• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:18
CET 17:18
KST 01:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.174Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid?
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SC4ALL II Brood War Complete Invited Player Lineup BW General Discussion Starcraft player cRuZa Passed away. BGH Auto Balance -> http://bghmmr.eu/ Do we even care about balance?
Tourneys
[Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10359 users

Was PvP better with the 4gate? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 10 Next All
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
Last Edited: 2012-11-25 13:12:46
November 25 2012 13:11 GMT
#121
I'm sorry, i really did not like the 4-gate era.
To me, the most optimal pvp is the current one, but only when there are no laser wars going on. What i enjoy mostly is something like 1 base blink vs robo into expand on cloud kingdom where the expanding player tries his best to defend both fronts and barely does so. After that attack, each player has to assess how much damage was dealt to/by him and decides how to move from there. Such a scenario was unthinkable during the 4-gate era. Now it's rare, but it happens: there are situations to look forward to..

Not to mention the variation of builds in the match-up, but that almost goes without saying.
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
November 25 2012 13:35 GMT
#122
I like PvP much more now. There seems to be more variety, although every once in a while a 4gate appears to smack someone in the face. It is interesting the way the 4gate is used nowadays to catch someone off guard in their build. It is almost as if Protoss players get traumatized by their repressed past that appears to haunt them!
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Godwrath
Profile Joined August 2012
Spain10167 Posts
Last Edited: 2012-11-25 13:41:47
November 25 2012 13:41 GMT
#123
On November 25 2012 08:36 JJH777 wrote:
Show nested quote +
On November 25 2012 08:34 astor wrote:
On November 25 2012 08:27 dAPhREAk wrote:
On November 25 2012 08:19 RedZ wrote:
no

correct.

short games are boring. prefer longer games with lots of small micro battles over one micro battle that decides game in first 10 mins.


show me a game of sc2 with a lot of small battles, sc2 is all about big endgame 200/200 battle -> end


Jjakji vs Leenock on taldarim altar a year ago


You can just point many TvT's aswell. Latest one Ryung vs MKP.
JohnAdams
Profile Blog Joined August 2012
United States111 Posts
Last Edited: 2012-12-17 21:53:24
November 25 2012 13:53 GMT
#124
PvP is a gruesome monster that has slowly grown from a child to an adult, and only now is it getting any prettier.

On a lark: http://www.teamliquid.net/forum/viewmessage.php?topic_id=368495&currentpage=11#206
'Murica!
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
Last Edited: 2012-11-25 14:15:34
November 25 2012 14:14 GMT
#125
On November 25 2012 22:41 Godwrath wrote:
Show nested quote +
On November 25 2012 08:36 JJH777 wrote:
On November 25 2012 08:34 astor wrote:
On November 25 2012 08:27 dAPhREAk wrote:
On November 25 2012 08:19 RedZ wrote:
no

correct.

short games are boring. prefer longer games with lots of small micro battles over one micro battle that decides game in first 10 mins.


show me a game of sc2 with a lot of small battles, sc2 is all about big endgame 200/200 battle -> end


Jjakji vs Leenock on taldarim altar a year ago


You can just point many TvT's aswell. Latest one Ryung vs MKP.


Ryung vs FlaSh @ U&D, MMA vs GuMiho @ GSTL Finals, the list goes on... some MMA TvZs against DRG / NesTea from mid-late 2011 come to mind as well.

But I think astor's point is that these kind of games are very rare and sadly that does seem to be the case. The root of the problem is obviously the design flaws that the game suffers from, but there's no need to reiterate those as they've been posted many many times and new threads on the same issues keep popping up every week it seems.

More on-topic, I didn't really hate that 4gate period as much as others did, but I feel right now there's more excitement in PvP. At least on average. Sure, there's coinflippy BO losses but sometimes you get crazy games like phoenix vs phoenix and so on... I think it's good enough as is honestly.
"my shaft scares me too" - strenx 2014
QzYSc2
Profile Joined June 2012
Netherlands281 Posts
November 25 2012 14:24 GMT
#126
as a spectator, no.
as a player, its incredibly frustrating knowing you lost only because of build orders,so yes.
Destro
Profile Joined September 2009
Netherlands1206 Posts
November 25 2012 14:44 GMT
#127
grubby vs mc in the recent iem... made pvp pretty awesome to watch. last game mass phoenix vs mass phoenix was so so so sick
bring back weapon of choice for hots!
TheKwas
Profile Blog Joined January 2011
Iceland372 Posts
November 25 2012 14:52 GMT
#128
I liked it better when PvP was just 4-gates because the games were really, really short and I could go take a poop and a different match-up would be on. Now this helplessly boring matchup goes on much longer.
ChriseC
Profile Joined December 2010
Germany440 Posts
November 25 2012 14:56 GMT
#129
pvp is still the worst matchup by far
i rather watched fast 4gates than those 20min of waiting into colossus wars
MrF
Profile Joined October 2011
United States320 Posts
November 25 2012 14:59 GMT
#130
On November 25 2012 08:34 astor wrote:
Show nested quote +
On November 25 2012 08:27 dAPhREAk wrote:
On November 25 2012 08:19 RedZ wrote:
no

correct.

short games are boring. prefer longer games with lots of small micro battles over one micro battle that decides game in first 10 mins.


show me a game of sc2 with a lot of small battles, sc2 is all about big endgame 200/200 battle -> end
4 gate was cool tool to test players micro, now its all about BO
maybe someone will develop "4 gate" for 2 bases?

I'm not going to "show you a game" with lots of small battles but they certainly exist in fact there are thousands of them, I hate it when people bash sc2 that way, its such a cliche thing to say at this point. While there are certainly lots of games where the entire game is no engagements and then one big battle decides the game, they aren't all like that and I would venture to say that not even the majority of games are like that. You are waaaaay oversimplifying the situation you are describing anyways even if it gets to 200/200 its usually who has the better follow up after the big battle and its not always the player who wins that battle that wins the game, especially when zerg are involved. "show me a game" .......go find games yourself don't insult the game then ask like some, insolent child, for proof that you aren't wrong. Ever watch TvT, or ZvT or TvP, none of those MU's are focused on max and wax more on strategy harass and positioning in skirmishes.
HunterXHunter is awesome
Tommyth
Profile Joined April 2012
Poland117 Posts
November 25 2012 15:06 GMT
#131
On November 25 2012 23:56 ChriseC wrote:
pvp is still the worst matchup by far
i rather watched fast 4gates than those 20min of waiting into colossus wars


For me it isn't, since colossi warz don't happen every game, while zvz has turned from funny and dynamic ling/bling into mass imbastor/roach.
dddoushio
Profile Joined November 2012
81 Posts
November 25 2012 15:07 GMT
#132
On November 25 2012 23:59 MrF wrote:
Show nested quote +
On November 25 2012 08:34 astor wrote:
On November 25 2012 08:27 dAPhREAk wrote:
On November 25 2012 08:19 RedZ wrote:
no

correct.

short games are boring. prefer longer games with lots of small micro battles over one micro battle that decides game in first 10 mins.


show me a game of sc2 with a lot of small battles, sc2 is all about big endgame 200/200 battle -> end
4 gate was cool tool to test players micro, now its all about BO
maybe someone will develop "4 gate" for 2 bases?

I'm not going to "show you a game" with lots of small battles but they certainly exist in fact there are thousands of them, I hate it when people bash sc2 that way, its such a cliche thing to say at this point. While there are certainly lots of games where the entire game is no engagements and then one big battle decides the game, they aren't all like that and I would venture to say that not even the majority of games are like that. You are waaaaay oversimplifying the situation you are describing anyways even if it gets to 200/200 its usually who has the better follow up after the big battle and its not always the player who wins that battle that wins the game, especially when zerg are involved. "show me a game" .......go find games yourself don't insult the game then ask like some, insolent child, for proof that you aren't wrong. Ever watch TvT, or ZvT or TvP, none of those MU's are focused on max and wax more on strategy harass and positioning in skirmishes.


How is TvZ/TvP not focused on maxed engagements? TvP late game comes down to if the terran manages to kill enough of the protoss army that he can deal with the next round of warpin and if he can't he dies instantly

TvZ late game comes down to if the terran manages to kill the zerg before hive is out, and if he fails it's all about one engagement

It's a known fact that the majority of games come down to a 200/200 fight and whoever comes out on top of that immediately wins, the only matchup that doesn't suffer from that is TvT
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
November 25 2012 15:13 GMT
#133
On November 25 2012 23:59 MrF wrote:
Show nested quote +
On November 25 2012 08:34 astor wrote:
On November 25 2012 08:27 dAPhREAk wrote:
On November 25 2012 08:19 RedZ wrote:
no

correct.

short games are boring. prefer longer games with lots of small micro battles over one micro battle that decides game in first 10 mins.


show me a game of sc2 with a lot of small battles, sc2 is all about big endgame 200/200 battle -> end
4 gate was cool tool to test players micro, now its all about BO
maybe someone will develop "4 gate" for 2 bases?

I'm not going to "show you a game" with lots of small battles but they certainly exist in fact there are thousands of them, I hate it when people bash sc2 that way, its such a cliche thing to say at this point. While there are certainly lots of games where the entire game is no engagements and then one big battle decides the game, they aren't all like that and I would venture to say that not even the majority of games are like that. You are waaaaay oversimplifying the situation you are describing anyways even if it gets to 200/200 its usually who has the better follow up after the big battle and its not always the player who wins that battle that wins the game, especially when zerg are involved. "show me a game" .......go find games yourself don't insult the game then ask like some, insolent child, for proof that you aren't wrong. Ever watch TvT, or ZvT or TvP, none of those MU's are focused on max and wax more on strategy harass and positioning in skirmishes.

how about pvp/pvz???? and even thou those are 3/9 of the mu's (tvz,tvp,tvt) those are SO RARE, since the terran pool is so small in tournements.

i personaly stopped playing sc2 becouse there was no real room to multi task or gain more skirmishes with p, the zerg meta game is alot focused on camping. and terran HAS to break them otherwise the most likely lose in the lategame.

this is from a interview from BW head coaches on sc2

"2) some coaches agree that SC2 seemed boring in comparison to BW.So when they have to force the players to play this game later on, they feel like players wouldn't be doing it for fun anymore = it actually will be forcing it."

on-topic, i would like to see that sg vs sg would become standert. so fun to watch. so personaly i woudn't like seeing 4gates anymore
The harder it becomes, the more you should focus on the basics.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
November 25 2012 15:18 GMT
#134
I love PvP when it's stalker micro vs Stalker micro, so yeah I guess I definitely preferred 4 gate vs 4 gate. Blink vs Blink is awesome too.
Long live the King of Wings
forsooth
Profile Joined February 2011
United States3648 Posts
November 25 2012 15:27 GMT
#135
Yes, but that's not an endorsement of PvP in general. It's bad and always has been, but at least when it was 4gate wars the games were over fast. Now we have to watch 20-25 minute laser light shows.
Adreme
Profile Joined June 2011
United States5574 Posts
November 25 2012 15:29 GMT
#136
The problem with the current state of PvP is that once you get past the build order wins and are roughly even you are basically left with a dumbed down version of TvT positional wars with collosus. The 4 gate era of PvP was not exactly good for quality games but in the post 4 gate era you still dont get quality games in PvP they just last longer which is even worse.
Exarl25
Profile Joined November 2010
1887 Posts
November 25 2012 15:35 GMT
#137
On November 26 2012 00:29 Adreme wrote:
The problem with the current state of PvP is that once you get past the build order wins and are roughly even you are basically left with a dumbed down version of TvT positional wars with collosus. The 4 gate era of PvP was not exactly good for quality games but in the post 4 gate era you still dont get quality games in PvP they just last longer which is even worse.


There are plenty of quality PvPs...
Antares_
Profile Joined October 2011
Poland269 Posts
November 25 2012 15:38 GMT
#138
Right now, also a better player always wins. Having an ability to choose a right build for right map against particular opponent, is a big part of skill.
If you make no mistake, yet still lose - you don't understand the game. Spiral out, keep going.
Shiori
Profile Blog Joined July 2011
3815 Posts
November 25 2012 15:39 GMT
#139
People who call current PvP Colossi wars have no understanding of how compositions work in the lategame. If you think you can just mass up Colossi and expect to win in a maxed situation, you're kidding yourself. The ratio of Zealots, Archons, and Immortals is incredibly important and almost always determines the winner. I'll take 11 Colossi, 3 Immortals, a few Archons and the rest in Zealots over 14 Colossi and a bunch of Stalker any day.
Adreme
Profile Joined June 2011
United States5574 Posts
November 25 2012 15:44 GMT
#140
On November 26 2012 00:39 Shiori wrote:
People who call current PvP Colossi wars have no understanding of how compositions work in the lategame. If you think you can just mass up Colossi and expect to win in a maxed situation, you're kidding yourself. The ratio of Zealots, Archons, and Immortals is incredibly important and almost always determines the winner. I'll take 11 Colossi, 3 Immortals, a few Archons and the rest in Zealots over 14 Colossi and a bunch of Stalker any day.


If one makes nothing but tanks or nothing but thors in a TvT they arent going to beat a balanced comp either. You can dress it up however you like mid to late game PvP plays a lot like a dumbed down TvT and I have watched a ton of PvPs trying to see if an alternative style of playing the mid to late game was viable or doable to no real avail. I say no real avail because while I have found some neat tricks to use in mid game on certain maps or one time tricks one can use on certain players I havnt realy found anything viable that would change the matchup.
Prev 1 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
OSC
23:15
OSC 5000
WardiTV781
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 186
BRAT_OK 21
Codebar 18
StarCraft: Brood War
Bisu 2581
Jaedong 1167
Mini 792
FanTaSy 665
Shuttle 502
Larva 487
EffOrt 349
Stork 315
Sharp 233
hero 132
[ Show more ]
Mind 116
Zeus 98
Hyun 83
Snow 70
White-Ra 66
Sea.KH 66
Dewaltoss 64
JYJ 34
Barracks 32
Trap 31
910 29
ToSsGirL 22
Free 9
Shine 9
soO 8
Sacsri 7
Dota 2
Gorgc19694
qojqva1540
syndereN338
Counter-Strike
x6flipin44
edward20
Heroes of the Storm
crisheroes571
Lowko385
XaKoH 122
Other Games
singsing1646
FrodaN421
Liquid`VortiX277
Hui .188
mouzStarbuck106
KnowMe54
Trikslyr48
QueenE32
fpsfer 3
Organizations
Counter-Strike
PGL32545
StarCraft: Brood War
lovetv 13
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 1
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1457
• Jankos683
• TFBlade641
Upcoming Events
GSL
19h 43m
Epic.LAN
20h 43m
OSC
1d 5h
Replay Cast
1d 6h
Sparkling Tuna Cup
1d 17h
WardiTV Invitational
1d 19h
Epic.LAN
1d 20h
IPSL
1d 23h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
2 days
OSC
2 days
[ Show More ]
Yamato Cup
2 days
IPSL
3 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
3 days
WardiTV Weekly
3 days
Ultimate Battle
3 days
Rush vs BeSt
Replay Cast
4 days
Rogue vs Classic
Patches Events
4 days
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.