when I saw this thread! :D

Good job!
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
July 11 2015 04:26 GMT
#46
Bump.

The site went down sometime around last week. I would like to know if there is anyway I could help regarding keeping the site updated and running, I consider sc2melee to be very important to relaying people into the work the community mapmakers have done across the years.

So yeah GFire, Sigma, Lefix, or anyone else if somebody has info in how I could be of help to the site I would love to hear it (Yes I realize that it is a lot of work).
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Garemie
Profile Joined April 2011
United States248 Posts
Last Edited: 2015-07-11 04:47:06
July 11 2015 04:45 GMT
#47
Wow I can't believe I never saw this before. I'd be interested in keeping it going as well, it seems like a super interesting tool.


Edit: Actually yeah now that I know this exists I need it. I hope someone can shed some light on this.
Bomber | CJ herO | Snute
Fatam
Profile Joined June 2012
1986 Posts
July 11 2015 07:25 GMT
#48
I don't think it's been updated in a good while even before it went down, and the ratings are honestly obsolete now that we know more about the game, but if someone could get it back up and be active about updating it it would be really great
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
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