• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:55
CET 05:55
KST 13:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book18Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Weekly Cups (Feb 16-22): MaxPax doubles How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
CasterMuse Youtube A cwal.gg Extension - Easily keep track of anyone A new season just kicks off Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread New broswer game : STG-World Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2162 users

Local Battle.net server used for BWC Finals

Forum Index > SC2 General
Post a Reply
Normal
Slasher
Profile Joined September 2007
United States1095 Posts
November 18 2012 12:12 GMT
#1
Earlier yesterday Khaldor mentioned on-stream that Blizzard had been using a special type of client for this weekend's Blizzard World Championships, instead of your standard online Battle.net connection. We interviewed Dustin Browder on this, and he revealed that they are using a new, specialized local Battle.net server, much like their WoW tournament realms. It seems this is a testing ground, with possible potential to be used at other events, though no word was given on that. He is also quick to say that this is "Not LAN".

Question starts at 13:03



"We've got a local Battle.net server here that's isolated. Everything is running through here. That reduces a large amount of uncertainty for us in terms of an eSports event like this. We don't have to deal with other outside variables that are outside our control. This is something we're testing, seeing how difficult it is for us to do, how effective it is, does it work, to see if it would be something to benefit us at eSports events. It's very similar to what we do with World of Warcraft, it's a tournament realm here on site."
dreamseller
Profile Blog Joined August 2006
Australia914 Posts
November 18 2012 12:16 GMT
#2
this would be great if they make it available for more tournaments /obvious
PGtour admin
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-11-18 14:12:44
November 18 2012 12:48 GMT
#3
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.
Save gaming: kill esport
FnaticPink
Profile Joined May 2011
Denmark324 Posts
November 18 2012 12:56 GMT
#4
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.
Lorch
Profile Joined June 2011
Germany3691 Posts
November 18 2012 13:01 GMT
#5
Hey it only took them 2 years to get something that every decently sized wol tournament ever should have had.
20 bucks we'll only see it at their own events...
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
November 18 2012 13:03 GMT
#6
His ear looks very strange.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Elwar
Profile Joined August 2010
953 Posts
November 18 2012 13:06 GMT
#7
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).
Adreme
Profile Joined June 2011
United States5574 Posts
November 18 2012 13:20 GMT
#8
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).


Yes becaue they couldnt just figure out a new way to try to block those LAN cracks again in 4 months. Just because you failed at your goal doesnt mean you should just give up and never try again.
Noocta
Profile Joined June 2010
France12578 Posts
November 18 2012 13:25 GMT
#9
I If it's similar to WoW Tournaments Realm, they wont give these to tournaments, or only to a very few of them.
These things cost a SHIT TON, and Blizzard don't really want them to go in the wild. :<
" I'm not gonna fight you. I'm gonna kick your ass ! "
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 18 2012 13:27 GMT
#10
So it's basically a glorified server they bought round with them :S
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
aike
Profile Blog Joined July 2010
United States1629 Posts
November 18 2012 13:30 GMT
#11
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).


I beg to differ. The amount of work you have to go through to play a pirated version of SC2 on LAN vs SC1 on LAN is hugely different. The easier it is to pirate a game, the more people that will in turn pirate it.
Wahaha
theSAiNT
Profile Joined July 2009
United States726 Posts
November 18 2012 13:32 GMT
#12
Yes so they can pretend not to have LAN mode while having LAN mode because yes, it's actually kind of important for tournaments.

Seeing his face makes me angry.
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 18 2012 13:38 GMT
#13
Genius! They are so smart! They did a technological breaekthrough
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
November 18 2012 16:22 GMT
#14
On November 18 2012 21:56 EU.Pink wrote:
Show nested quote +
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....
Zenbrez
Profile Joined June 2012
Canada5973 Posts
Last Edited: 2012-11-18 16:31:28
November 18 2012 16:31 GMT
#15
On November 19 2012 01:22 KiF1rE wrote:
Show nested quote +
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

He crashed. Not the same. That was only the only incident.
Refer to my post.
MrF
Profile Joined October 2011
United States320 Posts
Last Edited: 2012-11-18 16:36:28
November 18 2012 16:35 GMT
#16
On November 18 2012 22:03 Arnstein wrote:
His ear looks very strange.

you must be high...
funny that even with this we still had an observer get DCed O.o
Edit just saw your post I guess he crashed, what does that even mean they had a computer that crashed as an observer, thats either bad planning or horrible luck.
HunterXHunter is awesome
DanLee
Profile Joined January 2012
Canada316 Posts
November 18 2012 16:39 GMT
#17
On November 19 2012 01:35 MrF wrote:
Show nested quote +
On November 18 2012 22:03 Arnstein wrote:
His ear looks very strange.

you must be high...
funny that even with this we still had an observer get DCed O.o
Edit just saw your post I guess he crashed, what does that even mean they had a computer that crashed as an observer, thats either bad planning or horrible luck.

He crashed. Not the same. That was only the only incident.


User was warned for this post
nty
ETisME
Profile Blog Joined April 2011
12683 Posts
November 18 2012 16:39 GMT
#18
On November 18 2012 21:56 EU.Pink wrote:
Show nested quote +
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.

the servers aren't available outside events, so players still have to practise via b.net
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Ecstatic
Profile Joined January 2011
United States160 Posts
November 18 2012 16:59 GMT
#19
Lol, Blizzard finally provides a service that everyone's been wanting for the past 2 years...

aaaand people complain about LAN.
Nausea
Profile Joined October 2010
Sweden807 Posts
November 18 2012 17:02 GMT
#20
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.
Set it ablaze!
Assirra
Profile Joined August 2010
Belgium4169 Posts
November 18 2012 17:03 GMT
#21
On November 19 2012 01:22 KiF1rE wrote:
Show nested quote +
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

You must have been there besides the observer to know exactly what caused the drop right?
Cause there is are thousand and one different reasons for a drop.
Zenbrez
Profile Joined June 2012
Canada5973 Posts
November 18 2012 17:03 GMT
#22
On November 19 2012 02:02 Nausea wrote:
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.

In hots? Yes that's coming eventually. Don't remember if it's at release or later
Refer to my post.
ACrow
Profile Joined October 2011
Germany6583 Posts
November 18 2012 17:06 GMT
#23
At long last. Would be great if they made this available for all offline tournaments.
Get off my lawn, young punks
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
November 18 2012 17:09 GMT
#24
They've had this for a while, just dont think they've used it before. they have said before that if a tourney will pay for 24 hour security that they can provide a local bnet server. It has same conditions as normal bnet, built in 150ms delay, so for most people its just like playing online

Replays with friends, resume from replay and many more features coming with hots... very excited!
When there is nothing left to lose but your dignity, it is already gone.
DrahtMaul
Profile Joined July 2011
Germany74 Posts
November 18 2012 17:14 GMT
#25
Don't really get what's that exciting/important...

They just took the server they are running for 2 years now, copied it onto a new machine, and made it unaccessible for anyone not authorized.
Is this like any kind of work for Blizzard compared to, lets say the Arcade system? Not at all.
Can we/anyone use the technique to make LAN/lagfree private games? Most likely not. Why? Because as soon as they release a method to play without using their server, anyone can play using this method, even if this person didn't purchase a sc2 key
DanLee
Profile Joined January 2012
Canada316 Posts
November 18 2012 17:28 GMT
#26
This is neat and all but my main question would be whether or not they removed the built in latency or not?
nty
Poopi
Profile Blog Joined November 2010
France12909 Posts
November 18 2012 17:31 GMT
#27
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).

If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they?
WriterMaru
hoby2000
Profile Blog Joined April 2010
United States918 Posts
November 18 2012 17:41 GMT
#28
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.


/endrant
A lesson without pain is meaningless for nothing can be gained without giving something in return.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
November 18 2012 17:50 GMT
#29
I take it it's a dedicated server running on a single portable computer at the site, not another online realm? That would be great news if they actually give it to all the major live events like GSL, MLG and Dreamhack.
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
November 18 2012 17:52 GMT
#30
On November 19 2012 02:41 hoby2000 wrote:
+ Show Spoiler +
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.

/endrant


Haha you're silly.

On a more serious note, this is what they did with WoW as well. They've been taking their sweet time with it, but I'm pretty sure it's been hinted at before. Good it's finally starting to see some use, will help a lot.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
renkin
Profile Joined July 2010
France249 Posts
November 18 2012 17:54 GMT
#31
That's just sad.
It means that we'll never get LAN, that tourney organizers need to pay Blizzard even more to ensure everything works fine...

I wouldn't want to be the developer working on this technology.
It must feel really worthless to loosely emulating LAN advantages instead of actually implenting it because your bosses take stupid decisions.
I hope at least they don't care about Starcraft.
LTY
Profile Joined November 2012
United States223 Posts
November 18 2012 17:55 GMT
#32
After watching this interview, i started falling in love wit him..
Known as Miso or LTY
Taipoka
Profile Joined November 2012
Brazil1224 Posts
Last Edited: 2012-11-18 18:44:23
November 18 2012 18:40 GMT
#33
On November 19 2012 02:03 Assirra wrote:
Show nested quote +
On November 19 2012 01:22 KiF1rE wrote:
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

You must have been there besides the observer to know exactly what caused the drop right?
Cause there is are thousand and one different reasons for a drop.


Oh cmon, stop you and some others here.
Stop trying to defend blizzard if you can´t even go to replay and see.
I´ll make it easier for you.
http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this =>

+ Show Spoiler +
[image loading]


http://i49.tinypic.com/wofx5.jpg

Edit: And for those who said it may be a router drop, ok.
You can lost your lan network and continue to stream, ok.
And in the 7th day, Flash stopped macroing the universe.
mtn
Profile Blog Joined August 2011
729 Posts
November 18 2012 18:44 GMT
#34
On November 19 2012 03:40 Taipoka wrote:
Show nested quote +
On November 19 2012 02:03 Assirra wrote:
On November 19 2012 01:22 KiF1rE wrote:
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

You must have been there besides the observer to know exactly what caused the drop right?
Cause there is are thousand and one different reasons for a drop.


Oh cmon, stop you and some others here.
Stop trying to defend blizzard if you can´t even go to replay and see.
I´ll make it easier for you.
http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this =>

+ Show Spoiler +
[image loading]


http://i49.tinypic.com/wofx5.jpg


It's reconnecting to Battle.net, not actuall game.
Taipoka
Profile Joined November 2012
Brazil1224 Posts
Last Edited: 2012-11-18 18:46:15
November 18 2012 18:46 GMT
#35
On November 19 2012 03:44 mtn wrote:
Show nested quote +
On November 19 2012 03:40 Taipoka wrote:
On November 19 2012 02:03 Assirra wrote:
On November 19 2012 01:22 KiF1rE wrote:
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

You must have been there besides the observer to know exactly what caused the drop right?
Cause there is are thousand and one different reasons for a drop.


Oh cmon, stop you and some others here.
Stop trying to defend blizzard if you can´t even go to replay and see.
I´ll make it easier for you.
http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this =>

+ Show Spoiler +
[image loading]


http://i49.tinypic.com/wofx5.jpg


It's reconnecting to Battle.net, not actuall game.


See the vod and whats up at 53:12
And in the 7th day, Flash stopped macroing the universe.
synd
Profile Joined July 2011
Bulgaria586 Posts
November 18 2012 18:47 GMT
#36
Local Server is the same shit as LAN server. Blizz should stop playing smart
blade55555
Profile Blog Joined March 2009
United States17423 Posts
November 18 2012 18:57 GMT
#37
That's cool hope they let more tournaments use them.
When I think of something else, something will go here
rauk
Profile Blog Joined February 2009
United States2228 Posts
November 18 2012 19:00 GMT
#38
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).


it was never about piracy, it was about preventing kespa (and other entities) from running tournaments without their explicit permission
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 18 2012 19:02 GMT
#39
On November 19 2012 02:03 Zenbrez wrote:
Show nested quote +
On November 19 2012 02:02 Nausea wrote:
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.

In hots? Yes that's coming eventually. Don't remember if it's at release or later


Pretty sure it's a release feature. Wouldn't surprise me if it gets implemented into the beta sooner or later.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 18 2012 19:03 GMT
#40
On November 19 2012 03:47 synd wrote:
Local Server is the same shit as LAN server. Blizz should stop playing smart


The system they are talking about is not the same as the "LAN" most people have been asking for. It's just a local version of battle.net, that still needs a connection to outside authentication servers in order to function properly.
Assirra
Profile Joined August 2010
Belgium4169 Posts
November 18 2012 19:04 GMT
#41
On November 19 2012 03:40 Taipoka wrote:
Show nested quote +
On November 19 2012 02:03 Assirra wrote:
On November 19 2012 01:22 KiF1rE wrote:
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

You must have been there besides the observer to know exactly what caused the drop right?
Cause there is are thousand and one different reasons for a drop.


Oh cmon, stop you and some others here.
Stop trying to defend blizzard if you can´t even go to replay and see.
I´ll make it easier for you.
http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this =>

+ Show Spoiler +
[image loading]


http://i49.tinypic.com/wofx5.jpg

Edit: And for those who said it may be a router drop, ok.
You can lost your lan network and continue to stream, ok.

Here is a hint, a program can loose connection with more then 1 reason.
dgwow
Profile Blog Joined December 2010
Canada1024 Posts
November 18 2012 19:08 GMT
#42
Features that Blizzard still hasn't talked about implementing:

1. Watching highest ranked ladder players in obs view (like in Dota2) unless this is what they mean by in-game streaming
2. Clan/Individual in-game weekly tournaments
3. In-game training system
4. Watching replays with other people

In order of importance
Don't let those anti-cheese advocates tell you what to do. Rush to meet life head on!
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 18 2012 19:09 GMT
#43
On November 19 2012 04:08 dgwow wrote:
Features that Blizzard still hasn't talked about implementing:

1. Watching highest ranked ladder players in obs view (like in Dota2) unless this is what they mean by in-game streaming
2. Clan/Individual in-game weekly tournaments
3. In-game training system
4. Watching replays with other people

In order of importance


That has already been confirmed. In game streaming i'm pretty sure is allowing people to stream their game to twitch or whatever without the need for external software. Dunno how confirmed that is though.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
November 18 2012 19:10 GMT
#44
On November 19 2012 02:41 hoby2000 wrote:
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.


/endrant


They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.

They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server.

This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it.

Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that.
When there is nothing left to lose but your dignity, it is already gone.
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
November 18 2012 19:15 GMT
#45
On November 19 2012 04:08 dgwow wrote:
Features that Blizzard still hasn't talked about implementing:

1. Watching highest ranked ladder players in obs view (like in Dota2) unless this is what they mean by in-game streaming
2. Clan/Individual in-game weekly tournaments
3. In-game training system
4. Watching replays with other people

In order of importance


Things that people claim that blizzard hasn't said they will do, but they actually are working on, plan to work on in the future or would like to do if possible:

Replays with friends
Resume game from replay
Tournament system
In game streaming

only thing they've never talked about from your list, is an in-game training system, though I have no idea what you mean by that and why should that be up to blizzard. LoL doesn't have it, nor does Dota2 and those are the standard by which people seem to judge SC2 features by these days.

If you want in game training, you get a coach and they coach you or you play against better players and friends. Why should blizz implement something? You have UMS maps that train all kinds of things, do you just want it spoon fed to you?
When there is nothing left to lose but your dignity, it is already gone.
DanLee
Profile Joined January 2012
Canada316 Posts
November 18 2012 19:18 GMT
#46
On November 19 2012 04:10 emythrel wrote:
Show nested quote +
On November 19 2012 02:41 hoby2000 wrote:
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.


/endrant


They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.

They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server.

This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it.

Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that.
To clarify the precise requirement was two armed guards protecting it 24/7 until blizzard arranges for it's pickup.
nty
Simberto
Profile Blog Joined July 2010
Germany11752 Posts
November 18 2012 19:24 GMT
#47
On November 19 2012 04:18 DanLee wrote:
Show nested quote +
On November 19 2012 04:10 emythrel wrote:
On November 19 2012 02:41 hoby2000 wrote:
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.


/endrant


They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.

They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server.

This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it.

Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that.
To clarify the precise requirement was two armed guards protecting it 24/7 until blizzard arranges for it's pickup.


I wonder exactly how stupid you must feel if you are one of those guards, standing there with your gun and watching a pc stand around 24/7.
Taipoka
Profile Joined November 2012
Brazil1224 Posts
November 18 2012 19:34 GMT
#48
On November 19 2012 04:04 Assirra wrote:
Show nested quote +
On November 19 2012 03:40 Taipoka wrote:
On November 19 2012 02:03 Assirra wrote:
On November 19 2012 01:22 KiF1rE wrote:
On November 18 2012 21:56 EU.Pink wrote:
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...

Even IF they bring low lag servers for events. no one can train under this conditions what makes is kind of pointless.


everyone can train under these conditions.. isolated servers are just servers with low risk of disconnects and lag, which is like playing at home for most people.


and yet they still had people get dropped and DC... Rain vs Idra i think, the observer dropped lol....

You must have been there besides the observer to know exactly what caused the drop right?
Cause there is are thousand and one different reasons for a drop.


Oh cmon, stop you and some others here.
Stop trying to defend blizzard if you can´t even go to replay and see.
I´ll make it easier for you.
http://us.battle.net/bwc/en/tournaments/sc2/videos?page=5 <- RO16 match 5 at 53:01, and you will se this =>

+ Show Spoiler +
[image loading]


http://i49.tinypic.com/wofx5.jpg

Edit: And for those who said it may be a router drop, ok.
You can lost your lan network and continue to stream, ok.

Here is a hint, a program can loose connection with more then 1 reason.


Im not talking about what was the reason, i was talking about the people saying it was not a (bnet) connection drop.
And in the 7th day, Flash stopped macroing the universe.
FromShouri
Profile Blog Joined April 2012
United States862 Posts
November 18 2012 19:39 GMT
#49
On November 19 2012 04:24 Simberto wrote:
Show nested quote +
On November 19 2012 04:18 DanLee wrote:
On November 19 2012 04:10 emythrel wrote:
On November 19 2012 02:41 hoby2000 wrote:
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.


/endrant


They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.

They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server.

This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it.

Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that.
To clarify the precise requirement was two armed guards protecting it 24/7 until blizzard arranges for it's pickup.


I wonder exactly how stupid you must feel if you are one of those guards, standing there with your gun and watching a pc stand around 24/7.


Not to mention Wtf, lol, they expect armed guards to protect the server.....gee no wonder no one has taken up the offer, probably a couple 30 grand just to get the server, on top of paying armed guards and everything only for the potential for a better connection.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
Crushgroove
Profile Joined July 2010
United States793 Posts
November 18 2012 19:43 GMT
#50
Just putting this out there: IPL, I live in Vegas, and am a licensed armed security guard in the state of Nevada.

I will guard the server for free.
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
November 18 2012 20:14 GMT
#51
On November 19 2012 04:43 Crushgroove wrote:
Just putting this out there: IPL, I live in Vegas, and am a licensed armed security guard in the state of Nevada.

I will guard the server for free.


I would think armed security guards should be relatively easy to find in a Vegas casino environment. Not sure how much it would cost to pick up two from the property owner, though. Awesome to volunteer, but you know you can't have any thumb drives on you right?

Very nice interview, and while the post seems to be pointed squarely at the tournament server, the entire interview is full of interesting things.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 18 2012 20:17 GMT
#52
Interesting, but the cost for a tournament would be probably way to high, as most issues are not internet related anyway(most of the time its the hardware at place, you know LAN and stuff). And yeah if they have huge internet problems, then there wouldn't be many viewers.
But it is nice for tournaments that doesn't need income from online audience.
Serpico
Profile Joined May 2010
4285 Posts
November 19 2012 00:06 GMT
#53
On November 19 2012 01:59 Ecstatic wrote:
Lol, Blizzard finally provides a service that everyone's been wanting for the past 2 years...

aaaand people complain about LAN.

Because it's not what people wanted, nor as good.
lim1017
Profile Joined April 2010
Canada1278 Posts
Last Edited: 2012-11-19 00:13:08
November 19 2012 00:12 GMT
#54
On November 18 2012 21:48 skeldark wrote:
They think their arcade system is great.
This point alone shows, what you can expect from this guys...



I think in one interview i saw DB said his early game was almost as good as some progamers...
Elwar
Profile Joined August 2010
953 Posts
November 19 2012 01:19 GMT
#55
On November 19 2012 02:31 Poopi wrote:
Show nested quote +
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).

If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they?

Uhh, thats a dumb way of looking at it? LAN has dick all to do with battle.net. You can implement LAN and have an online/official ladder. You can hack an X360 but you can't go online either. Because the authentication is server-side. So we could've had LAN and no pirated versions on ladder the entire time.

People thinking holding back LAN provides benefits to them that it most definitely doesn't is exactly why Blizzard never felt enough pressure to put LAN in. Ignorant consumers ftl.
Stutters695
Profile Joined July 2012
2610 Posts
November 19 2012 01:43 GMT
#56
On November 19 2012 04:43 Crushgroove wrote:
Just putting this out there: IPL, I live in Vegas, and am a licensed armed security guard in the state of Nevada.

I will guard the server for free.


Not saying you're untrustworthy, but I would be much more suspicious of a SC2 fan guarding data that, if it was released, would be beneficial to the scene as a whole than someone who gave 0 shits about SC2 except that they're getting paid to stand next to a computer.
Mambo
Profile Joined February 2012
Denmark1338 Posts
Last Edited: 2012-11-19 02:06:42
November 19 2012 02:05 GMT
#57
I remember DJWheat saying that blizzard has had this for years. All tournaments can use it if only they pay for a guard to protect it. So where is the news? Am i wrong?

Edit: NVM has already been mentioned.
Boxer | MVP | Taeja | TLO | Grubby | Bunny (danish)
StarStruck
Profile Blog Joined April 2010
25339 Posts
November 19 2012 02:31 GMT
#58
On November 19 2012 01:59 Ecstatic wrote:
Lol, Blizzard finally provides a service that everyone's been wanting for the past 2 years...

aaaand people complain about LAN.


It took them two years and it's still restricted.

They're control freaks.

We've had the ability to have LANS ever since I can remember.

Honestly if you haven't lived through that period and checked out the latency for yourself. You just don't know what you're talking about it.
Roflhaxx
Profile Joined April 2010
Korea (South)1244 Posts
November 19 2012 03:20 GMT
#59
On November 19 2012 02:03 Zenbrez wrote:
Show nested quote +
On November 19 2012 02:02 Nausea wrote:
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.

In hots? Yes that's coming eventually. Don't remember if it's at release or later

We all know what this means......
A game where the first thing you do is scout with a “worker”. Does that make any sense? Who scouts with a “worker”? That’s like sending out the janitor to perform recon, what general would do that? Retarded game.
Simberto
Profile Blog Joined July 2010
Germany11752 Posts
November 19 2012 09:26 GMT
#60
On November 19 2012 12:20 Roflhaxx wrote:
Show nested quote +
On November 19 2012 02:03 Zenbrez wrote:
On November 19 2012 02:02 Nausea wrote:
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.

In hots? Yes that's coming eventually. Don't remember if it's at release or later

We all know what this means......


It will be done in 2017. You heard it here first.
paralleluniverse
Profile Joined July 2010
4065 Posts
November 19 2012 11:29 GMT
#61
On November 19 2012 04:10 emythrel wrote:
Show nested quote +
On November 19 2012 02:41 hoby2000 wrote:
Yep, Blizzard is still a piece of shit. They have the ability to create a server for tournaments so they don't have to put up with connecting to Bnet, and disconnecting from it. But NO.... they only want to use it for their own tournament.

No one listened to me when I said Blizzard doesn't give a shit about Esports - They don't. The only reason they say they do is so people will continue to support them. I'm not sure how much more obvious this can be when THEY HAVE A TECHNOLOGY that their only using for their tournaments.

Guys, really - This technology is not that complicated. Blizzard is slow playing their hand because they can make more money this way just like in poker. They could have given tournaments this kind of server from the start, but they didn't cause they haven't figured out how they're going to charge people.

I use to believe in Blizz, but fuck that. They really are just trying to get money now - which is fine, but that's all they care about. They really do not give a shit about the community. If they did, they would be do a way better job with this shit.


/endrant


They said months and months ago that they had this server available and if the tourney is willing to pay to hire it and then have security protect it 24/7 that tourneys could use it but it probably hadn't been tested and no tourney was goin to take the risk of it crashing or what not.

They had a bad experience with the WoW tourney server code being leaked and aren't going to make that mistake again. Blizz give a massive fuck about esports but they also have to protect their IP and as such they aren't going to just let every random LAN tourney use their special server.

This is the first time the local server has been deployed for en event and they are testing it out, you will probably see it used for many major LAN events now. GSL and OSL will likely get one a piece to use for their events, MLG will definately use it.

Blizz have never once said that its for their use only, I don't know where you pull that piece of trash from (well I do.... out of your ass) but you really should wake up and learn how the real world works. Blizz want control of their product, they don't want Kespa or anyone else to run tourneys without their permission and they don't want pirate servers like iccup and they have a right to keep back any technology they want to achieve that.

While it's well known that they've been using this technology to run WoW arena tournaments for years now, when did the WoW tournament server code get leaked? I've never heard of this.
Poopi
Profile Blog Joined November 2010
France12909 Posts
November 19 2012 22:27 GMT
#62
On November 19 2012 10:19 Elwar wrote:
Show nested quote +
On November 19 2012 02:31 Poopi wrote:
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).

If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they?

Uhh, thats a dumb way of looking at it? LAN has dick all to do with battle.net. You can implement LAN and have an online/official ladder. You can hack an X360 but you can't go online either. Because the authentication is server-side. So we could've had LAN and no pirated versions on ladder the entire time.

People thinking holding back LAN provides benefits to them that it most definitely doesn't is exactly why Blizzard never felt enough pressure to put LAN in. Ignorant consumers ftl.

Pretty sure you can still play online with an hacked 360. I didn't say holding back lan is a good thing (or bad since I don't care at all, I don't play in live events and I don't need the LAN mode) lol.

You didn't answer my question tho, can you play on the official ladder with the sc2 hacked version or not?
WriterMaru
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-11-19 22:31:40
November 19 2012 22:31 GMT
#63
On November 20 2012 07:27 Poopi wrote:
Show nested quote +
On November 19 2012 10:19 Elwar wrote:
On November 19 2012 02:31 Poopi wrote:
On November 18 2012 22:06 Elwar wrote:
Just put LAN out officially so ALL offline tournaments and ALL teams can gain the benefits, as will all fans of SC2 as an esport.

There are already unofficial SC2 servers. There is already a pirate LAN crack. Protecting against piracy is no longer a valid excuse (never was).

If these LAN crack versions can't play on the official ladder they didn't fail in their protection against piracy did they?

Uhh, thats a dumb way of looking at it? LAN has dick all to do with battle.net. You can implement LAN and have an online/official ladder. You can hack an X360 but you can't go online either. Because the authentication is server-side. So we could've had LAN and no pirated versions on ladder the entire time.

People thinking holding back LAN provides benefits to them that it most definitely doesn't is exactly why Blizzard never felt enough pressure to put LAN in. Ignorant consumers ftl.

Pretty sure you can still play online with an hacked 360. I didn't say holding back lan is a good thing (or bad since I don't care at all, I don't play in live events and I don't need the LAN mode) lol.

You didn't answer my question tho, can you play on the official ladder with the sc2 hacked version or not?


No but you have to realize you couldn't in most games. The people that want lan want it so they can play with their friends/brothers/etc. Do realize most games that are pirated you can't play on the official servers, but guess what? There are cracked servers.

I know there is a cracked LAN mode, and I would not be surprised to find a cracked sc2 server as well for the pirates, also they still get to play the campaign for free if they pirate which is what not having LAN and requiring internet access is supposed to prevent, but it doesn't.

Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.

You are correct on the 360 thing, you can still play online.
When I think of something else, something will go here
Kambing
Profile Joined May 2010
United States1176 Posts
November 19 2012 23:06 GMT
#64
On November 20 2012 07:31 blade55555 wrote:
Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.


(1) It obviously doesn't stop piracy cold, but it deters casual piracy, e.g., ICCUP.
(2) It obviously doesn't stop small local tournaments from using LAN, but it help prevents larger tournaments from running unsanctioned SC2 events off of LAN.
(3) Practically speaking, LAN only impacts a minority of players. Most players have good internet connections, and even in a LAN setting, don't mind connecting to the interwebs to play. With the introduction of replay-resume, the largest concerns of tournaments is also alleviated.

Really, in my opinion, the lack of LAN was one of Blizzard's big bets that has paid off in the end.
Ziken
Profile Joined August 2010
Ghana1743 Posts
November 20 2012 00:25 GMT
#65
On November 19 2012 02:02 Nausea wrote:
I could swear I heard somewhere that they would implement viewing replays with other people? Something tells me that´s not happening.


This is suppose to come in HotS
Every misfortune is a blessing in disguise.
Redmark
Profile Joined March 2010
Canada2129 Posts
November 20 2012 00:29 GMT
#66
People keep talking about cracked SC2 servers but I've never heard of a single person using one. Obviously we shouldn't be talking about hacking on a forum like TL but are people saying this from personal experience using them or are they just speculating?
digmouse
Profile Blog Joined November 2010
China6330 Posts
November 20 2012 00:31 GMT
#67
Again, WCS Asia is the first time a local tournament server is used and that caused a lot of problems.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Aveng3r
Profile Joined February 2012
United States2411 Posts
November 20 2012 00:31 GMT
#68
okay so somebody PLEASE help clear this up for me once and for all. what are the drawbacks of a lan mode, and why doesnt sc2 have it yet?
I carve marble busts of assassinated world leaders - PM for a quote
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-11-20 00:34:54
November 20 2012 00:33 GMT
#69
On November 20 2012 08:06 Kambing wrote:
Show nested quote +
On November 20 2012 07:31 blade55555 wrote:
Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.


(1) It obviously doesn't stop piracy cold, but it deters casual piracy, e.g., ICCUP.
(2) It obviously doesn't stop small local tournaments from using LAN, but it help prevents larger tournaments from running unsanctioned SC2 events off of LAN.
(3) Practically speaking, LAN only impacts a minority of players. Most players have good internet connections, and even in a LAN setting, don't mind connecting to the interwebs to play. With the introduction of replay-resume, the largest concerns of tournaments is also alleviated.

Really, in my opinion, the lack of LAN was one of Blizzard's big bets that has paid off in the end.


I doubt it because again it didn't take long for pirates to get their own LAN. The reason they got rid of lan was to try and prevent piracy and what not but it didn't, it doesn't at all. It's not going to force 2 people in the same house to buy the game. They can just pirate sc2 - download the cracked lan and joe and bob are playing together.

It just hurts the legitimate users who buy it, so I don't see how it paid off at all as it wouldn't stop anyone who wanted to play sc2 at all.

On November 20 2012 09:29 Redmark wrote:
People keep talking about cracked SC2 servers but I've never heard of a single person using one. Obviously we shouldn't be talking about hacking on a forum like TL but are people saying this from personal experience using them or are they just speculating?


TL does not allow links or really talking about it. If you are really curious google it, you'll see lots of instances. Also sometimes people try to post links of it here and get banned for it. It's extremely frowned upon and obviously pro's aren't going to use it because playing in LAN latency and then playing in a tournament where the latency is set to 125 might throw people off a lot.
When I think of something else, something will go here
Kambing
Profile Joined May 2010
United States1176 Posts
November 20 2012 00:35 GMT
#70
On November 20 2012 09:29 Redmark wrote:
People keep talking about cracked SC2 servers but I've never heard of a single person using one. Obviously we shouldn't be talking about hacking on a forum like TL but are people saying this from personal experience using them or are they just speculating?


They exist, and you can google around for them. In practice, they offer very little extra functionality (if any) on top of what battle.net offers, so there's no real push by anyone to use them.
Kambing
Profile Joined May 2010
United States1176 Posts
November 20 2012 00:41 GMT
#71
On November 20 2012 09:33 blade55555 wrote:
Show nested quote +
On November 20 2012 08:06 Kambing wrote:
On November 20 2012 07:31 blade55555 wrote:
Honestly there is no reason not to have LAN, it doesn't stop pirates (sc2 had a cracked LAN super fast), so why not add it in? We'll never know.


(1) It obviously doesn't stop piracy cold, but it deters casual piracy, e.g., ICCUP.
(2) It obviously doesn't stop small local tournaments from using LAN, but it help prevents larger tournaments from running unsanctioned SC2 events off of LAN.
(3) Practically speaking, LAN only impacts a minority of players. Most players have good internet connections, and even in a LAN setting, don't mind connecting to the interwebs to play. With the introduction of replay-resume, the largest concerns of tournaments is also alleviated.

Really, in my opinion, the lack of LAN was one of Blizzard's big bets that has paid off in the end.


I doubt it because again it didn't take long for pirates to get their own LAN. The reason they got rid of lan was to try and prevent piracy and what not but it didn't, it doesn't at all. It's not going to force 2 people in the same house to buy the game. They can just pirate sc2 - download the cracked lan and joe and bob are playing together.

It just hurts the legitimate users who buy it, so I don't see how it paid off at all as it wouldn't stop anyone who wanted to play sc2 at all.


The fact that it was easy for pirates to emulate a server is not really the point. For the casual player, there's no reason to go to a shady website to download binaries that you can't trust just to play Starcraft 2 on your own network. Battle.net offers enough value, and internet connections nowadays are good enough and prevalent that it just isn't worth it.

It pays off because Blizzard enjoys all the benefits of a closed ecosystem (unified ranking, statistics gathering, close coupling with e-sports scene) without having to worry about supporting other modes of play.
uberism
Profile Joined January 2011
Canada271 Posts
February 02 2013 21:08 GMT
#72
So MLG, is there a reason why blizzard won't setup a local battle.net server? Wouldn't this take care of the server instability worry so you guys can run a hots open bracket?
Normal
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #17.5
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft355
RuFF_SC2 246
NeuroSwarm 103
mcanning 77
SpeCial 57
StarCraft: Brood War
Britney 26975
GuemChi 1456
Snow 224
Tasteless 77
Icarus 15
NaDa 12
Dota 2
monkeys_forever327
League of Legends
JimRising 710
Counter-Strike
Coldzera 1613
Stewie2K537
Super Smash Bros
hungrybox1206
C9.Mang0409
Other Games
summit1g12780
WinterStarcraft370
Maynarde126
ZombieGrub46
minikerr3
Organizations
Other Games
gamesdonequick759
Counter-Strike
PGL646
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Light_VIP 36
• practicex 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra2230
• Lourlo1519
• Stunt341
Upcoming Events
WardiTV Winter Champion…
7h 5m
Replay Cast
1d 4h
WardiTV Winter Champion…
1d 7h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
SC Evo Complete
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.