|
Earlier yesterday Khaldor mentioned on-stream that Blizzard had been using a special type of client for this weekend's Blizzard World Championships, instead of your standard online Battle.net connection. We interviewed Dustin Browder on this, and he revealed that they are using a new, specialized local Battle.net server, much like their WoW tournament realms. It seems this is a testing ground, with possible potential to be used at other events, though no word was given on that. He is also quick to say that this is "Not LAN".
Question starts at 13:03
"We've got a local Battle.net server here that's isolated. Everything is running through here. That reduces a large amount of uncertainty for us in terms of an eSports event like this. We don't have to deal with other outside variables that are outside our control. This is something we're testing, seeing how difficult it is for us to do, how effective it is, does it work, to see if it would be something to benefit us at eSports events. It's very similar to what we do with World of Warcraft, it's a tournament realm here on site."
|
this would be great if they make it available for more tournaments /obvious
|
They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
|
On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.
|
Hey it only took them 2 years to get something that every decently sized wol tournament ever should have had. 20 bucks we'll only see it at their own events...
|
His ear looks very strange.
|
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).
|
On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).
Yes becaue they couldnt just figure out a new way to try to block those LAN cracks again in 4 months. Just because you failed at your goal doesnt mean you should just give up and never try again.
|
I If it's similar to WoW Tournaments Realm, they wont give these to tournaments, or only to a very few of them. These things cost a SHIT TON, and Blizzard don't really want them to go in the wild. :<
|
Pandemona
Charlie Sheens House51493 Posts
So it's basically a glorified server they bought round with them :S
|
On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).
I beg to differ. The amount of work you have to go through to play a pirated version of SC2 on LAN vs SC1 on LAN is hugely different. The easier it is to pirate a game, the more people that will in turn pirate it.
|
Yes so they can pretend not to have LAN mode while having LAN mode because yes, it's actually kind of important for tournaments.
Seeing his face makes me angry.
|
Genius! They are so smart! They did a technological breaekthrough
|
On November 18 2012 21:56 EU.Pink wrote:Show nested quote +On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.
and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....
|
On November 19 2012 01:22 KiF1rE wrote:Show nested quote +On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... He crashed. Not the same. That was only the only incident.
|
On November 18 2012 22:03 Arnstein wrote: His ear looks very strange. you must be high... funny that even with this we still had an observer get DCed O.o Edit just saw your post I guess he crashed, what does that even mean they had a computer that crashed as an observer, thats either bad planning or horrible luck.
|
On November 19 2012 01:35 MrF wrote:you must be high... funny that even with this we still had an observer get DCed O.o Edit just saw your post I guess he crashed, what does that even mean they had a computer that crashed as an observer, thats either bad planning or horrible luck.
He crashed. Not the same. That was only the only incident.
User was warned for this post
|
On November 18 2012 21:56 EU.Pink wrote:Show nested quote +On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. the servers aren't available outside events, so players still have to practise via b.net
|
Lol, Blizzard finally provides a service that everyone's been wanting for the past 2 years...
aaaand people complain about LAN.
|
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.
|
On November 19 2012 01:22 KiF1rE wrote:Show nested quote +On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... You must have been there besides the observer to know exactly what caused the drop right? Cause there is are thousand and one different reasons for a drop.
|
On November 19 2012 02:02 Nausea wrote: I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening. In hots? Yes that's coming eventually. Don't remember if it's at release or later
|
At long last. Would be great if they made this available for all offline tournaments.
|
They've had this for a while, just dont think they've used it before. they have said before that if a tourney will pay for 24 hour security that they can provide a local bnet server. It has same conditions as normal bnet, built in 150ms delay, so for most people its just like playing online
Replays with friends, resume from replay and many more features coming with hots... very excited!
|
Don't really get what's that exciting/important...
They just took the server they are running for 2 years now, copied it onto a new machine, and made it unaccessible for anyone not authorized. Is this like any kind of work for Blizzard compared to, lets say the Arcade system? Not at all. Can we/anyone use the technique to make LAN/lagfree private games? Most likely not. Why? Because as soon as they release a method to play without using their server, anyone can play using this method, even if this person didn't purchase a sc2 key
|
This is neat and all but my main question would be whether or not they removed the built in latency or not?
|
France12909 Posts
On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was). If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they?
|
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant
|
I take it it's a dedicated server running on a single portable computer at the site, not another online realm? That would be great news if they actually give it to all the major live events like GSL, MLG and Dreamhack.
|
On November 19 2012 02:41 hoby2000 wrote:+ Show Spoiler +Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant
Haha you're silly.
On a more serious note, this is what they did with WoW as well. They've been taking their sweet time with it, but I'm pretty sure it's been hinted at before. Good it's finally starting to see some use, will help a lot.
|
That's just sad. It means that we'll never get LAN, that tourney organizers need to pay Blizzard even more to ensure everything works fine...
I wouldn't want to be the developer working on this technology. It must feel really worthless to loosely emulating LAN advantages instead of actually implenting it because your bosses take stupid decisions. I hope at least they don't care about Starcraft.
|
After watching this interview, i started falling in love wit him..
|
On November 19 2012 02:03 Assirra wrote:Show nested quote +On November 19 2012 01:22 KiF1rE wrote:On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... You must have been there besides the observer to know exactly what caused the drop right? Cause there is are thousand and one different reasons for a drop.
Oh cmon, stop you and some others here. Stop trying to defend blizzard if you can´t even go to replay and see. I´ll make it easier for you. http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this =>
+ Show Spoiler +
http://i49.tinypic.com/wofx5.jpg
Edit: And for those who said it may be a router drop, ok. You can lost your lan network and continue to stream, ok.
|
On November 19 2012 03:40 Taipoka wrote:Show nested quote +On November 19 2012 02:03 Assirra wrote:On November 19 2012 01:22 KiF1rE wrote:On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... You must have been there besides the observer to know exactly what caused the drop right? Cause there is are thousand and one different reasons for a drop. Oh cmon, stop you and some others here. Stop trying to defend blizzard if you can´t even go to replay and see. I´ll make it easier for you. http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this => + Show Spoiler +http://i49.tinypic.com/wofx5.jpg
It's reconnecting to Battle.net, not actuall game.
|
On November 19 2012 03:44 mtn wrote:Show nested quote +On November 19 2012 03:40 Taipoka wrote:On November 19 2012 02:03 Assirra wrote:On November 19 2012 01:22 KiF1rE wrote:On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... You must have been there besides the observer to know exactly what caused the drop right? Cause there is are thousand and one different reasons for a drop. Oh cmon, stop you and some others here. Stop trying to defend blizzard if you can´t even go to replay and see. I´ll make it easier for you. http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this => + Show Spoiler +http://i49.tinypic.com/wofx5.jpg It's reconnecting to Battle.net, not actuall game.
See the vod and whats up at 53:12
|
Local Server is the same shit as LAN server. Blizz should stop playing smart
|
That's cool hope they let more tournaments use them.
|
On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).
it was never about piracy, it was about preventing kespa (and other entities) from running tournaments without their explicit permission
|
On November 19 2012 02:03 Zenbrez wrote:Show nested quote +On November 19 2012 02:02 Nausea wrote: I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening. In hots? Yes that's coming eventually. Don't remember if it's at release or later
Pretty sure it's a release feature. Wouldn't surprise me if it gets implemented into the beta sooner or later.
|
On November 19 2012 03:47 synd wrote: Local Server is the same shit as LAN server. Blizz should stop playing smart
The system they are talking about is not the same as the "LAN" most people have been asking for. It's just a local version of battle.net, that still needs a connection to outside authentication servers in order to function properly.
|
On November 19 2012 03:40 Taipoka wrote:Show nested quote +On November 19 2012 02:03 Assirra wrote:On November 19 2012 01:22 KiF1rE wrote:On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... You must have been there besides the observer to know exactly what caused the drop right? Cause there is are thousand and one different reasons for a drop. Oh cmon, stop you and some others here. Stop trying to defend blizzard if you can´t even go to replay and see. I´ll make it easier for you. http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this => + Show Spoiler +http://i49.tinypic.com/wofx5.jpgEdit: And for those who said it may be a router drop, ok. You can lost your lan network and continue to stream, ok. Here is a hint, a program can loose connection with more then 1 reason.
|
Features that Blizzard still hasn't talked about implementing:
1. Watching highest ranked ladder players in obs view (like in Dota2) unless this is what they mean by in-game streaming 2. Clan/Individual in-game weekly tournaments 3. In-game training system 4. Watching replays with other people
In order of importance
|
On November 19 2012 04:08 dgwow wrote: Features that Blizzard still hasn't talked about implementing:
1. Watching highest ranked ladder players in obs view (like in Dota2) unless this is what they mean by in-game streaming 2. Clan/Individual in-game weekly tournaments 3. In-game training system 4. Watching replays with other people
In order of importance
That has already been confirmed. In game streaming i'm pretty sure is allowing people to stream their game to twitch or whatever without the need for external software. Dunno how confirmed that is though.
|
On November 19 2012 02:41 hoby2000 wrote: Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant
They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.
They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server.
This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it.
Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that.
|
On November 19 2012 04:08 dgwow wrote: Features that Blizzard still hasn't talked about implementing:
1. Watching highest ranked ladder players in obs view (like in Dota2) unless this is what they mean by in-game streaming 2. Clan/Individual in-game weekly tournaments 3. In-game training system 4. Watching replays with other people
In order of importance
Things that people claim that blizzard hasn't said they will do, but they actually are working on, plan to work on in the future or would like to do if possible:
Replays with friends Resume game from replay Tournament system In game streaming
only thing they've never talked about from your list, is an in-game training system, though I have no idea what you mean by that and why should that be up to blizzard. LoL doesn't have it, nor does Dota2 and those are the standard by which people seem to judge SC2 features by these days.
If you want in game training, you get a coach and they coach you or you play against better players and friends. Why should blizz implement something? You have UMS maps that train all kinds of things, do you just want it spoon fed to you?
|
On November 19 2012 04:10 emythrel wrote:Show nested quote +On November 19 2012 02:41 hoby2000 wrote: Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server. This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it. Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that. To clarify the precise requirement was two armed guards protecting it 24/7 until blizzard arranges for it's pickup.
|
On November 19 2012 04:18 DanLee wrote:Show nested quote +On November 19 2012 04:10 emythrel wrote:On November 19 2012 02:41 hoby2000 wrote: Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server. This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it. Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that. To clarify the precise requirement was two armed guards protecting it 24/7 until blizzard arranges for it's pickup.
I wonder exactly how stupid you must feel if you are one of those guards, standing there with your gun and watching a pc stand around 24/7.
|
On November 19 2012 04:04 Assirra wrote:Show nested quote +On November 19 2012 03:40 Taipoka wrote:On November 19 2012 02:03 Assirra wrote:On November 19 2012 01:22 KiF1rE wrote:On November 18 2012 21:56 EU.Pink wrote:On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people. and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol.... You must have been there besides the observer to know exactly what caused the drop right? Cause there is are thousand and one different reasons for a drop. Oh cmon, stop you and some others here. Stop trying to defend blizzard if you can´t even go to replay and see. I´ll make it easier for you. http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this => + Show Spoiler +http://i49.tinypic.com/wofx5.jpgEdit: And for those who said it may be a router drop, ok. You can lost your lan network and continue to stream, ok. Here is a hint, a program can loose connection with more then 1 reason.
Im not talking about what was the reason, i was talking about the people saying it was not a (bnet) connection drop.
|
On November 19 2012 04:24 Simberto wrote:Show nested quote +On November 19 2012 04:18 DanLee wrote:On November 19 2012 04:10 emythrel wrote:On November 19 2012 02:41 hoby2000 wrote: Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server. This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it. Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that. To clarify the precise requirement was two armed guards protecting it 24/7 until blizzard arranges for it's pickup. I wonder exactly how stupid you must feel if you are one of those guards, standing there with your gun and watching a pc stand around 24/7.
Not to mention Wtf, lol, they expect armed guards to protect the server.....gee no wonder no one has taken up the offer, probably a couple 30 grand just to get the server, on top of paying armed guards and everything only for the potential for a better connection.
|
Just putting this out there: IPL, I live in Vegas, and am a licensed armed security guard in the state of Nevada.
I will guard the server for free.
|
On November 19 2012 04:43 Crushgroove wrote: Just putting this out there: IPL, I live in Vegas, and am a licensed armed security guard in the state of Nevada.
I will guard the server for free.
I would think armed security guards should be relatively easy to find in a Vegas casino environment. Not sure how much it would cost to pick up two from the property owner, though. Awesome to volunteer, but you know you can't have any thumb drives on you right?
Very nice interview, and while the post seems to be pointed squarely at the tournament server, the entire interview is full of interesting things.
|
Interesting, but the cost for a tournament would be probably way to high, as most issues are not internet related anyway(most of the time its the hardware at place, you know LAN and stuff). And yeah if they have huge internet problems, then there wouldn't be many viewers. But it is nice for tournaments that doesn't need income from online audience.
|
On November 19 2012 01:59 Ecstatic wrote: Lol, Blizzard finally provides a service that everyone's been wanting for the past 2 years...
aaaand people complain about LAN. Because it's not what people wanted, nor as good.
|
On November 18 2012 21:48 skeldark wrote: They think their arcade system is great. This point alone shows, what you can expect from this guys...
I think in one interview i saw DB said his early game was almost as good as some progamers...
|
On November 19 2012 02:31 Poopi wrote:Show nested quote +On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was). If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they? Uhh, thats a dumb way of looking at it? LAN has dick all to do with battle.net. You can implement LAN and have an online/official ladder. You can hack an X360 but you can't go online either. Because the authentication is server-side. So we could've had LAN and no pirated versions on ladder the entire time.
People thinking holding back LAN provides benefits to them that it most definitely doesn't is exactly why Blizzard never felt enough pressure to put LAN in. Ignorant consumers ftl.
|
On November 19 2012 04:43 Crushgroove wrote: Just putting this out there: IPL, I live in Vegas, and am a licensed armed security guard in the state of Nevada.
I will guard the server for free.
Not saying you're untrustworthy, but I would be much more suspicious of a SC2 fan guarding data that, if it was released, would be beneficial to the scene as a whole than someone who gave 0 shits about SC2 except that they're getting paid to stand next to a computer.
|
I remember DJWheat saying that blizzard has had this for years. All tournaments can use it if only they pay for a guard to protect it. So where is the news? Am i wrong?
Edit: NVM has already been mentioned.
|
On November 19 2012 01:59 Ecstatic wrote: Lol, Blizzard finally provides a service that everyone's been wanting for the past 2 years...
aaaand people complain about LAN.
It took them two years and it's still restricted.
They're control freaks.
We've had the ability to have LANS ever since I can remember.
Honestly if you haven't lived through that period and checked out the latency for yourself. You just don't know what you're talking about it.
|
On November 19 2012 02:03 Zenbrez wrote:Show nested quote +On November 19 2012 02:02 Nausea wrote: I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening. In hots? Yes that's coming eventually. Don't remember if it's at release or later We all know what this means......
|
On November 19 2012 12:20 Roflhaxx wrote:Show nested quote +On November 19 2012 02:03 Zenbrez wrote:On November 19 2012 02:02 Nausea wrote: I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening. In hots? Yes that's coming eventually. Don't remember if it's at release or later We all know what this means......
It will be done in 2017. You heard it here first.
|
On November 19 2012 04:10 emythrel wrote:Show nested quote +On November 19 2012 02:41 hoby2000 wrote: Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.
No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.
Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.
I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.
/endrant They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not. They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server. This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it. Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that. While it's well known that they've been using this technology to run WoW arena tournaments for years now, when did the WoW tournament server code get leaked? I've never heard of this.
|
France12909 Posts
On November 19 2012 10:19 Elwar wrote:Show nested quote +On November 19 2012 02:31 Poopi wrote:On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was). If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they? Uhh, thats a dumb way of looking at it? LAN has dick all to do with battle.net. You can implement LAN and have an online/official ladder. You can hack an X360 but you can't go online either. Because the authentication is server-side. So we could've had LAN and no pirated versions on ladder the entire time. People thinking holding back LAN provides benefits to them that it most definitely doesn't is exactly why Blizzard never felt enough pressure to put LAN in. Ignorant consumers ftl. Pretty sure you can still play online with an hacked 360. I didn't say holding back lan is a good thing (or bad since I don't care at all, I don't play in live events and I don't need the LAN mode) lol.
You didn't answer my question tho, can you play on the official ladder with the sc2 hacked version or not?
|
On November 20 2012 07:27 Poopi wrote:Show nested quote +On November 19 2012 10:19 Elwar wrote:On November 19 2012 02:31 Poopi wrote:On November 18 2012 22:06 Elwar wrote: Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.
There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was). If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they? Uhh, thats a dumb way of looking at it? LAN has dick all to do with battle.net. You can implement LAN and have an online/official ladder. You can hack an X360 but you can't go online either. Because the authentication is server-side. So we could've had LAN and no pirated versions on ladder the entire time. People thinking holding back LAN provides benefits to them that it most definitely doesn't is exactly why Blizzard never felt enough pressure to put LAN in. Ignorant consumers ftl. Pretty sure you can still play online with an hacked 360. I didn't say holding back lan is a good thing (or bad since I don't care at all, I don't play in live events and I don't need the LAN mode) lol. You didn't answer my question tho, can you play on the official ladder with the sc2 hacked version or not?
No but you have to realize you couldn't in most games. The people that want lan want it so they can play with their friends/brothers/etc. Do realize most games that are pirated you can't play on the official servers, but guess what? There are cracked servers.
I know there is a cracked LAN mode, and I would not be surprised to find a cracked sc2 server as well for the pirates, also they still get to play the campaign for free if they pirate which is what not having LAN and requiring internet access is supposed to prevent, but it doesn't.
Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.
You are correct on the 360 thing, you can still play online.
|
On November 20 2012 07:31 blade55555 wrote: Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.
(1) It obviously doesn't stop piracy cold, but it deters casual piracy, e.g., ICCUP. (2) It obviously doesn't stop small local tournaments from using LAN, but it help prevents larger tournaments from running unsanctioned SC2 events off of LAN. (3) Practically speaking, LAN only impacts a minority of players. Most players have good internet connections, and even in a LAN setting, don't mind connecting to the interwebs to play. With the introduction of replay-resume, the largest concerns of tournaments is also alleviated.
Really, in my opinion, the lack of LAN was one of Blizzard's big bets that has paid off in the end.
|
On November 19 2012 02:02 Nausea wrote: I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.
This is suppose to come in HotS
|
People keep talking about cracked SC2 servers but I've never heard of a single person using one. Obviously we shouldn't be talking about hacking on a forum like TL but are people saying this from personal experience using them or are they just speculating?
|
China6330 Posts
Again, WCS Asia is the first time a local tournament server is used and that caused a lot of problems.
|
okay so somebody PLEASE help clear this up for me once and for all. what are the drawbacks of a lan mode, and why doesnt sc2 have it yet?
|
On November 20 2012 08:06 Kambing wrote:Show nested quote +On November 20 2012 07:31 blade55555 wrote: Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.
(1) It obviously doesn't stop piracy cold, but it deters casual piracy, e.g., ICCUP. (2) It obviously doesn't stop small local tournaments from using LAN, but it help prevents larger tournaments from running unsanctioned SC2 events off of LAN. (3) Practically speaking, LAN only impacts a minority of players. Most players have good internet connections, and even in a LAN setting, don't mind connecting to the interwebs to play. With the introduction of replay-resume, the largest concerns of tournaments is also alleviated. Really, in my opinion, the lack of LAN was one of Blizzard's big bets that has paid off in the end.
I doubt it because again it didn't take long for pirates to get their own LAN. The reason they got rid of lan was to try and prevent piracy and what not but it didn't, it doesn't at all. It's not going to force 2 people in the same house to buy the game. They can just pirate sc2 - download the cracked lan and joe and bob are playing together.
It just hurts the legitimate users who buy it, so I don't see how it paid off at all as it wouldn't stop anyone who wanted to play sc2 at all.
On November 20 2012 09:29 Redmark wrote: People keep talking about cracked SC2 servers but I've never heard of a single person using one. Obviously we shouldn't be talking about hacking on a forum like TL but are people saying this from personal experience using them or are they just speculating?
TL does not allow links or really talking about it. If you are really curious google it, you'll see lots of instances. Also sometimes people try to post links of it here and get banned for it. It's extremely frowned upon and obviously pro's aren't going to use it because playing in LAN latency and then playing in a tournament where the latency is set to 125 might throw people off a lot.
|
On November 20 2012 09:29 Redmark wrote: People keep talking about cracked SC2 servers but I've never heard of a single person using one. Obviously we shouldn't be talking about hacking on a forum like TL but are people saying this from personal experience using them or are they just speculating?
They exist, and you can google around for them. In practice, they offer very little extra functionality (if any) on top of what battle.net offers, so there's no real push by anyone to use them.
|
On November 20 2012 09:33 blade55555 wrote:Show nested quote +On November 20 2012 08:06 Kambing wrote:On November 20 2012 07:31 blade55555 wrote: Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.
(1) It obviously doesn't stop piracy cold, but it deters casual piracy, e.g., ICCUP. (2) It obviously doesn't stop small local tournaments from using LAN, but it help prevents larger tournaments from running unsanctioned SC2 events off of LAN. (3) Practically speaking, LAN only impacts a minority of players. Most players have good internet connections, and even in a LAN setting, don't mind connecting to the interwebs to play. With the introduction of replay-resume, the largest concerns of tournaments is also alleviated. Really, in my opinion, the lack of LAN was one of Blizzard's big bets that has paid off in the end. I doubt it because again it didn't take long for pirates to get their own LAN. The reason they got rid of lan was to try and prevent piracy and what not but it didn't, it doesn't at all. It's not going to force 2 people in the same house to buy the game. They can just pirate sc2 - download the cracked lan and joe and bob are playing together. It just hurts the legitimate users who buy it, so I don't see how it paid off at all as it wouldn't stop anyone who wanted to play sc2 at all.
The fact that it was easy for pirates to emulate a server is not really the point. For the casual player, there's no reason to go to a shady website to download binaries that you can't trust just to play Starcraft 2 on your own network. Battle.net offers enough value, and internet connections nowadays are good enough and prevalent that it just isn't worth it.
It pays off because Blizzard enjoys all the benefits of a closed ecosystem (unified ranking, statistics gathering, close coupling with e-sports scene) without having to worry about supporting other modes of play.
|
So MLG, is there a reason why blizzard won't setup a local battle.net server? Wouldn't this take care of the server instability worry so you guys can run a hots open bracket?
|
|
|
|
|
|